Forum Index Scion [3.8] Poet's Pen + Volatile Dead, Uber Elder deathless.

History

"
YupYesYeah wrote:
Thanks for the build update. Rolled Ascendant out of the gate to 91 and it just wasn't feeling good. Rerolled a Necromancer and it's buttery smooth and just flat out better.

Gear after 4 days. Super thrilled with the helm craft, lets me get away with level 3 enlighten.

The Poet's Pen
Carved Wand
Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    The Poet's Pen
    Carved Wand
    Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    Grim Cowl
    Magistrate Crown
    Click to expand
  • +106 to maximum Life
  • 3% increased maximum Life
  • +37% to Fire Resistance
  • 5% reduced Mana Reserved
  • Nearby Enemies have -9% to Fire Resistance
  • +1 to Level of Socketed AoE Gems
  • 10% increased Area of Effect
  • Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 36% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.

    Entropy Fingers
    Fingerless Silk Gloves
    Click to expand
  • 14% increased Spell Damage
  • Socketed Gems have 16% more Attack and Cast Speed
  • 27% increased Energy Shield
  • Regenerate 13.1 Life per second
  • +54 to maximum Mana
  • +37% to Lightning Resistance
  • 13% increased Stun and Block Recovery
  • +62 to maximum Life
  • Vengeance Urge
    Goliath Greaves
    Click to expand
  • +66 to maximum Life
  • +38% to Cold Resistance
  • +37% to Lightning Resistance
  • 25% increased Movement Speed
  • +13% to Cold and Chaos Resistances
  • Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +33% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Sorrow Grip
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Cold Resistances
  • +16 to all Attributes
  • +41 to Dexterity
  • +44 to maximum Life
  • +43% to Cold Resistance
  • Non-Channelling Skills have -5 to Total Mana Cost
  • Hypnotic Band
    Coral Ring
    Click to expand
  • +30 to maximum Life
  • +29 to Dexterity
  • Adds 1 to 27 Lightning Damage to Attacks
  • +244 to Accuracy Rating
  • +50 to maximum Life
  • +25% to Chaos Resistance
  • Non-Channelling Skills have -5 to Total Mana Cost
  • Empyrean Leash
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +10 to Strength
  • +3 to maximum Energy Shield
  • +77 to maximum Life
  • +30% to Chaos Resistance
  • +28% to Lightning Resistance
  • Panicked Divine Life Flask of Staunching
    -
    Click to expand
  • 25% reduced Amount Recovered
  • Instant Recovery when on Low Life
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Ample Basalt Flask of Heat
    -
    Click to expand
  • +14 to Maximum Charges
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Ample Sulphur Flask of Warding
    -
    Click to expand
  • Creates Consecrated Ground on Use
  • +20 to Maximum Charges
  • Immune to Curses during Flask effect Removes Curses on use
  • Cinderswallow Urn
    Silver Flask
    Click to expand
  • Recharges 1 Charge when you Consume an Ignited corpse
  • Enemies Ignited by you during Flask Effect take 10% increased Damage
  • Recover 2% of Life when you Kill an Enemy during Flask Effect
  • Recover 2% of Mana when you Kill an Enemy during Flask Effect
  • Recover 2% of Energy Shield when you Kill an Enemy during Flask Effect
  • Regenerate 3% of Life per second during Flask Effect
  • A controlled burn is sometimes necessary for new life.

    Alchemist's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 20% increased Movement Speed during Flask effect
  • 25% increased effect
  • 33% reduced Duration


  • What's your frenzy attack speed unbuffed and buffed? Also, I would think Art of the Gladiator would be more rounded and better than Fusillade.

    hobbes3k
    Sep 11, 2019 00:08:36 AM

    With CDR items to get the 150 ms even lower, I wonder how Berserker plays to try to get insane attack speeds upwards of 15 APS...

    hobbes3k
    Sep 11, 2019 07:42:48 AM

    "
    Zantheum wrote:
    Do you have any PoB for a male ascendencies?
    It might sound weird but I tend to only play male ones cuz I like the bulk for MTX (especially the marauder).
    I heard PPVD also works with Jugg/Chief/Zerker/Inquis/Trickster, but I haven't been able to find any PoB for them :(

    There are inqusitor and slayer PoBs. You could derive a marauder tree from slayer.
    "
    hobbes3k wrote:
    With CDR items to get the 150 ms even lower, I wonder how Berserker plays to try to get insane attack speeds upwards of 15 APS...

