Forum Index Duelist [3.7] Diabloyd's Frenzy Void Slayer / 3~4M Shaper Dps / 8 Endurance Charges / Very versatile

History

Hi, if you're interested, check out my other builds!

[3.7] Diabloyd's Avatar of Voidforge Jugg Cyclone / 7K+ HP / 3~4M+ Shaper DPS
https://respoe.xyz/forum/view-thread/2544743
[3.7] Diabloyd's Avatar of Voidforge Berserk Cyclone / 6~8K HP / 5~8M+ Shaper DPS / 2 Variations
https://respoe.xyz/forum/view-thread/2558447
3.7 Diabloyd's Icy Cat Flicker Raider / 5M+ Shaper DPS / Sword & Shield / Fast & Boom
https://respoe.xyz/forum/view-thread/2595368

Finally, I got the newly reworked skill Frenzy to actually work!
BEHOLD, the 19 BALLS xD



Here's some GIF showcase(videos are below).




The concept of this build, is to use Frenzy as its main damage dealer and Void Shot as the secondary damage dealer. Dealing decent damage for both map clearing and single target without any gem swap or weapon swap. Running fast as well.
And, at the same time, being tanky enough to deal with all contents.


With my current Legion character (level 94), I have:
- 4M burst dps to shaper/guardians/elder
- 5.3K HP
Note:

Spoiler
Do not panic, if you play properly, this 5.3k life can be much tougher than you think, you won't get one shot by T16 Legion mobs with high damage mods, and that's totally fine and sufficient for me.
However, you can reach 6K life easily just by adjusting the passive tree if you like (losing some dps ofc).
- 8 endurance charges (up all the time)
- Blind (optional)
- 56% attack dodge, 38% spell dodge.

Pros:
- Effective freeze/chill to cc any mobs and bosses (under T16).
- Decent burst damage, good clear.
- It's tankier than you think, I didn't die to any Legion mobs and leveled up to 94.
- Can be very fast if using the alternative weapon Hopeshredder.
- You can customize the build yourself to meet your needs.
- Nothing expensive in this build.

Cons:

- Can be squishy against heavy elemental/chaos damage encounters.
- Gears are tricky to get (this doesn't mean it's very expensive, just might take some time to get em)
- Cannot run "ele reflect", "Cannot Leech" map mods.
- Not a league starter.


Videos:
Spoiler

Minotaur / Double Beyond: https://www.youtube.com/watch?v=sma64YnA8Xo

Speed Version with Hopeshredder: https://youtu.be/bkdUBkjB0xA

A farming comparison video between "Tornado Shot + GMP" and "Default" version.
https://youtu.be/D2FHmAXTX14
Not a fan myself btw, I'll just stick to the default one. But I'm sure some of you would prefer the TS clearing.

My PC sucks, so don't mind the quality and the occasional screen freeze.

Defensive Mechanics:
Spoiler
1, Using Slayer's new ascendancy "Masterful Form". Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges. That means, when I have 8 frenzy charges, I can also have 8 endurance charges.

2, Using instant Warcry to maintain the endurance charges (and some life regeneration as well).

3, Blind (optional), Attack dodge and spell dodge (Acrobatics/Phase acrobatics).

4, Effective freeze/chill for cc. Freeze any bosses under T16.

5, Max level Steelskin. You can choose to CWDT it, or cast it manually.

6, Overleech (optional, not recommended though)

Offensive Mechanics:
Spoiler
1, We stack frenzy charges. You can get up to 10 frenzy charges but that's not necessary, 8 is more than enough.

2, Frenzy charges can significantly increase the Frenzy skill's damage itself, and it can also increase Void Shot's damage from the unique quiver Voidfletcher.

3, Using Death's Opus + Dying Sun to get 4 additional projectiles. This improves the clear speed of Frenzy, and also greatly enhances the damage overlap of Void Shot.

4, We stack some Cold reduction/penetration, at least 34%.


