Forum Index Ranger [3.8]fire crit AoF Elemental Hit Ranger (Deadeye / Pathfinder)

History

PSA: I did not made this build, but uberdan

Here is another (somewhat outdated) guide for EH, attributing to uberdan

Thanks 99prosorc that made a written build guide in POE forum. But unfortunately you did not reply to that thread since December 2018, so i need to takeover to update the build

So Elemental Hit Bow build was just like collecting infinite gems for Infinity Gauntlet. If you don't have full set, or at least the Combat Focus and all 20/20 gems, it won't have the dps.

If you want a starter build for HC , see havoc's video

Crafting bow

Spoiler

+3 bow is not a must for this build, but +4 bow from fossil craft is a chase rare, or any synthesis base in perma standard market

So GGG kill off the +3 fire bow crafting when using essence since 3.8, but alternative +1 socketed gem prefix and +2 socketed supported gem mastermind crafting recipe is still available
Wrath Wing
Harbinger Bow
Click to expand
  • 50% increased Critical Strike Chance
  • Item sells for much more to vendors
  • +1 to Level of Socketed Gems
  • 41% increased Elemental Damage with Attack Skills
  • Can have multiple Crafted Modifiers
  • +2 to Level of Socketed Support Gems


  • You just need:

    Step 1 to 3:

    alt + regel to 1 prefix + 2 suffix (1 good prefix such as ele damage T1; 2 trash suffix)

    Step 4: and then craft "cannot roll attack mod"

    Step 5: ex slam. Alternatively, instead of ex slam, "add a prefix, remove a suffix" beastcrafting also work. Please don't use Shaper base to craft as there are other bow prefix that were not attack mod. Also please remind me if GGG add other mod into the prefix poll for 3.8

    Step 6-7: craft prefix cannot be change, and then scour suffix (google it how to do)

    Step 8: craft can have multimod

    Step 9: craft +2 socketed supported gem prefix (Mastermind veil mod)

    Step 10: craft anything you like as last mod

    ----
    for 6L base, either use Imperial Legacy (new card since 3.7) or Bowyer's Dream (drop from the boss of Ashen Wood Map as of 3.6). Not that recommend for The_Porcupine due to ilvl.

    Imperial Legacy card set gave Imperial Bow with ilvl 100, aps 1.45, so it seem better option for getting T1 prefix when alt+regal, unless the card was expensive.

    The Porcupine card set give you ilvl 50 base that would only essence craft / alt regal non-T1 prefix, but it have the highest aps (1.5).

    ----
    Deafening Essence of Rage
    -
    Click to expand
  • Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
  • One Handed Weapon: Damage Penetrates (12-13)% Fire Resistance
  • Two Handed Weapon: Damage Penetrates (21-24)% Fire Resistance
  • Other Item: (51-58) to Strength

  • For essence craft, since it was killed off, and even the top tier essence seem not that attractive . It Also require a risky annulment so i don't recommend to use essence to craft good prefix now

    Blight Nock
    Imperial Bow
    Click to expand
  • 24% increased Elemental Damage with Attack Skills
  • +1 to Level of Socketed Gems
  • Damage Penetrates 21% Fire Resistance
  • Can have multiple Crafted Modifiers
  • +2 to Level of Socketed Support Gems


  • And here is the legacy +3 fire bow look like, it may also work for fire spell bowcaster
    Spoiler

    Storm Nock
    Short Bow
    Click to expand
  • +1 to Level of Socketed Gems
  • +2 to Level of Socketed Fire Gems



  • Lastly it is a waste of money to buy or craft +3 "bow gem tag" bow as except the EH gem, not much gem benefit from bow gem tag. Unless you bought it to socket clear skill....

    You can essence craft or alt +regal or "cannot roll attack mod" + ex slam to craft +3 bow gem tag bow anyway.
    Shrieking Essence of Dread
    -
    Click to expand
  • Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
  • Wand: (42-46)% increased Projectile Speed
  • Bow: +2 to Level of Socketed Bow Gems
  • Melee Weapon: +2 to Weapon range
  • Body Armour: (323-400) to Armour
  • Helmet: (91-138) to Armour
  • Shield: (323-400) to Armour
  • Other Armour: (46-60) to Armour
  • Quiver: (42-46)% increased Projectile Speed
  • Amulet: (20-22)% increased Armour
  • Ring: (121-200) to Armour
  • Belt: (323-400) to Armour



  • Gem setup
    Spoiler

    For the gem setup for single target in +3 fire bow, i would recommend

    Elemental Hit
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 20% increased Elemental Damage
  • 590 to 1096 Added Attack Fire Damage
  • 483 to 896 Added Attack Cold Damage
  • 95 to 1802 Added Attack Lightning Damage
  • Only Deals Damage of the chosen Element Deals no Damage of other Damage Types
  • 49% chance to Freeze, Shock and Ignite
  • +2 to Melee range
  • 80% more Area Radius against Enemies affected by an Ailment of the chosen Element
  • 10% more Damage per Elemental Ailment on the Enemy
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage
  • Elemental Focus Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 49% more Elemental Damage
  • Supported Skills cannot inflict Elemental Ailments
  • Supported Skills deal 11% increased Elemental Damage
  • Slower Projectiles Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 49% less Projectile Speed
  • Supported Skills deal 10% increased Projectile Damage
  • Supported Skills deal 29% more Projectile Damage
  • Fire Penetration Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills Penetrate 37% Fire Resistance
  • Supported Skills deal 10% increased Fire Damage
  • Cold to Fire Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 11% increased Cold Damage
  • Supported Skills gain 29% of Cold Damage as Extra Fire Damage
  • Supported Skills deal 11% increased Fire Damage
  • Supported Skills have 50% of Cold Damage Converted to Fire Damage


