Forum Index Marauder [3.8] Sad of Dying - The undying Juggernaut Build

History

3.8 Update
Effectively we don't see any real nerf with the new patch.
Only Range of Cyclone is a bit less but still good enough.
So all in all the Build still works fine.


Introduction
Beeing more the lazy guy I tried lots of builds utilizing trigger mechanics and except for Rico's life Mjolner build I ran mostly into one issue: Dying!

Stumbling upon a very interesting item:

Nebuloch
Nightmare Mace
Click to expand
  • 10% reduced Enemy Stun Threshold
  • Adds 47 to 104 Physical Damage
  • Gain 30% of Physical Attack Damage as Extra Fire Damage
  • +4% to Chaos Resistance per Endurance Charge
  • 1% reduced Elemental Damage taken from Hits per Endurance Charge
  • Adds 5 to 8 Physical Damage per Endurance Charge
  • +500 to Armour per Endurance Charge
  • 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
  • They hoped that, trapped in its prison,

    the creature would age and perish.

    But time would not touch the fiend.


    I decided to create my own build letting my char in best case never die.

    The Idea
    Basically the build evolves around having Endurances charges grant each:
    * 500 armour
    * 4% to all resistance
    * 1% reduced elemental damage
    * 4% physical damage reduction
    * 1.0% life regen per second
    * 13% increased damage
    * 9% area of effect
    And we have 9-11 of them based on which items are chosen.

    As damage base I choose Cyclone - CoC - Purifying Flame as the passive tree I used as basis was a left over of a Ngamahu Slayer build utilizing much crit nodes and it seemed to be a good base with just minor changes for more crit and survivability.

    Achieved Survivability so far
    * ~1400 life regen
    * ~1500 life leech
    * 90% physical damage reduction
    * 76/75/75 resistances with enough buffer for reduction from map mods
    * ~6700 life
    * 5% evade and 22% block chance
    * leech continues on full life and applies to ES (only with original gear!)
    * stun immunity

    Skill Tree / PoB
    PoB (original): https://pastebin.com/1hVpq2DT
    POB (Dual Wield old): https://pastebin.com/jH2wVqc9
    PoB (One Hand + Shield): https://pastebin.com/x7NYMKKr
    PoB (current): https://pastebin.com/PaZZuUuR

    Major focus in tree is on crit and endurance charges + life.

    Ascendency / Bandits
    Unstoppable and Unflinching is required.

    For DPS choose:
    Undeniable + Unyielding

    For even more Survivability you can choose:
    Unbreakable + Unrelenting

    You can also mix them.


    Bandits just kill all, two skill points give too much stuff e.g. 10% max. life.

    Original gear
    Spoiler

    Nebuloch
    Nightmare Mace
    Click to expand
  • 10% reduced Enemy Stun Threshold
  • Adds 47 to 104 Physical Damage
  • Gain 30% of Physical Attack Damage as Extra Fire Damage
  • +4% to Chaos Resistance per Endurance Charge
  • 1% reduced Elemental Damage taken from Hits per Endurance Charge
  • Adds 5 to 8 Physical Damage per Endurance Charge
  • +500 to Armour per Endurance Charge
  • 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
  • They hoped that, trapped in its prison,

    the creature would age and perish.

    But time would not touch the fiend.

    Blight Crown
    Lion Pelt
    Click to expand
  • +97 to maximum Life
  • 2% increased maximum Life
  • +47% to Fire Resistance
  • Nearby Enemies have -9% to Fire Resistance
  • +15% to Lightning and Chaos Resistances
  • Doryani's Catalyst
    Vaal Sceptre
    Click to expand
  • 32% increased Elemental Damage
  • Socketed Gems are Supported by Level 20 Elemental Proliferation
  • Adds 85 to 110 Physical Damage
  • 12% increased Attack Speed
  • 7% increased Cast Speed
  • 40% increased Global Critical Strike Chance
  • 0.2% of Elemental Damage Leeched as Life
  • 97% increased Elemental Damage
  • The result of the catalytic reaction would be either immortality for all,

    or death for all. It was a risk Doryani was willing to take.