Gears and Items I'm using, with explanations:
Spoiler

1, Rare Helmet
Glyph Glance
Nightmare Bascinet
Click to expand
  • +55 to Strength
  • 14% increased Armour and Evasion
  • +46% to Cold Resistance
  • 8% increased Stun and Block Recovery
  • Nearby Enemies have -9% to Cold Resistance
  • +65 to maximum Life

  • Estimated cost: very cheap

    Get a lvl 84 helm with the enchant "9% frenzy damage per frenzy charge", it's extremly cheap, I bought it with 5 chaos.
    Then craft it with Frigid Fossil to get the "-9% cold res" on the helm.
    You can also use Pristine Fossil to get more life on it.


    2, Unique Body Armour
    Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 38% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.


    Estimated cost: 1.5 Ex

    500 Life. You need it.



    3, Unique Weapon
    Death's Opus
    Death Bow
    Click to expand
  • 50% increased Critical Strike Chance
  • 110% increased Physical Damage
  • Adds 17 to 31 Physical Damage
  • 10% increased Attack Speed
  • +100% to Global Critical Strike Multiplier
  • Bow Attacks fire 2 additional Arrows
  • The overture stretches thin,

    The chorus gathers to begin.

    Stacatto, drone, a rest drawn long,

    Another hears Death's final song.


    Estimated cost: less than 10 chaos (a 6 linked is around 1 ex)

    Our main weapon, cheap aint it?



    4, Unique quiver
    Voidfletcher
    Penetrating Arrow Quiver
    Click to expand
  • Arrows Pierce an additional Target
  • Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows
  • Adds 40 to 91 Cold Damage to Attacks
  • +87 to maximum Energy Shield
  • +28% to Cold Resistance
  • +39 Mana gained on Kill
  • 30% increased Projectile Speed
  • 5 Maximum Void Charges
  • Gain a Void Charge every 0.5 seconds
  • Even emptiness may be harnessed.


    Estimated cost: 10~20 chaos

    Yon don't really need the corrupted "addiontal arrow".
    In fact, you'll need the pierce for Frenzy.



    5, Unique Gloves (corrupted)
    Oskarm
    Nubuck Gloves
    Click to expand
  • +1 to Maximum Frenzy Charges
  • 32% increased Global Accuracy Rating
  • +42 to maximum Life
  • -17% to Chaos Resistance
  • 8% chance to Dodge Spell Hits
  • Curse Enemies with Level 10 Assassin's Mark on Hit
  • 2% increased Attack Critical Strike Chance per 200 Accuracy Rating
  • Land and sea did not dissuade,

    nor did the Kelpie's maw;

    the wild beast crossed half the world

    to sate his hungry claw.


    Estimated cost: 1 ex

    Oskarm itself is a decent one, some life, damage, and most importantly the Assassin's Mark.
    Get "+1 Maximum frenzy charge" on this one.



    6, Unique Boots
    Darkray Vectors
    Dragonscale Boots
    Click to expand
  • 58% increased Armour and Evasion
  • +38% to Lightning Resistance
  • 5% increased Movement Speed per Frenzy Charge
  • +1 to Maximum Frenzy Charges
  • 40% reduced Frenzy Charge Duration
  • 25% reduced Light Radius
  • 2% chance to Dodge Attack Hits per Frenzy Charge
  • "Sirrius flew on wings of light, faster than wind, faster

    than thought. But try as he might to outrun the darkness,

    it was there, at every turn, waiting for him."

    - Azmerian legend


    Estimated cost: 1 chaos

    Max Frenzy charge, movement speed, dodge....You can't find a better one.



    7, Unique Rings
    Precursor's Emblem
    Two-Stone Ring
    Click to expand
  • +16% to Cold and Lightning Resistances
  • 5% increased maximum Energy Shield
  • 5% increased maximum Life
  • +20 to Dexterity and Intelligence
  • 8 to 13 Cold Damage per Frenzy Charge
  • Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
  • 3% increased Energy Shield per Power Charge
  • History teaches humility.

