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History

This build is based upon the FaceBreaker Gloves and the Vaal Ancestral Warchief Gem. There is a an older guide but i figured i would make a current version as it is still a very viable, user friendly, and budget friendly build!



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Blight
Not seeing any negative changes at this point prior to league start.
+ will be leveling up a pulverize support gem to see if adds to our damage.
+ Will try out the StormBlast Mine to see if it is useful for more DPS.
+ New jewelry enchantments will add major DPS boost!
Number one goal is to take down Elder Uber this league!
This build should work very well with the Tower Defense format of the Blight League as the mobs will be coming to you!
New Boots!
Torchoak Step
Antique Greaves
Click to expand
  • 99% increased Armour
  • 40% increased Totem Life
  • 25% increased Movement Speed
  • 37% increased Totem Placement speed
  • Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit
  • Centuries ago, there existed a unique grove imbued with ancestral fire.

    As with all things, the Karui used its wood for war.

    Legion
    -Immoral Call no longer gives immunity. This has been noticeable and i am sure resulted in many deaths across all builds!
    -soul of arakaali and bloodRage trick doesn't work now because of IC nerf.
    -Shield Charge was nerfed. you cursor needs to be a lot farther away from you than in the past. this has resulted in you not moving at all at the worse times.

    Overall a negative defensive debuff!

    it was hard to get all the mobs broken free with the Warchiefs and once free they ignored the totems and ran straight for you... In the emblem encounters the Warchiefs were just to slow to clear it reliably.
    ___________________________________________________________________________________
    + Warchiefs are a beginner friendly play style
    + Warchiefs are a budget friendly build
    + Excellent DPS - able to kill bosses
    + Up to 6 totems
    + High Life regen
    + High mana regen
    + Builds endurance charges for help in physical damage reduction
    + Up to 3 Auras (without expensive gems)
    + High life - easy to get over 6k life

    - Physical resist maps are a huge pain and should be skipped
    - No Regen maps are a huge pain and should be skipped
    - Element resist maps are a pain but can be done them without issues
    - Warchiefs require a medium speed play style. You can't outrun your totems
    ___________________________________________________________________________________
    T14 Clear Sample
    ___________________________________________________________________________________
    No issues making it to Level 95 every league
    Ending going with command of steel Node as the Amulet Enchantment! ___________________________________________________________________________________
    End Game Gear

    This is the gear I finished Legion with:
    Facebreaker
    Strapped Mitts
    Click to expand
  • +30% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • 799% more Physical Damage with Unarmed Attacks
  • Extra gore
  • Fly like a Storm Crow, crush like a Rhoa

    Deidbellow
    Gilded Sallet
    Click to expand
  • +30 to Strength
  • +30 to Dexterity
  • Adds 10 to 20 Physical Damage to Attacks
  • +249 to Armour
  • 20% increased Melee Damage
  • Cannot Leech when on Low Life
  • If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed
  • May it echo through the halls.

    Vengeance League
    Titan Greaves
    Click to expand
  • +40 to Strength
  • +80 to maximum Life
  • 11% increased Rarity of Items found
  • +24% to Lightning Resistance
  • 30% increased Movement Speed
  • +34% to Fire Resistance
  • Glyph Skin
    Golden Plate
    Click to expand
  • 80% increased Armour
  • +125 to maximum Life
  • +47% to Cold Resistance
  • +48% to Lightning Resistance
  • 8% increased Stun and Block Recovery
  • +19% to Fire and Cold Resistances
  • Horror Emblem
    Crested Tower Shield
    Click to expand
  • +30 to maximum Life
  • Socketed Gems have 10% reduced Mana Reservation
  • 28% increased Armour
  • +109 to maximum Life
  • Regenerate 1.9 Life per second
  • +19% to Cold Resistance
  • +2% Chance to Block
  • +1 to maximum number of Summoned Totems
  • Woe Gyre
    Steel Ring
    Click to expand
  • Adds 4 to 14 Physical Damage to Attacks
  • +35 to Strength
  • Adds 8 to 15 Physical Damage to Attacks
  • 26% increased Mana Regeneration Rate
  • +15% to all Elemental Resistances
  • +54 to maximum Life
  • Victory Grip
    Steel Ring
    Click to expand
  • Adds 4 to 13 Physical Damage to Attacks
  • +21 to Dexterity
  • Adds 9 to 14 Physical Damage to Attacks
  • Adds 9 to 15 Cold Damage to Attacks
  • +15% to all Elemental Resistances
  • +38% to Fire Resistance
  • +53 to maximum Life
  • Honour Locket
    Spinefuse Talisman
    Click to expand
  • 10% increased Quantity of Items found
  • +18 to Dexterity
  • Adds 13 to 25 Physical Damage to Attacks
  • +77 to maximum Life
  • +19% to Lightning Resistance
  • 16% increased Melee Damage
  • +1 to Melee Weapon and Unarmed Attack range
  • We Ezomytes are beasts of burden

    bearing wealth of an empire on our backs,

    growing lean and strong

    while our masters grow fat and weak.

    - The Wolven King

    Ryslatha's Coil
    Studded Belt
    Click to expand
  • 26% increased Stun Duration on Enemies
  • +24 to Strength
  • 39% more Maximum Physical Attack Damage
  • 36% less Minimum Physical Attack Damage
  • Adds 1 to 17 Physical Damage to Attacks
  • +92 to maximum Life
  • Gain 50 Life when you Stun an Enemy
  • All creatures have the potential for greatness

    or unequivocal failure.