    I was wandering that too. But it will not be possible to keep blitz charges up, without crit investment. I had a theoretical tree for zerk, but without field testing it, didnt wanted to put up, since it may also have been a fail tree.

    1337fun
    Sep 11, 2019 08:37:51 AM

    "
    1337fun wrote:
    "
    Zantheum wrote:
    Do you have any PoB for a male ascendencies?
    It might sound weird but I tend to only play male ones cuz I like the bulk for MTX (especially the marauder).
    I heard PPVD also works with Jugg/Chief/Zerker/Inquis/Trickster, but I haven't been able to find any PoB for them :(

    There are inqusitor and slayer PoBs. You could derive a marauder tree from slayer.
    "
    hobbes3k wrote:
    With CDR items to get the 150 ms even lower, I wonder how Berserker plays to try to get insane attack speeds upwards of 15 APS...

    I was wandering that too. But it will not be possible to keep blitz charges up, without crit investment. I had a theoretical tree for zerk, but without field testing it, didnt wanted to put up, since it may also have been a fail tree.


    Once you attack THAT many times in a second, then it's very hard *not* to land a crit within 5 seconds. I mean just look at how often Elemental Overload stays up when you even attack around 5+ APS (yes, I know EO is within 8 seconds, but it still refreshes within 5 seconds a lot).

    hobbes3k
    Sep 11, 2019 08:50:33 AM

    "
    hobbes3k wrote:

    Once you attack THAT many times in a second, then it's very hard *not* to land a crit within 5 seconds. I mean just look at how often Elemental Overload stays up when you even attack around 5+ APS (yes, I know EO is within 8 seconds, but it still refreshes within 5 seconds a lot).

    You are free to try and tell how it worked out :)

    1337fun
    Sep 11, 2019 09:48:17 AM

    How are people thinking about the amulet anointment? Currently im using fusillade since its good and cheap but i've been thinking about getting Art of the Gladiator that someone mentioned above or even an extra frenzy charge for attack speed and the more multiplier that frenzy has.

    Currently im around 10-11 aps while i have frenzy+some consumed corpses so there's still improvement to be made with AS, anyone have some tips on where i can get more (except glove upgrade, that one im aware of).

    Spoiler
    Vengeance Cowl
    Harlequin Mask
    Click to expand
  • +34 to Dexterity
  • +86 to maximum Life
  • +28 to maximum Mana
  • +43% to Lightning Resistance
  • +24% to Cold Resistance
  • The Poet's Pen
    Carved Wand
    Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    The Poet's Pen
    Carved Wand
    Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +32% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Storm Loop
    Unset Ring
    Click to expand
  • Has 1 Socket
  • 21% increased Fire Damage
  • 7% increased Attack Speed
  • +75 to maximum Life
  • +29 to maximum Mana
  • +28% to Lightning Resistance
  • Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 35% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.

    Hate Grasp
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Cold Resistances
  • +35 to Dexterity
  • Adds 2 to 23 Lightning Damage to Attacks
  • 7% increased Attack Speed
  • +69 to maximum Life
  • +12% to Chaos Resistance
  • Non-Channelling Skills have -7 to Total Mana Cost
  • Chimeric Touch
    Fingerless Silk Gloves
    Click to expand
  • 16% increased Spell Damage
  • Socketed Gems have 16% more Attack and Cast Speed
  • Adds 5 to 12 Fire Damage to Attacks
  • 23% increased Energy Shield
  • Regenerate 11.9 Life per second
  • 10% increased Stun and Block Recovery
  • +63 to maximum Life
  • Phoenix Buckle
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +35 to Strength
  • +93 to maximum Life
  • +31% to Cold Resistance
  • +20% to Fire and Lightning Resistances
  • Tempest Pace
    Two-Toned Boots
    Click to expand
  • +12% to Fire and Cold Resistances
  • +36 to Dexterity
  • +74 to maximum Life
  • +18% to Fire Resistance
  • +31% to Cold Resistance
  • 20% increased Movement Speed


  • Would the helm enchant be a big AS upgrade since i'll consume more corpses?