    Precursor's Emblem
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Cold Resistances
  • 5% increased maximum Energy Shield
  • 5% increased maximum Life
  • +20 to Strength and Dexterity
  • 5% increased Damage per Frenzy Charge
  • 8 to 12 Cold Damage per Frenzy Charge
  • Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
  • History teaches humility.


    Estimated cost: ???

    For starters, if you don't know how to get these rings, check this wiki page and you'll get the idea :https://pathofexile.gamepedia.com/Precursor%27s_Emblem
    Basically, you buy the compenent rings and sell em to the vendor to get the Precursor's Emblem.
    The recommended component rings would be "2 Sapphire + 1 Ruby", or "2 Sapphire + 1 Topaz". (just avoid the expensive ones, one "set" of components should be around 35 chaos)

    The mods you'll need are:
    1, Flat cold damage per frenzy charge, this is the mod you'll need, and it's easy to get.
    2, Cold damage as extra chaos damage per frenzy charge, or 5% damage per frenzy/endurance charge. These are ok too, but with less priority.
    3, Maximum frenzy charges. This one is ok, but not recommended. First, it greatly increases the Frenzy damage but has less effect on your void shot; secondly, it's a very rare mod. You can keep it if you accidentally got one, but do not aim for this.
    Note: if you can't manage to cap your resistances, you can use 1 Precursor's emblem instead of 2.


    8, Hopeshredder (Optional)
    Hopeshredder
    Ranger Bow
    Click to expand
  • Adds 132 to 291 Cold Damage
  • 25% increased Attack Speed
  • 4% increased Movement Speed per Frenzy Charge
  • +472 to Accuracy Rating
  • 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
  • 12 to 14 Cold Damage per Frenzy Charge
  • 0.5% of Attack Damage Leeched as Life per Frenzy Charge
  • 200 Cold Damage taken per second per Frenzy Charge while moving
  • Their last thoughts were not of their friends,

    or their families, or their homes.

    Their last thoughts were untethered from reality,

    and bathed in fear and ferocity.


    Estimated cost: 1~20 chaos (excluding 6L cost)

    This is for speed farming, with 8 frenzy charges it can provide 32% movement speed.


    9, Rare Belt
    Dusk Thread
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +80 to maximum Life
  • +24% to Fire Resistance
  • +48% to Lightning Resistance
  • 26% increased Flask Charges gained
  • 31% increased Elemental Damage with Attack Skills

  • Estimated cost: ???

    Something like this, Stygian Vise is recommended. Flask mods are recommended.



    10, Rare Amulet
    Entropy Torc
    Paua Amulet
    Click to expand
  • 30% increased Mana Regeneration Rate
  • Adds 12 to 25 Cold Damage to Attacks
  • +77 to maximum Life
  • +16% to all Elemental Resistances
  • +48% to Fire Resistance
  • 0.4% of Fire Damage Leeched as Life
  • 23% increased Elemental Damage with Attack Skills

  • Estimated cost: ???

    Get life and res you need.
    For damage, the mods you'll need is Crit Multiplier and Ele.Dmg.with.Attacks.
    No you don't need flat cold damage on your amulet.



    11, Unique Jewel 1
    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 5% increased maximum Energy Shield
  • 4% increased maximum Life
  • 4% increased maximum Mana
  • +1.79% to Critical Strike Chance while affected by Hatred
  • 23% increased Mana Recovery Rate while affected by Clarity
  • Unaffected by Vulnerability while affected by Determination
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.


    Estimated cost: more than 1 Ex

    The best mod for damage is "cold penetration with Hatred" or "flat cold damage with Hatred".
    I'm using this "crit chance with Hatred" only because I have it already, so why not?



    12, Unique Jewel 2
    Lethal Pride
    Timeless Jewel
    Click to expand
  • Commanded leadership over 10055 warriors under Kaom Passives in radius are Conquered by the Karui
  • Historic
  • They believed themselves the greatest warriors, but that savagery turned upon their own.


    Estimated cost: at least 25 chaos

    Tbh I do not have any idea how to explain properly about these kind of Legion Jewels.
    Brutal Restraint (Maraketh legion) can also be good with this build, depends heavily on what extra mods you'll get from them.

