Forum Index Templar [3.8] Ice Nova Hierophant | All Content | Millions+ DPS | Much QoL | Such 10k+ ES and Armor

History

Welcome Exile!



This is the Freezing Santa, ;)

3.8 Update: Buffs. Buffs everywhere. :)

I do not think going Indigon is worth it with the way it got nerfed - (imo GGG overnerfed the item - the maximum spellpower cap was enough) and it requires even more investment (via fevered Minds) to make it work due to the spellcost rework from Synthesis. And this Build never lacked in Damage before - and that got buffed anyhow from the 3.8 changes to the passive tree.

New 3.8 PoB:

Spoiler




For Annoitments on the Amulet go for either Tranquility if you want more damage or Transcendance for more tankyness. Crusader is worthless to us since we already got Transfiguration of Mind from the Ascendency. Mystic Talents isn't bad either if you can afford nothing else.


I might update this as the league goes on.



It is an ES-based Crit-Caster which is highly viable despite the current melee focused phys-meta! (Cyclone anyone?)

At it's core this is an Low-Life Pledge of Hands Hierophant useing the very strong IceNova - Frostbolt interaction to deal damage while stacking Mana as the defensive stat.

10K+ES are easily doable while having 10k Armor to (ab)use the new and improved (vaal) Molten Shell - Immunity to all Elemental Ailments are included as is effective Stun Immunity. For sustain this build uses Leech powered by Ghost Reaver.

This build can be somewhat expensive to push into high tier maps, but since the current prices for ES gear are generaly low it is quite affordable overall.

Disclaimer: I am not a big league player - I find playing league and leveling boring and to be a chore. I do enjoy making builds though - that's why I give people I know and trust builds of mine -on request- to play during league. I gotta do what I like in the game - making builds - and others enjoy cheap builds (since they tend to be slightly off-meta - at least till I post a guide ^^'). Anyhow! The reason I say this is because the Videos and ItemLinks in this thread will be provided by YT_HB and not me.

A big shoutout to the people who have found my guides helpful and enjoyable and donated anything from a couple chaos to a headhunter to me in standard, where I mostly reside. Even though this gear doesn't mean much for those peeps since they are not playing standard, it ment a lot to me and enables me to churn out guides and builds. Thank you guys so much! You know who you are! :)

Special mention to YT_HB and TheGagis who endure my constant babbeling about the latest builds.


In short:
A 10k+ Life, Ghost Reaving, Immune to all Elemental Ailments, ES Caster who shatters/freezes all enemies, paired up with a couple Million DPS.

If you absolutly feel like you have to contact me you can do so ingame @Zirinae

Without further lamentation lets take a look at how the build performs:

Videos:

All recorded Videos are deathless:

Spoiler
T17++: Uber-Elder

https://www.youtube.com/watch?v=lyk4WMN3rgc&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=1

T17: Shaper


https://www.youtube.com/watch?v=s0lBKORsl3g&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=2

Aul Depth 447:
https://www.youtube.com/watch?v=1ExD7x7GRnU&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=3

Delve Depth 500+:
https://www.youtube.com/watch?v=d4C3NFITHVg&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=4

Hall of the Grandmaster:

https://www.youtube.com/watch?v=rK9J3H70Nss&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=6

Here is a t15 map at level 76 - to show off how strong the build is even on low levels with low level gems (lv 15 or so):

https://www.youtube.com/watch?v=bJavxNDDS5g&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=7

Legion 5 Way Battle:

https://www.youtube.com/watch?v=-B4RwdT6kPk&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=8

(Please keep in mind that the character was a work in progress at the stage shown here. ;) )

T16: Enslaver:

https://www.youtube.com/watch?v=ARs9_jGqDhg&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=10

T16: Purifier:
https://www.youtube.com/watch?v=FeGYpdAutJw&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=11

T16: Eradicator:

https://www.youtube.com/watch?v=KR8jhSPhOx0&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=12

T16: Constrictor:

https://www.youtube.com/watch?v=jG-VGNEnzbk&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=13

Red Elder:

https://www.youtube.com/watch?v=sVfxAN2eDq8&list=PLTLUHocB4ZiL8HHDCSaG_SHTQu98EnFG7&index=9


Gear:


Disclaimer: As always with my Build-Guides do take a look at the PoBs/GemLink sections instead of blindly copying items and gem-links from here.

I will go over the Build Mechanics and its links as I post the items - I found this to be the better way to go about builds and explain the mechanics then to make a seperate sections that noone really reads - and this way most people can put the mechanics I am talking about into relation to the gear used in this build.

Also please note that the gear linked here is good - but by no means at all maxed out. I explain and elaborate on each gearpiece what is important and what could be improved with it if you want to spend more currency.
Even like this though this build does some casual couple million DPS - the actual DPS is not reflected in the PoB however - see the explanation for that at Pledge of Hands in the Gear Section. I am not talking some random nonsense here - you can clearly see the build push Shaper or UElder in seconds towards their next phase in the Videos. :)

Spoiler
Gearing in general for this build is kinda simple:

Tier 1: This build is an ES build that stacks mana and scales it damage primarily via Crit - this means the following rolls on rare items should be the ones to look out for:

[Mana, ES, Crit Multiplier, Crit Chance]

Tier 2: Obviously other stats can as well be useful if they benefit a caster:

[spelldamge, +xy damage to spells, castspeed etc.]

Utility Tier: All the other stuff that we can make good use out of:

[Resists, Stats to wear our items/gems etc.]

Those more general and unspecific things out of the way, on to the more specific gear:

Weapon: Pledge of Hands:
Pledge of Hands
Judgement Staff
Click to expand
  • +18% Chance to Block Attack Damage while wielding a Staff
  • Socketed Gems are Supported by Level 30 Greater Spell Echo
  • 160% increased Spell Damage
  • 100% increased maximum Mana
  • "To shake a hand is to double your power."