  • For the last gem, instead of Cold to Fire, you can use
    Spoiler

    Combustion Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 29% more Fire Damage
  • Supported Skills have 49% chance to Ignite
  • Supported Skills deal 10% increased Fire Damage
  • Enemies Ignited by Supported Skills have -19% to Fire Resistance
  • Increased Critical Strikes Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 108% increased Critical Strike Chance
  • Supported Skills have +1.9% to Critical Strike Chance
  • Increased Critical Damage Support
    -
    Click to expand
  • Level 11
  • Quality +17%
  • Supported Skills have +102% to Critical Strike Multiplier
  • Empower Support
    -
    Click to expand
  • Level 3 (Max)
  • Quality +12%
  • This Gem gains 60% increased Experience
  • +2 to Level of Supported Active Skill Gems
  • (you can use lv4 Empower if you are able to afford it


    You need to use clear skill to proc ignition to the monster, which this set up would geared in Frostferno, or 6L chest if you don't use Kaom's Heart (see alternative setup for 6L gem setup for clear skill)

    Elemental Hit
    -
    Click to expand
  • Level 20 (Max)
  • Quality +15%
  • 15% increased Elemental Damage
  • 590 to 1096 Added Attack Fire Damage
  • 483 to 896 Added Attack Cold Damage
  • 95 to 1802 Added Attack Lightning Damage
  • Only Deals Damage of the chosen Element Deals no Damage of other Damage Types
  • 49% chance to Freeze, Shock and Ignite
  • +2 to Melee range
  • 80% more Area Radius against Enemies affected by an Ailment of the chosen Element
  • 10% more Damage per Elemental Ailment on the Enemy
  • Mirage Archer Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +11%
  • Maximum 1 Summoned Mirage Archer
  • Mirage Archer lasts 4 seconds
  • Supported Skills deal 5% increased Attack Damage
  • When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
  • Mirage Archer uses Supported Skill with 60% less Attack Speed
  • Mirage Archer deals 11% less Damage with Supported Skills
  • Combustion Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills deal 30% more Fire Damage
  • Supported Skills have 50% chance to Ignite
  • Supported Skills deal 10% increased Fire Damage
  • Enemies Ignited by Supported Skills have -20% to Fire Resistance
  • Greater Multiple Projectiles Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 26% less Projectile Damage
  • Supported Skills have 10% increased Attack Speed
  • Supported Skills have 10% increased Cast Speed
  • Supported Skills fire 4 additional Projectiles


  • Aura:

    use haste (always on) + vaal haste in boss room
    Vaal Haste
    -
    Click to expand
  • Level 20 (Max)
  • +19 to radius
  • You and nearby allies gain 9% increased Movement Speed
  • You and nearby allies gain 16% increased Cast Speed
  • You and nearby allies gain 16% increased Attack Speed


  • OR

    vaal grace if you think dps is enough and you need some defense
    Vaal Grace
    -
    Click to expand
  • Level 20 (Max)
  • Quality +18%
  • +19 to radius
  • 36% increased Area of Effect
  • You and nearby allies gain 2575 additional Evasion Rating



  • You can run the new aura introduced in 3.7 if you don't have mana problem as well as don't want to cast ice golem
    Precision
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • +19 to radius
  • 40% increased Area of Effect
  • You and nearby allies gain 59% increased Critical Strike Chance
  • You and nearby allies gain +701 to Accuracy Rating


  • Also, run relevant Purity of X aura (or other Aura) if you have relevant Watcher's Eye (see the mod pool here )

    And here is the Sand stance setup inspired by kroovin in page 2

    Spoiler
    Vengeance Caress
    Gripped Gloves
    Click to expand
  • 18% increased Projectile Attack Damage
  • 15% increased Attack Speed
  • 68% increased Evasion Rating
  • +68 to maximum Life
  • 25% increased Damage during any Flask Effect


  • Lv4 enlighten, 20/0 Precision, Vaal Aura and normal counter part at 20/0, any lv Flesh and Stone (we don't need to switch stance)


    Other utility skill, not essential to use

    Blink Arrow
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Base duration is 3.00 seconds
  • Minions deal 114% increased Damage
  • 57% increased Minion Maximum Life
  • 30% increased Arrow Speed
  • Minions deal 75% more Damage
  • OR
    Dash
    -
    Click to expand
  • Level 1
  • This Skill's Cast Speed cannot be modified


  • Portal
    -
    Click to expand
  • Level 1 (Max)
  • Quality +5%
  • 15% increased Cast Speed
  • (if you don't use portal scroll since Neversink's strict filter did not shown portal scroll)

    Summon Ice Golem
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Maximum 1 Summoned Golem
  • Minions deal 20% increased Damage
  • 88% increased Minion Maximum Life
  • Golems Grant 30% increased Critical Strike Chance
  • Golems Grant 30% increased Accuracy
  • (golem die a lot BTW)

    CWDT. Since 3.7 nerfed Immortal Call, i would say lv20 CWDT and Steelskin may work, but i haven't test it. Would wrote this part later.