    EDIT: The frenzy enchant is only there because i happend to get it while doing my uber lab.

    vemman
    Sep 11, 2019 16:32:44 PM

    "
    vemman wrote:
    How are people thinking about the amulet anointment? Currently im using fusillade since its good and cheap but i've been thinking about getting Art of the Gladiator that someone mentioned above or even an extra frenzy charge for attack speed and the more multiplier that frenzy has.

    Currently im around 10-11 aps while i have frenzy+some consumed corpses so there's still improvement to be made with AS, anyone have some tips on where i can get more (except glove upgrade, that one im aware of).

    Spoiler
    Vengeance Cowl
    Harlequin Mask
    Click to expand
  • +34 to Dexterity
  • +86 to maximum Life
  • +28 to maximum Mana
  • +43% to Lightning Resistance
  • +24% to Cold Resistance
  • The Poet's Pen
    Carved Wand
    Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    The Poet's Pen
    Carved Wand
    Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +32% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Storm Loop
    Unset Ring
    Click to expand
  • Has 1 Socket
  • 21% increased Fire Damage
  • 7% increased Attack Speed
  • +75 to maximum Life
  • +29 to maximum Mana
  • +28% to Lightning Resistance
  • Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 35% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.

    Hate Grasp
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Cold Resistances
  • +35 to Dexterity
  • Adds 2 to 23 Lightning Damage to Attacks
  • 7% increased Attack Speed
  • +69 to maximum Life
  • +12% to Chaos Resistance
  • Non-Channelling Skills have -7 to Total Mana Cost
  • Chimeric Touch
    Fingerless Silk Gloves
    Click to expand
  • 16% increased Spell Damage
  • Socketed Gems have 16% more Attack and Cast Speed
  • Adds 5 to 12 Fire Damage to Attacks
  • 23% increased Energy Shield
  • Regenerate 11.9 Life per second
  • 10% increased Stun and Block Recovery
  • +63 to maximum Life
  • Phoenix Buckle
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +35 to Strength
  • +93 to maximum Life
  • +31% to Cold Resistance
  • +20% to Fire and Lightning Resistances
  • Tempest Pace
    Two-Toned Boots
    Click to expand
  • +12% to Fire and Cold Resistances
  • +36 to Dexterity
  • +74 to maximum Life
  • +18% to Fire Resistance
  • +31% to Cold Resistance
  • 20% increased Movement Speed


  • Would the helm enchant be a big AS upgrade since i'll consume more corpses?

    EDIT: The frenzy enchant is only there because i happend to get it while doing my uber lab.


    The "Art of the Gladiator" was my suggestion lol. I like this build is dex starved and you get +20 dex while only losing 2% as. I thought you would move slightly faster with ignore amour movement penalty but I found out Kaom's Heart, despite looking like it weights 100 lbs, doesn't have a movement speed penalty lol.

    How are you guys getting 11 APS? I'm only getting like 7-9 fully buffed with 3 frenzies, onslaught, flesh offering, and auto attacking (and spamming corpses with the corpse pact ascendancy). I have 5.1 APS in hideout.

    Here are my items so far:

    The Poet's Pen
    Carved Wand
    Click to expand
  • 13% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 11% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    The Poet's Pen
    Carved Wand
    Click to expand
  • 11% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 11% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    Beast Star
    Callous Mask
    Click to expand
  • +31 to Dexterity
  • +90 to maximum Life
  • +13% to Fire Resistance
  • +35% to Lightning Resistance
  • Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 39% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.

