Forum Index Duelist [3.8] Blade Flurry Impale Champion

History



3.8 changes:

-> Dropped Reave completely. Felt horrible for clear. BF by itself should be fine. Obviously won't be the best.
-> Got dread banner. Dropped Swift Skewering.
-> Dropped main linked to Flesh and Stone.
-> Got an elder astral plate instead of a lightning coil.
-> Got +2 min endurance charges to compensate.
-> Automated Molten shell and Ice golem with CDWT.


Note: Please post all your questions in this thread or come by the stream, please don't pm me in game. Make sure your profile is PUBLIC before asking for help so your character is visible. If you have issues with the trees and you're loading them into the poe website, don't. Import them into Path of Building. Please check out the FAQ or previous responses in the thread if you can, chances are I've answered them already.

I do not claim my guide to be original or the best or even this build to be super efficient. I write guides mostly because I'm fond of my characters and I'd like to share them.

I also stream sometimes.


=======================================================================

Hi, this my tenth build guide.

Pros:
Busted single target.
Decent clearspeed.

Cons:
Gear dependent. Levelling feels awful.

Introduction

Spoiler

This is a pure phys impale crit champion. Thanks to the buffs to pure phys is 3.7 we're fully phys now. Impale is really good for single target.

Making this guide out of requests. Melee meta op. Reave is good for clear, doesn't drop all the stacks at once and does more damage now. BF has always been one of the highest single target skills in the game and now it has been buffed and has more QoL.

Disclaimer: The videos posted for this guide are with legacy gear. Legacy abyssus and lion's roar. Using regular versions won't be much of a difference when your dps is in shapers/second.


PoB
Spoiler

https://pastebin.com/TJUMwgSB

Swap in the impale murderous eye jewel to check impale. I've written down the math in it.


Final Tree


Bandits
Spoiler

Alira


Ascendancy
Spoiler

Conqueror > Worthy Foe > Master of Metal > First to strike, Last to fall


Pantheon
Spoiler

Brine King and Ralakesh.



Current Gear
Spoiler

Cataclysm Song
Fancy Foil
Click to expand
  • +25% to Global Critical Strike Multiplier
  • Adds 22 to 47 Physical Damage
  • Adds 16 to 25 Fire Damage
  • 26% increased Attack Speed
  • Can have multiple Crafted Modifiers
  • 122% increased Physical Damage
  • 25% increased Critical Strike Chance
  • +17% to Quality
  • Ghoul Bane
    Jewelled Foil
    Click to expand
  • +25% to Global Critical Strike Multiplier
  • Adds 19 to 38 Physical Damage
  • Adds 17 to 30 Cold Damage
  • 26% increased Attack Speed
  • Can have multiple Crafted Modifiers
  • 122% increased Physical Damage
  • 25% increased Critical Strike Chance
  • +18% to Quality
  • Dragon Suit
    Astral Plate
    Click to expand
  • +12% to all Elemental Resistances
  • Socketed Gems are Supported by Level 1 Maim
  • Socketed Attacks have -15 to Total Mana Cost
  • 59% increased Armour
  • +99 to maximum Life
  • +24% to Cold Resistance
  • 8% increased maximum Life
  • 7% increased maximum Mana
  • Abyssus
    Ezomyte Burgonet
    Click to expand
  • +23 to all Attributes
  • Adds 40 to 60 Physical Damage to Attacks
  • +224% to Melee Critical Strike Multiplier
  • 103% increased Armour
  • 45% increased Physical Damage taken
  • When you have slain all of your enemies,

    what is left to fear?

    Haemophilia
    Serpentscale Gauntlets
    Click to expand
  • +2 to Level of Socketed Curse Gems
  • +25 to Strength
  • 25% increased Damage over Time
  • Attacks have 25% chance to cause Bleeding
  • 30% increased Attack Damage against Bleeding Enemies
  • Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage
  • 25% reduced Bleeding Duration
  • "A master artist takes his time when he's painting.

    Unfortunately, my kind doesn't often have that luxury."