    Here is legacy CWDT setup that double dip Increased duration
    Spoiler
    Immortal Call
    -
    Click to expand
  • Level 18
  • Base duration is 1.00 seconds
  • 20% increased Buff Duration per Endurance Charge removed
  • This Skill's Cooldown does not recover during its effect
  • 33% less Elemental Damage taken
  • 34% less Physical Damage taken
  • 15.0% less Physical Damage taken per Endurance Charge removed
  • Vaal Haste
    -
    Click to expand
  • Level 15
  • Quality +17%
  • +14 to radius
  • 34% increased Area of Effect
  • You and nearby allies gain 8% increased Movement Speed
  • You and nearby allies gain 14% increased Cast Speed
  • You and nearby allies gain 14% increased Attack Speed
  • Cast when Damage Taken Support
    -
    Click to expand
  • Level 19
  • This Gem can only Support Skill Gems requiring Level 69 or lower
  • Supported Skills deal 2% more Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 3142 Damage
  • Increased Duration Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills have 73% increased Skill Effect Duration


  • Alternative setup
    Spoiler
    Alternatively, If you have legacy +3 Frostferno, or non-legacy but double corrupted (at least one +2 cold/fire/lighting/AOE(and etc. that relevant to EH skill) gem tag vaal implicit ) Frostferno

    Use this 4-link setup in your Frostferno
    Elemental Hit
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 20% increased Elemental Damage
  • 590 to 1096 Added Attack Fire Damage
  • 483 to 896 Added Attack Cold Damage
  • 95 to 1802 Added Attack Lightning Damage
  • Only Deals Damage of the chosen Element Deals no Damage of other Damage Types
  • 49% chance to Freeze, Shock and Ignite
  • +2 to Melee range
  • 80% more Area Radius against Enemies affected by an Ailment of the chosen Element
  • 10% more Damage per Elemental Ailment on the Enemy
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage
  • Fire Penetration Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills Penetrate 37% Fire Resistance
  • Supported Skills deal 10% increased Fire Damage
  • Elemental Focus Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 49% more Elemental Damage
  • Supported Skills cannot inflict Elemental Ailments
  • Supported Skills deal 11% increased Elemental Damage


  • And this for clear
    Combustion Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills deal 30% more Fire Damage
  • Supported Skills have 50% chance to Ignite
  • Supported Skills deal 10% increased Fire Damage
  • Enemies Ignited by Supported Skills have -20% to Fire Resistance
  • Elemental Hit
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 20% increased Elemental Damage
  • 590 to 1096 Added Attack Fire Damage
  • 483 to 896 Added Attack Cold Damage
  • 95 to 1802 Added Attack Lightning Damage
  • Only Deals Damage of the chosen Element Deals no Damage of other Damage Types
  • 49% chance to Freeze, Shock and Ignite
  • +2 to Melee range
  • 80% more Area Radius against Enemies affected by an Ailment of the chosen Element
  • 10% more Damage per Elemental Ailment on the Enemy
  • Greater Multiple Projectiles Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 26% less Projectile Damage
  • Supported Skills have 10% increased Attack Speed
  • Supported Skills have 10% increased Cast Speed
  • Supported Skills fire 4 additional Projectiles
  • Cold to Fire Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 11% increased Cold Damage
  • Supported Skills gain 29% of Cold Damage as Extra Fire Damage
  • Supported Skills deal 11% increased Fire Damage
  • Supported Skills have 50% of Cold Damage Converted to Fire Damage
  • Mirage Archer Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Maximum 1 Summoned Mirage Archer
  • Mirage Archer lasts 4 seconds
  • Supported Skills deal 10% increased Attack Damage
  • When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
  • Mirage Archer uses Supported Skill with 60% less Attack Speed
  • Mirage Archer deals 12% less Damage with Supported Skills
  • Fire Penetration Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills Penetrate 37% Fire Resistance
  • Supported Skills deal 10% increased Fire Damage


  • You can swap Cold to Fire to gem such as
    Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage





  • Gear: You need these
    Spoiler
    Helmet: Frostferno

    Frostferno
    Leather Hood
    Click to expand
  • +2 to Level of Socketed Fire Gems
  • +2 to Level of Socketed Cold Gems
  • Socketed Gems are Supported by Level 30 Cold to Fire
  • 498% increased Evasion Rating
  • 60% increased Mana Regeneration Rate
  • +24% to Fire and Cold Resistances
  • Embrace your burning ambition.

    Embrace your frozen heart.