    Blight Claw
    Fingerless Silk Gloves
    Click to expand
  • 14% increased Spell Damage
  • Socketed Gems have 16% more Attack and Cast Speed
  • +33 to Dexterity
  • +12 to maximum Energy Shield
  • +44 to maximum Mana
  • +67 to maximum Life
  • Carrion Road
    Goliath Greaves
    Click to expand
  • +64 to maximum Life
  • Regenerate 7.9 Life per second
  • +45% to Cold Resistance
  • 30% increased Movement Speed
  • 28% increased Stun and Block Recovery
  • Gale Scarab
    Turquoise Amulet
    Click to expand
  • +22 to Dexterity and Intelligence
  • +42 to Strength
  • +25 to Dexterity
  • +64 to maximum Life
  • +46% to Fire Resistance
  • 0.4% of Fire Damage Leeched as Life
  • Behemoth Gyre
    Coral Ring
    Click to expand
  • +20 to maximum Life
  • 16% increased Fire Damage
  • +74 to maximum Life
  • +37 to maximum Mana
  • +6% to all Elemental Resistances
  • +20% to Cold Resistance
  • Apocalypse Nail
    Topaz Ring
    Click to expand
  • +29% to Lightning Resistance
  • 10% increased Mana Regeneration Rate
  • 8% chance to Ignite
  • Curse Enemies with Level 8 Warlord's Mark on Hit
  • Adds 15 to 33 Fire Damage against Ignited Enemies
  • +35 to maximum Life
  • String of Servitude
    Heavy Belt
    Click to expand
  • +48% to all Elemental Resistances
  • Implicit Modifier magnitudes are tripled
  • For the Vaal, the relationship between slave and master

    was as intimate and volatile as that of lovers.

    Seething Divine Life Flask of Staunching
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Flagellant's Granite Flask of Fending
    -
    Click to expand
  • Gain 1 Charge when you are Hit by an Enemy
  • Adds Knockback to Melee Attacks during Flask effect
  • Cinderswallow Urn
    Silver Flask
    Click to expand
  • Recharges 1 Charge when you Consume an Ignited corpse
  • Enemies Ignited by you during Flask Effect take 10% increased Damage
  • Recover 2% of Life when you Kill an Enemy during Flask Effect
  • Recover 2% of Mana when you Kill an Enemy during Flask Effect
  • Recover 2% of Energy Shield when you Kill an Enemy during Flask Effect
  • Regenerate 3% of Life per second during Flask Effect
  • A controlled burn is sometimes necessary for new life.

    Chemist's Sulphur Flask of Warding
    -
    Click to expand
  • Creates Consecrated Ground on Use
  • 22% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • Chemist's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 22% reduced Charges used
  • 22% increased Movement Speed during Flask effect

  • hobbes3k
    Sep 11, 2019 23:05:03 PM

    "
    hobbes3k wrote:
    "
    vemman wrote:
    How are people thinking about the amulet anointment? Currently im using fusillade since its good and cheap but i've been thinking about getting Art of the Gladiator that someone mentioned above or even an extra frenzy charge for attack speed and the more multiplier that frenzy has.

    Currently im around 10-11 aps while i have frenzy+some consumed corpses so there's still improvement to be made with AS, anyone have some tips on where i can get more (except glove upgrade, that one im aware of).

    Spoiler
    Vengeance Cowl
    Harlequin Mask
    Click to expand
  • +34 to Dexterity
  • +86 to maximum Life
  • +28 to maximum Mana
  • +43% to Lightning Resistance
  • +24% to Cold Resistance
  • The Poet's Pen
    Carved Wand
    Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    The Poet's Pen
    Carved Wand
    Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +32% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Storm Loop
    Unset Ring
    Click to expand
  • Has 1 Socket
  • 21% increased Fire Damage
  • 7% increased Attack Speed
  • +75 to maximum Life
  • +29 to maximum Mana
  • +28% to Lightning Resistance
  • Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 35% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.