    - Jaetai, Queen's Advisor



    Spoiler
    This is pretty much the centerpiece of this build - it is a unique staff that tends to be fairly cheap. Getting it 6linked is propably the only real expense. Remember to quality up the staff (ideally via betrayal to 28% quality) before you try to fuse it - quality on an item improves the chances for a 6-link to happen.

    The increase to mana with which the staff rolls synergises very well with the Hierophant on principle - the Hierophant being the premier manastacking class in the game.

    What really makes this staff shine and so extremely good is its unique modifier 'socketed gems are supported by level 30 Greater Spell Echo Support' - this mod, not unlike its cousin 'Spell Echo' uniquely interact with Ice Nova when cast on a Frostbolt.

    Usually Spell Echo (and greater Spell Echo) act kinda like the Multistrike Support for Melees - the support makes you repeat hits but locks you in place for a bit for those repeats to occur. When casting IceNova on an Frostbolt however the 'lockdown' for the repeat does not apply; thus removing the drawback of the support. Here is a gif where you can observe the novaexplosions appearing and going on long after the character stopped casting/is moving again already:



    We take advantage of this mechanic by useing both Greater Spell Echo (via Pledge of Hands) and Spell Echo at the same time.


    Chest: Shavronne's Wrapping:
    Shavronne's Wrappings
    Occultist's Vestment
    Click to expand
  • 10% increased Spell Damage
  • 150% increased Energy Shield
  • 10% faster start of Energy Shield Recharge
  • +35% to Lightning Resistance
  • Reflects 1 to 250 Lightning Damage to Melee Attackers
  • Chaos Damage does not bypass Energy Shield
  • Shavronne's apparel became ever more extravagant

    as her body and soul became ever more corrupted.



    Spoiler
    The mandatory item for playing LowLife Builds. The drawback of a Shavs tends to be its low inherent ES value compared to rare items - as a Hierophant though we are less dependant on the ES roll of items since we get most of our Energy Shield from stacking Mana.

    The Shavs enables us to reserve our lifepool for auras and heralds and by doing so we also are able to benefit from the passive keystone 'Pain Attunment'.

    The Shavs for this build does *not* have to be 6-linked! This makes this whole thing kinda cheap!



    Boots: Skyforth:
    Skyforth
    Sorcerer Boots
    Click to expand
  • +120 to maximum Mana
  • 30% increased Movement Speed
  • 25% chance to gain a Power Charge on Critical Strike
  • 6% reduced Mana Reserved
  • You have no Life Regeneration
  • Stun Threshold is based on 500% of your Mana instead of Life
  • The quick die young, the brilliant go mad,

    and the powerful stand alone in a wasteland of their own creation.



    Spoiler
    Mandatory Boots for this build - they used to cost 140EX a couple leagues back. Now they change hands for about 40c.

    They are basically made for the Hierophant: They roll with *a lot* of Mana on them which essentially makes them compareable to really high ES boots on the Hierophant; they give effective Stun Immunity since we are Mana stacking like crazy *and* give us a Method to generate PowerCharges.

    Really solid boots - easy to devine too since they only have one stat. The best enchant on them is either Cold Damage or Elemental Penetration.


    Amulet: Atziris Foible:
    Atziri's Foible
    Paua Amulet
    Click to expand
  • +1% to all maximum Resistances
  • +100 to maximum Mana
  • 24% increased maximum Mana
  • 91% increased Mana Regeneration Rate
  • Items and Gems have 25% reduced Attribute Requirements
  • The world is but a piece of parchment, blank and symmetric.

    We label each side: one Good, one Evil; one Black, one White.

    The divine truth, however, is that both are one and the same.

    -Jaetai, Vaal Advisor



    Spoiler
    Another mana related unique item.

    We take it for the Mana benefits it provides and the requirement reduction of gems and gear. Just a really solid item that fits perfectly into this build. The implicit does not really have a lot of worth for us, so feel free to corrupt foibles you find. Getting Movementspeed or +max resistances on it could be nice, it isn't needed by any stretch of the imagination.


    Helmet: Memory Vault:
    Memory Vault
    Praetor Crown
    Click to expand
  • +154 to maximum Energy Shield
  • +196 to maximum Mana
  • 37% increased Mana Regeneration Rate
  • +22% to Fire Resistance
  • 10% increased Mana Reserved
  • Gain Armour equal to your Reserved Mana
  • Your memories are a bridge to the past.

    Let no one cross.



    Spoiler
    Another unique Mana related item - this helmet provides us with a crapton of Armor for each point of Mana we reserve. Since we tend to reserve ~10k Mana that means we get over 10k Armor just from this helmet. And that is baseline, before any % increases we might pick up on the talentree.

    This helmet and its huge phys mitigation/Armor is a big reason why this build is viable in the physical damage focused melee meta. It is also the reason we get so much out of Molten Shell unlike other casters.


    Gloves:
    Pain Vise
    Sorcerer Gloves
    Click to expand
  • +31 to maximum Energy Shield
  • +48% to Fire Resistance
  • +45% to Cold Resistance
  • +42% to Lightning Resistance
  • 71% increased Energy Shield

  • Spoiler
    Rare gloves to fill in resists. A Manaroll on them would be ideal - as would be getting an inherent 5link on a shaped pair (even more ideally on fingerless gloves). The Blind or Faster Casting shaped mods would line up nicely with the Frostbolt setup. None of that is mandatory however and those gloves here are just fine and do the trick - but feel free to get something better. :)
    As for enchants: Anything frost related will do just fine - Commandment of Winter etc. Also always good is 'of reflection'. In general the glove enchantment isn't all that important if you do not play something that uses regeneration or is a summoner I feel like.