    You will be transformed.



    or legacy Frostferno (IGNORE my lab enchantment, unfinished self-torture to farm EH enchantment)
    Frostferno
    Leather Hood
    Click to expand
  • +3 to Level of Socketed Fire Gems
  • +3 to Level of Socketed Cold Gems
  • Socketed Gems are Supported by Level 30 Cold to Fire
  • 455% increased Evasion Rating
  • 60% increased Mana Regeneration Rate
  • +30% to Fire and Cold Resistances
  • Embrace your burning ambition.

    Embrace your frozen heart.

    You will be transformed.



    other helmet may work but +2/+2 Frostferno with single target setup is fine as starter

    For example, you can use if you have your 6L bow as single target

    Rat's Nest
    Ursine Pelt
    Click to expand
  • 15% increased Attack Speed
  • 61% increased Global Critical Strike Chance
  • 150% increased Evasion Rating
  • 20% increased Rarity of Items found
  • 10% increased Movement Speed
  • 10% reduced Character Size
  • A lad with no fear of the pest

    Let rats fill his helmet in jest

    When they picked his skull clean

    Where his head should have been

    Was naught but a vermin-filled nest!

    Devoto's Devotion
    Nightmare Bascinet
    Click to expand
  • +64 to Dexterity
  • 10% reduced Global Physical Damage
  • 16% increased Attack Speed
  • 178% increased Armour and Evasion
  • +15% to Chaos Resistance
  • 20% increased Movement Speed
  • Mercury Footprints
  • Swift as thought are the actions of Man

    when borne on wings of divine providence.



    For helmet enchantment: EH attack speed of uber lab


    For upgrade, look for double corrupted

    this one is self-corrupted , but ideally should use low ilvl helmet to corrupt

    Frostferno
    Leather Hood
    Click to expand
  • +2 to Level of Socketed AoE Gems
  • Cannot be Blinded
  • +2 to Level of Socketed Fire Gems
  • +2 to Level of Socketed Cold Gems
  • Socketed Gems are Supported by Level 30 Cold to Fire
  • 498% increased Evasion Rating
  • 60% increased Mana Regeneration Rate
  • +24% to Fire and Cold Resistances
  • Embrace your burning ambition.

    Embrace your frozen heart.

    You will be transformed.


    Bow.

    Either Chin Sol (socket clear skill) + Frostferno (socket single target)

    Or +3 bow (socket single target) + Frostferno (socket clear skill)

    Or +3 bow (socket clear skill) + relevant double corrupt Frostferno or legacy Frostferno (socket single target)

    Chin Sol
    Assassin Bow
    Click to expand
  • +18 to Dexterity
  • 249% increased Physical Damage
  • Adds 25 to 50 Fire Damage
  • 12% increased Attack Speed
  • 50% More Damage with Arrow Hits at Close Range
  • Bow Knockback at Close Range
  • As a soldier you want to get close to enemy archers.

    That is not the case when fighting the Maraketh.

    Blight Nock
    Imperial Bow
    Click to expand
  • 24% increased Elemental Damage with Attack Skills
  • +1 to Level of Socketed Gems
  • Damage Penetrates 21% Fire Resistance
  • Can have multiple Crafted Modifiers
  • +2 to Level of Socketed Support Gems
  • Wrath Wing
    Harbinger Bow
    Click to expand
  • 50% increased Critical Strike Chance
  • Item sells for much more to vendors
  • +1 to Level of Socketed Gems
  • 41% increased Elemental Damage with Attack Skills
  • Can have multiple Crafted Modifiers
  • +2 to Level of Socketed Support Gems


  • You can use 2 bows and weapon swap but one bow is enough

    BTW here is the legacy Chin Sol if you find one in perma standard
    Spoiler

    Chin Sol
    Assassin Bow
    Click to expand
  • +15 to Dexterity
  • 178% increased Physical Damage
  • Adds 25 to 50 Fire Damage
  • 11% increased Attack Speed
  • 100% More Damage with Arrow Hits at Close Range
  • Bow Knockback at Close Range
  • As a soldier you want to get close to enemy archers.

    That is not the case when fighting the Maraketh.




    Jewels

    Essentials:

    Combat Focus
    Crimson Jewel
    Click to expand
  • You cannot be Hindered
  • 10% increased Elemental Damage with Attack Skills
  • With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage
  • With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold
  • Kaom watched the torches patrol the top of the Watch.

    He observed the lay of the beach, its barricades and rocks,

    and his men in their canoes, ready to lay their lives down for him.

    But when his foot hit the sand, he thought only of the fight.

    Combat Focus
    Viridian Jewel
    Click to expand
  • 4% increased Area of Effect
  • 15% increased Elemental Damage with Attack Skills
  • With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage
  • With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning
  • Standing behind iron bars,

    Daresso thought of his adoring fans cheering his name,

    his wife's warm embrace waiting for him,

    and of the celebrations that would soon be thrown in his name.

    But when the arena gate lifted, he thought only of the fight.