    Gloves (Required)
    Facebreaker
    Strapped Mitts
    Click to expand
  • +30% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • 799% more Physical Damage with Unarmed Attacks
  • Extra gore
  • Fly like a Storm Crow, crush like a Rhoa

    The FaceBreakers are what makes this build possible with the massive "More Physical Damage". They can be corrupted for applying a Curse on Hit but I prefer to manually apply Vulnerability.
    Chest
    Glyph Skin
    Golden Plate
    Click to expand
  • 80% increased Armour
  • +125 to maximum Life
  • +47% to Cold Resistance
  • +48% to Lightning Resistance
  • 8% increased Stun and Block Recovery
  • +19% to Fire and Cold Resistances
  • Brood Carapace
    Gladiator Plate
    Click to expand
  • +87 to Armour
  • 48% increased Armour
  • +154 to maximum Life
  • Regenerate 14.4 Life per second
  • +47% to Fire Resistance
  • +10% to Lightning Resistance
  • Glyph Jack
    Sacrificial Garb
    Click to expand
  • 98% increased Armour, Evasion and Energy Shield
  • +94 to maximum Life
  • +24% to Fire Resistance
  • +42% to Cold Resistance
  • 10% increased Stun and Block Recovery
  • +35% to Lightning Resistance
  • Loreweave
    Elegant Ringmail
    Click to expand
  • Has 6 Sockets
  • +15 to all Attributes
  • Adds 5 to 34 Physical Damage to Attacks
  • 39% increased Global Critical Strike Chance
  • +26 to maximum Energy Shield
  • +60 to maximum Life
  • +32 to maximum Mana
  • 8% increased Rarity of Items found
  • 39% increased Elemental Damage
  • Your Maximum Resistances are 79%
  • When it comes to finding a use for surplus,

    a rich man has within himself

    boundless creativity.

    Belly of the Beast
    Full Wyrmscale
    Click to expand
  • 173% increased Armour
  • 39% increased maximum Life
  • +14% to all Elemental Resistances
  • 50% increased Flask Life Recovery rate
  • Extra gore
  • There is no safer place

    Than the Belly of the Beast

    By the time I hit the maps I am look for a decent and cheap 6 link piece with decent HP (80+) and as much resistance as i can get depending on how much i have to spend (usually under 100c but legion was a spendy melee league). After I have made some more cash i look to increase my HP as much as possible (120+), lots of armor, and fill in my missing resistance.
    * Life - 120+
    * Armor - 1000+
    * Resists - fill in whats needed
    * Life Regen - any is good to have
    The Loreweave is also an excellent choice for this build which adds DPS and Defense with higher resistance max. the reason i Don't use it is because i like the extra HP from other ones.
    The Belly of the Beast is needed if you want to get over 7k HP and works good for this build too.
    Helmet
    Deidbellow
    Gilded Sallet
    Click to expand
  • +30 to Strength
  • +30 to Dexterity
  • Adds 10 to 20 Physical Damage to Attacks
  • +249 to Armour
  • 20% increased Melee Damage
  • Cannot Leech when on Low Life
  • If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed
  • May it echo through the halls.

    Abyssus
    Ezomyte Burgonet
    Click to expand
  • +23 to all Attributes
  • Adds 40 to 60 Physical Damage to Attacks
  • +111% to Melee Critical Strike Multiplier
  • 113% increased Armour
  • 41% increased Physical Damage taken
  • When you have slain all of your enemies,

    what is left to fear?

    Devoto's Devotion
    Nightmare Bascinet
    Click to expand
  • +65 to Dexterity
  • 10% reduced Global Physical Damage
  • 16% increased Attack Speed
  • 195% increased Armour and Evasion
  • +24% to Chaos Resistance
  • 20% increased Movement Speed
  • Mercury Footprints
  • Swift as thought are the actions of Man

    when borne on wings of divine providence.

    The 3 main options are all uniques.
    The Abyssus offers massive DPS boost with a downside of you getting hit harder. Without a good HP pool it can be rough. It also has Dex.
    The Deidbellow is usually what i go with. it adds DPS, has good armor, and the Dex you need.
    Devoto's major upside is the 20% movement speed. Once you have it, it is tough to let go of it. It also covers your Dex need too.
    If you can get a Warchief enchant, that is great! but there are so many for the Helmets that you could spend the whole league trying to get it. Look to buy or don't worry about it.
    Boots
    Miracle Urge
    Slink Boots
    Click to expand
  • +15 to Evasion Rating
  • +105 to maximum Life
  • +24% to Fire Resistance
  • +10% to Cold Resistance
  • +42% to Lightning Resistance
  • 30% increased Movement Speed
  • Vengeance League
    Titan Greaves
    Click to expand
  • +40 to Strength
  • +80 to maximum Life
  • 11% increased Rarity of Items found
  • +24% to Lightning Resistance
  • 30% increased Movement Speed
  • +34% to Fire Resistance
  • Atziri's Step
    Slink Boots
    Click to expand
  • 180% increased Evasion Rating
  • +71 to maximum Life
  • 30% increased Movement Speed
  • 15% chance to Dodge Spell Hits
  • "Those who dance are considered insane

    by those who cannot hear the music."

    - Atziri, Queen of the Vaal

    Tempest Road
    Goliath Greaves
    Click to expand
  • +36 to Armour
  • +116 to maximum Life
  • +20% to Cold Resistance
  • +27% to Lightning Resistance
  • 25% increased Movement Speed
  • Non-Vaal Skills deal 60% increased Damage during Soul Gain Prevention
  • Typically i go for rare boots with speed, Life, Life regen, and resistance. There are also a number of uniques you can go with. Boots are usually my first end game piece and i look for these stats:
    * Life - 100+
    * Speed - 30%
    * Life Regen - any is good to have
    * Resist - as much as possible
    For enchants you almost always want to go with the Life and Mana regen. there are also a few others that work including increased Movement Speed.
    Shield
    Oblivion Wing
    Angelic Kite Shield
    Click to expand
  • +12% to all Elemental Resistances
  • +47 to Intelligence
  • +104 to maximum Life
  • +15% to all Elemental Resistances
  • +38% to Fire Resistance
  • +1 to maximum number of Summoned Totems
  • Horror Emblem
    Crested Tower Shield
    Click to expand
  • +30 to maximum Life
  • Socketed Gems have 10% reduced Mana Reservation
  • 28% increased Armour
  • +109 to maximum Life
  • Regenerate 1.9 Life per second
  • +19% to Cold Resistance
  • +2% Chance to Block
  • +1 to maximum number of Summoned Totems
  • Great Old One's Ward
    Corrugated Buckler
    Click to expand
  • 3% increased Movement Speed
  • 9% Chance to Block Spell Damage
  • Adds 11 to 20 Physical Damage to Attacks
  • 9% increased Attack Speed
  • +70 to maximum Life
  • The horrors we've encountered are nothing

    compared to the horrors we haven't.