    - Coralito, Brotherhood of Silence

    Loath League
    Two-Toned Boots
    Click to expand
  • +20% to Fire and Lightning Resistances
  • +20 to Armour
  • 26% increased Armour and Energy Shield
  • +110 to maximum Life
  • Regenerate 4.9 Life per second
  • +33% to Fire Resistance
  • 11% increased Stun and Block Recovery
  • +15% to Cold and Chaos Resistances


  • Spirit Spiral
    Steel Ring
    Click to expand
  • Adds 4 to 14 Physical Damage to Attacks
  • Adds 7 to 12 Physical Damage to Attacks
  • 18% increased Lightning Damage
  • +322 to Accuracy Rating
  • +2 to maximum Energy Shield
  • +71 to maximum Life
  • +1 to Minimum Endurance Charges
  • Hate Turn
    Diamond Ring
    Click to expand
  • 30% increased Global Critical Strike Chance
  • +14 to all Attributes
  • Adds 6 to 13 Physical Damage to Attacks
  • +24 to maximum Energy Shield
  • +69 to maximum Life
  • +16% to all Elemental Resistances
  • +47% to Lightning Resistance
  • Blight Braid
    Turquoise Amulet
    Click to expand
  • +24 to Dexterity and Intelligence
  • +36 to Intelligence
  • 17% increased Spell Damage
  • Adds 11 to 19 Physical Damage to Attacks
  • +33% to Global Critical Strike Multiplier
  • +85 to maximum Life
  • +1 to Minimum Endurance Charges
  • Rage Leash
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +296 to Armour
  • +49 to maximum Energy Shield
  • +95 to maximum Life
  • +34% to Fire Resistance
  • +45% to Cold Resistance
  • +15% to Lightning and Chaos Resistances


  • Bubbling Divine Life Flask of Staunching
    -
    Click to expand
  • 50% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Chemist's Basalt Flask of Warding
    -
    Click to expand
  • 25% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • Chemist's Silver Flask of Heat
    -
    Click to expand
  • 24% reduced Charges used
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Lion's Roar
    Granite Flask
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Knocks Back Enemies in an Area when you use a Flask
  • 75% chance to cause Enemies to Flee on use
  • 35% more Melee Physical Damage during effect
  • A sprinkle of hunger, a spoonful of menace

    and three generous cups of Might.

    Chemist's Diamond Flask of the Order
    -
    Click to expand
  • 23% reduced Charges used
  • 79% increased Critical Strike Chance during Flask Effect


  • Jewels:
    Dusk Splinter
    Crimson Jewel
    Click to expand
  • 11% increased Damage over Time
  • 18% increased Weapon Critical Strike Chance while Dual Wielding
  • +11% to Global Critical Strike Multiplier
  • 6% increased maximum Life
  • Brood Spark
    Crimson Jewel
    Click to expand
  • 4% increased Attack Speed with One Handed Melee Weapons
  • +14% to Melee Critical Strike Multiplier
  • 7% increased maximum Life
  • 12% increased Melee Damage
  • Behemoth Spark
    Viridian Jewel
    Click to expand
  • 12% increased Melee Critical Strike Chance
  • +13% to Melee Critical Strike Multiplier
  • 7% increased maximum Life
  • 13% increased Damage with One Handed Weapons
  • Oblivion Scar
    Crimson Jewel
    Click to expand
  • +15 to Intelligence
  • 14% increased Weapon Damage while Dual Wielding
  • 14% increased Melee Critical Strike Chance
  • 6% increased maximum Life
  • Ancient Barb
    Murderous Eye Jewel
    Click to expand
  • 5% increased Attack Speed
  • +10% to Global Critical Strike Multiplier
  • +32 to maximum Life
  • Adds 5 to 7 Physical Damage to Sword Attacks