    Hate Grasp
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Cold Resistances
  • +35 to Dexterity
  • Adds 2 to 23 Lightning Damage to Attacks
  • 7% increased Attack Speed
  • +69 to maximum Life
  • +12% to Chaos Resistance
  • Non-Channelling Skills have -7 to Total Mana Cost
  • Chimeric Touch
    Fingerless Silk Gloves
    Click to expand
  • 16% increased Spell Damage
  • Socketed Gems have 16% more Attack and Cast Speed
  • Adds 5 to 12 Fire Damage to Attacks
  • 23% increased Energy Shield
  • Regenerate 11.9 Life per second
  • 10% increased Stun and Block Recovery
  • +63 to maximum Life
  • Phoenix Buckle
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +35 to Strength
  • +93 to maximum Life
  • +31% to Cold Resistance
  • +20% to Fire and Lightning Resistances
  • Tempest Pace
    Two-Toned Boots
    Click to expand
  • +12% to Fire and Cold Resistances
  • +36 to Dexterity
  • +74 to maximum Life
  • +18% to Fire Resistance
  • +31% to Cold Resistance
  • 20% increased Movement Speed


  • Would the helm enchant be a big AS upgrade since i'll consume more corpses?

    EDIT: The frenzy enchant is only there because i happend to get it while doing my uber lab.


    The "Art of the Gladiator" was my suggestion lol. I like this build is dex starved and you get +20 dex while only losing 2% as. I thought you would move slightly faster with ignore amour movement penalty but I found out Kaom's Heart, despite looking like it weights 100 lbs, doesn't have a movement speed penalty lol.

    How are you guys getting 11 APS? I'm only getting like 7-9 fully buffed with 3 frenzies, onslaught, flesh offering, and auto attacking (and spamming corpses with the corpse pact ascendancy). I have 5.1 APS in hideout.

    Here are my items so far:

    The Poet's Pen
    Carved Wand
    Click to expand
  • 13% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 11% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    The Poet's Pen
    Carved Wand
    Click to expand
  • 11% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 11% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    Beast Star
    Callous Mask
    Click to expand
  • +31 to Dexterity
  • +90 to maximum Life
  • +13% to Fire Resistance
  • +35% to Lightning Resistance
  • Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 39% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.

    Blight Claw
    Fingerless Silk Gloves
    Click to expand
  • 14% increased Spell Damage
  • Socketed Gems have 16% more Attack and Cast Speed
  • +33 to Dexterity
  • +12 to maximum Energy Shield
  • +44 to maximum Mana
  • +67 to maximum Life
  • Carrion Road
    Goliath Greaves
    Click to expand
  • +64 to maximum Life
  • Regenerate 7.9 Life per second
  • +45% to Cold Resistance
  • 30% increased Movement Speed
  • 28% increased Stun and Block Recovery
  • Gale Scarab
    Turquoise Amulet
    Click to expand
  • +22 to Dexterity and Intelligence
  • +42 to Strength
  • +25 to Dexterity
  • +64 to maximum Life
  • +46% to Fire Resistance
  • 0.4% of Fire Damage Leeched as Life
  • Behemoth Gyre
    Coral Ring
    Click to expand
  • +20 to maximum Life
  • 16% increased Fire Damage
  • +74 to maximum Life
  • +37 to maximum Mana
  • +6% to all Elemental Resistances
  • +20% to Cold Resistance
  • Apocalypse Nail
    Topaz Ring
    Click to expand
  • +29% to Lightning Resistance
  • 10% increased Mana Regeneration Rate
  • 8% chance to Ignite
  • Curse Enemies with Level 8 Warlord's Mark on Hit
  • Adds 15 to 33 Fire Damage against Ignited Enemies
  • +35 to maximum Life
  • String of Servitude
    Heavy Belt
    Click to expand
  • +48% to all Elemental Resistances
  • Implicit Modifier magnitudes are tripled
  • For the Vaal, the relationship between slave and master

    was as intimate and volatile as that of lovers.

