Forum Index Scion [3.8] Cyclone CoC Shock Nova - Up to 10m+ Shaper dps - Any content - Work with HH too

History


Gif is from legion, Cyclone now has a slighty lower range, shock nova stay unchanged

3.8 Changes

Spoiler
Pros:
No change to shock nova
Better damages as before because of Inspiration
Shaped HH is back to the menu
Elusive buff is a sweet addition to the build, especially when playing the HH variation

Cons :
Lower Cyclone aoe, but it's still good enought to make the build work
They changed the look of the MTX :(

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Who am I ?
Nobody care, honnestly. Just someone that play since beta with a couple of forum builds. Feel free to pm me ig to talk, I'm always up.

Do I have to read a lot to do that build ?
No, I tried to condense important informations so you don't have too much to read. That say, I hightly recommand you to read the chaper VI if you are not used to CoC builds.


Path of Building
PoB
3.8 Pob
Only changes are to craft "- mana cost to channeling skill" to get 1 mana cost (PoB is wrong, enable CoC to see it) and inspiration added to the build

https://pastebin.com/bDF8Q3GJ


HH variation (very expensive)
Spoiler
https://pastebin.com/vGqdZbnf

You either need to get a good Zerphi timeless jewel, or Temporal Chain enchant on Helm to make it fully work

I took Juggernaut to keep the ability to hit 100% of the time on cyclone, but you can craft Hit's can't be evade instead and use Champion/Witch instead

Build is god damn expensive because of the quantity of unique shaped items you need (HH, CotB, Kaom Roots, Shackless) and the fact you have to balance your res on the few rares you have.

Starting map can feel slow because of Kaom, but as soon as you hit the speed buff you'r going for crazy speed/dmg, like every HH build


VIDEOS
Spoiler
Guardians
Hydra full run
Phoenix full run
Chimera full run
Minotaur full run
Uber Elder Guardians

Boss
Uber Elder (1 unexpected death)
Shaper
Normal Atziri
Uber Atziri

Other
Betrayal T15 map


SUMMARY OF SECTIONS
1. Gear
2. Flask
3. Tree
4. Gems
5. Ascendar, Bandit & Pantheon
6. Cast on Crit & Cooldown recovery




I. GEAR/JEWEL
Spoiler
Current gear
Spoiler
Bramble Scratch
Exquisite Blade
Click to expand
  • +60% to Global Critical Strike Multiplier
  • Socketed Gems are supported by Level 20 Cast On Critical Strike
  • 21% increased Attack Speed
  • 20% chance to deal Double Damage
  • Can have multiple Crafted Modifiers
  • +2 to Level of Socketed Support Gems
  • 27% increased Critical Strike Chance
  • Hits can't be Evaded
  • The Eternity Shroud
    Blood Raiment
    Click to expand
  • Trigger Level 20 Glimpse of Eternity when Hit
  • 120% increased Evasion and Energy Shield
  • +100 to maximum Life
  • +20% to Chaos Resistance
  • Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
  • Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
  • There can be no defence against the celestial siblings entropy and time.

    Empyrean Ward
    Lion Pelt
    Click to expand
  • Item sells for much more to vendors
  • Socketed Gems are Supported by Level 20 Increased Area of Effect
  • 15% increased Global Accuracy Rating
  • +88 to maximum Life
  • 15% increased Area of Effect
  • 10% increased Light Radius
  • Can have multiple Crafted Modifiers
  • +1 to Level of Socketed AoE Gems
  • +31% to Fire Resistance
  • 10% increased Area of Effect
  • Torment Talons
    Slink Gloves
    Click to expand
  • Item sells for much more to vendors
  • Grants Level 20 Aspect of the Avian Skill
  • +87 to maximum Life
  • Can have multiple Crafted Modifiers
  • +1 to Level of Socketed AoE Gems
  • +1 to Level of Socketed Melee Gems
  • 16% increased Global Critical Strike Chance
  • 10% increased Area of Effect
  • +1 to Melee Weapon and Unarmed Attack range
  • 21% increased Elemental Damage if you've dealt a Critical Strike Recently
  • Kraken Hoof
    Slink Boots
    Click to expand
  • +93 to maximum Life
  • 3% increased maximum Life
  • +43% to Fire Resistance
  • +37% to Lightning Resistance
  • 30% increased Movement Speed
  • +26% to Cold Resistance

