Forum Index Bug Reports Spell Echo and Greater Spell Echo (Pledge of Hands) cannot be animation canceled

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It's a shame that it takes this long to fix a bug like this. I would imagine that it shouldn't be too hard to fix and this item feels terrible to use because of the bug.

Nelfor
Jul 10, 2019 14:08:47 PM

I'm trying it right now, both with spell echo in pledge and without, and I can cancel just fine, is there a certain condition where this bug is happening?

Edit; found the condition, just casting it >.> I was casting on to frostbolts for both my tests and it seems you can cancel then. But not if you just cast on yourself.

Bleu42
Jul 12, 2019 05:08:27 AM

bump

Drucifer1988
Jul 28, 2019 21:51:51 PM

Thank you for the bug report, it is intended that you cannot animation cancel out of spell echo repeats or greater spell echo repeats, unless it is the case of ice novas being repeated onto frostbolts.

Ryan_GGG
Jul 29, 2019 03:33:42 AM

"
Ryan_GGG wrote:
Thank you for the bug report, it is intended that you cannot animation cancel out of spell echo repeats or greater spell echo repeats, unless it is the case of ice novas being repeated onto frostbolts.



This makes the staff awful. It went from an okay staff to being unable to move for 3-5 seconds when you cast a spell. Seems like a big focus for legion patch was to increase the skill cap of the game and be able to react to enemy attacks. Why make this staff a death sentence to use?

Drucifer1988
Aug 25, 2019 19:17:30 PM
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