    Mine is Lethal Pride with 10055 under Kaom.
    By allocating this in the socket above Fervour, it gives me 15% chance double damage and 1% life regeneration.

    Just get anything you can.



    13, Rare jewels
    Hollow Arbiter
    Searching Eye Jewel
    Click to expand
  • Adds 7 to 16 Fire Damage to Attacks
  • +30 to maximum Life
  • +15% to Fire Resistance
  • Maelström Creed
    Cobalt Jewel
    Click to expand
  • +10% to Global Critical Strike Multiplier
  • 6% increased maximum Life
  • +9 to Dexterity and Intelligence

  • Estimated cost: ???

    These are the ones I'm using. In general, get as much crit multiplier you can, and resitances/stats if needed.


    12, Flasks
    Dying Sun
    Ruby Flask
    Click to expand
  • 4% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 24% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    Chemist's Diamond Flask of Adrenaline
    -
    Click to expand
  • 21% reduced Charges used
  • 21% increased Movement Speed during Flask effect
  • Perpetual Quicksilver Flask of Heat
    -
    Click to expand
  • 36% increased Charge Recovery
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Panicked Divine Life Flask of Staunching
    -
    Click to expand
  • 25% reduced Amount Recovered
  • Instant Recovery when on Low Life
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Chemist's Silver Flask of Warding
    -
    Click to expand
  • 23% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • Perpetual Jade Flask of Adrenaline
    -
    Click to expand
  • 38% increased Charge Recovery
  • 20% increased Movement Speed during Flask effect
  • Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 15% of Physical Damage as Extra Chaos Damage during effect
  • Gain 14% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal



    These are merely some examples, the flasks' combination is totally up to you.

    My personal preference is:
    Diamond Flask + Dying Sun + QuickSilver + Atziri's Promise + Life Flask(low life instant)
    Estimated Cost:
    Wise Oak: 25-35 chaos
    Others: ???



    Here's an overall view of my gears:
    Spoiler
    Death's Opus
    Death Bow
    Click to expand
  • 50% increased Critical Strike Chance
  • 110% increased Physical Damage
  • Adds 17 to 31 Physical Damage
  • 10% increased Attack Speed
  • +100% to Global Critical Strike Multiplier
  • Bow Attacks fire 2 additional Arrows
  • The overture stretches thin,

    The chorus gathers to begin.

    Stacatto, drone, a rest drawn long,

    Another hears Death's final song.

    Voidfletcher
    Penetrating Arrow Quiver
    Click to expand
  • Arrows Pierce an additional Target
  • Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows
  • Adds 40 to 91 Cold Damage to Attacks
  • +87 to maximum Energy Shield
  • +28% to Cold Resistance
  • +39 Mana gained on Kill
  • 30% increased Projectile Speed
  • 5 Maximum Void Charges
  • Gain a Void Charge every 0.5 seconds
  • Even emptiness may be harnessed.

    Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 38% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.

    Oskarm
    Nubuck Gloves
    Click to expand
  • +1 to Maximum Frenzy Charges
  • 32% increased Global Accuracy Rating
  • +42 to maximum Life
  • -17% to Chaos Resistance
  • 8% chance to Dodge Spell Hits
  • Curse Enemies with Level 10 Assassin's Mark on Hit
  • 2% increased Attack Critical Strike Chance per 200 Accuracy Rating
  • Land and sea did not dissuade,

    nor did the Kelpie's maw;

    the wild beast crossed half the world

    to sate his hungry claw.

    Darkray Vectors
    Dragonscale Boots
    Click to expand
  • 58% increased Armour and Evasion
  • +38% to Lightning Resistance
  • 5% increased Movement Speed per Frenzy Charge
  • +1 to Maximum Frenzy Charges
  • 40% reduced Frenzy Charge Duration
  • 25% reduced Light Radius
  • 2% chance to Dodge Attack Hits per Frenzy Charge
  • "Sirrius flew on wings of light, faster than wind, faster

    than thought. But try as he might to outrun the darkness,

    it was there, at every turn, waiting for him."

