Forum Index Scion Spectral Throw Build(s) "Mana Flows" 1H Phys &/or Crit - Mind Over Matter, IR, Mana Flows & Leech


A 90 Skill Point Scion, Mind over matter / Spectral throw build

I'm calling this the "Mana Flows" Scion Build
Streaming it here:

Key points:

-Mind over matter.
%30 of damage taken goes to mana before life.
(All damage auras are %60 reserved now so keep that in mind)

-Iron Reflexes

+ %85 Physical Dmg
+ %73 Attack Speed
+ %38 Projectile Dmg
+ %42 Resists
+ %140 Evasion Rating
+ %64 Armor
+ %106 Life
+ %88 Mana
+ %180 Mana Regen
+ 36 life
+ 16 Mana
+ %16 Effect of auras
- %20 mana reserved

Current Recommended Skills

If I have crit damage listed it's for the crit builds, disregard if you aren't following a crit build.

Spectral Throw
4L - LMP - Added Cold - Faster Attacks
5L - LMP - Added Cold - Faster Attacks - Knockback (or maybe stun?)
6L - LMP - Added Cold - Faster Attacks - Knockback (or maybe stun?) - Critical Damage

Double Strike
2L - Multi Strike
3L - Multi Strike - Life on hit/Faster attacks
4L - Multi Strike - Life on hit - Faster Attacks
If you don't need life on hit, use faster attacks and/or added damage or crit damage

Projectile Weakness
Hands down for S.T. the knockback and % damage will get you a long ways

Using 2 auras I prefer Haste and Hatred, Purity if you want more survivability or Grace if your resists are already maxed.

Haste (Movement and attack speed)

Grace (converts to armor for survivability )

Hatred (cold damage and it's +% physical damage)
-I prefer this over the fire or lightning auras due to cold damage slowing and it's a % of physical damage added. Much more potential.

Purity (Added resists and resist max)

Cast On Damage Taken
I'm fairly certain this will be nerfed but in combination with CoDT you use enduring cry and molten shell for huge survivability, sitting in a pack of monsters tanking fairly easy.

Other options include totems, such as decoy or rejuv
Skeletons for other targets/distractions
Ice nova for the freeze/chill chance
Curses as you see fit

1H Primary Build Skill Tree (More tanky, No Crit, Physical DMG)

Mana Leech Added

Crit Heavy / Mana leech

Eldritch Battery Dagger/Crit Build

Please Read Before Making a Spectral Throw build or suggesting changes in the builds listed above

Oct 24, 2013 01:32:47 AM

So you go straight for mind over matter?

Oct 24, 2013 01:55:05 AM

My current plan.

Right now I went and grabbed beserking first, a few life nodes and I'm heading that way now. Then I'll go get some evasion/armor nodes and iron reflexes to make sure my survivability will be good and then start getting the mana related nodes before merciless.

Oct 24, 2013 02:03:35 AM

Seems quite similar to my idea (described here:, but i'm investing into the leech passives - mana leech with the combination of mind and matter sounds like a good combination, but of course i still have to test it.

The main difference seems to be that you take more evasion/armor, while i try to get more life (and life/mana leech) and that your offensive has more attack speed than mine (but i went partly into increased physical damage).

Also about your concern - ST isn't all physical, it deals every type of damage your weapon does ;)

Oct 24, 2013 02:23:39 AM

I didn't realize that, that's nice to know. Wasn't really paying attention I guess.

Also. UPDATE. Decided to grab some mana regen/%mana nodes earlier than I expected due to support gems on Spec throw.

Oct 24, 2013 03:43:12 AM

is it good for HC? because i can't see much life node here

Oct 24, 2013 04:55:23 AM

is it good for HC? because i can't see much life node here

Looks like a softcore build at the moment at least haha.

I'm looking at doing something similar, ill post my tree so you can have a look at some differences...

Main differences being I go left, less damage maybe (because while I miss out on some ranger nodes for atk speed and proj damage, I'm getting iron grip and with 200+ strength that should give a nice boost). I can also grab resolute technique, some life leech and I'm 2 points from unwavering should I need it. Your build has like 50% more evasion and armour but 60% less life. I have slightly more mana and the same regen, but less mana reserve nodes. I'm not sure if this is better or worse, it's just different so I thought I'd post.

edit; A few points could get you leather and steel with IR too if need be.

Oct 24, 2013 05:36:57 AM

What weapon type will be used? 2 Hand or Duel Wield?

Oct 24, 2013 10:42:20 AM

What weapon type will be used? 2 Hand or Duel Wield?

From my experience, it seems that 2 hand weapons suite better than dual wielding.

Oct 25, 2013 07:09:07 AM

Noose wrote:
What weapon type will be used? 2 Hand or Duel Wield?

From my experience, it seems that 2 hand weapons suite better than dual wielding.

ok also what stats are you going for gear wise?

Oct 25, 2013 07:51:13 AM
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