  • Gear slot analysis:
    Spoiler

    Weapon:
    Spoiler

    Cataclysm Song
    Fancy Foil
    Click to expand
  • +25% to Global Critical Strike Multiplier
  • Adds 22 to 47 Physical Damage
  • Adds 16 to 25 Fire Damage
  • 26% increased Attack Speed
  • Can have multiple Crafted Modifiers
  • 122% increased Physical Damage
  • 25% increased Critical Strike Chance
  • +17% to Quality
  • Ghoul Bane
    Jewelled Foil
    Click to expand
  • +25% to Global Critical Strike Multiplier
  • Adds 19 to 38 Physical Damage
  • Adds 17 to 30 Cold Damage
  • 26% increased Attack Speed
  • Can have multiple Crafted Modifiers
  • 122% increased Physical Damage
  • 25% increased Critical Strike Chance
  • +18% to Quality

  • Two decent pdps foils.

    Budget option: Ichimonji.


    Helmet:
    Spoiler

    Abyssus
    Ezomyte Burgonet
    Click to expand
  • +23 to all Attributes
  • Adds 40 to 60 Physical Damage to Attacks
  • +224% to Melee Critical Strike Multiplier
  • 103% increased Armour
  • 45% increased Physical Damage taken
  • When you have slain all of your enemies,

    what is left to fear?


    For big boy damage. Make sure to get some minimum endurance charges on rings and amulets to mitigate Abyssus.

    BIS - 40% BF damage.

    Budget option: Anything with life, res, int.


    Chest:
    Spoiler

    Dragon Suit
    Astral Plate
    Click to expand
  • +12% to all Elemental Resistances
  • Socketed Gems are Supported by Level 1 Maim
  • Socketed Attacks have -15 to Total Mana Cost
  • 59% increased Armour
  • +99 to maximum Life
  • +24% to Cold Resistance
  • 8% increased maximum Life
  • 7% increased maximum Mana


  • Budget option: Any rare chest, Tabula Rasa.


    Gloves:
    Spoiler

    Haemophilia
    Serpentscale Gauntlets
    Click to expand
  • +2 to Level of Socketed Curse Gems
  • +25 to Strength
  • 25% increased Damage over Time
  • Attacks have 25% chance to cause Bleeding
  • 30% increased Attack Damage against Bleeding Enemies
  • Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage
  • 25% reduced Bleeding Duration
  • "A master artist takes his time when he's painting.

    Unfortunately, my kind doesn't often have that luxury."

    - Coralito, Brotherhood of Silence


    Bleedsplosions help with surviving porcupines.

    BIS - Fury. Helps with clearspeed.

    Budget option - Anything with life, res.


    Boots:
    Spoiler

    Loath League
    Two-Toned Boots
    Click to expand
  • +20% to Fire and Lightning Resistances
  • +20 to Armour
  • 26% increased Armour and Energy Shield
  • +110 to maximum Life
  • Regenerate 4.9 Life per second
  • +33% to Fire Resistance
  • 11% increased Stun and Block Recovery
  • +15% to Cold and Chaos Resistances

  • Life, res, movement speed (not that important).

    Good enchants/corruptions - 16% ats and cast speed if killed recently.


    Amulet:
    Spoiler

    Blight Braid
    Turquoise Amulet
    Click to expand
  • +24 to Dexterity and Intelligence
  • +36 to Intelligence
  • 17% increased Spell Damage
  • Adds 11 to 19 Physical Damage to Attacks
  • +33% to Global Critical Strike Multiplier
  • +85 to maximum Life
  • +1 to Minimum Endurance Charges

  • Flat phys to attacks, multi, life, int.


    Belt:
    Spoiler

    Rage Leash
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +296 to Armour
  • +49 to maximum Energy Shield
  • +95 to maximum Life
  • +34% to Fire Resistance
  • +45% to Cold Resistance
  • +15% to Lightning and Chaos Resistances

  • Could craft % increased damage if you have a free prefix.


