Forum Index Duelist [3.8] Champion Impale TS/Barrage | STRONG League Starter | Leveling guide | Still 8m+ DPS

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Going to buy a +2 base helm and fossil craft it. Ideally should I aim for nearby enemies to physical damage/high Hp and fortify, or is fortify just convenient if it rolls but just the other 2 and maybe an empty slot to craft Res.

Gonna spam jagged/pristine/dense on a resonator

also why are most people opting to craft of Physical Damage from Hits taken as Fire Damage on the free prefix on the helm. Guessing thats to have ur 75%+ fire res null some additional damage

Bob123aka
Jul 18, 2019 08:03:56 AM

"
Bob123aka wrote:
Going to buy a +2 base helm and fossil craft it. Ideally should I aim for nearby enemies to physical damage/high Hp and fortify, or is fortify just convenient if it rolls but just the other 2 and maybe an empty slot to craft Res.

Gonna spam jagged/pristine/dense on a resonator

also why are most people opting to craft of Physical Damage from Hits taken as Fire Damage on the free prefix on the helm. Guessing thats to have ur 75%+ fire res null some additional damage


Tsk, you guys are so rich. Yeah, phys hit taken as fire is a straight reduction to phys damage. Basically we have 76% fire res (+1 max on tree) so that's 76% * 8% = 6% reduced phys damage taken (hit only), which is huge

wiwigvn
Jul 18, 2019 10:50:52 AM

I feel squishy with this build my clearspeed is great but my barrage damage seems not imba any tips for me ?

Killhard
Jul 18, 2019 11:52:58 AM

Anyone thinks that Inspirational is not really worth the 4th point? I think it adds around 5% impale effect and unless you can fit some aura into the build, it means nothing much.

On the other hand, First to Strike, Last to Fall seems attractive if we manually trigger Adrenaline every 20s. Even Conqueror seems better, defensively, as it adds 16% damage reduction (which combines with fortify means almost 40% reduction).

Anyone tried?


"
Killhard wrote:
I feel squishy with this build my clearspeed is great but my barrage damage seems not imba any tips for me ?



Why didn't you take point blank? It's like 50% more damage lol.

An extra lion's eye (near iron grip) will be nice but I do not think it makes or breaks the build.

Surely you have not obtained all the end game things like WE or 2nd curse but those are extravagant. I believe you can delete bosses with just point blank.

Squishiness is probably from lack of life and you need to move often as a ranged build. You will often die if you try to tank/point blank barrage rares. I started to work more on my footwork and my death rate reduced dramatically.

Also, legion rares are fucking dangerous, it's a league overtune thing, not this build problem.

wiwigvn
Jul 18, 2019 12:03:12 PM

Just killed Uber Elder in 2min deathless with this build. I opted for tombfist w/o Vuln and not +1 curse amulet/chest. I think build w/o them is just fine and lil cheaper. I'm pushing delve atm and it's a charm. I post u my items so u can see this variation, still on lvl 92 so my life is't 5k+ but i'll get there and imma try to improve my rings/jewels in the near future, the plan is to get more flat phys damage rolls.

Arborix
Assassin Bow
Click to expand
  • Adds 115 to 264 Physical Damage
  • 90% increased Evasion Rating
  • Bow Attacks fire 2 additional Arrows
  • Every 16 seconds you gain Iron Reflexes for 8 seconds
  • 30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
  • 30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
  • You have Far Shot while you do not have Iron Reflexes
  • Through droughts, fires, floods and frost,

    the ancient giants stand resolute,

    while deep in the rich, dark earth,

    their grasp stretches ever farther.