    Mind Curtain
    Devout Chainmail
    Click to expand
  • Socketed Attacks have -15 to Total Mana Cost
  • +9 to maximum Energy Shield
  • +130 to maximum Life
  • +54 to maximum Mana
  • +38% to Cold Resistance
  • +32% to Lightning Resistance
  • Kaom's Way
    Coral Ring
    Click to expand
  • +23 to maximum Life
  • +19 to Strength
  • Regenerate 0.4% of Life per second per Endurance Charge
  • +4 Life gained for each Enemy hit by your Attacks
  • +1 to Maximum Endurance Charges
  • Kaom guided his Karui across the sea

    and spilled their blood on foreign soil.

    Woe Rosary
    Marble Amulet
    Click to expand
  • Regenerate 1.38% of Life per second
  • +143 to Accuracy Rating
  • +42 to maximum Life
  • +48% to Fire Resistance
  • +23% to Cold Resistance
  • 0.4% of Fire Damage Leeched as Life
  • 9% increased Area of Effect
  • 13% increased Area Damage
  • Sorrow Spiral
    Sapphire Ring
    Click to expand
  • +29% to Cold Resistance
  • +71 to maximum Life
  • +14% to all Elemental Resistances
  • +38% to Lightning Resistance
  • +15% to Lightning and Chaos Resistances
  • Maligaro's Virtuosity
    Deerskin Gloves
    Click to expand
  • +29 to Dexterity
  • 5% increased Attack Speed
  • 50% increased Global Critical Strike Chance
  • 63% increased Evasion Rating
  • Your Critical Strike Multiplier is 300%
  • Maligaro operated effortlessly,

    with great speed and terrible consequences.

    Soul Tether
    Cloth Belt
    Click to expand
  • 6% increased Strength
  • 4% increased Intelligence
  • +31 to Intelligence
  • Your Energy Shield starts at zero
  • You cannot Recharge Energy Shield
  • You cannot Regenerate Energy Shield
  • You lose 5% of Energy Shield per second
  • Life Leech effects are not removed at Full Life Life Leech effects Recover Energy Shield instead while on Full Life
  • Gain 5% of Maximum Life as Extra Maximum Energy Shield
  • Vaal bloodpriests were among the earliest intellectuals on record.

    It was they who found that a newly freed soul would

    desperately cling to any other source of life.

    Bubonic Trail
    Murder Boots
    Click to expand
  • +1 to Maximum Endurance Charges
  • Has 1 Abyssal Socket
  • Triggers Level 20 Death Walk when Equipped
  • 6% increased maximum Life
  • 30% increased Movement Speed
  • 10% increased Damage for each type of Abyss Jewel affecting you
  • Even the dead serve the Lightless.




    Old Dual Wield Gear
    Spoiler

    Nebuloch
    Nightmare Mace
    Click to expand
  • 10% reduced Enemy Stun Threshold
  • Adds 55 to 108 Physical Damage
  • Gain 32% of Physical Attack Damage as Extra Fire Damage
  • +4% to Chaos Resistance per Endurance Charge
  • 1% reduced Elemental Damage taken from Hits per Endurance Charge
  • Adds 5 to 8 Physical Damage per Endurance Charge
  • +500 to Armour per Endurance Charge
  • 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
  • They hoped that, trapped in its prison,

    the creature would age and perish.

    But time would not touch the fiend.

    Blight Crown
    Lion Pelt
    Click to expand
  • +97 to maximum Life
  • 2% increased maximum Life
  • +47% to Fire Resistance
  • Nearby Enemies have -9% to Fire Resistance
  • +20% to Cold and Lightning Resistances
  • Doryani's Catalyst
    Vaal Sceptre
    Click to expand
  • 32% increased Elemental Damage
  • Socketed Gems are Supported by Level 20 Elemental Proliferation
  • Adds 85 to 110 Physical Damage
  • 12% increased Attack Speed
  • 7% increased Cast Speed
  • 40% increased Global Critical Strike Chance
  • 0.2% of Elemental Damage Leeched as Life
  • 97% increased Elemental Damage
  • The result of the catalytic reaction would be either immortality for all,

    or death for all. It was a risk Doryani was willing to take.