    Seething Divine Life Flask of Staunching
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Flagellant's Granite Flask of Fending
    -
    Click to expand
  • Gain 1 Charge when you are Hit by an Enemy
  • Adds Knockback to Melee Attacks during Flask effect
  • Cinderswallow Urn
    Silver Flask
    Click to expand
  • Recharges 1 Charge when you Consume an Ignited corpse
  • Enemies Ignited by you during Flask Effect take 10% increased Damage
  • Recover 2% of Life when you Kill an Enemy during Flask Effect
  • Recover 2% of Mana when you Kill an Enemy during Flask Effect
  • Recover 2% of Energy Shield when you Kill an Enemy during Flask Effect
  • Regenerate 3% of Life per second during Flask Effect
  • A controlled burn is sometimes necessary for new life.

    Chemist's Sulphur Flask of Warding
    -
    Click to expand
  • Creates Consecrated Ground on Use
  • 22% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • Chemist's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 22% reduced Charges used
  • 22% increased Movement Speed during Flask effect



  • Im at 6.1 in hideout, pretty big difference and i believe it mostly comes from my jewels.

    Cant link them atm but i have 4x double AS (wand and normal) + life jewels.

    Also AS on your rings and your poets are only 11%, try getting 12%

    vemman
    Sep 12, 2019 15:00:48 PM

    "
    vemman wrote:
    How are people thinking about the amulet anointment? Currently im using fusillade since its good and cheap but i've been thinking about getting Art of the Gladiator that someone mentioned above or even an extra frenzy charge for attack speed and the more multiplier that frenzy has.

    Currently im around 10-11 aps while i have frenzy+some consumed corpses so there's still improvement to be made with AS, anyone have some tips on where i can get more (except glove upgrade, that one im aware of).

    Spoiler
    Vengeance Cowl
    Harlequin Mask
    Click to expand
  • +34 to Dexterity
  • +86 to maximum Life
  • +28 to maximum Mana
  • +43% to Lightning Resistance
  • +24% to Cold Resistance
  • The Poet's Pen
    Carved Wand
    Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    The Poet's Pen
    Carved Wand
    Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +32% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Storm Loop
    Unset Ring
    Click to expand
  • Has 1 Socket
  • 21% increased Fire Damage
  • 7% increased Attack Speed
  • +75 to maximum Life
  • +29 to maximum Mana
  • +28% to Lightning Resistance
  • Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 35% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.

    Hate Grasp
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Cold Resistances
  • +35 to Dexterity
  • Adds 2 to 23 Lightning Damage to Attacks
  • 7% increased Attack Speed
  • +69 to maximum Life
  • +12% to Chaos Resistance
  • Non-Channelling Skills have -7 to Total Mana Cost
  • Chimeric Touch
    Fingerless Silk Gloves
    Click to expand
  • 16% increased Spell Damage
  • Socketed Gems have 16% more Attack and Cast Speed
  • Adds 5 to 12 Fire Damage to Attacks
  • 23% increased Energy Shield
  • Regenerate 11.9 Life per second
  • 10% increased Stun and Block Recovery
  • +63 to maximum Life
  • Phoenix Buckle
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +35 to Strength
  • +93 to maximum Life
  • +31% to Cold Resistance
  • +20% to Fire and Lightning Resistances
  • Tempest Pace
    Two-Toned Boots
    Click to expand
  • +12% to Fire and Cold Resistances
  • +36 to Dexterity
  • +74 to maximum Life
  • +18% to Fire Resistance
  • +31% to Cold Resistance
  • 20% increased Movement Speed


  • Would the helm enchant be a big AS upgrade since i'll consume more corpses?

    EDIT: The frenzy enchant is only there because i happend to get it while doing my uber lab.


    I've been theorycrafting the last few days and in order to get 13.33 APS the best approach I found was frenzy charges, you can get 6 charges 'easily' with the new unique 'Badge of the Brotherhood', you sacrifice a bit of damage losing Xoph and tree gets stretched a bit since you need to get the power charges, although this league you can use oils for the rings and amulet and get the notables that way.

    For life-based builds going to the right is a bit of a stretch since at beast you can get a bit of life and attack speed.
    For ES is okay since you need CI and Ghost Reaver anyway and a bit of ES, but I find ES to be too expensive and way harder to get a good amount of ES, meanwhile going HP all you need are Kaom's, spec life, life in every armor you can get easily 7-9K while still maintaining a decent damage.