    Great Old One's shield is the go to shield with great stats. Get it as soon as possible. After that you can look at rare shields that add another totem. Great for adding more life and resistance or you also try the reduced reserved mana which can increase your DPS overall. That is the way i go these days.
    Amulet
    Honour Locket
    Spinefuse Talisman
    Click to expand
  • 10% increased Quantity of Items found
  • +18 to Dexterity
  • Adds 13 to 25 Physical Damage to Attacks
  • +77 to maximum Life
  • +19% to Lightning Resistance
  • 16% increased Melee Damage
  • +1 to Melee Weapon and Unarmed Attack range
  • We Ezomytes are beasts of burden

    bearing wealth of an empire on our backs,

    growing lean and strong

    while our masters grow fat and weak.

    - The Wolven King

    Sorrow Rosary
    Onyx Amulet
    Click to expand
  • +10 to all Attributes
  • Adds 14 to 25 Physical Damage to Attacks
  • +134 to Accuracy Rating
  • +89 to maximum Life
  • +46% to Lightning Resistance
  • 0.4% of Lightning Damage Leeched as Life
  • +25 to Dexterity
  • Hypnotic Noose
    Onyx Amulet
    Click to expand
  • +16 to all Attributes
  • Adds 15 to 22 Physical Damage to Attacks
  • 12% increased maximum Energy Shield
  • +14% to all Elemental Resistances
  • +43% to Fire Resistance
  • +44 to maximum Life
  • Glyph Rosary
    Onyx Amulet
    Click to expand
  • +16 to all Attributes
  • +19 to all Attributes
  • Adds 10 to 22 Physical Damage to Attacks
  • +82 to maximum Life
  • +41% to Lightning Resistance
  • 16% increased Melee Damage
  • +1 to Melee Weapon and Unarmed Attack range
  • Demon Heart
    Marble Amulet
    Click to expand
  • Regenerate 1.55% of Life per second
  • Adds 14 to 24 Physical Damage to Attacks
  • 8% increased Lightning Damage
  • +86 to maximum Life
  • +34% to Fire Resistance
  • +32% to Lightning Resistance
  • 16% increased Melee Damage
  • +1 to Melee Weapon and Unarmed Attack range
  • Amulets are another source for DPS, life, Dex, and resistance.
    *DPS - 19+
    *Life - 70+ (although sometimes you have to craft less on it)
    *Resist - as much as possible
    *Dex - as much as possible
    Rings
    Kraken Band
    Steel Ring
    Click to expand
  • Adds 4 to 13 Physical Damage to Attacks
  • Adds 8 to 13 Physical Damage to Attacks
  • Adds 5 to 11 Cold Damage to Attacks
  • +14% to all Elemental Resistances
  • +27% to Cold Resistance
  • +54 to maximum Life
  • Vortex Hold
    Steel Ring
    Click to expand
  • Adds 4 to 14 Physical Damage to Attacks
  • +29 to Strength
  • Adds 6 to 13 Physical Damage to Attacks
  • Adds 1 to 5 Lightning Damage to Attacks
  • +75 to maximum Life
  • Regenerate 15.6 Life per second
  • 52% increased Mana Regeneration Rate
  • Woe Whorl
    Steel Ring
    Click to expand
  • Adds 4 to 14 Physical Damage to Attacks
  • Adds 7 to 13 Physical Damage to Attacks
  • +24 to maximum Mana
  • +15% to all Elemental Resistances
  • +21% to Fire Resistance
  • +23% to Lightning Resistance
  • +52 to maximum Life
  • Pandemonium Coil
    Steel Ring
    Click to expand
  • Adds 4 to 14 Physical Damage to Attacks
  • Adds 8 to 12 Physical Damage to Attacks
  • +20 to Evasion Rating
  • +72 to maximum Life
  • 50% increased Mana Regeneration Rate
  • +16% to all Elemental Resistances
  • +16% to Fire and Cold Resistances
  • Woe Gyre
    Steel Ring
    Click to expand
  • Adds 4 to 14 Physical Damage to Attacks
  • +35 to Strength
  • Adds 8 to 15 Physical Damage to Attacks
  • 26% increased Mana Regeneration Rate
  • +15% to all Elemental Resistances
  • +54 to maximum Life
  • Victory Grip
    Steel Ring
    Click to expand
  • Adds 4 to 13 Physical Damage to Attacks
  • +21 to Dexterity
  • Adds 9 to 14 Physical Damage to Attacks
  • Adds 9 to 15 Cold Damage to Attacks
  • +15% to all Elemental Resistances
  • +38% to Fire Resistance
  • +53 to maximum Life
  • Rings are another source for DPS, life, Dex, and resistance. End game ones are always Steel Rings.
    *DPS - 19+
    *Resist - look to fill in the what you need
    *Life - 50+ (often crafted)
    *Dex - as much as possible
    Belt
    Ryslatha's Coil
    Studded Belt
    Click to expand
  • 26% increased Stun Duration on Enemies
  • +24 to Strength
  • 39% more Maximum Physical Attack Damage
  • 36% less Minimum Physical Attack Damage
  • Adds 1 to 17 Physical Damage to Attacks
  • +92 to maximum Life
  • Gain 50 Life when you Stun an Enemy
  • All creatures have the potential for greatness

    or unequivocal failure.

    Darkness Enthroned
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • Has 1 Abyssal Socket
  • 50% increased Effect of Socketed Jewels
  • Hold in your hand the darkness

    and never will the light blind you.

    Meginord's Girdle
    Heavy Belt
    Click to expand
  • +29 to Strength
  • +25 to Strength
  • Adds 5 to 15 Physical Damage to Attacks
  • 10% increased maximum Life
  • +17% to Cold Resistance
  • 25% increased Flask Life Recovery rate
  • Kaom's strength was rivaled only by

    the great Meginord of the north.

    Darkness Enthroned
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • Has 1 Abyssal Socket
  • 50% increased Effect of Socketed Jewels
  • Hold in your hand the darkness

    and never will the light blind you.

    Meginords is the go to belt with great stats. Get it as soon as possible. Upgrades are the Stygian belt with 2 jewels with lots of life and DPS (get one with blind also for more defenses) and also the Ryslatha's Coil which can be a really nice DPS and Life boost.