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +39% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Kaom's Way
    Coral Ring
    Click to expand
  • +30 to maximum Life
  • +19 to Strength
  • Regenerate 0.4% of Life per second per Endurance Charge
  • +4 Life gained for each Enemy hit by your Attacks
  • +1 to Maximum Endurance Charges
  • Kaom guided his Karui across the sea

    and spilled their blood on foreign soil.

    Mark of the Shaper
    Opal Ring
    Click to expand
  • 17% increased Elemental Damage
  • 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
  • Adds 13 to 54 Lightning Damage to Spells
  • 7% increased maximum Energy Shield
  • 10% increased maximum Life
  • 76% increased Spell Damage if your other Ring is an Elder Item
  • Cannot be Stunned by Spells if your other Ring is a Shaper Item
  • Let madness take control.

    Maligaro's Virtuosity
    Deerskin Gloves
    Click to expand
  • +27 to Dexterity
  • 5% increased Attack Speed
  • 50% increased Global Critical Strike Chance
  • 80% increased Evasion Rating
  • Your Critical Strike Multiplier is 300%
  • Maligaro operated effortlessly,

    with great speed and terrible consequences.

    Mind Curtain
    Devout Chainmail
    Click to expand
  • Socketed Attacks have -15 to Total Mana Cost
  • +9 to maximum Energy Shield
  • +130 to maximum Life
  • +54 to maximum Mana
  • +38% to Cold Resistance
  • +19% to Fire and Lightning Resistances
  • Bubonic Trail
    Murder Boots
    Click to expand
  • +1 to Maximum Endurance Charges
  • Has 1 Abyssal Socket
  • Triggers Level 20 Death Walk when Equipped
  • 6% increased maximum Life
  • 30% increased Movement Speed
  • 10% increased Damage for each type of Abyss Jewel affecting you
  • Even the dead serve the Lightless.

    Chimeric Leash
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +35 to maximum Energy Shield
  • +57 to maximum Life
  • +44% to Cold Resistance
  • +42% to Lightning Resistance
  • 39% increased Elemental Damage with Attack Skills
  • +20% to Cold and Lightning Resistances



  • One Handed + Shield
    Spoiler

    After a lot of testing and theory calculation I figured out I was at way to much Crits per Second.
    I tried to reduce Attack Speed in Tree and Equip but was not satisfied with the result.
    I found another interesting Way: Using a shield.

    So I did rebuild the tree a bit and bought a nice shield and now I am at same DPS (at least it fells like) and have more Life and Defences.
    Nebuloch
    Nightmare Mace
    Click to expand
  • 10% reduced Enemy Stun Threshold
  • Adds 55 to 108 Physical Damage
  • Gain 32% of Physical Attack Damage as Extra Fire Damage
  • +4% to Chaos Resistance per Endurance Charge
  • 1% reduced Elemental Damage taken from Hits per Endurance Charge
  • Adds 5 to 8 Physical Damage per Endurance Charge
  • +500 to Armour per Endurance Charge
  • 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
  • They hoped that, trapped in its prison,

    the creature would age and perish.

    But time would not touch the fiend.

    Blight Crown
    Lion Pelt
    Click to expand
  • +97 to maximum Life
  • 2% increased maximum Life
  • +47% to Fire Resistance
  • Nearby Enemies have -9% to Fire Resistance
  • +30 to Intelligence
  • Vengeance Weaver
    Fossilised Spirit Shield
    Click to expand
  • 20% increased Spell Damage
  • 73% increased Spell Damage
  • 63% increased Critical Strike Chance for Spells
  • +12% to all Elemental Resistances
  • +41% to Cold Resistance
  • +69 to maximum Life
  • Mark of the Shaper
    Opal Ring
    Click to expand
  • 17% increased Elemental Damage
  • 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
  • Adds 13 to 54 Lightning Damage to Spells
  • 7% increased maximum Energy Shield
  • 10% increased maximum Life
  • 76% increased Spell Damage if your other Ring is an Elder Item
  • Cannot be Stunned by Spells if your other Ring is a Shaper Item
  • Let madness take control.