    Rings:
    Spoiler

    Spirit Spiral
    Steel Ring
    Click to expand
  • Adds 4 to 14 Physical Damage to Attacks
  • Adds 7 to 12 Physical Damage to Attacks
  • 18% increased Lightning Damage
  • +322 to Accuracy Rating
  • +2 to maximum Energy Shield
  • +71 to maximum Life
  • +1 to Minimum Endurance Charges
  • Hate Turn
    Diamond Ring
    Click to expand
  • 30% increased Global Critical Strike Chance
  • +14 to all Attributes
  • Adds 6 to 13 Physical Damage to Attacks
  • +24 to maximum Energy Shield
  • +69 to maximum Life
  • +16% to all Elemental Resistances
  • +47% to Lightning Resistance

  • Life, resists, int.

    Flat phys to attacks are a bonus.


    Flasks:
    Spoiler

    Bubbling Divine Life Flask of Staunching
    -
    Click to expand
  • 50% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Chemist's Basalt Flask of Warding
    -
    Click to expand
  • 25% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • Chemist's Silver Flask of Heat
    -
    Click to expand
  • 24% reduced Charges used
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Lion's Roar
    Granite Flask
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Knocks Back Enemies in an Area when you use a Flask
  • 75% chance to cause Enemies to Flee on use
  • 35% more Melee Physical Damage during effect
  • A sprinkle of hunger, a spoonful of menace

    and three generous cups of Might.

    Chemist's Diamond Flask of the Order
    -
    Click to expand
  • 23% reduced Charges used
  • 79% increased Critical Strike Chance during Flask Effect



  • Jewels:
    Spoiler

    Dusk Splinter
    Crimson Jewel
    Click to expand
  • 11% increased Damage over Time
  • 18% increased Weapon Critical Strike Chance while Dual Wielding
  • +11% to Global Critical Strike Multiplier
  • 6% increased maximum Life
  • Brood Spark
    Crimson Jewel
    Click to expand
  • 4% increased Attack Speed with One Handed Melee Weapons
  • +14% to Melee Critical Strike Multiplier
  • 7% increased maximum Life
  • 12% increased Melee Damage
  • Behemoth Spark
    Viridian Jewel
    Click to expand
  • 12% increased Melee Critical Strike Chance
  • +13% to Melee Critical Strike Multiplier
  • 7% increased maximum Life
  • 13% increased Damage with One Handed Weapons
  • Oblivion Scar
    Crimson Jewel
    Click to expand
  • +15 to Intelligence
  • 14% increased Weapon Damage while Dual Wielding
  • 14% increased Melee Critical Strike Chance
  • 6% increased maximum Life
  • Ancient Barb
    Murderous Eye Jewel
    Click to expand
  • 5% increased Attack Speed
  • +10% to Global Critical Strike Multiplier
  • +32 to maximum Life
  • Adds 5 to 7 Physical Damage to Sword Attacks


  • Pride has some really good Watcher's eye mods. Get one if you can. Preferred mods:

    +2 Impale while affected by Pride
    12% Chance to deal double damage when affected by Pride.




    Gem Links
    Spoiler

    Chest:

    Blade Flurry
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Deals 45.7% of Base Damage
  • 81 to 122 Added Attack Physical Damage
  • 10% increased Attack Speed
  • 20% more Damage with Hits and Ailments for each stage
  • Infused Channelling Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Totems cannot gain Infusion
  • Infusion lasts 6 seconds after you finish Channelling
  • Gain Infusion after Channelling a Supported Skill for 0.6 seconds
  • Supported Skills deal 39% more Damage
  • Infusion grants 10% more Damage of Types matching Supported Skill Gem's tags
  • While Channelling a Supported Skill, take 8% less Damage from Hits of types matching the Skill Gem's Tags
  • Melee Physical Damage Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Melee Physical Damage
  • Supported Skills deal 49% more Damage with Bleeding and Poison caused by Melee Hits
  • Supported Skills deal 10% increased Melee Physical Damage
  • Fortify Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 10% increased Attack Damage
  • Supported Skills grant Fortify on Melee hit
  • Supported Skills have 34% increased Fortify duration
  • Supported Skills deal 34% more Damage with Ailments caused by Melee Hits
  • Supported Skills deal 34% more Melee Damage
  • Impale Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Attacks have 40% chance to Impale Enemies on Hit
  • Supported Attacks have 60% increased Impale Effect
  • Supported Skills deal 15% more Physical Damage
  • Brutality Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 59% more Physical Damage
  • Supported Skills deal no Chaos Damage
  • Supported Skills deal no Elemental Damage
  • Supported Skills deal 10% increased Physical Damage