    ___________________________________________________________________________________
    Spoiler
    The following spreadsheet list the new blight enchantments for the amulet that work best for this build. Started with Shamanistic Fury but will change over to Command of Steel. It requires Amber Oil, Crimson Oil, and Opalescent Oil which are pretty cheap! Rings i went with chilling and summoning tower damage.https://docs.google.com/spreadsheets/d/1OogQDWeAWXauONezej-fnz1h7MXFFxgb3dKrRUi9G0g/edit?usp=sharing
    ___________________________________________________________________________________
    Warchief
    Vaal Ancestral Warchief
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • 23% increased Totem Damage
  • Summons a Totem which uses the Supported Skill
  • Totem lasts 12 seconds
  • Deals 133% of Base Damage
  • 18% more Melee Damage while Totem is Active
  • 50% increased Totem Placement speed
  • +10 to Melee range
  • Multiple Totems Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 20% increased Totem Placement speed
  • Supported Skills have +2 to maximum number of Summoned Totems
  • Supported Skills Summon two Totems instead of one
  • Supported Skills deal 21% less Damage
  • Ruthless Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Every third Attack with Supported Melee Attacks deals a Ruthless Blow
  • Ruthless Blows with Supported Skills deal 132% more Melee Damage
  • Ruthless Blows with Supported Skills deal 132% more Damage with Bleeding caused by Melee Hits
  • Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds
  • Supported Skills deal 10% increased Attack Damage
  • Maim Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 30% more Physical Damage
  • Supported Attacks have 30% chance to Maim on Hit
  • Supported Skills deal 10% increased Physical Damage
  • Enemies Maimed by Supported Skills take 14% increased Physical Damage
  • Melee Physical Damage Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Melee Physical Damage
  • Supported Skills deal 49% more Damage with Bleeding and Poison caused by Melee Hits
  • Supported Skills deal 10% increased Melee Physical Damage
  • Increased Area of Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 49% increased Area of Effect
  • Supported Skills deal 10% increased Area Damage
  • Concentrated Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 54% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 10% increased Area Damage
  • + Vaal Ancestral Warchief
    - Vaal should have at least 16% quality as each percentage adds to your damage
    - Corrupt: both level or quality adds damage
    + Multiple Totems
    - Level it up a bit before using so DPS is better.
    - Corrupt: Level adds damage, Quality adds placement speed
    + Melee Physical Damage
    - adds DPS based upon your physical DPS
    - Corrupt: both level or quality adds damage
    + Maim
    - Maims enemies - 30% change to reduce their speed by 30%
    - Corrupt: both level or quality adds damage
    + Ruthless
    - every 3rd hit is major DPS boost and stun
    - Corrupt: both level or quality adds damage
    + Increased Area of Effect
    - Increases the range of your totems attacks
    - Corrupt: Level adds range, Quality adds DPS
    + Concentrated Effect
    - adds up to 64% DPS
    - Corrupt: both level or quality adds damage
    Swap Incr/Conc as needed.

    Other Gems that could be used:
    Faster Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 54% increased Attack Speed
  • Damage on Full Life Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Attack Skills deal 49% more Damage while on Full Life
  • Supported Skills deal 10% increased Damage

  • DPS Buffs
    Herald of Purity
    -
    Click to expand
  • Level 20 (Max)
  • Quality +5%
  • Base duration is 12.00 seconds
  • Maximum 4 Summoned Sentinels of Purity
  • 5% increased Minion Movement Speed
  • Minions have 38% more Life
  • Adds 25 to 37 Physical Damage to Attacks
  • Adds 25 to 37 Physical Damage to Spells
  • Summon a Sentinel of Purity when you Kill an Enemy
  • 20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
  • Minions deal 95% more Physical Damage
  • Hatred
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • +19 to radius
  • 40% increased Area of Effect
  • You and nearby allies gain 25% of Physical Damage as Extra Cold Damage
  • You and nearby allies deal 18% more Cold Damage
  • Blood and Sand
    -
    Click to expand
  • Level 6 (Max)
  • Quality +20%
  • Melee Skills deal 15% more Area Damage while in Blood Stance
  • Melee Skills have 5% less Area of Effect while in Blood Stance
  • Melee Skills have 15% more Area of Effect while in Sand Stance
  • Melee Skills deal 5% less Area Damage while in Sand Stance
  • 60% increased Cooldown Recovery Speed
  • Pride
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • +10 to radius
  • 46% increased Area of Effect
  • Nearby Enemies take at least 19% more Physical Damage, raising up to 39% as they stay in the Aura for 4 seconds
  • Vulnerability
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Base duration is 10.90 seconds
  • +10 to radius
  • Cursed enemies take 39% increased Physical Damage
  • Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
  • Cursed Enemies have 30% chance to Bleed when Hit by Attacks
  • Cursed enemies take 30% increased Physical Damage from Damage Over Time

  • + Herald of Purity
    - Corrupt: Level adds DPS, Quality adds nothing
    - Sentinel of Purity minions do not do any damage
    + Hatred
    - adds cold damage
    - Corrupt: Level adds DPS, Quality adds aura range
    + Blood and Sand
    - Requires mana reserved reduced shield
    - Blood adds more DPS in a smaller area
    - Sand adds more range and less DPS
    + Vulnerability
    - Enemies take more DPS
    - 20% chance to be maimed
    - 20% chance to bleed
    - Corrupt: Level adds DPS, Quality adds Bleed chance

    + Pride
    - Replace Hatred
    - Gives up to 39% more physical damage

    I did not get a chance to try out Pride and see if it was better than Hatred for Bosses. Hatred is better for mapping as none of the mobs last 4 seconds.
    Others
    Summon Stone Golem
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Maximum 1 Summoned Golem
  • Minions deal 20% increased Damage
  • 88% increased Minion Maximum Life
  • Golems grant 105 Life Regenerated per second
  • Minion Life Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +11%
  • Supported Skills have 8% increased Minion maximum Life
  • Supported Skills have 49% more Minion maximum Life
  • Elemental Army Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +13%
  • Minions from Supported Skills have +29% to all Elemental Resistances
  • Minions from Supported Skills have +3% to all maximum Elemental Resistances
  • Minions from Supported Skills inflict Exposure on Hit, applying -10% to the Elemental Resistance matching highest Damage type taken by Enemy
  • Minions from Supported Skills deal 29% more Elemental Damage