  • Anarchy Lash
    Leather Belt
    Click to expand
  • +40 to maximum Life
  • +14 to maximum Energy Shield
  • +92 to maximum Life
  • +47% to Cold Resistance
  • +36% to Lightning Resistance
  • 15% increased Cooldown Recovery Speed
  • 18% increased Damage
  • Woe Beads
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 35% increased Global Critical Strike Chance
  • +35% to Global Critical Strike Multiplier
  • +85 to maximum Life
  • Can have multiple Crafted Modifiers
  • 12% increased Area of Effect
  • -8 to Total Mana Cost of Skills
  • 16% increased Area Damage
  • Mind Band
    Opal Ring
    Click to expand
  • 25% increased Elemental Damage
  • Adds 23 to 47 Cold Damage to Spells and Attacks
  • Curse Enemies with Level 8 Assassin's Mark on Hit
  • Can have multiple Crafted Modifiers
  • 20% increased Damage
  • 16% increased Global Critical Strike Chance
  • +51 to maximum Life
  • +23% to Critical Strike Multiplier if you've Shattered an Enemy Recently
  • Call of the Brotherhood
    Two-Stone Ring
    Click to expand
  • +16% to Cold and Lightning Resistances
  • +16 to Intelligence
  • 25% increased Lightning Damage
  • 36% increased Mana Regeneration Rate
  • 40% of Lightning Damage Converted to Cold Damage
  • Your spells have 100% chance to Shock against Frozen Enemies
  • Forged by three brothers

    so that they may recognize each other

    across any distance of time or travel.


    Experimenter's Sulphur Flask of Warding
    -
    Click to expand
  • Creates Consecrated Ground on Use
  • Immune to Curses during Flask effect Removes Curses on use
  • 40% increased Duration
  • Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 20% of Physical Damage as Extra Chaos Damage during effect
  • Gain 15% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 10% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Seething Divine Life Flask of Heat
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Experimenter's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 30% increased Movement Speed during Flask effect
  • 40% increased Duration

  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 6% increased maximum Energy Shield
  • 6% increased maximum Life
  • 4% increased maximum Mana
  • Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
  • 106% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
  • +47% to Critical Strike Multiplier while affected by Precision
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Inspired Learning
    Crimson Jewel
    Click to expand
  • With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
  • If you do not learn from a won battle

    then you have already lost the war.

    Unnatural Instinct
    Viridian Jewel
    Click to expand
  • Allocated Small Passive Skills in Radius grant nothing
  • Grants all bonuses of Unallocated Small Passive Skills in Radius
  • "I don't know how I know,

    I just know that I know."

    The Green Nightmare
    Viridian Jewel
    Click to expand
  • Gain 5% of Cold Damage as Extra Chaos Damage
  • Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Dodge Attack Hits at 35% of its value
  • Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill
  • We take root in the dirt

    and strangle those who tread upon it.

    Pure Talent
    Viridian Jewel
    Click to expand
  • Corrupted Blood cannot be inflicted on you
  • While your Passive Skill Tree connects to a class' starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect Duelist: 1% of Attack Damage Leeched as Life Ranger: 7% increased Movement Speed Shadow: +0.5% to Critical Strike Chance Witch: 0.5% of Mana Regenerated per second Templar: Damage Penetrates 5% Elemental Resistances Scion: +25 to All Attributes
  • The skilled know how to learn.

    The talented know who to learn from.

    Lethal Pride
    Timeless Jewel
    Click to expand
  • Commanded leadership over 15445 warriors under Kiloava Passives in radius are Conquered by the Karui
  • Historic
  • They believed themselves the greatest warriors, but that savagery turned upon their own.


    There is no mandatory gear to start the build, a simple Tabula rasa + a melee weapon with a good range & base crit chance can do the job.

    Later you can focus on getting better / shaped gear if you have the Eternity Shroud (see my current gear). Six link is only used to clear legion faster trought Vaal Arc, so it's not mandatory.
    The Eternity Shroud
    Blood Raiment
    Click to expand
  • Trigger Level 20 Glimpse of Eternity when Hit
  • 120% increased Evasion and Energy Shield
  • +100 to maximum Life
  • +20% to Chaos Resistance
  • Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
  • Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
  • There can be no defence against the celestial siblings entropy and time.