    Vengeance Visage
    Sinner Tricorne
    Click to expand
  • +85 to maximum Life
  • Nearby Enemies take 9% increased Physical Damage
  • Can have multiple Crafted Modifiers
  • 109% increased Armour and Evasion
  • +25 to maximum Life
  • +19% to Cold and Lightning Resistances
  • Daresso's Defiance
    Full Dragonscale
    Click to expand
  • 197% increased Armour and Evasion
  • +87 to maximum Life
  • 0.5% of Physical Attack Damage Leeched as Life
  • 6% chance to Dodge Attack Hits
  • You lose all Endurance Charges when Hit
  • You gain an Endurance Charge on Kill
  • You gain Onslaught for 5 seconds per Endurance Charge when Hit
  • 100% increased Onslaught Effect
  • "When your back is against the wall,

    And your opponent is bleeding you dry,

    There is only one appropriate response:

    Unbridled, overwhelming violence."

    - Daresso, the Sword King

    Morbid Loop
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Cold Resistances
  • 9% increased Fire Damage
  • Adds 6 to 59 Lightning Damage to Attacks
  • Adds 16 to 56 Lightning Damage to Spells and Attacks
  • 10% chance to Shock
  • Curse Enemies with Level 12 Assassin's Mark on Hit
  • Adds 9 to 42 Lightning Damage against Shocked Enemies
  • 5% increased Attack Speed
  • Tombfist
    Steelscale Gauntlets
    Click to expand
  • Attacks have +0.71% to Critical Strike Chance
  • Has 1 Abyssal Socket
  • 5% increased maximum Life
  • With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
  • With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
  • "Ever watched a man crush another man's skull?

    Hard to feel hope after that."

    The Nomad
    Studded Belt
    Click to expand
  • 27% increased Stun Duration on Enemies
  • +47 to Strength
  • +50 to Dexterity
  • 40% increased Global Physical Damage
  • 50% increased Flask Charges gained
  • +25% to all Elemental Resistances while you have at least 200 Strength
  • 49% increased Projectile Attack Damage while you have at least 200 Dexterity
  • Few men can guide their people

    like the Great Meginord of the North

    Eagle League
    Goliath Greaves
    Click to expand
  • +58 to maximum Life
  • +40% to Fire Resistance
  • +25% to Cold Resistance
  • +42% to Lightning Resistance
  • 35% increased Movement Speed
  • 72% increased Armour
  • Vengeance Eye
    Two-Stone Ring
    Click to expand
  • +15% to Fire and Cold Resistances
  • +426 to Accuracy Rating
  • +20 to maximum Energy Shield
  • +70 to maximum Life
  • +45% to Fire Resistance
  • +42% to Cold Resistance
  • 13% increased Damage
  • Rigwald's Quills
    Two-Point Arrow Quiver
    Click to expand
  • 30% increased Global Accuracy Rating
  • -10% to Fire Resistance
  • +22% to Lightning Resistance
  • +7 Life gained for each Enemy hit by your Attacks
  • 20% reduced Projectile Speed
  • 43% increased Projectile Damage
  • Projectiles Fork
  • The fortunate inscribe their legacy

    in the pages of history books.

    The rest of us must leave our mark with our blood

    or the blood of others.

    Bubbling Divine Life Flask of Staunching
    -
    Click to expand
  • 50% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Dying Sun
    Ruby Flask
    Click to expand
  • 10% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 24% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    Chemist's Diamond Flask of Heat
    -
    Click to expand
  • 25% reduced Charges used
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Surgeon's Granite Flask of Warding
    -
    Click to expand
  • 20% chance to gain a Flask Charge when you deal a Critical Strike
  • Immune to Curses during Flask effect Removes Curses on use
  • Alchemist's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 29% increased Movement Speed during Flask effect
  • 25% increased effect
  • 33% reduced Duration
  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 4% increased maximum Energy Shield
  • 6% increased maximum Life
  • 6% increased maximum Mana
  • 8% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
  • Impales you inflict last 2 additional Hits while using Pride
  • Unaffected by Burning Ground while affected by Purity of Fire
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Ancient Leer
    Searching Eye Jewel
    Click to expand
  • +28 to maximum Life
  • Adds 12 to 24 Cold Damage to Bow Attacks
  • 6% chance to gain Onslaught for 4 seconds on Kill
  • 8% increased Attack Speed if you've dealt a Critical Strike Recently
  • Dusk Cut
    Viridian Jewel
    Click to expand
  • 6% increased Attack Speed with Bows
  • 11% increased Global Accuracy Rating
  • 0.35% of Physical Attack Damage Leeched as Mana
  • 12% increased Area Damage
  • Lioneye's Fall
    Viridian Jewel
    Click to expand
  • Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
  • The shield crab does not leave his shell unless it is forced to,

    and even then, it knows to keep its distance.