  • Cast when Damage Taken Support
    -
    Click to expand
  • Level 6
  • This Gem can only Support Skill Gems requiring Level 48 or lower
  • Supported Skills deal 50% less Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 897 Damage
  • Immortal Call
    -
    Click to expand
  • Level 8
  • Quality +8%
  • Base duration is 1.00 seconds
  • 8% increased Skill Effect Duration
  • 20% increased Buff Duration per Endurance Charge removed
  • This Skill's Cooldown does not recover during its effect
  • 28% less Elemental Damage taken
  • 29% less Physical Damage taken
  • 15.0% less Physical Damage taken per Endurance Charge removed
  • Vaal Cold Snap
    -
    Click to expand
  • Level 9
  • Quality +20%
  • Deals 169 to 253 Cold Damage
  • Deals 208.5 Base Cold Damage per second
  • Base duration is 5.00 seconds
  • Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
  • 10% increased Area of Effect
  • 8% increased Effect of Chill
  • 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
  • Increased Duration Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 74% increased Skill Effect Duration

  • Shield Charge
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Base Off Hand Critical Strike Chance is 5%
  • +0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
  • 172 to 258 Base Off Hand Physical Damage
  • 2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
  • Base Off Hand Attack time is 0.48 seconds
  • 75% increased Stun Threshold reduction on enemies at Maximum charge distance
  • 100% more Damage with Hits at Maximum Charge Distance
  • 129% increased Movement Speed
  • Fortify Support
    -
    Click to expand
  • Level 20 (Max)
  • Supported Skills grant Fortify on Melee hit
  • Supported Skills have 34% increased Fortify duration
  • Supported Skills deal 34% more Damage with Ailments caused by Melee Hits
  • Supported Skills deal 34% more Melee Damage
  • Lightning Warp
    -
    Click to expand
  • Level 11
  • Quality +13%
  • Deals 10 to 192 Lightning Damage
  • 13% increased Cast Speed
  • 30% reduced Duration
  • Portal
    -
    Click to expand
  • Level 1 (Max)
  • Quality +14%
  • 42% increased Cast Speed
  • Using Minion Life and Minion and Totem Elemental Resistance on the Golem really helps keep it alive but those can be replaced if the spot is needed for other gems.
    Using Cold Snap for the first time as part of CwdT. Frost Wall also works great but only in open areas.
    Lightning Warp is my secondary movement skill and works great for lab runs.
    ___________________________________________________________________________________
    Options
    Catalysed Eternal Life Flask of Heat
    -
    Click to expand
  • 50% increased Recovery rate
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Saturated Eternal Life Flask of Staunching
    -
    Click to expand
  • 50% increased Amount Recovered
  • 33% reduced Recovery rate
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Chemist's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 25% reduced Charges used
  • 28% increased Movement Speed during Flask effect
  • Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 20% of Physical Damage as Extra Chaos Damage during effect
  • Gain 15% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    Lion's Roar
    Granite Flask
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Knocks Back Enemies in an Area when you use a Flask
  • 75% chance to cause Enemies to Flee on use
  • 24% more Melee Physical Damage during effect
  • A sprinkle of hunger, a spoonful of menace

    and three generous cups of Might.

    Chemist's Quartz Flask of Adrenaline
    -
    Click to expand
  • 25% reduced Charges used
  • 30% increased Movement Speed during Flask effect
  • Taste of Hate
    Sapphire Flask
    Click to expand
  • 20% of Physical Damage from Hits taken as Cold Damage during Flask effect
  • Gain 19% of Physical Damage as Extra Cold Damage during effect
  • 30% chance to Avoid being Chilled during Flask effect
  • 30% chance to Avoid being Frozen during Flask effect
  • A sip will freeze your lips,

    A swig will chill your heart,

    A glass will still your soul.


    You need to be able to stop bleeding and unfeeze yourself. I have those on life flasks. Speed flask should have more speed and more charges or increased duration. after that you got your unique DPS flasks with Lion's Roar being mandatory. I started using a Quartz flask for the phasing buff in the Delve and in Legion i used it for mapping too. it is a nice defensive buff.
    ___________________________________________________________________________________
    Spoiler
    Behemoth Heart
    Viridian Jewel
    Click to expand
  • 14% increased Global Physical Damage
  • 5% increased Attack Speed
  • 5% increased Attack Speed while holding a Shield
  • 12% increased Melee Damage
  • Behemoth Dew
    Cobalt Jewel
    Click to expand
  • 15% increased Global Physical Damage
  • 6% increased Attack Speed while holding a Shield
  • 11% increased Area Damage
  • 3% increased Attack and Cast Speed
  • Gale Solace
    Crimson Jewel
    Click to expand
  • 14% increased Attack Damage while holding a Shield
  • 5% increased Attack Speed while holding a Shield
  • 11% increased Melee Damage
  • 4% increased Attack and Cast Speed
  • Entropy Essence
    Crimson Jewel
    Click to expand
  • 8% increased Damage
  • 15% increased Global Physical Damage
  • 5% increased Attack Speed
  • 6% increased Attack Speed while holding a Shield
  • Vivid Glisten
    Crimson Jewel
    Click to expand
  • 16% increased Totem Damage
  • 3% increased Attack Speed
  • 6% increased Attack Speed while holding a Shield
  • 12% increased Area Damage
  • Kraken Cut
    Crimson Jewel
    Click to expand
  • 14% increased Totem Damage
  • 16% increased Global Physical Damage
  • 4% increased Attack Speed
  • 4% increased Attack and Cast Speed
  • Look for Attack Speed and increased damage on the jewels.
    % increased Totem Damage
    % increased Area Damage
    % increased Global Physical Damage
    % increased Damage
    % increased Melee Physical Damage while holding a Shield
    % increased Melee Damage
    % increased Attack Speed
    % increased Attack Speed while holding a Shield
    There are also other options by adding in life and resist or with Abyssal jewels too.
    Experiment to see what works best for your build.
    ___________________________________________________________________________________
    Heirophant

    For the 4th selection you just take 2 small mana regen nodes
    ___________________________________________________________________________________
    Options
    You can either take Oak with 1% life regen and 20% increased Physical Damage or Kill them all for the 2 Skill Points. I usually go for for the 2 points.
    ___________________________________________________________________________________
    Blight
    TBD
    Legion
    DPS:
    No Buffs Conc: 175,700 * 6 totems = 1M DPS
    No Buffs Incr: 114,160 * 6 totems = 685k DPS
    With Buffs Conc: 259,155 * 6 totems = 1.55M DPS
    With Buffs Incr: 165,400 * 6 totems = 1M DPS