  • Remaining links (put them wherever you get the right colors):

    Enfeeble
    -
    Click to expand
  • Level 11
  • Base duration is 10.00 seconds
  • +4 to radius
  • Cursed enemies have 15% reduced Accuracy Rating
  • Cursed enemies have -26% to Critical Strike Multiplier
  • Cursed enemies have 25% reduced Critical Strike Chance
  • Cursed Normal or Magic enemies deal 26% less Damage
  • Cursed Rare or Unique enemies deal 13% less Damage
  • Cast when Damage Taken Support
    -
    Click to expand
  • Level 8
  • This Gem can only Support Skill Gems requiring Level 52 or lower
  • Supported Skills deal 42% less Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 1107 Damage
  • Summon Ice Golem
    -
    Click to expand
  • Level 10
  • Maximum 1 Summoned Golem
  • 48% increased Minion Maximum Life
  • Golems Grant 25% increased Critical Strike Chance
  • Golems Grant 25% increased Accuracy
  • Molten Shell
    -
    Click to expand
  • Level 14
  • Base duration is 3.00 seconds
  • 495 additional Armour
  • This Skill's Cooldown does not recover during its effect
  • 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
  • Reflects 1620% of Damage taken from Buff as Fire Damage when Buff expires or is depleted


  • Vaal Ancestral Warchief
    -
    Click to expand
  • Level 19
  • Quality +20%
  • 20% increased Totem Damage
  • Summons a Totem which uses the Supported Skill
  • Totem lasts 12 seconds
  • Deals 131.8% of Base Damage
  • 17% more Melee Damage while Totem is Active
  • 50% increased Totem Placement speed
  • +10 to Melee range
  • Bloodlust Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 59% more Melee Physical Damage against Bleeding enemies
  • Supported Attacks cannot cause Bleeding
  • Supported Skills deal 10% increased Melee Damage against Bleeding Enemies
  • Concentrated Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 54% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 10% increased Area Damage
  • Brutality Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 59% more Physical Damage
  • Supported Skills deal no Chaos Damage
  • Supported Skills deal no Elemental Damage
  • Supported Skills deal 10% increased Physical Damage


  • Dread Banner
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased effect of Aura
  • You and nearby Allies have 20% chance to Impale Enemies on Hit with Attacks
  • You and nearby Allies have 19% increased Impale Effect
  • Gain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per second
  • +1 second to Base Placed Banner Duration per Stage
  • When placed, 8% increased Area of Effect per Stage
  • When placed, 1% increased Aura effect per Stage
  • Base Duration of 10.00 seconds after being Placed
  • Nearby Enemies have 21% less Accuracy Rating
  • Gain Fortify for 0.05 seconds per Stage on Placing the Banner
  • 2% increased Fortify effect per Stage
  • Flesh and Stone
    -
    Click to expand
  • Level 16
  • Nearby Enemies are Blinded while in Sand Stance You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance Nearby Enemies are Maimed while in Blood Stance
  • 39% increased Cooldown Recovery Speed
  • Enemies Maimed by this Skill take 15% increased Physical Damage
  • Blood and Sand
    -
    Click to expand
  • Level 4
  • Melee Skills deal 13% more Area Damage while in Blood Stance
  • Melee Skills have 5% less Area of Effect while in Blood Stance
  • Melee Skills have 13% more Area of Effect while in Sand Stance
  • Melee Skills deal 5% less Area Damage while in Sand Stance
  • 30% increased Cooldown Recovery Speed
  • Pride
    -
    Click to expand
  • Level 16
  • +8 to radius
  • Nearby Enemies take at least 18% more Physical Damage, raising up to 37% as they stay in the Aura for 4 seconds