    A assassin's mark ring is recommanded to reach the 100% crit chance. Same for Pure Talent which help a lot reaching the cap crit (and is your best option to get the corrupted blood corruption).
    Golem Band
    Diamond Ring
    Click to expand
  • 30% increased Global Critical Strike Chance
  • +14% to all Elemental Resistances
  • Curse Enemies with Level 12 Assassin's Mark on Hit
  • Can have multiple Crafted Modifiers
  • 16% increased Damage
  • +51 to maximum Life
  • -8 to Total Mana Cost of Skills
  • Pure Talent
    Viridian Jewel
    Click to expand
  • Corrupted Blood cannot be inflicted on you
  • While your Passive Skill Tree connects to a class' starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect Duelist: 1% of Attack Damage Leeched as Life Ranger: 7% increased Movement Speed Shadow: +0.5% to Critical Strike Chance Witch: 0.5% of Mana Regenerated per second Templar: Damage Penetrates 5% Elemental Resistances Scion: +25 to All Attributes
  • The skilled know how to learn.

    The talented know who to learn from.



    Exquisite blade is the best base weapon for that build, you are looking for one with Cast on Critial Strike and 20% double do. Combined with the right Lethal Pride, you easily reach 35% chance to double do (45% if under the right Avian buff)
    Bramble Scratch
    Exquisite Blade
    Click to expand
  • +60% to Global Critical Strike Multiplier
  • Socketed Gems are supported by Level 20 Cast On Critical Strike
  • 21% increased Attack Speed
  • 20% chance to deal Double Damage
  • Can have multiple Crafted Modifiers
  • +2 to Level of Socketed Support Gems
  • 27% increased Critical Strike Chance
  • Hits can't be Evaded


  • For late game, you wan't to have at least one Lethal Pride with 10/15% minimum double do. That one can do the job if you manage to grab one on the market :
    Lethal Pride
    Timeless Jewel
    Click to expand
  • Commanded leadership over 15445 warriors under Kiloava Passives in radius are Conquered by the Karui
  • Historic
  • They believed themselves the greatest warriors, but that savagery turned upon their own.



    You can also grab a watcher eye with at least crit mult while affected by precision, and some increased critical strike chance (Hatred, Wrath or Zealotery).
    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 6% increased maximum Energy Shield
  • 6% increased maximum Life
  • 4% increased maximum Mana
  • Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
  • 106% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
  • +47% to Critical Strike Multiplier while affected by Precision
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.



    Unnatural Instinct is not mandatory, but you can get some extra spell damage OR some extra attack speed if you lack some to reach the requiered attack speed (depend of your cooldown reduction).

    Unnatural Instinct
    Viridian Jewel
    Click to expand
  • Allocated Small Passive Skills in Radius grant nothing
  • Grants all bonuses of Unallocated Small Passive Skills in Radius
  • "I don't know how I know,

    I just know that I know."



    Green dream/nightmare bring better damage than a onslaught jewel, but is a little more expensive. Once again, it's up to you and depend of the attack speed you need. I choosed to play with it because my attack speed is caped at maximum frenzy charge.
    The Green Nightmare
    Viridian Jewel
    Click to expand
  • Gain 5% of Cold Damage as Extra Chaos Damage
  • Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Dodge Attack Hits at 35% of its value
  • Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill
  • We take root in the dirt

    and strangle those who tread upon it.

    Enthralling Leer
    Murderous Eye Jewel
    Click to expand
  • +28 to maximum Life
  • 4% chance to gain Onslaught for 4 seconds on Kill
  • 3% chance to Blind Enemies on Hit with Attacks


  • Call of the Brotherhood is a great ring but shaper one are expensives. Since it's the only non-league unique version from Cold & Light res ring, you can try to chance one from a white shaper two-stone ring. You can also play with a non-shaper one, you will just waste 5% extra chaos and chaos damage bypass resistances, but still get the extra chaos damage from double conversion, and a LOT more safety from chill and freeze.
    Call of the Brotherhood
    Two-Stone Ring
    Click to expand
  • +16% to Cold and Lightning Resistances
  • +16 to Intelligence
  • 25% increased Lightning Damage
  • 36% increased Mana Regeneration Rate
  • 40% of Lightning Damage Converted to Cold Damage
  • Your spells have 100% chance to Shock against Frozen Enemies
  • Forged by three brothers

    so that they may recognize each other

    across any distance of time or travel.