    Belt:
    Demon Clasp
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +449 to Armour
  • +51 to maximum Energy Shield
  • +47% to Fire Resistance
  • +44% to Cold Resistance
  • +40% to Lightning Resistance
  • +278 to Armour
  • +25 to maximum Energy Shield


  • Spoiler
    A Rare Belt to fill in resists primarily. Getting a bit of ES on it doesnt hurt - if you really want to go all-out you can use frigid fossils to craft increased cold damage on it. Be aware though that this will make your resulting belt unable to roll fire resists. If you do not know the pitfalls of crafting I would suggest just buying something fitting. A Crystal Belt would also make a good alternative to a stygian vise.

    The Abyss Jewel in the belt is mostly just the same stuff we tend to always stack: ES, Mana and crit related things.


    Rings:
    Spirit Eye
    Diamond Ring
    Click to expand
  • 30% increased Global Critical Strike Chance
  • +50 to Dexterity
  • +36 to maximum Energy Shield
  • +68 to maximum Mana
  • +16% to all Elemental Resistances
  • +25 to Strength
  • Rapture Finger
    Diamond Ring
    Click to expand
  • 29% increased Global Critical Strike Chance
  • +22 to Dexterity
  • +45 to maximum Energy Shield
  • +40 to maximum Mana
  • Curse Enemies with Level 12 Assassin's Mark on Hit
  • +28% to Cold Resistance


  • Spoiler
    Ring 1:

    A shaped ring to fill out our curse slot with Assassin's Mark on hit. Other then that our usual stats: ES, Mana, crit related things. This is also a solid slot for resists and stats.

    Ring 2:

    Same as the first ring but this time even easier to get since it doesn't need to be shaped for the Assassin's Mark.



    Jewels:

    Uniques, uniques everywhere! :P

    Whispering Iridescence
    Searching Eye Jewel
    Click to expand
  • 9% increased Global Critical Strike Chance
  • +12% to Global Critical Strike Multiplier
  • +35 to maximum Energy Shield
  • +34 to maximum Mana
  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 4% increased maximum Energy Shield
  • 6% increased maximum Life
  • 5% increased maximum Mana
  • +1.76% to Critical Strike Chance while affected by Hatred
  • 15% increased Cast Speed while affected by Zealotry
  • Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Grand Spectrum
    Cobalt Jewel
    Click to expand
  • 10% increased Global Critical Strike Chance
  • Gain 30 Mana per Grand Spectrum
  • Thoughts that shimmer like light across the rain.

    Grand Spectrum
    Cobalt Jewel
    Click to expand
  • Corrupted Blood cannot be inflicted on you
  • Gain 30 Mana per Grand Spectrum
  • Thoughts that shimmer like light across the rain.

    Grand Spectrum
    Cobalt Jewel
    Click to expand
  • 10% increased Global Critical Strike Chance
  • Gain 30 Mana per Grand Spectrum
  • Thoughts that shimmer like light across the rain.

    Healthy Mind
    Cobalt Jewel
    Click to expand
  • You cannot be Hindered
  • 20% increased maximum Mana
  • Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
  • For the ambitious, flesh is a limitation.

    Transcendent Spirit
    Viridian Jewel
    Click to expand
  • You cannot be Cursed with Silence
  • -1 Dexterity per 1 Dexterity on Allocated Passives in Radius
  • 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
  • +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius
  • Take comfort knowing that, even in death,

    we may serve our Queen and fuel her empire.



    Spoiler
    Watcher's Eye:

    Spoiler
    This is what propably costs the most in the build. We stack Mana - and as such we ideally want the Clarity mod: 'Gain xy% of your Maximum Mana as extra Maximum Energy Shield' which obviously does a lot for us since we are stacking Mana.

    The Build works just fine without such a Watchers Eye - but it will miss about 2k ES. The Build is still very workable with 'only' 8-9k ES but if you can only afford one specific Mod on a Watcher's Eye, it should be this one.

    Other then that we can make use of Discipline, Hatred and Zealotry Mods:

    Hatred offers two good mods for us - Crit and Penetration. Crit would be best out of all the secondary mods we can get.

    Discipline could give us the ES on Hit mod which is decent, but super duper expensive in combination with the Clarity one due to the HoWa builds out there. Propably not worth it to buy unless you have it lying around. Or are just filthy rich! :P
    Increased ES Recovery would be another Disc mod that is useful for us.

    Zealotry has a couple good mods that are all okay - I am to lazy to list them all.

    Precision has a neat Crit-Multi mod that can be worth it as well.


    3x Grand Spectrum:

    Spoiler
    We stack Mana and those Grand Spectrums give us a crapton of Mana. We need 3 of them to get the most out of them. Always use either 3 or none. Since their roll is fixed people tend to like to corrupt them to get a good implict going. Not needed, but nice QoL. Try to find stuff that makes you immune to silence and corrupted blood. Other corrupts can be good as well, but thats just a luxury at this point.


    Tempered Spirit:

    Spoiler
    Gives a crapton of Mana in the Assassin Node - thats where we use it. Transcendent Spirit doesn't do anything for us, you can run the non-upgraded tempered Spirit!; I just had one flying around, that's why you see it here. (Check PoB if you are unsure of where exactly to place it - the link is at the end of the guide)


    Healthy Mind:

    Spoiler
    Gives a lot of Mana in the Witch Slot. Nothing more to be said here really - good and cheap jewel to get corrupts on. (Check PoB if you are unsure of where exactly to place it - the link is at the end of the guide)



    Talent Tree:




    GemLinks:

    Spoiler


    Weapon:

    Vaal Ice Nova
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • Deals 570 to 839 Cold Damage
  • +5 to radius
  • 11% increased Area of Effect
  • 20% less Area of Effect when Cast on Frostbolt
  • Can expand from up to 2 Frostbolt Projectiles
  • Adds 87 to 127 Cold Damage against Chilled Enemies
  • Spell Echo Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills deal 10% less Damage
  • Supported Skills Repeat an additional time
  • Supported Skills have 71% more Cast Speed
  • Supported Skills deal 10% increased Spell Damage
  • Cold Penetration Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • Supported Skills Penetrate 38% Cold Resistance
  • Supported Skills deal 11% increased Cold Damage
  • Controlled Destruction Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills have 100% reduced Critical Strike Chance
  • Supported Skills deal 45% more Spell Damage
  • Supported Skills deal 10% increased Spell Damage
  • Concentrated Effect Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills deal 55% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 10% increased Area Damage
  • Hypothermia Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills have 30% increased Chill Duration on Enemies
  • Supported Skills have 20% increased Effect of Chill on Enemies
  • Supported Skills have 10% chance to Freeze Enemies which are Chilled
  • Supported Skills deal 40% more Cold Damage Over Time
  • Supported Skills deal 40% more Damage with Hits and Ailments against Chilled Enemies


  • (Vaal)Ice Nova + Spell Echo + Controlled Destruction + Cold Penetration + Hypothermia + Concentrated Effect

    Spoiler
    This is the setup in our Pledge of Hands. The most important support gem is Spell Echo. Conc Effect can be switched out for Increased Area for mapping purposes or if you simply do want the novas to cover more range. Other supports like Increased Critical Strikes work fine as well - do check in PoB which supports are the best for your own character. In PoB I added a Level 1 Arcane Surge to the Chain which we gain from our Ascendancy.

    Ideally all gems should be lv 21/23. Level being more important then Quality. Lv 21/23 gems are pure luxery - lv 21/20 is propably way more realistic; so aim for that.


    Chest:

    Enlighten Support
    -
    Click to expand
  • Level 4 (Max)
  • Quality +20%
  • This Gem gains 100% increased Experience
  • Vaal Discipline
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • +20 to radius
  • 46% increased Area of Effect
  • You and nearby allies gain 221 additional Energy Shield
  • You and nearby Allies gain 30% increased Energy Shield Recharge rate
  • Zealotry
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • +20 to radius
  • 40% increased Area of Effect
  • You and nearby allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds
  • You and nearby allies have 40% increased Spell Critical Strike Chance
  • You and nearby allies deal 16% more Spell Damage
  • Precision
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • +20 to radius
  • 46% increased Area of Effect
  • You and nearby allies gain 60% increased Critical Strike Chance
  • You and nearby allies gain +778 to Accuracy Rating
  • Hatred
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • +20 to radius
  • 46% increased Area of Effect
  • You and nearby allies gain 26% of Physical Damage as Extra Cold Damage
  • You and nearby allies deal 19% more Cold Damage
  • Vaal Clarity
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • +20 to radius
  • 46% increased Area of Effect
  • You and nearby Allies Regenerate 34 Mana per second


  • Hatred + Zealotry + (Vaal) Discipline + Enlighten + (Vaal) Clarity + Precision

    Spoiler
    This is our aura setup. Putting them in a sixlink to make 5 auras benefit from the enlighten is efficient. However a six-link is not needed. A 4 + 2 link setup is enough. In that case do not link up Clarity and Precision with the other gems. Clarity and Precision use a fixed amount of mana from our pool instead of a percentage making them really cheap for a manaphant with his giant Manareserves. As such they do comperativly benefit not as much from an enlighten relativly spoken.

    All gems should ideally be lv 21; or in case of the enlighten lv 4. Quality is unimportant for them outside of group-play.


    Boots - Gloves - Helmet:

    Cast when Damage Taken Support
    -
    Click to expand
  • Level 11
  • Quality +20%
  • This Gem can only Support Skill Gems requiring Level 58 or lower
  • Supported Skills deal 30% less Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 1485 Damage
  • Supported Skills deal 10% increased Damage
  • Summon Ice Golem
    -
    Click to expand
  • Level 13
  • Quality +20%
  • Maximum 1 Summoned Golem
  • Minions deal 20% increased Damage
  • 74% increased Minion Maximum Life
  • Golems Grant 26% increased Critical Strike Chance
  • Golems Grant 26% increased Accuracy
  • Frost Bomb
    -
    Click to expand
  • Level 16
  • Quality +20%
  • Deals 521 to 781 Cold Damage
  • Base duration is 2.00 seconds
  • Base secondary duration is 5.00 seconds
  • 25% reduced Energy Shield Recharge rate
  • 75% reduced Life Regeneration rate
  • 20% increased Cold Damage
  • 75% reduced Energy Shield Regeneration rate
  • Cold Exposure applies -25% to Cold Resistance
  • Vaal Molten Shell
    -
    Click to expand
  • Level 16
  • Quality +23%
  • Base duration is 3.00 seconds
  • 23% increased Skill Effect Duration
  • 599 additional Armour
  • This Skill's Cooldown does not recover during its effect
  • 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
  • Reflects 2040% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

  • Phase Run
    -
    Click to expand
  • Level 14
  • Quality +20%
  • Base duration is 1.80 seconds
  • Base secondary duration is 0.20 seconds
  • 46% increased Movement Speed
  • 27% more Melee Physical Damage
  • 100% increased Skill Duration per Frenzy Charge removed
  • 50% reduced Visibility to Enemies
  • Buff grants Phasing
  • Greater Multiple Projectiles Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills deal 25% less Projectile Damage
  • Supported Skills have 10% increased Attack Speed
  • Supported Skills have 10% increased Cast Speed
  • Supported Skills fire 4 additional Projectiles
  • Frostbolt
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Deals 1077 to 1615 Cold Damage
  • Projectiles Pierce all Targets
  • 20% increased Cold Damage
  • Flame Dash
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Deals 479 to 718 Fire Damage
  • Deals 1262.7 Base Fire Damage per second
  • Base duration is 4.00 seconds
  • 96% increased Cooldown Recovery Speed