    - Azmerian legend

    Dusk Thread
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +80 to maximum Life
  • +24% to Fire Resistance
  • +48% to Lightning Resistance
  • 26% increased Flask Charges gained
  • 31% increased Elemental Damage with Attack Skills
  • Precursor's Emblem
    Two-Stone Ring
    Click to expand
  • +16% to Cold and Lightning Resistances
  • 5% increased maximum Energy Shield
  • 5% increased maximum Life
  • +20 to Dexterity and Intelligence
  • 8 to 13 Cold Damage per Frenzy Charge
  • Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
  • 3% increased Energy Shield per Power Charge
  • History teaches humility.

    Precursor's Emblem
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Cold Resistances
  • 5% increased maximum Energy Shield
  • 5% increased maximum Life
  • +20 to Strength and Dexterity
  • 5% increased Damage per Frenzy Charge
  • 8 to 12 Cold Damage per Frenzy Charge
  • Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
  • History teaches humility.

    Entropy Torc
    Paua Amulet
    Click to expand
  • 30% increased Mana Regeneration Rate
  • Adds 12 to 25 Cold Damage to Attacks
  • +77 to maximum Life
  • +16% to all Elemental Resistances
  • +48% to Fire Resistance
  • 0.4% of Fire Damage Leeched as Life
  • 23% increased Elemental Damage with Attack Skills
  • Glyph Glance
    Nightmare Bascinet
    Click to expand
  • +55 to Strength
  • 14% increased Armour and Evasion
  • +46% to Cold Resistance
  • 8% increased Stun and Block Recovery
  • Nearby Enemies have -9% to Cold Resistance
  • +65 to maximum Life
  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 5% increased maximum Energy Shield
  • 4% increased maximum Life
  • 4% increased maximum Mana
  • +1.79% to Critical Strike Chance while affected by Hatred
  • 23% increased Mana Recovery Rate while affected by Clarity
  • Unaffected by Vulnerability while affected by Determination
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Maelström Creed
    Cobalt Jewel
    Click to expand
  • +10% to Global Critical Strike Multiplier
  • 6% increased maximum Life
  • +9 to Dexterity and Intelligence
  • Lethal Pride
    Timeless Jewel
    Click to expand
  • Commanded leadership over 10055 warriors under Kaom Passives in radius are Conquered by the Karui
  • Historic
  • They believed themselves the greatest warriors, but that savagery turned upon their own.

    Hollow Arbiter
    Searching Eye Jewel
    Click to expand
  • Adds 7 to 16 Fire Damage to Attacks
  • +30 to maximum Life
  • +15% to Fire Resistance
  • Hopeshredder
    Ranger Bow
    Click to expand
  • Adds 132 to 291 Cold Damage
  • 25% increased Attack Speed
  • 4% increased Movement Speed per Frenzy Charge
  • +472 to Accuracy Rating
  • 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
  • 12 to 14 Cold Damage per Frenzy Charge
  • 0.5% of Attack Damage Leeched as Life per Frenzy Charge
  • 200 Cold Damage taken per second per Frenzy Charge while moving
  • Their last thoughts were not of their friends,

    or their families, or their homes.

    Their last thoughts were untethered from reality,

    and bathed in fear and ferocity.

    Dying Sun
    Ruby Flask
    Click to expand
  • 4% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 24% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    Chemist's Diamond Flask of Adrenaline
    -
    Click to expand
  • 21% reduced Charges used
  • 21% increased Movement Speed during Flask effect
  • Perpetual Quicksilver Flask of Heat
    -
    Click to expand
  • 36% increased Charge Recovery
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Panicked Divine Life Flask of Staunching
    -
    Click to expand
  • 25% reduced Amount Recovered
  • Instant Recovery when on Low Life
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Chemist's Silver Flask of Warding
    -
    Click to expand
  • 23% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 15% of Physical Damage as Extra Chaos Damage during effect
  • Gain 14% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    Perpetual Jade Flask of Adrenaline
    -
    Click to expand
  • 38% increased Charge Recovery
  • 20% increased Movement Speed during Flask effect
  • Experimenter's Diamond Flask of Warding
    -
    Click to expand
  • Immune to Curses during Flask effect Removes Curses on use
  • 40% increased Duration