    Lioneye's Fall
    Viridian Jewel
    Click to expand
  • Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
  • The shield crab does not leave his shell unless it is forced to,

    and even then, it knows to keep its distance.



    you don't need the vaal implicit but Corrupted Blood is a nice implicit if you find one. IGNORE the vaal implicit of my gear

    Recommended
    Spoiler

    Pandemonium Branch
    Viridian Jewel
    Click to expand
  • 15% increased Damage with Bows
  • 6% increased maximum Life
  • 11% increased Projectile Damage
  • +10 to Strength and Intelligence
  • Ghoul Wound
    Viridian Jewel
    Click to expand
  • 9% increased Damage
  • 17% increased Critical Strike Chance with Fire Skills
  • +18% to Critical Strike Multiplier with Cold Skills
  • 11% increased Stun Duration on Enemies
  • Gale Spark
    Crimson Jewel
    Click to expand
  • 8% increased Attack Speed with Axes
  • 11% increased Global Critical Strike Chance
  • 15% increased Critical Strike Chance with Fire Skills
  • +11% to Global Critical Strike Multiplier
  • Pandemonium Solace
    Crimson Jewel
    Click to expand
  • +16 to Dexterity
  • 18% increased Critical Strike Chance with Lightning Skills
  • +17% to Critical Strike Multiplier with Lightning Skills
  • 11% increased Projectile Damage
  • Hypnotic Beak
    Crimson Jewel
    Click to expand
  • 15% increased Damage with Axes
  • 15% increased Critical Strike Chance with Lightning Skills
  • +11% to Global Critical Strike Multiplier
  • +14% to Critical Strike Multiplier with Elemental Skills


  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 5% increased maximum Energy Shield
  • 6% increased maximum Life
  • 6% increased maximum Mana
  • 5% chance to Dodge Spell Hits while affected by Haste
  • 10% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 6% increased maximum Energy Shield
  • 4% increased maximum Life
  • 6% increased maximum Mana
  • +942 to Armour while affected by Determination
  • +5% chance to Evade Attacks while affected by Grace
  • Damage Penetrates 13% Fire Resistance while affected by Anger
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.



    Any jewel with 3 crit related rolls. EH have fire/cold/bow/projectile/lightning gem tag, so it count as fire/cold/bow/projectile/lightning skill. Also + strength is a good modifier as you need a lot of strength to equip Koam's Heart. Other generic good modifier would be life, attack speed or increase damage with bow

    Watcher's Eye with relevant roll is powerful for attack/defense but it may be expensive.


    Chest:

    Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 34% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.



    The only chest you need , solid life roll.

    Glove

    Any alt regal rare glove , craft any res to cap your lowest res
    Woe Fingers
    Gripped Gloves
    Click to expand
  • 18% increased Projectile Attack Damage
  • 15% increased Attack Speed
  • +78 to maximum Life
  • +23% to Lightning Resistance
  • 25% increased Damage during any Flask Effect
  • Vengeance Caress
    Gripped Gloves
    Click to expand
  • 18% increased Projectile Attack Damage
  • 15% increased Attack Speed
  • 68% increased Evasion Rating
  • +68 to maximum Life
  • 25% increased Damage during any Flask Effect
  • Rapture Mitts
    Gripped Gloves
    Click to expand
  • 14% increased Projectile Attack Damage
  • 42% increased Evasion Rating
  • +73 to maximum Life
  • +48% to Cold Resistance
  • 16% increased Stun and Block Recovery


  • Look for T1 attack speed or T1/T2 life or T1/T2 res

    alternatively

    Tombfist
    Steelscale Gauntlets
    Click to expand
  • Has 1 Abyssal Socket
  • 5% increased maximum Life
  • With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
  • With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
  • "Ever watched a man crush another man's skull?

    Hard to feel hope after that."

    Oskarm
    Nubuck Gloves
    Click to expand
  • 34% increased Global Accuracy Rating
  • +44 to maximum Life
  • -12% to Chaos Resistance
  • 7% chance to Dodge Spell Hits
  • Curse Enemies with Level 10 Assassin's Mark on Hit
  • 2% increased Attack Critical Strike Chance per 200 Accuracy Rating
  • Land and sea did not dissuade,

    nor did the Kelpie's maw;

    the wild beast crossed half the world

    to sate his hungry claw.

    Shadows and Dust
    Clasped Mitts
    Click to expand
  • 26% increased Global Critical Strike Chance
  • +26% to Global Critical Strike Multiplier
  • 108% increased Evasion and Energy Shield
  • 0.2% of Physical Attack Damage Leeched as Mana
  • Creates a Smoke Cloud on Rampage
  • Gain Unholy Might for 3 seconds on Rampage
  • Rampage
  • What is fear but a snuffed torch

    and death in the wind?



    Boots

    All-attack option (IGNORE the enchantment): top roll Gang's Momentum
    Gang's Momentum
    Legion Boots
    Click to expand
  • 162% increased Armour and Energy Shield
  • +60% to Fire Resistance
  • 25% increased Movement Speed
  • 12% chance to Ignite
  • 40% increased Damage against Ignited Enemies
  • Become one with the unstoppable flame.



    defensive option
    Atziri's Step
    Slink Boots
    Click to expand
  • 180% increased Evasion Rating
  • +61 to maximum Life
  • 30% increased Movement Speed
  • 16% chance to Dodge Spell Hits
  • "Those who dance are considered insane

    by those who cannot hear the music."