    If you don't have, or don't want to play with a HH, you can still pick a Inspired learning on bot right part on the tree to get some extra buff will maping / doing legion.
    Inspired Learning
    Crimson Jewel
    Click to expand
  • With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
  • If you do not learn from a won battle

    then you have already lost the war.




    II. FLASK
    Spoiler
    Experimenter's Sulphur Flask of Warding
    -
    Click to expand
  • Creates Consecrated Ground on Use
  • Immune to Curses during Flask effect Removes Curses on use
  • 40% increased Duration
  • Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 20% of Physical Damage as Extra Chaos Damage during effect
  • Gain 15% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 10% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Seething Divine Life Flask of Heat
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Experimenter's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 30% increased Movement Speed during Flask effect
  • 40% increased Duration

  • Chemist's Silver Flask of Heat
    -
    Click to expand
  • 25% reduced Charges used
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Seething Divine Life Flask of Staunching
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Seething Divine Life Flask of Staunching
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Seething Divine Life Flask of Staunching
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Immunity to Bleeding during Flask effect Removes Bleeding on use


  • The tricky part here is to balance cold and lightning uncaped resistance to be the same, and fire resistance to be just under. Why ? Because it allow you go the penetration bonus from The Wise Oak for both of them.

    Because you can still use a anti-curse flask, you don't really matter about having over 140% resistance and since you already have a lot of it from tree/bandit, all you need is to get decent res on belt & boots.

    If I'm fighting a boss that won't allow me to get frenzy charge, I use a onslaught flask to get the 20% attack speed I need to get the right attack speed.

    If I'm doing lab, I switch my offensive flask to Seething Divine life flask (of Staunching if possible) to outheal trap if needed.


    III. TREE
    Spoiler
    You can find a base tree here: here, or just check the PoB on top of the build.

    Once you get a green dream/nightmare, you can add two extra frenzy charge.

    If you get the same Timeless Jewel as me (see gear), then grab the lightning nod on top of witch to get the extra 5% double do and the leech.

    If you get a Inspired Learning, grab at least 4 nod on bot right part of the tree.

    Finally, if you have a Unnatural Instinct, you can choose both up or bot way on the right of scion start, it's depend of the attack speed you need to reach the attack speed cap you need to be as as near as possible from your CoC cooldown.


    IV. GEMS
    Spoiler
    Tips for color and sockets
    I choose to put some gems in specific items to reduce the cost in chromatic and jeweler. Simply use Vorici to get the 2/3 first colors, then use jeweler recipes to upgrade and downgrade number of socket until you have the right color, then link.


    Why that choice of gem set up ?
    Because it allow me to only switch on gem for guardians, shaper and elder and allow me to be fully efficient against both them and anything in map. Some others gems bring more dps but are situational, like Ice Bit, which I don't like because you don't always have the condition to get the full damage with those. With this set up, you'r always at your best, no matter the conditions.


    Mandatory
    Cyclone CoC Shock nova
    If you have a CoC weapon
    Cyclone + Shock Nova + Inc Critical Strike + Conc Effect/Inc Aoe + Empower + Added lightning damage
    If you don't have a CoC weapon
    Cyclone + Cast on Crit + Shock Nova + Inc Crit Strike + Conc Effect/Inc Aoe + Empower

    Aura
    Zealotery/Wrath/Hatred (depend of your watcher eye if you have one) + Flesh and Stone (Sand stance) + Precision (unleveled) + Enlighten (if you go aspect of the avian/spider)

    Movement skill
    Flame Dash + Arcane surge (+ Increased duration)


    Not mandatory
    Extra dps to clear legion faster
    Vaal Arc + Inc crit strike + Controled destruction + Empower + Inc crit damage + Added light damage

    Cwdt set up
    Cast when damage taken + Golem (your choice) + Immortal call + Frost Bomb/Enfeeble/Temporal Chain (your choice)

    Free inventory slot
    Portal


    V. ASCENDARY, BANDIT & PANTHEON
    Spoiler
    Ascendary
    Shadow (Assassin) is mandatory.
    Dueslist (Champion) is my "go to" choice because of Fortify and Taunt/Intimidate. In game it feel way better than raider, pathfinder, elementalist and inquisitor.

    Bandit
    Alira

    Pantheon
    Soul of Solaris (maping) / Soul of Arakaali (uber elder)
    Soul of Garukhan (maping) / Soul of Yugul (uber elder) / Soul of Shakari (HoGm)


    VI. COC & COOLDOWN RECOVERY
    Spoiler
    The math behind CoC and cooldown recovery from shaper belt & boots is simple.