  • Gems & Passives:
    Spoiler
    Gems
    Spoiler
    Death's Opus (default):
    6L: Frenzy - Added Cold Damage - Ice Bite - Hypothermia - Mirage Archer - Elemental damage with attacks


    If using Hopeshredder (speed farm):
    6L: Frenzy - Greater Multiple Projectiles - Ice Bite - Hypothermia - Mirage Archer - Elemental damage with attacks


    3L:
    Hatred - Precision - Enlighten
    Note:
    Spoiler
    You don't need Precision if you're using Hopeshredder, and you don't need the Precision to be maxed level, just make your chance to hit reach 100% and that's good to go. My Precision is level 17.
    And you'll only need a level 3 Enlighten.


    3L:
    Herald of Ice - Onslaught - Increased Critical Strikes
    Note:
    Spoiler
    Linking Onslaught so that you can get Onslaught while clearing.
    Increased Critical Strikes can slightly increase the damage of Herald, thus more chance to get Onslaught. And with increased critical strikes means more chance to freeze, means potentially more chain explosions.


    4L:
    -Cast when Damage Taken - Steelskin - Increased Duration - Enduring Cry .
    Note:
    Spoiler
    If you prefer using Steelskin manually, feel free to get rid of the Cast when Damage Taken. I myself is using all of these gems with max level, it feels like I'm using a Sterak's Gage (an item from League of Legends).
    Enduring cry is not a spell so it cannot be CWDTed, it's here because of the Increased Duration.


    Other skills:
    - Blink Arrow.
    - Frost Bomb, to apply cold exposure (-25% cold resistance), level 1.

    Bandits & Pantheons:
    Spoiler
    I recommend Kill all. You can swap to Alira if you want.
    Soul of the Brine King + Garukhan for most content. Solaris for some bosses. Others are very flexible.

    Passives:
    Spoiler
    This is the passive tree I'm using myself (Kill All):
    https://www.pathofexile.com/passive-skill-tree/3.7.0/AAAABAQBAH-yW68wcRR1jbl678Aaun-95tnGjb-NfeBpTZK9Ng2NtfKkwjfUoJ-3to9g_o9irN9vxqpsjOYpTeN4-WVNMpTes04qo4o6Qn7d_XKVBfVhQzF344rw_81fOVoaMfpDo4GsPs-lNVn8QdM1kti9UUebLT-yyPB07SP2XkXGnUt42j87tr6n3ajnVAzysKvawV1oLyQwfI1-xIKdqn8rh3btP9X4qXkuU_rrP1Wpbv1u5GrTb3GwdvcIiQUtdculy4TZOdRvO0Cg6mLvj0d-XY_8xUz_bml4DdQjJP3Kqe4OBbXC7LTFwzP_3gxwmvHBM8jM79F_Akp9Adw=

    There are lots of things you can customize yourself, for instance:
    1, Get more life in the Consitution cluster if you want.
    2, Get Dazzling Strikes cluster if you want Blind.
    3, You don't need to allocate Winter Spirit and Survivalist if you don't have extra mods from your Legion Jewel (Lethal Pride).

    Other notes:
    1, Battle Cry cluster for instant War Cry.
    2, Disciple of Slaughter/Unyielding for lots of QoL improvement.
    3, Mana Flows for more mana and intelligence, this build is kinda mana hunger.
    4, Druidic Rite for more mana, and most importantly, flasks duration and charges. This build depends a lot on flasks.
    5, Swap off Primeval Force if you want to allocate other passives.

    Ascendancies:
    Spoiler
    The only one you need to make this build work is Masterful Form.
    Others are all optional.