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +39% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Kaom's Way
    Coral Ring
    Click to expand
  • +30 to maximum Life
  • +19 to Strength
  • Regenerate 0.4% of Life per second per Endurance Charge
  • +4 Life gained for each Enemy hit by your Attacks
  • +1 to Maximum Endurance Charges
  • Kaom guided his Karui across the sea

    and spilled their blood on foreign soil.

    Maligaro's Virtuosity
    Deerskin Gloves
    Click to expand
  • +27 to Dexterity
  • 5% increased Attack Speed
  • 50% increased Global Critical Strike Chance
  • 80% increased Evasion Rating
  • Your Critical Strike Multiplier is 300%
  • Maligaro operated effortlessly,

    with great speed and terrible consequences.

    Mind Curtain
    Devout Chainmail
    Click to expand
  • Socketed Attacks have -15 to Total Mana Cost
  • +9 to maximum Energy Shield
  • +130 to maximum Life
  • +54 to maximum Mana
  • +38% to Cold Resistance
  • +31% to Lightning Resistance
  • Chimeric Leash
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +35 to maximum Energy Shield
  • +57 to maximum Life
  • +44% to Cold Resistance
  • +42% to Lightning Resistance
  • 39% increased Elemental Damage with Attack Skills
  • +17% to Fire and Lightning Resistances
  • Bubonic Trail
    Murder Boots
    Click to expand
  • +1 to Maximum Endurance Charges
  • Has 1 Abyssal Socket
  • Triggers Level 20 Death Walk when Equipped
  • 6% increased maximum Life
  • 30% increased Movement Speed
  • 10% increased Damage for each type of Abyss Jewel affecting you
  • Even the dead serve the Lightless.



    Another nice and budget shield is:
    Saffell's Frame
    Branded Kite Shield
    Click to expand
  • +4% to all Elemental Resistances
  • 17% Chance to Block Spell Damage
  • 25% increased Spell Damage
  • +10% to all Elemental Resistances
  • +4% to all maximum Resistances
  • Cannot Block Attacks
  • A swift mind solves problems before they occur.




    Dual Wield Dual Trigger
    Spoiler

    Having a second thought on CoC trigger limit I tried to use two triggered spells and it worked out very well in terms of damage.
    So this is a very nice alternative to the Onehand + Shield.
    Nebuloch
    Nightmare Mace
    Click to expand
  • 10% reduced Enemy Stun Threshold
  • Adds 55 to 108 Physical Damage
  • Gain 32% of Physical Attack Damage as Extra Fire Damage
  • +4% to Chaos Resistance per Endurance Charge
  • 1% reduced Elemental Damage taken from Hits per Endurance Charge
  • Adds 5 to 8 Physical Damage per Endurance Charge
  • +500 to Armour per Endurance Charge
  • 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
  • They hoped that, trapped in its prison,

    the creature would age and perish.

    But time would not touch the fiend.

    Corpse Shelter
    Sacrificial Garb
    Click to expand
  • Socketed Attacks have -15 to Total Mana Cost
  • +130 to maximum Life
  • 4% increased maximum Life
  • Regenerate 1% of Life per second
  • 8% increased maximum Life
  • 8% increased maximum Mana
  • Doryani's Catalyst
    Vaal Sceptre
    Click to expand
  • 32% increased Elemental Damage
  • Socketed Gems are Supported by Level 20 Elemental Proliferation
  • Adds 85 to 110 Physical Damage
  • 12% increased Attack Speed
  • 7% increased Cast Speed
  • 40% increased Global Critical Strike Chance
  • 0.2% of Elemental Damage Leeched as Life
  • 97% increased Elemental Damage
  • The result of the catalytic reaction would be either immortality for all,

    or death for all. It was a risk Doryani was willing to take.

    Blight Crown
    Lion Pelt
    Click to expand
  • +97 to maximum Life
  • 2% increased maximum Life
  • +47% to Fire Resistance
  • Nearby Enemies have -9% to Fire Resistance
  • +20% to Cold and Lightning Resistances
  • Maligaro's Virtuosity
    Deerskin Gloves
    Click to expand
  • +27 to Dexterity
  • 5% increased Attack Speed
  • 50% increased Global Critical Strike Chance
  • 80% increased Evasion Rating
  • Your Critical Strike Multiplier is 300%
  • Maligaro operated effortlessly,

    with great speed and terrible consequences.