    Lioneye's Fall
    Viridian Jewel
    Click to expand
  • Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
  • The shield crab does not leave his shell unless it is forced to,

    and even then, it knows to keep its distance.



    Also i was thinking about removing summon stone golem and add Maim Support on the skill gem setup with Pride, Precision and Flesh and Stone. Any feedback?

    SChieco
    Jul 18, 2019 17:12:47 PM

    "
    mdructor wrote:
    edit ^: thanks. i thought damage on full life seemed likely, im going to try it out for a while

    Im also finishing this crafted helm, do you think projectiles pierce is the best craft to finish or maybe phys damage taken as fire?

    EDIT:
    Pandemonium Veil
    Great Crown
    Click to expand
  • 25% increased Effect of Fortify on you
  • Nearby Enemies take 9% increased Physical Damage
  • Can have multiple Crafted Modifiers
  • 36% increased Armour and Energy Shield
  • +87 to maximum Life
  • 8% of Physical Damage from Hits taken as Fire Damage


  • Do NOT go pierce. I was in the same situation as you and wasted 2 ex. The clear once I removed it was so much better without it. Also, you will lose the ability to hit bosses with the fork projectiles when using barrage.

    ibiyabadoo
    Jul 18, 2019 17:13:45 PM

    Spoiler
    "
    wiwigvn wrote:
    Anyone thinks that Inspirational is not really worth the 4th point? I think it adds around 5% impale effect and unless you can fit some aura into the build, it means nothing much.

    On the other hand, First to Strike, Last to Fall seems attractive if we manually trigger Adrenaline every 20s. Even Conqueror seems better, defensively, as it adds 16% damage reduction (which combines with fortify means almost 40% reduction).

    Anyone tried?


    "
    Killhard wrote:
    I feel squishy with this build my clearspeed is great but my barrage damage seems not imba any tips for me ?



    Why didn't you take point blank? It's like 50% more damage lol.

    An extra lion's eye (near iron grip) will be nice but I do not think it makes or breaks the build.

    Surely you have not obtained all the end game things like WE or 2nd curse but those are extravagant. I believe you can delete bosses with just point blank.

    Squishiness is probably from lack of life and you need to move often as a ranged build. You will often die if you try to tank/point blank barrage rares. I started to work more on my footwork and my death rate reduced dramatically.

    Also, legion rares are fucking dangerous, it's a league overtune thing, not this build problem.


    I also run pride and precision, so those auras get a nice buff from it. Also frees up some mana and gives move speed which the build desperately needs.

    ibiyabadoo
    Jul 18, 2019 17:20:12 PM

    Hey have a question on MANA. The POB shows you having nice amount of mana unreserved but I am having trouble having a quarter of the mana pool at the same time. I also have mana on items and you have none.. you donĀ“t even have mana on tree.. whats up with that?

    edit: OOOH... right, the last Ascendancy point takes Banner reservation out, gives nice life regen and a decent extra movement speed buff. :)

    HDTanel
    Jul 18, 2019 20:20:12 PM

    what fossils/essences do i need to craft the helmet with "nearby enemies take 9% inc phys dmg"?

    VantsLoL
    Jul 18, 2019 20:27:59 PM

    "
    VantsLoL wrote:
    what fossils/essences do i need to craft the helmet with "nearby enemies take 9% inc phys dmg"?


    Jagged fossil for phys mod and pristine for life mod

    SChieco
    Jul 18, 2019 23:13:38 PM
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