    After tweaking a bit the initials PoB from this thread (found them in a necromancer thread), I can get the APS to 13.33 without sacrificing to much life and/or damage, the only problem I find is resistances take a little hit, but that shouldn't be to hard to fix.

    I would like to take advantage of this post to ask a few questions that came out during the theorycrafting: is there some consensus regarding which is best, Unearth - GMP - Combustion or Desecrate - Spell Cascade - Concentrated Effect (this last one I see it everywhere but I don't know what it does to Desecrate... Does the bodies spawn closer so the VD balls appear closer too?

    Also, since only VD initial explosion benefits from the AOE, is it really worth to spec AOE nodes in the tree?

    So far my ascendancy looks like this:
    PlagueBringer,
    Corpse Pact,
    Essence Glutton (not so sure about this one going life, but I got an Indigon, so it seems BiS)

    For the last two points, Commander of Darkness seems okay to patch a bit the resistances, but I've seen people take Mistress of Sacrifice, in my case with Kaom's both chest and boots, I have too little sockets to put stuff so I can't make a CWDT setup to try to automatize the offerings, so its seems pointless (I could change the boots once I find something decent, but I like Unwavering Stance), self casting the offerings seems doable but I don't know if it'll be worth it. Don't really need the extra APS once I hit the cap so, it would be either Bone or Spirit, again don't know if it is worth it.

    One last thing regarding the difference between desecrate and unearth, I think the biggest difference is how many balls appear, the damage and how much they scatter, I tried yesterday with Unearth and it was like a long stream of 3-5 balls close together, meanwhile with Detonate Dead is much more balls and they scatter in a large AOE and target whatever they want, dunno if it is relevant or not, it might've been a situation where mobs were positioned in a way that created the long stream visual. I need to get a third PP to make a video without spending 20-40 chromes everytime.


    Cheers.

    Sebaslc
    Sep 12, 2019 17:05:13 PM

    "
    Sebaslc wrote:
    "
    vemman wrote:
    How are people thinking about the amulet anointment? Currently im using fusillade since its good and cheap but i've been thinking about getting Art of the Gladiator that someone mentioned above or even an extra frenzy charge for attack speed and the more multiplier that frenzy has.

    Currently im around 10-11 aps while i have frenzy+some consumed corpses so there's still improvement to be made with AS, anyone have some tips on where i can get more (except glove upgrade, that one im aware of).

    Spoiler
    Vengeance Cowl
    Harlequin Mask
    Click to expand
  • +34 to Dexterity
  • +86 to maximum Life
  • +28 to maximum Mana
  • +43% to Lightning Resistance
  • +24% to Cold Resistance
  • The Poet's Pen
    Carved Wand
    Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    The Poet's Pen
    Carved Wand
    Click to expand
  • 15% increased Spell Damage
  • +1 to Level of Socketed Active Skill Gems per 25 Player Levels
  • Trigger a Socketed Spell when you Attack with this Weapon
  • Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
  • 12% increased Attack Speed
  • In every piece of prose, lies a tiny spark of magic.

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +32% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Storm Loop
    Unset Ring
    Click to expand
  • Has 1 Socket
  • 21% increased Fire Damage
  • 7% increased Attack Speed
  • +75 to maximum Life
  • +29 to maximum Mana
  • +28% to Lightning Resistance
  • Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 35% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.