    Bubonic Trail
    Murder Boots
    Click to expand
  • +1 to Maximum Endurance Charges
  • Has 1 Abyssal Socket
  • Triggers Level 20 Death Walk when Equipped
  • 6% increased maximum Life
  • 30% increased Movement Speed
  • 10% increased Damage for each type of Abyss Jewel affecting you
  • Even the dead serve the Lightless.

    Chimeric Leash
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +35 to maximum Energy Shield
  • +57 to maximum Life
  • +44% to Cold Resistance
  • +42% to Lightning Resistance
  • 39% increased Elemental Damage with Attack Skills
  • +20% to Cold and Lightning Resistances
  • Mark of the Shaper
    Opal Ring
    Click to expand
  • 17% increased Elemental Damage
  • 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
  • Adds 13 to 54 Lightning Damage to Spells
  • 7% increased maximum Energy Shield
  • 10% increased maximum Life
  • 76% increased Spell Damage if your other Ring is an Elder Item
  • Cannot be Stunned by Spells if your other Ring is a Shaper Item
  • Let madness take control.

    Kaom's Way
    Coral Ring
    Click to expand
  • +30 to maximum Life
  • +19 to Strength
  • Regenerate 0.4% of Life per second per Endurance Charge
  • +4 Life gained for each Enemy hit by your Attacks
  • +1 to Maximum Endurance Charges
  • Kaom guided his Karui across the sea

    and spilled their blood on foreign soil.

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +39% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.




    Exept for Nebuloch and at least one Kaom's Way I would say all equip is optional but the other uniques are more or less BiS.
    Just make sure to get resistances capped and Cyclone cost reduced to zero.

    CoC Formula
    According to Rico's calculation we shall not have more than ~6 Hits per second on a 150ms cooldown skill (CoC in this case) if we don't have cooldown recovery speed.

    Calculation for this build is:

    1 / (Attack Speed * Hit Chance * Effective Crit Chance) (of Cyclone, according to PoB)

    This Value shall not be less than 0.165 if you have only one triggered spell, compare:
    https://respoe.xyz/forum/view-thread/1846362
    Section: "About target APS for Cyclone"

    Jewels
    Life is first priority.
    Afterwards crit % and elemental damage + missing resists.

    One Watchers Eye with "% of Fire Damage Leeched as Life while affected by Anger" adds pretty much survivability, especially in low/no regen maps.

    Oils
    Budget Oil:
    Amber Oil+Verdant Oil+Teal Oil => Depth Perception
    +100 to Accuracy Rating , 15% increased Global Accuracy Rating , +20 to Dexterity , 25% increased Critical Strike Chance"

    Luxury:
    Teal Oil+Opalescent Oil+Golden Oil => Lust for Carnage
    12% increased Attack Speed , 1.2% of Physical Attack Damage Leeched as Life , 20% increased total Recovery per second from Life Leech"

    Flasks
    One for Bleeding:
    Surgeon's Divine Life Flask of Staunching
    -
    Click to expand
  • 20% chance to gain a Flask Charge when you deal a Critical Strike
  • Immunity to Bleeding during Flask effect Removes Bleeding on use


  • Rest 40% Damage nad Move Speed:
    The Overflowing Chalice
    Sulphur Flask
    Click to expand
  • Creates Consecrated Ground on Use
  • 100% increased Charge Recovery
  • 19% increased Duration
  • Gains no Charges during Effect of any Overflowing Chalice Flask
  • 100% increased Charges gained by Other Flasks during Flask Effect
  • Empty cup, full of promise.

    Rotgut
    Quicksilver Flask
    Click to expand
  • 80% increased Charges used
  • 50% chance to gain a Flask Charge when you deal a Critical Strike
  • 27% increased Movement Speed during Flask effect
  • Consumes Frenzy Charges on use
  • Gain Onslaught for 2 seconds per Frenzy Charge on use
  • 50% increased Duration
  • Rancid, rotten, and wicked are those that dare to taste my serum.



