Forum Index Duelist [3.8] Champion Impale TS/Barrage | STRONG League Starter | Leveling guide | Still 8m+ DPS

History

"
FinnaDieFam wrote:
Just killed my first uber elder, wiped my first attempt learning mechanics, but my 2nd go lost only 1 portal. Obviously this can be improved with better gems, more accuracy, and perhaps swapping to an astral plate to get a bit tankier. Overall this is the most over powered build I've played. maybe ever; Been playing since late legacy league. With the availability of currency this league, its amazing how affordable this build is if you're willing to turn your brain to much doing some glaciers. 10/10

Gear below
Spoiler
Arborix
Assassin Bow
Click to expand
  • Adds 103 to 261 Physical Damage
  • 88% increased Evasion Rating
  • Bow Attacks fire 2 additional Arrows
  • Every 16 seconds you gain Iron Reflexes for 8 seconds
  • 30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
  • 30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
  • You have Far Shot while you do not have Iron Reflexes
  • Through droughts, fires, floods and frost,

    the ancient giants stand resolute,

    while deep in the rich, dark earth,

    their grasp stretches ever farther.

    Rigwald's Quills
    Two-Point Arrow Quiver
    Click to expand
  • 23% increased Global Accuracy Rating
  • -10% to Fire Resistance
  • +28% to Lightning Resistance
  • +7 Life gained for each Enemy hit by your Attacks
  • 20% reduced Projectile Speed
  • 41% increased Projectile Damage
  • Projectiles Fork
  • The fortunate inscribe their legacy

    in the pages of history books.

    The rest of us must leave our mark with our blood

    or the blood of others.

    Golem Horn
    Sallet
    Click to expand
  • +106 to maximum Life
  • 3% increased maximum Life
  • 9% increased Rarity of Items found
  • Regenerate 1% of Life per second
  • Reflects 3 Physical Damage to Melee Attackers
  • Nearby Enemies take 9% increased Physical Damage
  • Daresso's Defiance
    Full Dragonscale
    Click to expand
  • 172% increased Armour and Evasion
  • +77 to maximum Life
  • 0.59% of Physical Attack Damage Leeched as Life
  • 6% chance to Dodge Attack Hits
  • You lose all Endurance Charges when Hit
  • You gain an Endurance Charge on Kill
  • You gain Onslaught for 5 seconds per Endurance Charge when Hit
  • 83% increased Onslaught Effect
  • "When your back is against the wall,

    And your opponent is bleeding you dry,

    There is only one appropriate response:

    Unbridled, overwhelming violence."

    - Daresso, the Sword King

    Tombfist
    Steelscale Gauntlets
    Click to expand
  • Curse Enemies with Level 10 Vulnerability on Hit
  • Has 1 Abyssal Socket
  • 6% increased maximum Life
  • With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
  • With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
  • "Ever watched a man crush another man's skull?

    Hard to feel hope after that."

    Viper Dash
    Titan Greaves
    Click to expand
  • +39% to Fire Resistance
  • +48% to Cold Resistance
  • 30% increased Movement Speed
  • 20% increased Stun and Block Recovery
  • +67 to maximum Life
  • Doom Loop
    Two-Stone Ring
    Click to expand
  • +15% to Cold and Lightning Resistances
  • +42 to maximum Energy Shield
  • 25% increased Rarity of Items found
  • +37% to Cold Resistance
  • +38% to Lightning Resistance
  • Curse Enemies with Level 8 Assassin's Mark on Hit
  • +51 to maximum Life
  • Rift Spiral
    Ruby Ring
    Click to expand
  • +22% to Fire Resistance
  • Adds 6 to 13 Physical Damage to Attacks
  • Adds 5 to 11 Cold Damage to Attacks
  • 5% increased Lightning Damage
  • +444 to Accuracy Rating
  • +68 to maximum Life
  • +40% to Fire Resistance
  • Maelström Cord
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +83 to maximum Life
  • +25% to Fire Resistance
  • +43% to Lightning Resistance
  • +20% to Cold and Lightning Resistances
  • Panicked Divine Life Flask of Staunching
    -
    Click to expand
  • 25% reduced Amount Recovered
  • Instant Recovery when on Low Life
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Dying Sun
    Ruby Flask
    Click to expand
  • 1% increased Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 18% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    Avenger's Diamond Flask of Heat
    -
    Click to expand
  • Recharges 3 Charges when you take a Critical Strike
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Perpetual Granite Flask of Warding
    -
    Click to expand
  • 35% increased Charge Recovery
  • Immune to Curses during Flask effect Removes Curses on use
  • Ample Quicksilver Flask of Adrenaline
    -
    Click to expand
  • +11 to Maximum Charges
  • 28% increased Movement Speed during Flask effect