    Life: 6,215
    phy reduction: 33%
    phy reduction with LR: 56%
    Life Regen 987
    Mana Regen 95

    ___________________________________________________________________________________
    Path of Building
    21 https://pastebin.com/HP3sC6Yd
    35 https://pastebin.com/R5QB1Xj2
    50 https://pastebin.com/sDBvNDkH
    71 https://pastebin.com/GcNyK22g
    Look in the acts for more up to date tree levels. these are from 3.5
    Act 1-3
    By the time I hit Act 2 I am looking to have the following items:
    + boots with movement speed. Get asap.
    + use 2 1h weapons for max dps.
    + Smite or Molten Strike or Sunder for main dps.
    + Clarity – you will use Clarity for a good while to keep your mana up.
    + Leap Slam – for your movement.
    + Summon Holy Relic – minion that grants life regen.
    + War Banner – Extra DPS.

    I am also leveling the following gems:
    Ruthless
    Shield Charge
    Level 28 just took RT: www.poeurl.com/cyXn

    Act 3 adds in
    + Melee Physical Damage
    + Faster Attacks
    + Herald of Purity.
    Act 4-6
    Made to Level 42 and Act 5 using Smite. Did the Normal Lab to get the first Ascendancy Node and now ready to switch over to AW.
    Gear
    Paid 2c for the 5 link just now and everything else i bought was 1 alch each or found.
    Relentless Fury
    Decorative Axe
    Click to expand
  • 71% increased Physical Damage
  • Adds 5 to 9 Physical Damage
  • 2% of Physical Attack Damage Leeched as Life
  • Culling Strike
  • You gain Onslaught for 3 seconds on Culling Strike
  • Cannot be Chilled during Onslaught
  • Relentless fury

    Sunder my every foe

    Fuel my boiling blood

    Flesh-Eater
    Dream Mace
    Click to expand
  • 10% reduced Enemy Stun Threshold
  • 61% increased Physical Damage
  • Adds 10 to 15 Physical Damage
  • 10% increased Attack Speed
  • 1% of Physical Attack Damage Leeched as Life
  • 3% of Attack Damage Leeched as Life against Bleeding Enemies
  • 30% chance to cause Bleeding on Hit
  • I suffer, I long, with thirst to slake.

    Though countless corpses lie in wake.

    Rift Mantle
    Bronze Plate
    Click to expand
  • +25 to Strength
  • +43 to maximum Life
  • Regenerate 1.4 Life per second
  • Goldrim
    Leather Cap
    Click to expand
  • +30 to Evasion Rating
  • 10% increased Rarity of Items found
  • +40% to all Elemental Resistances
  • Reflects 4 Physical Damage to Melee Attackers
  • No metal slips as easily through the fingers as gold.

    Torchoak Step
    Antique Greaves
    Click to expand
  • 99% increased Armour
  • 40% increased Totem Life
  • 25% increased Movement Speed
  • 37% increased Totem Placement speed
  • Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit
  • Centuries ago, there existed a unique grove imbued with ancestral fire.

    As with all things, the Karui used its wood for war.

    Glyph Claw
    Iron Gauntlets
    Click to expand
  • Adds 1 to 2 Physical Damage to Attacks
  • Adds 1 to 5 Lightning Damage to Attacks
  • +8 to maximum Life
  • 13% increased Rarity of Items found
  • +10% to Lightning Resistance
  • Meginord's Girdle
    Heavy Belt
    Click to expand
  • +31 to Strength
  • +25 to Strength
  • Adds 5 to 15 Physical Damage to Attacks
  • 10% increased maximum Life
  • +17% to Cold Resistance
  • 25% increased Flask Life Recovery rate
  • Kaom's strength was rivaled only by

    the great Meginord of the north.

    Apocalypse Noose
    Jade Amulet
    Click to expand
  • +26 to Dexterity
  • +3 to all Attributes
  • Adds 1 to 2 Physical Damage to Attacks
  • 14% increased Global Critical Strike Chance
  • 3% increased Evasion Rating
  • +14 to maximum Life
  • 17% increased Mana Regeneration Rate
  • Pandemonium Band
    Coral Ring
    Click to expand
  • +28 to maximum Life
  • +8 to Intelligence
  • Adds 3 to 5 Physical Damage to Attacks
  • +26 to maximum Life
  • +17 to maximum Mana
  • Armageddon Grasp
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Lightning Resistances
  • +12 to all Attributes
  • +16 to Strength
  • Adds 4 to 7 Physical Damage to Attacks
  • Adds 1 to 5 Lightning Damage to Attacks
  • +116 to Accuracy Rating
  • +52 to maximum Life
  • Level 42 Tree
    Level 43 AW Tree
    Using Skirmish for a bit until i buy a Great Ward Shield
    Act 7-10
    Act 7 now with 5 totems and everything is dying quickly. looking to up dps and resist on rings and ammy and maybe move to boots with more life and resist.
    Gear
    Rift Mantle
    Bronze Plate
    Click to expand
  • +25 to Strength
  • +43 to maximum Life
  • Regenerate 1.4 Life per second
  • Deidbell
    Gilded Sallet
    Click to expand
  • +21 to Strength
  • +29 to Dexterity
  • Adds 10 to 20 Physical Damage to Attacks
  • +246 to Armour
  • 20% increased Melee Damage
  • Cannot Leech when on Low Life
  • May you never hear it toll.

    Great Old One's Ward
    Corrugated Buckler
    Click to expand
  • 3% increased Movement Speed
  • 8% Chance to Block Spell Damage
  • Adds 12 to 16 Physical Damage to Attacks
  • 9% increased Attack Speed
  • +69 to maximum Life
  • The horrors we've encountered are nothing

    compared to the horrors we haven't.

    Facebreaker
    Strapped Mitts
    Click to expand
  • +30% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • 736% more Physical Damage with Unarmed Attacks
  • Extra gore
  • Fly like a Storm Crow, crush like a Rhoa

    Torchoak Step
    Antique Greaves
    Click to expand
  • 99% increased Armour
  • 40% increased Totem Life
  • 25% increased Movement Speed
  • 37% increased Totem Placement speed
  • Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit
  • Centuries ago, there existed a unique grove imbued with ancestral fire.