    Notes:
    1, Bane of the Legends provides significant damage buff, and 20% movement speed while mapping.
    2, Brutal Fervour, overleech, Slayer's classic.
    3, Overwhelm provides little single target damage to this build. But it can be ok while clearing mobs, and the "-30% crit multiplier" provides decent survivability too.
    4, Impact has literally zero impact.

    I'm using Bane of the Legends, Overwhelm and Masteful Form.


    [Trivia]
    -Path of Building (my current character, 10-July-2019)
    Spoiler
    https://pastebin.com/Q3n0Jg2A
    Note:
    These options are unchecked:
    Power charges, killed recently, onslaught.
    Feel free to check it yourself if you want to simulate different occasions.

    Voidshot damage calculation is in the "skills", but keep in mind that this is only the theoretical damage.

    -Reddit post linked to this guide:

    diabloyd
    Jul 10, 2019 11:33:14 AM

    Uploaded a new video, for those who want to try Tornado Shot.

    diabloyd
    Jul 10, 2019 21:36:06 PM

    Respecced my cyclone slayer to this and while it might not be the very strongest and fastest bow build, it is damn satisfying and fun to play! Not a bad build by any means, highly recommended

    Hovno
    Jul 11, 2019 14:14:35 PM

    So, other than the 5% on kill, how are you maintaining endurance charges?

    Smooshfaced
    Jul 13, 2019 03:28:16 AM

    "
    Smooshfaced wrote:
    So, other than the 5% on kill, how are you maintaining endurance charges?

    Instant cast Enduring Cry.

    diabloyd
    Jul 13, 2019 07:00:27 AM

    Very nice build.

    EDIT


    Can you modify the build to use the same frenzy/endurance charges for a cyclone build? A tanky one with a decent DPS.

    For people that can't dodge shit...


    Regards

    Rathik2
    Jul 14, 2019 14:44:57 PM

    Just popped in to say great build, having lots of fun, thanks

    sparkdaniel
    Jul 17, 2019 04:02:31 AM

    "
    Rathik2 wrote:
    Very nice build.

    EDIT


    Can you modify the build to use the same frenzy/endurance charges for a cyclone build? A tanky one with a decent DPS.

    For people that can't dodge shit...


    Regards


    The problem of Cyclone is that you cannot sustain your frenzy charges besides using Blood Rage.
    If you cannot generate frenzy charges while in circumstances that you cannot kill anything, then there's no point to stack max.frenzy charges. Thus,

    diabloyd
    Jul 18, 2019 06:50:32 AM

    nice build. already 2 months of leagues and i still cannot make a good melee build with masterful form. nothing really satisfying so far. i found your build and gear wise it's pretty cheap. pretty satisfied with the dmg of the single targets, something that i really miss from many melee build.


    now my question, i found this hubris jewel in my inventories do you think it worth to slot it to this build?


    image upload

    1.80% crit chance
    2. 3. 4. 40%crit multiplier
    5. 6. 80% incread projectile attack damage
    7. 10% damage per endurance charge
    8 10% damage per power charge

    do you think it's worth losing the points for 1,2,4,5,6,7 ?

    archd
    Jul 23, 2019 10:08:15 AM

    "
    archd wrote:
    nice build. already 2 months of leagues and i still cannot make a good melee build with masterful form. nothing really satisfying so far. i found your build and gear wise it's pretty cheap. pretty satisfied with the dmg of the single targets, something that i really miss from many melee build.


    now my question, i found this hubris jewel in my inventories do you think it worth to slot it to this build?


    image upload

    1.80% crit chance
    2. 3. 4. 40%crit multiplier
    5. 6. 80% incread projectile attack damage
    7. 10% damage per endurance charge
    8 10% damage per power charge

    do you think it's worth losing the points for 1,2,4,5,6,7 ?


    The hubris jewel will delete the stats on the small nodes right? And the +1 frenzy charge will be changed to another...

    I can't say for sure, but I don't think it would be worth using it.

    You might end up losing some damage and life.

    diabloyd
    Jul 26, 2019 01:14:11 AM
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