    Hate Grasp
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Cold Resistances
  • +35 to Dexterity
  • Adds 2 to 23 Lightning Damage to Attacks
  • 7% increased Attack Speed
  • +69 to maximum Life
  • +12% to Chaos Resistance
  • Non-Channelling Skills have -7 to Total Mana Cost
  • Chimeric Touch
    Fingerless Silk Gloves
    Click to expand
  • 16% increased Spell Damage
  • Socketed Gems have 16% more Attack and Cast Speed
  • Adds 5 to 12 Fire Damage to Attacks
  • 23% increased Energy Shield
  • Regenerate 11.9 Life per second
  • 10% increased Stun and Block Recovery
  • +63 to maximum Life
  • Phoenix Buckle
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +35 to Strength
  • +93 to maximum Life
  • +31% to Cold Resistance
  • +20% to Fire and Lightning Resistances
  • Tempest Pace
    Two-Toned Boots
    Click to expand
  • +12% to Fire and Cold Resistances
  • +36 to Dexterity
  • +74 to maximum Life
  • +18% to Fire Resistance
  • +31% to Cold Resistance
  • 20% increased Movement Speed


  • Would the helm enchant be a big AS upgrade since i'll consume more corpses?

    EDIT: The frenzy enchant is only there because i happend to get it while doing my uber lab.


    I've been theorycrafting the last few days and in order to get 13.33 APS the best approach I found was frenzy charges, you can get 6 charges 'easily' with the new unique 'Badge of the Brotherhood', you sacrifice a bit of damage losing Xoph and tree gets stretched a bit since you need to get the power charges, although this league you can use oils for the rings and amulet and get the notables that way.

    For life-based builds going to the right is a bit of a stretch since at beast you can get a bit of life and attack speed.
    For ES is okay since you need CI and Ghost Reaver anyway and a bit of ES, but I find ES to be too expensive and way harder to get a good amount of ES, meanwhile going HP all you need are Kaom's, spec life, life in every armor you can get easily 7-9K while still maintaining a decent damage.

    After tweaking a bit the initials PoB from this thread (found them in a necromancer thread), I can get the APS to 13.33 without sacrificing to much life and/or damage, the only problem I find is resistances take a little hit, but that shouldn't be to hard to fix.

    I would like to take advantage of this post to ask a few questions that came out during the theorycrafting: is there some consensus regarding which is best, Unearth - GMP - Combustion or Desecrate - Spell Cascade - Concentrated Effect (this last one I see it everywhere but I don't know what it does to Desecrate... Does the bodies spawn closer so the VD balls appear closer too?

    Also, since only VD initial explosion benefits from the AOE, is it really worth to spec AOE nodes in the tree?

    So far my ascendancy looks like this:
    PlagueBringer,
    Corpse Pact,
    Essence Glutton (not so sure about this one going life, but I got an Indigon, so it seems BiS)

    For the last two points, Commander of Darkness seems okay to patch a bit the resistances, but I've seen people take Mistress of Sacrifice, in my case with Kaom's both chest and boots, I have too little sockets to put stuff so I can't make a CWDT setup to try to automatize the offerings, so its seems pointless (I could change the boots once I find something decent, but I like Unwavering Stance), self casting the offerings seems doable but I don't know if it'll be worth it. Don't really need the extra APS once I hit the cap so, it would be either Bone or Spirit, again don't know if it is worth it.

    One last thing regarding the difference between desecrate and unearth, I think the biggest difference is how many balls appear, the damage and how much they scatter, I tried yesterday with Unearth and it was like a long stream of 3-5 balls close together, meanwhile with Detonate Dead is much more balls and they scatter in a large AOE and target whatever they want, dunno if it is relevant or not, it might've been a situation where mobs were positioned in a way that created the long stream visual. I need to get a third PP to make a video without spending 20-40 chromes everytime.


    Cheers.



    Share your POB for life and ES variation?

    Also the biggest advantage of unearth is that you can combust enemies to make them get -19% fire resist. Also unearth damage is noticeable. Casting offering manually is fine. I came from a summoner build so I used to even cast desecrate and offering every 5 or so seconds and got used to it. So just casting bone offering every ~5 seconds is no big deal. The "free" block chance is amazing.

    Also are you actually gaining more DPS with more attack speed, when you lose out on 10% penetration AND 20% increased fire damage taken with Xoph?? The nice thing about insane attack speed is that you can throw in bodyswap as the 3rd spell and it'll feel ok for clear and trash mobs (despite now alternating with 3 spells instead of 2).

    hobbes3k
    Sep 12, 2019 23:37:50 PM
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