    - Atziri, Queen of the Vaal



    Belt

    Any belt that cap your strength to equip Koam's Heart, as well as res and life rolls

    But flask rolls are very good if you run flask

    Bramble Locket
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +57 to Armour
  • +33% to Fire Resistance
  • 15% reduced Flask Charges used
  • 20% increased Flask Effect Duration
  • 46% increased Elemental Damage with Attack Skills
  • Flasks applied to you have 7% increased Effect


  • Flask

    One life flask or hybrid flask if you need more defense and have mana problem (which usually you have very high dps and the mana leech is enough)

    Bubbling Eternal Life Flask of Staunching
    -
    Click to expand
  • 50% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Panicked Hallowed Hybrid Flask of Staunching
    -
    Click to expand
  • 25% reduced Amount Recovered
  • Instant Recovery when on Low Life
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Seething Divine Life Flask of Staunching
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Immunity to Bleeding during Flask effect Removes Bleeding on use


  • However, the unique flask from syndicate is really strong. You can find the crafted crit chance variant

    Cinderswallow Urn
    Silver Flask
    Click to expand
  • Recharges 1 Charge when you Consume an Ignited corpse
  • Enemies Ignited by you during Flask Effect take 10% increased Damage
  • Recover 3% of Life when you Kill an Enemy during Flask Effect
  • Recover 1% of Mana when you Kill an Enemy during Flask Effect
  • Recover 2% of Energy Shield when you Kill an Enemy during Flask Effect
  • 15% of Damage Taken from Hits is Leeched as Life during Flask Effect
  • A controlled burn is sometimes necessary for new life.

    Cinderswallow Urn
    Silver Flask
    Click to expand
  • Recharges 1 Charge when you Consume an Ignited corpse
  • Enemies Ignited by you during Flask Effect take 10% increased Damage
  • Recover 2% of Life when you Kill an Enemy during Flask Effect
  • Recover 2% of Mana when you Kill an Enemy during Flask Effect
  • Recover 2% of Energy Shield when you Kill an Enemy during Flask Effect
  • 66% increased Critical Strike Chance during Flask Effect
  • A controlled burn is sometimes necessary for new life.





    Depends on your choice , if you able to balance your res, run ToH for more defense and Wise Oak for more dps
    Taste of Hate
    Sapphire Flask
    Click to expand
  • 20% of Physical Damage from Hits taken as Cold Damage during Flask effect
  • Gain 19% of Physical Damage as Extra Cold Damage during effect
  • 30% chance to Avoid being Chilled during Flask effect
  • 30% chance to Avoid being Frozen during Flask effect
  • A sip will freeze your lips,

    A swig will chill your heart,

    A glass will still your soul.

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.



    Or you can drop ToH, and run syndicate's flask, life flask, Wise Oak if you like

    Essential crit flask for crit build

    Perpetual Diamond Flask of Warding
    -
    Click to expand
  • 29% increased Charge Recovery
  • Immune to Curses during Flask effect Removes Curses on use


  • Any quicksilver flask depends on roll you like

    Chemist's Quicksilver Flask of Heat
    -
    Click to expand
  • 21% reduced Charges used
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Experimenter's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 28% increased Movement Speed during Flask effect
  • 35% increased Duration


  • Ring.

    End-game. One Taming and one other ring to cap res and accuracy . You only need Pyre for starter

    I have shit roll ring just for capping res
    Loath Twirl
    Two-Stone Ring
    Click to expand
  • +14% to Fire and Lightning Resistances
  • +16 to maximum Energy Shield
  • +20 to maximum Mana
  • +12% to all Elemental Resistances
  • +39% to Cold Resistance
  • +42 to maximum Life
  • Gloom Spiral
    Two-Stone Ring
    Click to expand
  • +13% to Cold and Lightning Resistances
  • 6% increased Attack Speed
  • +44 to maximum Mana
  • +11% to Cold Resistance
  • +42% to Lightning Resistance
  • +53 to maximum Life


  • Only use Taming as one of the last end game upgrade option, as it is expensive

    The Taming
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • 20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
  • +22% to all Elemental Resistances
  • 30% increased Elemental Damage
  • 10% chance to Freeze, Shock and Ignite
  • 30% increased Elemental Damage with Attack Skills
  • "Moon after moon did Berek make fools

    Of the great and Untamed Three

    Until malice for a Brother

    Slew the hatred of the Other

    And Berek did hunt

    Alone and free."

    - Berek and the Untamed



    Instead of Taming you can use Call of the Brotherhood, but since the ring did not have res roll except the implicit, you need to cap res somewhere else. Also, if you use Taming, you have more buffer to drop rare glove / belt / quiver for stuff such as Headhunter, two socket Tombfist and other stuff.
    Call of the Brotherhood
    Two-Stone Ring
    Click to expand
  • +16% to Cold and Lightning Resistances
  • +17 to Intelligence
  • 16% increased Lightning Damage
  • 35% increased Mana Regeneration Rate
  • 40% of Lightning Damage Converted to Cold Damage
  • Your spells have 100% chance to Shock against Frozen Enemies
  • Forged by three brothers

    so that they may recognize each other

    across any distance of time or travel.