    Luxury options
    * better rolls on equip (especially Nebuloch)
    * bleed immunity ring
    * 2 Abyss Sockets in the boots
    * Watcher's Eye with multiple Anger mods
    * Elder Kaom's Way + Mark of the Shaper instead of two Kaom's

    Gems
    Spoiler

    Chest (6L):
    Cyclone
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Deals 53.5% of Base Damage
  • 26 to 39 Added Attack Physical Damage
  • 10% increased Area of Effect
  • 8% increased Area of Effect per 1 additional Melee range
  • 30% less Movement Speed
  • First Hit deals 50% less Damage
  • Gains 1 Stage every 0.2 seconds while Channelling
  • Maximum 6 Stages
  • +1 to radius per Stage
  • Lose 1 Stage every 0.3 seconds while not Channelling
  • Increased Critical Strikes Support
    -
    Click to expand
  • Level 18
  • Quality +20%
  • Supported Skills have 104% increased Critical Strike Chance
  • Supported Skills have +1.8% to Critical Strike Chance
  • Cast On Critical Strike Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +13%
  • Supported Skills deal 39% more Spell Damage
  • Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
  • You cannot Cast Supported Triggerable Spells directly
  • Supported Skills have 13% increased Attack Critical Strike Chance
  • Supported Skills have 13% increased Spell Critical Strike Chance
  • Purifying Flame
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Deals 803 to 1205 Physical Damage
  • 50% of Physical Damage Converted to Fire Damage
  • Base duration is 4.00 seconds
  • +2 to radius
  • +6 to radius of Consecrated Ground
  • 10% increased Area of Effect
  • Shockwave deals 25% less Damage
  • Combustion Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 29% more Fire Damage
  • Supported Skills have 49% chance to Ignite
  • Supported Skills deal 10% increased Fire Damage
  • Enemies Ignited by Supported Skills have -19% to Fire Resistance
  • Added Fire Damage Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 11% increased Fire Damage
  • Supported Skills gain 44% of Physical Damage as Extra Fire Damage

  • This is our main DPS setup.
    Purifying Flame seems to do more Damage than Wave of Conviction with my Gear, but you can also use it.
    If you are going Dual Wield just use Flame and Conviction, just remove Added Fire Damage.

    Aura Setup (4L):
    Anger
    -
    Click to expand
  • Level 20 (Max)
  • +19 to radius
  • You and nearby allies deal 109 to 155 additional Fire Damage with Attacks
  • You and nearby allies deal 99 to 140 additional Fire Damage with Spells
  • Enlighten Support
    -
    Click to expand
  • Level 3 (Max)
  • Quality +1%
  • This Gem gains 5% increased Experience
  • Herald of Ash
    -
    Click to expand
  • Level 20 (Max)
  • Quality +12%
  • Base duration is 4.00 seconds
  • Gain 15% of your Physical Damage as Extra Fire Damage
  • 9% increased Fire Damage
  • 38% more Burning Damage
  • 12% more Spell Fire Damage
  • Base Burning Damage is 25% of Overkill Damage
  • Vitality
    -
    Click to expand
  • Level 20 (Max)
  • +19 to radius
  • You and nearby Allies Regenerate 1.65% of Life per second


  • CWDT (3L):
    Cast when Damage Taken Support
    -
    Click to expand
  • Level 17
  • This Gem can only Support Skill Gems requiring Level 67 or lower
  • Supported Skills deal 6% less Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 2621 Damage
  • Cremation
    -
    Click to expand
  • Level 15
  • Deals 270 to 406 Fire Damage
  • Base duration is 8.00 seconds
  • Maximum of 3 Geysers at a time
  • Fires 3 additional Projectiles
  • Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life
  • +2 to radius
  • Volatile Dead
    -
    Click to expand
  • Level 17
  • Deals 384 to 576 Fire Damage
  • Consumes up to 3 corpses
  • Explosion deals base Fire Damage equal to 3% of the corpse's Maximum Life

  • Just some Damage and nice Explosions.