  • GZ! You should get a Murderous Eye for your Tombfist, so that you use the intimidate.

    coryu
    Jul 23, 2019 08:43:32 AM

    having double curse is better than the dmg that ryslatha gives you ?

    sporter26
    Jul 23, 2019 10:23:25 AM

    "
    sporter26 wrote:
    having double curse is better than the dmg that ryslatha gives you ?


    i did mess around on pob for a while and ultimately double curse wasn't as good as it first seems. to get double curse you generally sacrifice the amulet slot (no multi and no big phys roll) and glove slot to get the curse on hit (usually a tombfist, which is good but bare in mind that you can get fossil crafted rare gloves with 25%+ AS, life, even an abysall socket if you are big dick and get intimidate from timeless jewels)

    using those mentioned items above generally means you also lose resists that you could get on rare pieces, making it extremely difficult to cap with only boots and two rings. every other slot is pretty much locked in and you can't gear for resists on it.

    from my testing a good amulet and attack speed gloves is basically identical dps to the double curse setup with a bloodgrip plus tombfist. note that this is only on standard settings. change it to boss damage and it's different altogether. the rare glove and amulet combo is about 18% more total dps.

    so unless you can get a GG glove (life and 25%+ AS) and GG rare amulet (15+ phys to attacks and 30+ multi) with vuln on hit and an additional curse respectively, i really don't think it's worth it. it limits your gear and resists even more in a build where it can already be pretty tough to cap.

    hope that helps a little

    crazypearce
    Jul 23, 2019 11:18:59 AM

    "
    coryu wrote:
    this build is so awesome. i rly like the tanky bow playstyle.

    The only problem i'm facing: Barrage feels so unreliable and yes I stand literllay 1 step away from the enemy.
    Sometimes I'm hitting with 2 * barrages and kill a T15 boss with it, but sometimes I didn't even realy hit with 4-5 barrages and die. Hit chance is not maxed but with 98% hit and 93% vs evasive monsters shouldnt cause so much trouble.

    Any suggestions? Do I miss something?

    sounds like desync to me. Try on lockstep?
    and use molten shell or vaal molten shell before the boss, it'll give you enough time even with desync

    blg_RealiZe
    Jul 23, 2019 12:56:38 PM

    Arborix
    Assassin Bow
    Click to expand
  • Adds 110 to 263 Physical Damage
  • 63% increased Evasion Rating
  • Bow Attacks fire 2 additional Arrows
  • Every 16 seconds you gain Iron Reflexes for 8 seconds
  • 30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
  • 30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
  • You have Far Shot while you do not have Iron Reflexes
  • Through droughts, fires, floods and frost,

    the ancient giants stand resolute,

    while deep in the rich, dark earth,

    their grasp stretches ever farther.

    Blood Dome
    Royal Burgonet
    Click to expand
  • 24% increased Effect of Fortify on you
  • Nearby Enemies take 9% increased Physical Damage
  • Can have multiple Crafted Modifiers
  • 39% increased Armour
  • +85 to maximum Life
  • 7% of Physical Damage from Hits taken as Fire Damage
  • Beast Ward
    Assassin's Garb
    Click to expand
  • 3% increased Movement Speed
  • Socketed Gems are Supported by Level 1 Maim
  • Attacks have +1.5% to Critical Strike Chance
  • Can have multiple Crafted Modifiers
  • +83 to maximum Life
  • 7% increased maximum Life
  • 5% increased maximum Mana
  • You can apply an additional Curse
  • Fate Hold
    Sapphire Ring
    Click to expand
  • +29% to Cold Resistance
  • 10% increased Global Accuracy Rating
  • +43 to maximum Energy Shield
  • +44% to Fire Resistance
  • 5% increased Light Radius
  • Curse Enemies with Level 8 Assassin's Mark on Hit
  • +54 to maximum Life
  • Tombfist
    Steelscale Gauntlets
    Click to expand
  • Curse Enemies with Level 10 Vulnerability on Hit
  • Has 1 Abyssal Socket
  • 6% increased maximum Life
  • With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
  • With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
  • "Ever watched a man crush another man's skull?