    Ammy

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +40% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.


    one and only option. AoF on skill tree is too far away so that it is not optimal. (you can use Yoke and Scion and AoF on tree but not recommend on ranger)

    Quiver

    any rare Quiver that cap your res.


    Expensive? min-max
    Spoiler

    Assassin's Mark can be obtained from shaper ring, either multi-craft one or buy a all T1 rolls Assassin's Mark ring
    Eagle Grip
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • Item sells for much more to vendors
  • +45% to Fire Resistance
  • Curse Enemies with Level 12 Assassin's Mark on Hit


  • Alternatively, use Poacher's Mark ring and
    Oskarm
    Nubuck Gloves
    Click to expand
  • +2 to Level of Socketed Aura Gems
  • 34% increased Global Accuracy Rating
  • +44 to maximum Life
  • -12% to Chaos Resistance
  • 7% chance to Dodge Spell Hits
  • Curse Enemies with Level 10 Assassin's Mark on Hit
  • 2% increased Attack Critical Strike Chance per 200 Accuracy Rating
  • Land and sea did not dissuade,

    nor did the Kelpie's maw;

    the wild beast crossed half the world

    to sate his hungry claw.

    Windshriek
    Reinforced Greaves
    Click to expand
  • 207% increased Armour
  • +15% to all Elemental Resistances
  • 25% increased Movement Speed
  • 20% increased Elemental Damage
  • You can apply an additional Curse
  • 60% increased Area of Effect of Curse Skills
  • An open mouth, a blinding shriek,

    Your mind goes dark, your body weak.


    neohongkong
    Jun 11, 2019 02:13:21 AM

    Skill tree



    Bandits
    Spoiler

    Kill all for 2 passives at end game.

    Help Alira if you struggled to cap res. She also gave +20% to Global Critical Strike Multiplier as well as 5 Mana Regenerated per second


    Anointment

    Spoiler

    If you are in 3.8 Blight league, Aspect of Stone is a good Anointment for the amulet, since the weak spot of the build is lack of physical damage migration, unless you run Taste of Hate or Lightning Coil

    Alternatively, flat -100 physical damage from hit (assume lv 90 character) by anointing Transcendence seem a good choice too

    Lastly, Tenacity may be good for more dps, since from the tree we had more than 150% increase in life.


    Video
    Spoiler

    Uber Elder

    forgive me to use legacy Chin Sol until i craft a gg rare bow. Also using legacy uncorrupted Frostferno which equivalent to non-legacy corrupted Frostferno with one +2 corrupted implicit mod (instead of +4 corrupted mods)

    Uber Atziri
    Almost same setup as Uber Elder fight just using Oskarm and Sibyl's Lament instead of generic rare glove and ring, overkill dps.

    4-way battle (Deadeye)

    Lost count of how many round/cycle. Using legacy gears for more dps, 3 jewels looted

    3.8 Zana's Synthesis boss and map (Pathfinder)

    another blind run that did not google the boss mechanics before fighting. But viable for this build

    Fenumus, First of the Night

    Using all non-legacy gear. Using one double corrupted +6 (+4 from base item and +2 AOE gem) Frostferno . Because it is my blind run due to rarity of the beast, i should avoid the spider web as well as way more chaos res. But this build is totally viable to the beast fight

    Mastermind
    I admitted i have to learn how to trigger the explosion of the skeleton. Using all non-legacy gear, including 5L Chin Sol, +6 current roll corrupted Frostferno. Pathfinder. The fight would be less death if i notice the totem and AOE attack carefully , but not the problem of the build


    Changlogs

    Spoiler

    v1.0.0 [11 June 2019] initially written for 3.7 change
    v1.0.1 [11 June 2019] change the gear section for ring
    v1.0.2 [9 July 2019] fix error on the tree
    v1.0.3 [25 July 2019] add alt. aura setup on
    v2.0.0 [6 September 2019] Update tree to 3.8 and bow crafting
    v2.0.1 [18 September 2019] Minor addition based on 3.8 new mechanics

    neohongkong
    Jun 11, 2019 02:13:52 AM

    Q&A

    Q: Cold/MF/Delve variant?

    Spoiler
    A: I don't have time to reverse engineering uberden's cold variant or made one from scratch (Primary problem: decide single target gems). Also, someone else had made a build already for 3.8.

    See his thread here: [3.8] Brittleknee’s Cold Elemental Hit Deadeye for Magic Find - Ready for Blight


    Q: Die a lot from regular Atziri?
    Spoiler
    A: Atziri have reflect damage, not only the mirror clone.

    If you are deadeye, your chain arrows are deadly and potentiality hitting the mirror clone, so position yourself.