    CWDT (4L):
    Cast when Damage Taken Support
    -
    Click to expand
  • Level 20 (Max)
  • This Gem can only Support Skill Gems requiring Level 70 or lower
  • Supported Skills deal 6% more Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 3272 Damage
  • Immortal Call
    -
    Click to expand
  • Level 20 (Max)
  • Base duration is 1.00 seconds
  • 20% increased Buff Duration per Endurance Charge removed
  • This Skill's Cooldown does not recover during its effect
  • 34% less Elemental Damage taken
  • 35% less Physical Damage taken
  • 15.0% less Physical Damage taken per Endurance Charge removed
  • Blood Rage
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Base duration is 10.80 seconds
  • 20% increased Attack Speed
  • 1.2% of Attack Physical Damage Leeched as Life
  • You take 4% of your Maximum Life per second as Physical Damage
  • You take 4% of your Maximum Energy Shield per second as Physical Damage
  • 25% chance to gain a Frenzy Charge on Kill
  • Summon Ice Golem
    -
    Click to expand
  • Level 18
  • Maximum 1 Summoned Golem
  • 64% increased Minion Maximum Life
  • Golems Grant 29% increased Critical Strike Chance
  • Golems Grant 29% increased Accuracy


  • Curse (3L):
    Vengeance
    -
    Click to expand
  • Level 15
  • Deals 232.6% of Base Damage
  • 39 to 59 Added Attack Physical Damage
  • 30% chance to Trigger this Skill when Hit
  • You cannot use this Attack directly
  • Curse On Hit Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills apply supported Curses on Hit
  • You cannot Cast Supported Curses
  • 10% increased Effect of Supported Curses
  • Supported Skills have 12% reduced Curse Duration
  • Flammability
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Base duration is 10.80 seconds
  • +9 to radius
  • Cursed enemies have -43% to Fire Resistance
  • Cursed enemies have +13% chance to be Ignited by Fire Damage
  • Ignite on Cursed enemies has 10% increased Duration

  • You can put whichever curse you want, Flammability does most damage addition.

    CWDT (2L):
    Cast when Damage Taken Support
    -
    Click to expand
  • Level 1
  • This Gem can only Support Skill Gems requiring Level 38 or lower
  • Supported Skills deal 70% less Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 528 Damage
  • Wave of Conviction
    -
    Click to expand
  • Level 7
  • Deals 142 to 212 Physical Damage
  • 25% of Physical Damage Converted to Fire Damage
  • Base duration is 0.50 seconds
  • Base secondary duration is 4.00 seconds
  • 12% increased Skill Effect Duration
  • 25% of Physical Damage Converted to Lightning Damage
  • Exposure applies -25% to Elemental Resistance matching highest Damage taken
  • Portal
    -
    Click to expand
  • Level 1 (Max)
  • Quality +14%
  • 42% increased Cast Speed

  • Adds some nice Damage Debuff to enemies, personally I added Portal to this for QoL.



    Leveling
    As I had leveled the char before even thinking about this build so I have no real experience leveling it at the moment.

    Anyhow as:
    https://respoe.xyz/forum/view-thread/2556162/page/1
    has very similar passive tree I believe leveling as described in this guide should work here too. I did that on a slayer and it was pretty smooth.
    If anyone can confirm this to be a good way, would be much appreciated.

    Budget
    Hard to say, I invested ~10 ex total for the current gear, but I would say the build works also with less investment.

    SSF/Hardcore
    One friend playing SSF said, he already has nearly all equipment, so I guess it is at least SSF viable (Nebuloch is Elder on Lvl 6+ Map).
    Hardcore may be an option at least this would be the major target of this build.

    Maps/Bosses
    * lesser / no regen is doable with decent leech
    * elemental reflect is definitely impossible.
    * T16 multimod is possible.
    * normal Atziri was very easy
    * Lab: Not tested but should be very easy due to regen
    * Shaper/Elder: not tested

    Potential Issues
    Stuttering Visuals/Spells
    For sure having to much visuals may cause this.
    I am not 100% sure but also to much Attack Speed / Critical Chance may cause this, I added a lvl 1 Precision to my setup because I had 22 Mana left unreserved and it seemed to stutter casting resulting in less DPS, deactivating Precision instantly increased my clear speed and made the game fluent again.
    So having more crits then 6.66 per second is to much seems to make CoC stutter.