    Hard to feel hope after that."

    Ryslatha's Coil
    Studded Belt
    Click to expand
  • 23% increased Stun Duration on Enemies
  • +38 to Strength
  • 37% more Maximum Physical Attack Damage
  • 30% less Minimum Physical Attack Damage
  • Adds 1 to 16 Physical Damage to Attacks
  • +83 to maximum Life
  • Gain 50 Life when you Stun an Enemy
  • All creatures have the potential for greatness

    or unequivocal failure.

    Entropy Band
    Coral Ring
    Click to expand
  • +30 to maximum Life
  • Adds 7 to 14 Physical Damage to Attacks
  • +236 to Accuracy Rating
  • +14% to all Elemental Resistances
  • +41% to Fire Resistance
  • +55 to maximum Life
  • Death Gorget
    Amber Amulet
    Click to expand
  • +30 to Strength
  • +30 to all Attributes
  • +51 to Intelligence
  • Adds 11 to 22 Physical Damage to Attacks
  • +43 to maximum Mana
  • +11% to all Elemental Resistances
  • +55 to maximum Life
  • Rigwald's Quills
    Two-Point Arrow Quiver
    Click to expand
  • 30% increased Global Accuracy Rating
  • -10% to Fire Resistance
  • +23% to Lightning Resistance
  • +7 Life gained for each Enemy hit by your Attacks
  • 20% reduced Projectile Speed
  • 40% increased Projectile Damage
  • Projectiles Fork
  • The fortunate inscribe their legacy

    in the pages of history books.

    The rest of us must leave our mark with our blood

    or the blood of others.

    Domination Trail
    Wyrmscale Boots
    Click to expand
  • 15% increased Armour and Evasion
  • +73 to maximum Life
  • +37% to Cold Resistance
  • +45% to Lightning Resistance
  • 25% increased Movement Speed
  • 8% increased Stun and Block Recovery
  • +20% to Cold and Lightning Resistances


  • Really enjoying the build. Here's my setup atm.

    Is it worth getting a corruption on Quills like +1 Arrows or is the Accuracy better?

    Im sitting at 97% Chance to hit at the moment

    Xuvali
    Jul 23, 2019 15:13:54 PM

    So, a Watchers eye with additional impales stacks is better than a double damage one ?

    Jon0109
    Jul 23, 2019 15:36:30 PM

    "
    blg_RealiZe wrote:
    sounds like desync to me. Try on lockstep?
    and use molten shell or vaal molten shell before the boss, it'll give you enough time even with desync


    I used lockstep before. Atm I'm using Predictive and it feels a bit smoother.

    coryu
    Jul 23, 2019 16:14:41 PM

    which one would be better to start from zero, this one or a scourge arrow slayer build?

    betogallo
    Jul 23, 2019 21:31:14 PM

    "
    betogallo wrote:
    which one would be better to start from zero, this one or a scourge arrow slayer build?


    Slayer with scourge can probably do more dps with top gear just because of the mechanics of the build but it will be pretty squishy.

    With how much damage certain legion mobs do you need actual damage reduction. This champion has a fair bit while slayer pretty much solely relies on leech. The dps is nutty too once you get the extra impale and effectiveness. I would go for this but slayer scourge is cool too

    crazypearce
    Jul 24, 2019 04:12:15 AM

    Why no Master Fletcher skill on the skill tree? Seems like a substantial DPS boost

    SubtleArt
    Jul 24, 2019 08:52:01 AM
  • Prev
  • 1
  • 2
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 89
  • 90
  • Next