    For all ranger build, consider to take out
    Mirage Archer Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +11%
  • Maximum 1 Summoned Mirage Archer
  • Mirage Archer lasts 4 seconds
  • Supported Skills deal 5% increased Attack Damage
  • When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
  • Mirage Archer uses Supported Skill with 60% less Attack Speed
  • Mirage Archer deals 11% less Damage with Supported Skills


  • equip
    Sibyl's Lament
    Coral Ring
    Click to expand
  • +27 to maximum Life
  • Adds 13 to 22 Fire Damage to Attacks
  • 10% reduced Rarity of Items found
  • Left ring slot: 40% reduced Reflected Elemental Damage taken
  • Right ring slot: 40% reduced Reflected Physical Damage taken
  • 27% increased Elemental Damage with Attack Skills
  • The portrait reflected his pain,

    a pain that she could never see.

    at your LEFT ring slot . And may be Soul of Yugul pantheon if the reflected damage still hit you hard


    Q: Why Pyre is not needed?

    Spoiler
    A: Pyre convert 40% cold to fire damage. But if you socketed your single target gem in Frostferno plus using AoF (from Xoph's Heart) you have 100% conversion already. Alternatively, if you use 6L with "Cold to Fire Support" setup, a lv23 CtoF gave you 32% of Cold damage as extra Fire damage . And the cold damage in calculation was pre-converted cold damage instead of after AOF and CtoF support (which is zero)

    Also, ring is essential for this build to cap res. So, a three res ring plus Taming is better in end-game setup. Or two rare rings to cap res if you run Frostferno for single target.

    You need Pyre only you don't have AoF and Frostferno. Or
    your AoF+ 6L single target setup don't use CtoF (in some case you have very high crit to run crit gem / have lv4 empower or run Combustion as the sixth gem, etc ), AND somehow you run two unique rings (Pyre and Taming) and able to cap res.


    Q: Deadeye or Pathfinder and what is the dps?

    Spoiler
    A: For non-legacy gear, some T1 mod on rare, without double corrupted, Chin Sol point blank damage would be 2M shaper dps for my gear. However, it is a burst damage that rely on Vaal gem and flask and point blank and Tailwind (assume 1 skill is used), so it is pretty much unsustainable. Also, it is very slow as you can't sustain quicksilver flask.

    In the other hand, pathfinder have a halve dps (around 1M), except vaal skill that you may not able to sustain, you can pretty much always on the flasks which gave you perma boost on movement speed just like taliwind but also attack or defensive flask.

    You can further chop my tree for deadeye to take none of the flask node and take all of the crit node for more raw damage and did not run any flask at all.

    Or just one sentence. It depends on your preference.



    Q: Have mana (and life leech) problem?

    Spoiler
    A: Make sure you have Lioneye jewel and placed in the right position. Alternatively, bring flask, or take the following nodes that was reworked in 3.7. You can just pick the first node for life and mana leech or pick all 3 nodes for more life leech



    Q. Where to place Lioneye jewel

    Spoiler
    A. the jewel slot above Acrobatics and below the claw node (which would be converted to bow skill node)




    Q. Where to place Combat Focus threshold jewels

    Spoiler
    A. the jewels need 40 strength and int for Crimson jewel (cannot chose Cold), as well as 40 Dex and strength for Viridian jewel (cannot chose Lighting), but you can have 40 Int in radius and zero strength to fulfill the threshold . So you can place the jewels like this: The jewel slot above claw nodes and the jewel slot below Acrobatics . (Alternatively one of the jewel can be placed in the jewel slot below the duelist area)





    You can check they were placed correctly or not by unequipping Xoph's Blood (or unspec AoF from tree if you picked it). If you did not have AoF and your EH deal Fire only, then you are placing the threshold jewels right.

    neohongkong
    Jun 11, 2019 02:13:58 AM

    thanks alot for the build and help ingame mate, thumbs up :)

    Yoshioka
    Jun 11, 2019 13:52:06 PM

    guys i wanna start with this build , where can i found leveling guide?
    about bandits gems or any help :)

    GatheringToy
    Jun 12, 2019 21:57:08 PM

    "
    GatheringToy wrote:
    guys i wanna start with this build , where can i found leveling guide?
    about bandits gems or any help :)


    Sorry a rush to write a guide. But this build was quite starter unfriendly as a few items were expensive. (e.g. you need a set of card , some essences and 2 ex to craft a starter +3 bow). You can watch havoc's video to built the starter version of EH.

    For bandits, kill all. (havn't test Alira is better or not due to crit buff for ranged build)

    neohongkong
    Jun 13, 2019 12:21:26 PM

    del.

    Still testing how to make cold variant have a good single target

    neohongkong
    Jun 14, 2019 09:29:29 AM

    this build intressts me is it a good build too speed level too 100?

    SJOrken
    Jun 22, 2019 01:48:43 AM

    "
    SJOrken wrote:
    this build intressts me is it a good build too speed level too 100?


    since you need a full set, it would only be tanky and high dps in your reroll character. Personally PF is more consistently in movement speed and flask up so it may be good to be reaching 100. But it had low evasion and this game now have so many bullshit one shot 6k life. So be cautious in playing.

    neohongkong
    Jun 22, 2019 11:08:29 AM

    Would a level 4 empower be better in double corrupted frostferno than fire pen or ele focus?

    Also if you have a double corrupted frostferno do you need xoph ammy and/or the taming? i'm a bit confused

    broseidon07
    Jun 22, 2019 12:06:23 PM
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