  • Whirling Blades
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Deals 120% of Base Damage
  • +0.6 seconds to Attack Time
  • 11% increased Attack Speed
  • Faster Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 54% increased Attack Speed
  • Blood Magic Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills have 10% reduced Mana Cost
  • Supported Skills Spend Life instead of Mana


  • Blood Rage
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Base duration is 10.80 seconds
  • 20% increased Attack Speed
  • 1.2% of Attack Physical Damage Leeched as Life
  • You take 4% of your Maximum Life per second as Physical Damage
  • You take 4% of your Maximum Energy Shield per second as Physical Damage
  • 25% chance to gain a Frenzy Charge on Kill
  • Increased Duration Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 74% increased Skill Effect Duration



  • Videos:
    Spoiler

    3.7 videos:

    3.6 videos:



    FAQ:
    Spoiler

    I'm squishy.
    Spoiler

    Check your CDWT gem levels. Look at the gem levels in the link section. They're kept at low levels intentionally so they proc more often.

    Quality on Infused Channeling helps a lot. It reduces the charge time required to get infusion.

    You want 3 minimum endurance charge crafts on your amulet, and rings. Abyssus really hurts without them.

    If you're struggling with Blood Rage degen + abyssus, try dropping Vaal Pact. I've tested around a bit with it and the loss of leech shouldn't be a big deal. It'll make mapping a lot more comfy.



    Changelog:
    Spoiler

    Added guide?
    Changed to full phys and impale.


    Other guides:

    fatfat664
    Jun 07, 2019 09:18:35 AM

    exactly what I was looking for to start the league, tyvm

    coccoxoxo
    Jun 07, 2019 18:01:29 PM

    Update your trees. Still using old version.

    Wearscapeirl
    Jun 08, 2019 03:30:52 AM

    Hello

    Good build but could you update your skill tree please ?

    Criitik
    Jun 08, 2019 11:09:01 AM

    "
    Update your trees. Still using old version.

    "
    Good build but could you update your skill tree please ?

    No I'm not. They're the current version. Import the trees into pob, not the poe website.

    fatfat664
    Jun 08, 2019 13:54:18 PM

    Hey, got a couple of questions. When do you think I should take master of metal? prob thinking conq > worthy foe > metal > first to strike as my progression. also, im tryna fit in impale support gem with the build, what u think i should switch out? thanks

    Dabet
    Jun 09, 2019 07:11:00 AM

    "
    Hey, got a couple of questions. When do you think I should take master of metal? prob thinking conq > worthy foe > metal > first to strike as my progression. also, im tryna fit in impale support gem with the build, what u think i should switch out? thanks

    Yeah I'd go the same order too.

    About the second part. Pob has been updated with the gems but openarl isn't sure when he'll get around to implementing impale. I'm using a custom jewel to test impale. I'm making big changes to the guide. We're going full phys + impale.

    I'll post the changes soon. The tree stays the same except for getting the impale nodes. The auras and flasks change completely.

    I'm not 100% sure on the math behind impale but I'm going with what I have.

    fatfat664
    Jun 09, 2019 21:21:07 PM

    Why champion over slayer? I heard slayer has better survivability and increased aoe

    Kimdabrim420yoloswag
    Jun 10, 2019 06:53:17 AM

    "
    Why champion over slayer? I heard slayer has better survivability and increased aoe

    I don't really have a good answer for this. I made this build when slayer was garbage. It's probably a better choice right now overall. But I'm keeping this as a champion.

    Also impale stuff will probably give higher top end dps. Not sure cause pob doesn't support impale.

    fatfat664
    Jun 10, 2019 07:27:20 AM

    Hey just curious here, you have allocated Endurance charges but I fail to see what generates these. Is this an error or am I overlooking something minor?

    Thanks

    lpr428
    Jun 10, 2019 17:59:30 PM
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