    Dying
    First of all Life is criticcal, it should not be below 6k for endgame content.
    Also watch your Debuffs, Bleeding from high level Legion removes Life pretty fast.

    Outro
    On a first try I did not die at all up to T16 multimod Maps.
    But recently reaching to deep into Delve I died some times (~220).
    Also in some very bad combination situations I got outdpsed by the enemy.

    With regards to Bleeding which was a recent threat I can say in most cases it just does nothing now, in the rarest cases I just use flask.

    If you have any feedback or great improvement idea feel free to comment.

    Videos
    T16 Minotaur, died once due to beeing to dump to move out of Lightning
    T15 Corrupted Shaped Plateau - 10 Mods
    Delve 250 - Just to show current Build Status
    Proof of COncept: T16 Minotaur, Dual Wield with two Skills CoC

    Credits
    Much inspiration came from:
    https://respoe.xyz/forum/view-thread/2556162/page/1
    Especially the base for the passive tree.

    Changelog
    2019-08-07 Build created
    2019-08-09 Updated gear, added lots of information
    2019-08-10 Added a Watcher's Eye, Alternative Aura Vitality
    2019-08-11 Moved some life nodes around to reach life cluster
    2019-08-12 Added my first Video of a T16 Map
    2019-08-16 Added Bandit Info
    2019-08-17 Switched to Purifying Flame + More DPS from Tree
    2019-08-17 Added Formula for CoC and switched to Shield in Offhand
    2019-08-19 Added Video of Dual Wield Dual Trigger Build Option
    2019-08-20 Added Details of Dual Wield Dual Trigger Build Option
    2019-09-07 Added 3.8 information
    2019-09-11 Added Oil Options

    Mirathas
    Aug 07, 2019 19:23:55 PM

    Will give this a g, ty for sharing.

    matthew24906793
    Aug 09, 2019 20:44:24 PM

    One thing I have to admit... I died already :-(
    Anyhow I have done some redesign lately on gear, which seems to perform better, just have to update the build, hopefully I will do so soon.

    Edith says: Build has been updated to recent gear.

    Mirathas
    Aug 09, 2019 21:53:59 PM

    After doing some adaptions on tree, adding a watchers eye with LGoH with Vitality and Fire Damage Leech with Anger, the Build got a lot stronger in terms of survivability.
    Reached Level 93 (in Lvl 14/15 Maps) & Delve 235+ without dying anymore.

    Mirathas
    Aug 11, 2019 22:10:51 PM

    Just added my first try of a Video:
    T16 Minotaur, died once due to beeing to dump to move out of Lightning

    Mirathas
    Aug 12, 2019 06:20:36 AM

    You can find a second one:
    [3.7] Sad of Dying - The undying Juggernaut | T15 Corrupted Shaped Plateau - 10 Mods

    Featuring Mods:
    Many Totems
    Vulnerability
    +25% Monster Damage
    +25% Monster Chaos Resist
    +40% Monster Elemental Resist
    60% less effect of curses
    50% reduced Flask charges
    30% less armour
    40% reduced block chance
    NO REGEN!

    This was a great success whereas Blood rage nearly killed me multiple times :-)

    Mirathas
    Aug 12, 2019 07:40:57 AM

    Since Blight League removed the limitations on Desecrate I am at the moment using Desecrate + Volatile Dead as triggered Skills and Clearing Speed is incredibly fast.
    Will update the build hopefully this weekend with more details.

    Mirathas
    Sep 13, 2019 18:53:56 PM

    Hi there.
    I’m trying the mace and shield build out at the moment but I can’t figure out how you get so much intelligence. On the tree you only have 94 and nothing on any of the items or the abyss jewels that are on the abyss items. I play on console so I don’t know what jewels you have slotted in the tree as I use the mobile app to view it.

    TheSlipperyGimp
    Sep 15, 2019 12:57:45 PM

    Hi,

    there are 12+16 from jewels I have socketed, 30 from the head craft.
    All other is from the tree.

    Mirathas
    Sep 15, 2019 18:49:40 PM

    How do you get elder kaom's way?

    prometheus1701
    Sep 17, 2019 18:43:24 PM
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