    As with all things, the Karui used its wood for war.

    Meginord's Girdle
    Heavy Belt
    Click to expand
  • +31 to Strength
  • +25 to Strength
  • Adds 5 to 15 Physical Damage to Attacks
  • 10% increased maximum Life
  • +17% to Cold Resistance
  • 25% increased Flask Life Recovery rate
  • Kaom's strength was rivaled only by

    the great Meginord of the north.

    Apocalypse Noose
    Jade Amulet
    Click to expand
  • +26 to Dexterity
  • +3 to all Attributes
  • Adds 1 to 2 Physical Damage to Attacks
  • 14% increased Global Critical Strike Chance
  • 3% increased Evasion Rating
  • +14 to maximum Life
  • 17% increased Mana Regeneration Rate
  • Armageddon Grasp
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Lightning Resistances
  • +12 to all Attributes
  • +16 to Strength
  • Adds 4 to 7 Physical Damage to Attacks
  • Adds 1 to 5 Lightning Damage to Attacks
  • +116 to Accuracy Rating
  • +52 to maximum Life
  • Empyrean Band
    Two-Stone Ring
    Click to expand
  • +13% to Fire and Cold Resistances
  • +27 to Intelligence
  • Adds 4 to 7 Physical Damage to Attacks
  • +54 to maximum Life
  • Regenerate 6.7 Life per second
  • 3% increased Attack Speed
  • Act 8 I am looking to get cheap jewelry with life, resist, and dps. Will start looking at getting better boots soon too. Act 9 resist are maxed,got decent boots, next up will be a hi dps amulet with resist and life and dex
    Level 65 Tree
    Act 10 and looking good... Life is 4k, DpS is 25,187x5=125k... Get new boots with 100 hp, 30% move, max resist... next is amulet with min 19 phy Ddps, then chest with max life, max resist, max armor,,, then fill it in with rings, min 15 phy dps
    Level 71 Tree
    Gear
    Facebreaker
    Strapped Mitts
    Click to expand
  • +30% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • 736% more Physical Damage with Unarmed Attacks
  • Extra gore
  • Fly like a Storm Crow, crush like a Rhoa

    Deidbell
    Gilded Sallet
    Click to expand
  • +21 to Strength
  • +29 to Dexterity
  • Adds 10 to 20 Physical Damage to Attacks
  • +246 to Armour
  • 20% increased Melee Damage
  • Cannot Leech when on Low Life
  • May you never hear it toll.

    Great Old One's Ward
    Corrugated Buckler
    Click to expand
  • 3% increased Movement Speed
  • 8% Chance to Block Spell Damage
  • Adds 12 to 16 Physical Damage to Attacks
  • 9% increased Attack Speed
  • +69 to maximum Life
  • The horrors we've encountered are nothing

    compared to the horrors we haven't.

    Dire Track
    Goliath Greaves
    Click to expand
  • +77 to maximum Life
  • Regenerate 5.8 Life per second
  • +22% to Cold Resistance
  • 30% increased Movement Speed
  • +24% to Lightning Resistance
  • Meginord's Girdle
    Heavy Belt
    Click to expand
  • +31 to Strength
  • +25 to Strength
  • Adds 5 to 15 Physical Damage to Attacks
  • 10% increased maximum Life
  • +17% to Cold Resistance
  • 25% increased Flask Life Recovery rate
  • Kaom's strength was rivaled only by

    the great Meginord of the north.

    Rift Mantle
    Bronze Plate
    Click to expand
  • +25 to Strength
  • +43 to maximum Life
  • Regenerate 1.4 Life per second
  • +24% to Fire Resistance
  • Armageddon Grasp
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Lightning Resistances
  • +12 to all Attributes
  • +16 to Strength
  • Adds 4 to 7 Physical Damage to Attacks
  • Adds 1 to 5 Lightning Damage to Attacks
  • +116 to Accuracy Rating
  • +52 to maximum Life
  • Vengeance Clasp
    Jade Amulet
    Click to expand
  • +27 to Dexterity
  • Adds 8 to 15 Physical Damage to Attacks
  • Adds 1 to 28 Lightning Damage to Attacks
  • +66 to maximum Life
  • +28% to Cold Resistance
  • +12 Life gained on Kill
  • +25% to Lightning Resistance
  • Soul Heart
    Viridian Jewel
    Click to expand
  • 13% increased Attack Damage while holding a Shield
  • 4% increased Attack Speed while holding a Shield
  • +8% to all Elemental Resistances
  • +2 Mana gained for each Enemy hit by your Attacks
  • Sol Gnarl
    Cobalt Jewel
    Click to expand
  • 16% increased Global Physical Damage
  • 3% increased Attack Speed
  • 6% increased Attack Speed with Wands
  • 10% increased Area Damage
  • Armageddon Eye
    Crimson Jewel
    Click to expand
  • 8% increased Damage
  • 12% increased Totem Damage
  • 4% increased Attack Speed while holding a Shield
  • Brood Ember
    Crimson Jewel
    Click to expand
  • 13% increased Totem Damage
  • 3% increased Attack Speed
  • 10% increased Area Damage
  • Panicked Divine Life Flask of Staunching
    -
    Click to expand
  • 25% reduced Amount Recovered
  • Instant Recovery when on Low Life
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Saturated Sanctified Life Flask of Adrenaline
    -
    Click to expand
  • 50% increased Amount Recovered
  • 33% reduced Recovery rate
  • 20% increased Movement Speed during Flask effect
  • Surgeon's Quicksilver Flask of Warding
    -
    Click to expand
  • 20% chance to gain a Flask Charge when you deal a Critical Strike
  • Immune to Curses during Flask effect Removes Curses on use
  • Ample Quicksilver Flask of Heat
    -
    Click to expand
  • +13 to Maximum Charges
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Perpetual Sulphur Flask of Acceleration
    -
    Click to expand
  • Creates Consecrated Ground on Use
  • 38% increased Charge Recovery
  • 11% increased Attack Speed during Flask effect
  • ___________________________________________________________________________________
    Blight - 550c
    Leveling up cost about 10c or so, mostly in Alcs...
    A lot cheaper this league than the last on pretty much every item...
    Bought a 6L chest for 40c to get me rolling when i made it to the maps.
    *FaceBreakers - 7.
    *6L chest - 2 ex.
    *Boots - 35c
    *Belt - 5c
    *Rings/Ammy 85c
    *Helmet - 1c
    *Shields - 40c.
    *Jewels 60c
    Legion - 800c
    Legion was an expensive league as many more people played Melee toons.
    *FaceBreakers - 40c. 795%+
    *6L chest - 3ex. cheap ones ran 1 ex and decent ones ran 3ex and up. I consider my current one only decent.
    *Amulets and Rings - 150c. prolly around 50c each and i consider them to be just average stats.
    *Boots - 50c. usually you can find a pair on your own too.
    *Belt - 65c. the Ryslatha's Coil was 40c and i had to gamble with divine orbs to make it better.
    *Helmet - 5c. not very expensive for the Deidbellow but the Abyssus with a low damage taken roll was crazy expensive.
    *Shields - 40c. Greal Old One's pretty cheap, maybe 10c for very good rolls. the elder shield is hit or miss and just checking the market at the right time.
    *Jewels - 80c. includes leveling jewels too. they did not seem to go up much if at all.