  • Vaal Haste
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • +19 to radius
  • 40% increased Area of Effect
  • You and nearby allies gain 9% increased Movement Speed
  • You and nearby allies gain 16% increased Cast Speed
  • You and nearby allies gain 16% increased Attack Speed
  • Herald of Ice
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Deals 337 to 505 Cold Damage
  • Damage cannot be Reflected
  • Adds 40 to 61 Cold Damage to Spells
  • 15% increased Cold Damage
  • Adds 40 to 61 Cold Damage to Attacks
  • Blood Magic Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills have 10% reduced Mana Cost
  • Supported Skills Spend Life instead of Mana
  • Enlighten Support
    -
    Click to expand
  • Level 4 (Max)


  • The following links can be interchangably used in the last three gearslots:

    (Vaal) Haste + Herald of Ice + Blood Magic + Enlighten

    Spoiler
    With this setup we reserve our lifepool away to not only benefit from the aura/herald used but also to benefit from Pain Attunment. Take note that the lv 4 Enlighten and a lv 21 Blood Magic support *are* mandatory for this to work; as well as the tree-nodes which reserve mana-reservation upkeep. If you can not afford this to do this consider to deactivate Herald of Ice and/or put Precision from the Chest-setup into it and level it up as far as your reserve allows. (As mentioned before Precision does not have a fixed percentage upkeep) If you do not understand what is happening here try to read up on reservationupkeep on the wiki first before you ask in the thread.

    Ideally the gems should be level 21 for Haste (20 quality if you play in a group) if your stats allow for it. I had to use a lv 20 Haste since I was lacking a couple points of dexterity. Herald of Ice should be lv 21/20 and Blood Magic lv 21 (quality is unimportant); The Enlighten should ideally be lv 4.


    Summon Ice Golem - (vaal) Molten Shell - Frost Bomb - Cast when Damage Taken


    Spoiler
    This is our CwdT setup. We use Molten Shell to make use of the high amount of armor we gain from the Memory Vault. Ideally we would have all gems at lv 21/20; but some gems might not be able to be taken quite that high due to a lack of attributes. So level them as high as your gear allows. Make sure the gems at their respective level are supported by the CwdT support gem and that gems level. (Read the tooltip of the gem, it isn't hard to understand)


    Frostbolt - Greater Multiple Projectiles - Faster/Slower Projectiles - Flame Dash

    Spoiler
    Our Frostbolt setup. The only really mandatory support gem for this is GMP. Use fast or slower projectiles depending on encounter and what you feel more comfortable with. As explained we cast our nova on a frostbolt - some people prefer the frostbolts to be really fast and cover a lot of ground; others prefer them to be slow to enable as much hits from our novas to hit a boss as possible. Flame Dash does not need to be linked. It is pure utility.
    If you have shaped gloves with an inbuilt 'faster casting' link consider to put this setup in it.




    Flasks:

    Spoiler


    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 10% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 15% of Physical Damage as Extra Chaos Damage during effect
  • Gain 15% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    Cinderswallow Urn
    Silver Flask
    Click to expand
  • Recharges 1 Charge when you Consume an Ignited corpse
  • Enemies Ignited by you during Flask Effect take 10% increased Damage
  • Recover 2% of Life when you Kill an Enemy during Flask Effect
  • Recover 3% of Mana when you Kill an Enemy during Flask Effect
  • Recover 2% of Energy Shield when you Kill an Enemy during Flask Effect
  • 80% increased Critical Strike Chance during Flask Effect
  • A controlled burn is sometimes necessary for new life.

    Chemist's Diamond Flask of Adrenaline
    -
    Click to expand
  • 23% reduced Charges used
  • 28% increased Movement Speed during Flask effect
  • Experimenter's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 28% increased Movement Speed during Flask effect
  • 34% increased Duration


  • Atziris Promise -> for more damage

    The Wise Oak -> for more damage and defense. Make sure frost resistance is the one stat you overcap the most if you are unable to balance your resists. Balanced resists would be ideal. Only the resist number in brackets on your charactersheet matters for this.

    Cinderswallow Urn
    -> Bananas recovery while killing as well as some movementspeed

    A Diamond Flask for more Crits

    A Quicksilver Flask of Adrenaline since we gotta go fast ;)

    We do not need flasks that deal with elemental ailments, we are immune to them. The Diamond Flask can be used for Bleed Immunity if needed.


    Bandits:

    Spoiler
    Kill All!


    Pantheon:

    Spoiler
    The Pantheon choices are up to you and the situation you are in. So I would propably take Lunaris for things with many monsters like Delves and Blighted Maps. Solaris for Bosses.

    For the minor Pantheon choice I would propably go for Poison Immunity to save a a flask slot. That is kinda minor though overall. And in general you can choose whatever you want. The Build doesn't really rely on any of those bony to function. They are just nice-to-have things ultimately.



    POB:
    Spoiler

    3.8:



    For Annoitments on the Amulet go for either Tranquility if you want more damage or Transcendance for more tankyness. Crusader is worthless to us since we already got Transfiguration of Mind from the Ascendency. Mystic Talents isn't bad either if you can afford nothing else.

    I might update this as the league goes on.


    3.7:

    Cyrix1337
    Aug 23, 2019 19:56:40 PM

    -reserved-

    Cyrix1337
    Aug 23, 2019 19:56:52 PM

    Reserved for gear and things.

    Spoiler

    Current Gear:
    Spoiler
    Pledge of Hands
    Judgement Staff
    Click to expand
  • +18% Chance to Block Attack Damage while wielding a Staff
  • Socketed Gems are Supported by Level 30 Greater Spell Echo
  • 160% increased Spell Damage
  • 100% increased maximum Mana
  • "To shake a hand is to double your power."