    Pick your cdr (cooldown recovery). Extract it from CoC base cooldown, which is 0,15s or 150ms, and you get your actual cooldown recovery.

    A little example, I have 15% cooldown recovery, which mean my CoC cooldown is :
    base cooldown - (cooldown recovery / 100 * base recovery) = current CoC cooldown
    150 - (15/100*150) = 127.5 ms

    Now you need to calculate the optimal attack speed, which is :
    1000/current CoC cooldown (in ms) = perfect attack speed, or
    1/current CoC cooldown (in sec) = perfect attack speed
    In my example :
    1000/127,5 = 7.84 ats (rounded down)

    Because of framrate story, you always try to aim just a little under and not over 7.5 according to this reddit post. In my current build I'm at 7,43 attack speed with 5 frenzy charge, which is as near as possible for me and allow me to get the most shock nova I can in a second.

    And because 5 frenzy charge give 20% attack speed, if I know I'm going to fight a boss that won't let me get frenzy charge, I can still change one flask to a onslaught flask to get those 20% attack speed (which never happen because I'm lazy and already have too much dps).

    Siphot
    Jul 23, 2019 15:39:14 PM

    Lot of video added

    Siphot
    Jul 23, 2019 18:25:59 PM

    Finished to wrote most of the build I gess

    Siphot
    Jul 23, 2019 21:03:37 PM

    Allright, I spent a day writting / recording this buid, I'm pretty much done for now, feel free to ask anything if you'r interested in this build, thanks.

    Siphot
    Jul 24, 2019 04:11:58 AM

    One of the best characters i've ever played thanks for the great build and guide.

    good luck finding this sexy jewel guys

    Lethal Pride
    Timeless Jewel
    Click to expand
  • Commanded leadership over 15445 warriors under Kiloava Passives in radius are Conquered by the Karui
  • Historic
  • They believed themselves the greatest warriors, but that savagery turned upon their own.

    feryat
    Jul 25, 2019 13:13:43 PM

    Hi! Intersting build but i have to warn u about ur CoC numbers they are not correct i guess. One guy made a research about number of procs and APS needed for the best DPS. Here is the link on research check it:

    Spoiler
    https://www.reddit.com/r/pathofexile/comments/ab2g9n/updated_cyclone_coc_discharge_proc_rate_now_with/

    shalfeyoo
    Jul 26, 2019 12:44:54 PM

    "
    Hi! Intersting build but i have to warn u about ur CoC numbers they are not correct i guess. One guy made a research about number of procs and APS needed for the best DPS. Here is the link on research check it


    I'll check that, I can easily down my aps to 7.5 will removing nods under the scion hp weels or under shadow hp nods.

    It's going to cause me more trouble to balance it on my devoto variation I'm working on, but I can still do it (a variation with 20% less dps but a extra 40% ms).

    I will be off for the we end, so I'll check that monday, thanks.

    Siphot
    Jul 26, 2019 13:00:37 PM

    I checked the reddit post, since he's probably right I switched 2 points from under scion hp whell to the right of ranger to be at 7.43 ats.

    I changed the pob link in my initial post.

    I'm also using a Devoto's variation of the build with less DPS, a little less life, but a extra 20% movement speed and no Hit can't be evade.

    If you want to check : https://pastebin.com/4i1DAKAj

    Siphot
    Jul 29, 2019 23:28:18 PM

    Have been playing the build for my last character in SC. I have a lot of fun playing this build, and I like the diversity you have.
    I didn't use the lethal pride instead i used a Militant Faith but still, it's just personal preference and depends on what roll you get.
    Also a CDR reduce belt is very good imo so getting one will be great.
    Finally, I think level is quite important for this build since passive points are kinda useful so maybe trying to boost your level first before completely change to this build.

    Personally, I leveled the character with self cast arc and change to CoC after getting the weapon and some crit stuff. Even with tabula it works.

    tylam6746
    Jul 31, 2019 17:09:42 PM

    I am enjoying this build so far. I ran into the OP and was fortunate to get the helm at a discounted price. That is really appreciated. I am still low level (72) and will be pushing hard to gain some more levels. This is, like many Scion builds, very level dependent. Having fun so far!

    ScyLentShade
    Aug 01, 2019 11:29:08 AM
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