    So a total cost was less than 800 chaos (when an ex was around 120c) and maybe another 100c on leveling gear and other miscellaneous stuff.

    Also spent a lot more money on maps with sextants and zana mods.

    ___________________________________________________________________________________
    Blight
    + Filled in leveling section
    + Added Enchantment section
    + added Blight map run video
    + Added the final Enchantment (Command of Steel)
    Legion
    + Created the guide.
    + Added Videos
    ___________________________________________________________________________________
    Favorites
    I use AutoKey Macros staring in Synth League and I don't think i would want to play without them now!
    Personal Macro Script
    https://pastebin.com/VKdDLegh
    Exile Maps - Keeps track of your map runs and your net worth
    https://github.com/briansd9/exile-diary/releases
    POE Trade Macro
    https://github.com/POE-TradeMacro/POE-TradeMacro/wiki
    Path of Building
    https://github.com/Openarl/PathOfBuilding

    Tallion99
    Aug 22, 2019 23:15:03 PM

    Reserved

    Tallion99
    Aug 22, 2019 23:15:20 PM

    This build should work very well with the Tower Defense format of the Blight League as the mobs will be coming to you!

    Tallion99
    Sep 05, 2019 16:59:07 PM

    Hello,

    as there are only videos from boss kills ... how well will it probably work for trash mob groups? Even if they are kinda fast ... what is the range of the totems and can a pair of 2 easily kill a group within seconds or not?

    Mydgard6
    Sep 06, 2019 17:29:02 PM

    Trash mobs go down really quickly, within seconds, even with only 1 or 2 totems hitting them. I did not upgrade to 6 totems until late in the league, so even without the +1 shield there are no issues with trash mobs. The range is pretty good with the Increased area gem. I will upload a clearing video shortly.

    Added a quick sample of running T14 Racecourse map.

    Tallion99
    Sep 06, 2019 17:55:02 PM

    added blighted map run

    Tallion99
    Sep 11, 2019 14:53:06 PM

    Ok, so I clicked on the build with the online link b/c I am on phone/ps4 combo. It says there are 5 unused skill tree points, so my question is if you are not going to use Oaks buff, then why not spend them? I am too new to this game, I need guidance!

    On a more important note, is there anyway you could post the online version of the skill trees for the leveling guide section, for some reason I can't open them. If not, it is not the end of the world, I am just not sure in what order to spend my points.

    Either way, thanks for the noob friendly build!

    Thigh_Bru1ser
    Sep 11, 2019 20:01:19 PM

    "
    Thigh_Bru1ser wrote:
    Ok, so I clicked on the build with the online link b/c I am on phone/ps4 combo. It says there are 5 unused skill tree points, so my question is if you are not going to use Oaks buff, then why not spend them? I am too new to this game, I need guidance!

    On a more important note, is there anyway you could post the online version of the skill trees for the leveling guide section, for some reason I can't open them. If not, it is not the end of the world, I am just not sure in what order to spend my points.

    Either way, thanks for the noob friendly build!


    The 5 extra points are levels 96 thru 100. You could add bleeding or impaling or more life or dps.
    On a side note, I usually add points to the big life wheel (constitution node) until i am ready to move them elsewhere. As always feel free to experiment!

    You can ignore the leveling path of building links. I have added links in each act spoiler for levels 28 and 42 and then 43 for when i switch to facebreakers and ancestral bond node. after that there are levels for 54, 60, 65, and 71 which will take you to the maps. I got my 6 link around level 80 after i mad some chaos!

    The best part of this build is that it a lot easier to learn the mechanics of a lot of the fights as your not always running for your life!

    Tallion99
    Sep 11, 2019 20:17:58 PM

    Ok...so I am new to this game..new as I just started today. Please explain to me what weapon I need to be looking for, also...I am trying to follow your build, but it feels like it has gaps...


    At what point do I look for the totem skill and start leveling it?? So far, I have just been using Clarity/holy relic/molten strike. The gap I feel didnt explain when to go from 2 1h to the 1h shield combo.

    Tons of questions...but thats where I will start!

    Caeydin
    Sep 12, 2019 01:06:18 AM

    "
    Caeydin wrote:
    Ok...so I am new to this game..new as I just started today. Please explain to me what weapon I need to be looking for, also...I am trying to follow your build, but it feels like it has gaps...


    At what point do I look for the totem skill and start leveling it?? So far, I have just been using Clarity/holy relic/molten strike. The gap I feel didnt explain when to go from 2 1h to the 1h shield combo.

    Tons of questions...but thats where I will start!


    It is a very fun game! but you need to stick with it as it is takes a bit to get up to speed. Basically for your first character your just figuring out the gear and the gems and what works best for you, ranged, melee, or spell caster.

    The leveling guide should help out to get you rolling. the 2 1h should take you to level 42 and that is where i switched to the AW with the ancestral bond tree node and facebreaker gloves. there is more information under Act 4-6 of the leveling guide.

    Tallion99
    Sep 12, 2019 05:22:23 AM
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