    - Jaetai, Queen's Advisor

    Memory Vault
    Praetor Crown
    Click to expand
  • +154 to maximum Energy Shield
  • +196 to maximum Mana
  • 37% increased Mana Regeneration Rate
  • +22% to Fire Resistance
  • 10% increased Mana Reserved
  • Gain Armour equal to your Reserved Mana
  • Your memories are a bridge to the past.

    Let no one cross.

    Shavronne's Wrappings
    Occultist's Vestment
    Click to expand
  • 10% increased Spell Damage
  • 150% increased Energy Shield
  • 10% faster start of Energy Shield Recharge
  • +35% to Lightning Resistance
  • Reflects 1 to 250 Lightning Damage to Melee Attackers
  • Chaos Damage does not bypass Energy Shield
  • Shavronne's apparel became ever more extravagant

    as her body and soul became ever more corrupted.

    Atziri's Foible
    Paua Amulet
    Click to expand
  • +1% to all maximum Resistances
  • +100 to maximum Mana
  • 24% increased maximum Mana
  • 91% increased Mana Regeneration Rate
  • Items and Gems have 25% reduced Attribute Requirements
  • The world is but a piece of parchment, blank and symmetric.

    We label each side: one Good, one Evil; one Black, one White.

    The divine truth, however, is that both are one and the same.

    -Jaetai, Vaal Advisor

    Spirit Eye
    Diamond Ring
    Click to expand
  • 30% increased Global Critical Strike Chance
  • +50 to Dexterity
  • +36 to maximum Energy Shield
  • +68 to maximum Mana
  • +16% to all Elemental Resistances
  • +25 to Strength
  • Rapture Finger
    Diamond Ring
    Click to expand
  • 29% increased Global Critical Strike Chance
  • +22 to Dexterity
  • +45 to maximum Energy Shield
  • +40 to maximum Mana
  • Curse Enemies with Level 12 Assassin's Mark on Hit
  • +28% to Cold Resistance
  • Skyforth
    Sorcerer Boots
    Click to expand
  • +120 to maximum Mana
  • 30% increased Movement Speed
  • 25% chance to gain a Power Charge on Critical Strike
  • 6% reduced Mana Reserved
  • You have no Life Regeneration
  • Stun Threshold is based on 500% of your Mana instead of Life
  • The quick die young, the brilliant go mad,

    and the powerful stand alone in a wasteland of their own creation.

    Demon Clasp
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +449 to Armour
  • +51 to maximum Energy Shield
  • +47% to Fire Resistance
  • +44% to Cold Resistance
  • +40% to Lightning Resistance
  • +278 to Armour
  • +25 to maximum Energy Shield
  • Pain Vise
    Sorcerer Gloves
    Click to expand
  • +31 to maximum Energy Shield
  • +48% to Fire Resistance
  • +45% to Cold Resistance
  • +42% to Lightning Resistance
  • 71% increased Energy Shield
  • The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 10% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 15% of Physical Damage as Extra Chaos Damage during effect
  • Gain 15% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    Cinderswallow Urn
    Silver Flask
    Click to expand
  • Recharges 1 Charge when you Consume an Ignited corpse
  • Enemies Ignited by you during Flask Effect take 10% increased Damage
  • Recover 2% of Life when you Kill an Enemy during Flask Effect
  • Recover 3% of Mana when you Kill an Enemy during Flask Effect
  • Recover 2% of Energy Shield when you Kill an Enemy during Flask Effect
  • 80% increased Critical Strike Chance during Flask Effect
  • A controlled burn is sometimes necessary for new life.

    Chemist's Diamond Flask of Adrenaline
    -
    Click to expand
  • 23% reduced Charges used
  • 28% increased Movement Speed during Flask effect
  • Experimenter's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 28% increased Movement Speed during Flask effect
  • 34% increased Duration


  • Gems:
    Spoiler
    Vaal Ice Nova
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • Deals 570 to 839 Cold Damage
  • +5 to radius
  • 11% increased Area of Effect
  • 20% less Area of Effect when Cast on Frostbolt
  • Can expand from up to 2 Frostbolt Projectiles
  • Adds 87 to 127 Cold Damage against Chilled Enemies
  • Spell Echo Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills deal 10% less Damage
  • Supported Skills Repeat an additional time
  • Supported Skills have 71% more Cast Speed
  • Supported Skills deal 10% increased Spell Damage
  • Cold Penetration Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • Supported Skills Penetrate 38% Cold Resistance
  • Supported Skills deal 11% increased Cold Damage
  • Controlled Destruction Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills have 100% reduced Critical Strike Chance
  • Supported Skills deal 45% more Spell Damage
  • Supported Skills deal 10% increased Spell Damage
  • Concentrated Effect Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills deal 55% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 10% increased Area Damage
  • Hypothermia Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills have 30% increased Chill Duration on Enemies
  • Supported Skills have 20% increased Effect of Chill on Enemies
  • Supported Skills have 10% chance to Freeze Enemies which are Chilled
  • Supported Skills deal 40% more Cold Damage Over Time
  • Supported Skills deal 40% more Damage with Hits and Ailments against Chilled Enemies

  • Enlighten Support
    -
    Click to expand
  • Level 4 (Max)
  • Quality +20%
  • This Gem gains 100% increased Experience
  • Vaal Discipline
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • +20 to radius
  • 46% increased Area of Effect
  • You and nearby allies gain 221 additional Energy Shield
  • You and nearby Allies gain 30% increased Energy Shield Recharge rate
  • Zealotry
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • +20 to radius
  • 40% increased Area of Effect
  • You and nearby allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds
  • You and nearby allies have 40% increased Spell Critical Strike Chance
  • You and nearby allies deal 16% more Spell Damage
  • Precision
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • +20 to radius
  • 46% increased Area of Effect
  • You and nearby allies gain 60% increased Critical Strike Chance
  • You and nearby allies gain +778 to Accuracy Rating
  • Hatred
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • +20 to radius
  • 46% increased Area of Effect
  • You and nearby allies gain 26% of Physical Damage as Extra Cold Damage
  • You and nearby allies deal 19% more Cold Damage
  • Vaal Clarity
    -
    Click to expand
  • Level 21 (Max)
  • Quality +23%
  • +20 to radius
  • 46% increased Area of Effect
  • You and nearby Allies Regenerate 34 Mana per second

  • Cast when Damage Taken Support
    -
    Click to expand
  • Level 11
  • Quality +20%
  • This Gem can only Support Skill Gems requiring Level 58 or lower
  • Supported Skills deal 30% less Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 1485 Damage
  • Supported Skills deal 10% increased Damage
  • Summon Ice Golem
    -
    Click to expand
  • Level 13
  • Quality +20%
  • Maximum 1 Summoned Golem
  • Minions deal 20% increased Damage
  • 74% increased Minion Maximum Life
  • Golems Grant 26% increased Critical Strike Chance
  • Golems Grant 26% increased Accuracy
  • Frost Bomb
    -
    Click to expand
  • Level 16
  • Quality +20%
  • Deals 521 to 781 Cold Damage
  • Base duration is 2.00 seconds
  • Base secondary duration is 5.00 seconds
  • 25% reduced Energy Shield Recharge rate
  • 75% reduced Life Regeneration rate
  • 20% increased Cold Damage
  • 75% reduced Energy Shield Regeneration rate
  • Cold Exposure applies -25% to Cold Resistance
  • Vaal Molten Shell
    -
    Click to expand
  • Level 16
  • Quality +23%
  • Base duration is 3.00 seconds
  • 23% increased Skill Effect Duration
  • 599 additional Armour
  • This Skill's Cooldown does not recover during its effect
  • 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
  • Reflects 2040% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

  • Phase Run
    -
    Click to expand
  • Level 14
  • Quality +20%
  • Base duration is 1.80 seconds
  • Base secondary duration is 0.20 seconds
  • 46% increased Movement Speed
  • 27% more Melee Physical Damage
  • 100% increased Skill Duration per Frenzy Charge removed
  • 50% reduced Visibility to Enemies
  • Buff grants Phasing
  • Greater Multiple Projectiles Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills deal 25% less Projectile Damage
  • Supported Skills have 10% increased Attack Speed
  • Supported Skills have 10% increased Cast Speed
  • Supported Skills fire 4 additional Projectiles
  • Frostbolt
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Deals 1077 to 1615 Cold Damage
  • Projectiles Pierce all Targets
  • 20% increased Cold Damage
  • Flame Dash
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Deals 479 to 718 Fire Damage
  • Deals 1262.7 Base Fire Damage per second
  • Base duration is 4.00 seconds
  • 96% increased Cooldown Recovery Speed

  • Vaal Haste
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • +19 to radius
  • 40% increased Area of Effect
  • You and nearby allies gain 9% increased Movement Speed
  • You and nearby allies gain 16% increased Cast Speed
  • You and nearby allies gain 16% increased Attack Speed
  • Herald of Ice
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Deals 337 to 505 Cold Damage
  • Damage cannot be Reflected
  • Adds 40 to 61 Cold Damage to Spells
  • 15% increased Cold Damage
  • Adds 40 to 61 Cold Damage to Attacks
  • Blood Magic Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills have 10% reduced Mana Cost
  • Supported Skills Spend Life instead of Mana
  • Enlighten Support
    -
    Click to expand
  • Level 4 (Max)

  • Faster Projectiles Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 10% increased Attack Speed
  • Supported Skills have 10% increased Cast Speed
  • Supported Skills have 69% increased Projectile Speed
  • Supported Skills deal 29% increased Projectile Damage
  • Energy Leech Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills deal 10% increased Damage while Leeching Energy Shield
  • Supported Skills have 1.9% of Damage Leeched as Energy Shield
  • Supported Skills deal 25% more Damage while on Full Energy Shield
  • Supported Skills deal 40% more Damage while Leeching Energy Shield
  • Slower Projectiles Support
    -
    Click to expand
  • Level 4
  • Quality +20%
  • Supported Skills have 33% less Projectile Speed
  • Supported Skills deal 10% increased Projectile Damage
  • Supported Skills deal 21% more Projectile Damage


  • Jewels:
    Spoiler
    Whispering Iridescence
    Searching Eye Jewel
    Click to expand
  • 9% increased Global Critical Strike Chance
  • +12% to Global Critical Strike Multiplier
  • +35 to maximum Energy Shield
  • +34 to maximum Mana
  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 4% increased maximum Energy Shield
  • 6% increased maximum Life
  • 5% increased maximum Mana
  • +1.76% to Critical Strike Chance while affected by Hatred
  • 15% increased Cast Speed while affected by Zealotry
  • Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Grand Spectrum
    Cobalt Jewel
    Click to expand
  • 10% increased Global Critical Strike Chance
  • Gain 30 Mana per Grand Spectrum
  • Thoughts that shimmer like light across the rain.

    Grand Spectrum
    Cobalt Jewel
    Click to expand
  • Corrupted Blood cannot be inflicted on you
  • Gain 30 Mana per Grand Spectrum
  • Thoughts that shimmer like light across the rain.

    Grand Spectrum
    Cobalt Jewel
    Click to expand
  • 10% increased Global Critical Strike Chance
  • Gain 30 Mana per Grand Spectrum
  • Thoughts that shimmer like light across the rain.

    Healthy Mind
    Cobalt Jewel
    Click to expand
  • You cannot be Hindered
  • 20% increased maximum Mana
  • Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
  • For the ambitious, flesh is a limitation.

    Transcendent Spirit
    Viridian Jewel
    Click to expand
  • You cannot be Cursed with Silence
  • -1 Dexterity per 1 Dexterity on Allocated Passives in Radius
  • 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
  • +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius
  • Take comfort knowing that, even in death,

    we may serve our Queen and fuel her empire.



    Other Gear:
    Spoiler
    Memory Vault
    Praetor Crown
    Click to expand
  • +155 to maximum Energy Shield
  • +189 to maximum Mana
  • 35% increased Mana Regeneration Rate
  • +22% to Fire Resistance
  • 10% increased Mana Reserved
  • Gain Armour equal to your Reserved Mana
  • Your memories are a bridge to the past.

    Let no one cross.

    Skyforth
    Sorcerer Boots
    Click to expand
  • +104 to maximum Mana
  • 30% increased Movement Speed
  • 25% chance to gain a Power Charge on Critical Strike
  • 6% reduced Mana Reserved
  • You have no Life Regeneration
  • Stun Threshold is based on 500% of your Mana instead of Life
  • The quick die young, the brilliant go mad,

    and the powerful stand alone in a wasteland of their own creation.

    Slower Projectiles Support
    -
    Click to expand
  • Level 4
  • Quality +20%
  • Supported Skills have 33% less Projectile Speed
  • Supported Skills deal 10% increased Projectile Damage
  • Supported Skills deal 21% more Projectile Damage
  • Atziri's Foible
    Paua Amulet
    Click to expand
  • 0.5% of Cold Damage Leeched as Life
  • +100 to maximum Mana
  • 24% increased maximum Mana
  • 82% increased Mana Regeneration Rate
  • Items and Gems have 25% reduced Attribute Requirements
  • The world is but a piece of parchment, blank and symmetric.

    We label each side: one Good, one Evil; one Black, one White.

    The divine truth, however, is that both are one and the same.

    -Jaetai, Vaal Advisor

    Atziri's Foible
    Paua Amulet
    Click to expand
  • 30% increased Mana Regeneration Rate
  • +100 to maximum Mana
  • 24% increased maximum Mana
  • 100% increased Mana Regeneration Rate
  • Items and Gems have 25% reduced Attribute Requirements
  • The world is but a piece of parchment, blank and symmetric.

    We label each side: one Good, one Evil; one Black, one White.

    The divine truth, however, is that both are one and the same.

    -Jaetai, Vaal Advisor



    Tree:


    Image:
    Spoiler



    Done

    YT_HB
    Aug 23, 2019 20:28:25 PM

    I'm not really familiar with spell echo but does the support gem stack with the spell echo granted by the staff?

    ReapTheKnightmare
    Aug 25, 2019 01:28:33 AM

    "
    I'm not really familiar with spell echo but does the support gem stack with the spell echo granted by the staff?

    Yes, and that's why it's so crazy. It's basically a 52% more multiplier (if the math in the wiki is correct).


    "
    Wiki wrote:
    Mechanics
    Greater Spell Echo causes supported spells to repeat twice (instead of once), but has no cast speed modifier (instead of 51-70% more cast speed). Repeats deal more Spell Damage and have increased Area of Effect per Repeat. Can combine with Spell Echo Support, that adds 3rd repeat with 105% more Damage. The effective DPS multiplier (including the more cast speed) of a 20/0 Spell Echo Support is 1.53, of Greater Spell Echo Support is 1.35, and of both together is 2.33.[1] The spell damage multiplier of a 20/0 Spell Echo Support is .9, of Greater Spell Echo Support is 1.35, and of both together is 1.525

    Path of Building does not currently (v1.4.140) implement Greater Spell Echo Support. In order to simulate DPS with the staff the "Socketed Gems are Supported by Level 30 Greater Spell Echo" mod must be replaced with "Socketed Gems deal 52% more Spell Damage" when using Spell Echo Support, or with "Socketed Gems deal 35% more Spell Damage" when not using that support.[1]

    This support does not appear to affect skills such as Blade Vortex which don't hit directly from the cast.

    YT_HB
    Aug 25, 2019 03:05:04 AM

    "
    I'm not really familiar with spell echo but does the support gem stack with the spell echo granted by the staff?


    It not only stacks as YT_HB mentioned (which is good on its own) but it also has a unique interaction with Ice Nova - as described in the Guide. :)

    It makes the staff competetive for hierophants that use icenova - like this build here. For almost all other classes/skills you would propably want a rare staff, but for this specific combination Pledge of Hands is Best in Slot.

    Which is neat! Unique items that are BiS tend to be a cheaper then Mirrored Rares which are BiS otherwise, usually.

    Cyrix1337
    Aug 25, 2019 19:06:04 PM

    elemental reflect?
    Are you able to run the those maps with reflect reduction and sapphire flask?

    LegendaryOne
    Aug 31, 2019 01:00:14 AM

    "
    LegendaryOne wrote:
    elemental reflect?
    Are you able to run the those maps with reflect reduction and sapphire flask?


    No Idea! I usually just reroll those maps as is normal. But this is something to test out for sure! :)

    Cyrix1337
    Aug 31, 2019 10:15:26 AM

    "
    Cyrix1337 wrote:
    "
    LegendaryOne wrote:
    elemental reflect?
    Are you able to run the those maps with reflect reduction and sapphire flask?


    No Idea! I usually just reroll those maps as is normal. But this is something to test out for sure! :)

    I didn't try to get to a point to handle the ele reflect. I just rerolled like usual.

    YT_HB
    Sep 02, 2019 19:30:19 PM

    I currently don't have character to test but here's what I would do if it was a map I wanted to run.

    Attempt to get the sextant mod that negates reflect first as its the best option


    1. Run a sapphire flask
    2. Soul of Yugul
    3. Ash Frost & storm notable
    4. Sibyl's Lament Left ring slot

    25%+20%+40%=85%

    so 15% of the damage from reflect less 20% and reduced by resistances...

    Anyone wants to try any/all of these please provide feedback.

    LegendaryOne
    Sep 03, 2019 17:14:00 PM
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