Forum Index Marauder [3.8] Tectonic Slam Chieftain

History



Note: Please post all your questions in this thread or come by the stream, please don't pm me in game. Make sure your profile is PUBLIC before asking for help so your character is visible. If you have issues with the trees and you're loading them into the poe website, don't. Import them into Path of Building. Please check out the FAQ or previous responses in the thread if you can, chances are I've answered them already.

I do not claim my guide to be original or the best or even this build to be super efficient. I write guides mostly because I'm fond of my characters and I'd like to share them.

I also stream sometimes.


=======================================================================

Hi, this my ninth build guide.

Pros:
Decent single target.
Good clearspeed.

Cons:
Might be expensive cause melee meta.
Bosses feel a bit clunky to dps.
JUGG is arguably better and feels better to play.


Introduction

Spoiler

With the recent chieftain buffs, it's a goo choice for fire based attack builds, tectonic slam in particular because of the node Valako, Storm's embrace. It gives upto 15% more damage based on endurance charge consumption. TC consumes endurance charges.

JUGG will have better endurance charge upkeep and will be faster, so it'll feel better to play. Chieftain will have higher top end damage, which tbh doesn't really matter much in this age of billions of dps.

However, if you're looking for a build that exploits the TC - Valako interaction, this is the place to be.


PoB
Spoiler

https://pastebin.com/H6jAsgKU

Path of Building does not count the '100% of Physical Damage as Extra Fire Damage' from Ngamahu, Flame's Advance node as of now. Same goes for the Valako node. I haven't included them in the pob artificially. Pob currently also does not include multistrike correctly.


Final Tree


Bandits
Spoiler

Kill all


Ascendancy
Spoiler

Ngamahu > Hinekora > Tawhoa > Valako


Pantheon
Spoiler

Brine King and Ralakesh.



Current Gear
Spoiler

Pain Gutter
Jewelled Foil
Click to expand
  • +25% to Global Critical Strike Multiplier
  • 167% increased Physical Damage
  • Adds 13 to 24 Fire Damage
  • 24% increased Attack Speed
  • Can have multiple Crafted Modifiers
  • Adds 12 to 21 Physical Damage
  • 26% increased Critical Strike Chance
  • Viper Needle
    Fancy Foil
    Click to expand
  • +25% to Global Critical Strike Multiplier
  • 168% increased Physical Damage
  • Adds 13 to 21 Physical Damage
  • Adds 55 to 95 Fire Damage
  • 25% increased Attack Speed
  • +15% to Chaos Resistance
  • 24% increased Critical Strike Chance
  • +18% to Quality
  • Loreweave
    Elegant Ringmail
    Click to expand
  • Has 6 Sockets
  • +11 to all Attributes
  • Adds 8 to 29 Physical Damage to Attacks
  • 52% increased Global Critical Strike Chance
  • +18 to maximum Energy Shield
  • +57 to maximum Life
  • +24 to maximum Mana
  • 7% increased Rarity of Items found
  • 41% increased Elemental Damage
  • Your Maximum Resistances are 79%
  • When it comes to finding a use for surplus,

    a rich man has within himself

    boundless creativity.

    Beast Grasp
    Spiked Gloves
    Click to expand
  • 20% increased Melee Damage
  • Adds 4 to 9 Physical Damage to Attacks
  • Adds 5 to 10 Cold Damage to Attacks
  • +231 to Accuracy Rating
  • +77 to maximum Life
  • +35% to Cold Resistance
  • 12% increased Attack Speed
  • Damnation Keep
    Royal Burgonet
    Click to expand
  • 8% increased Global Accuracy Rating
  • +113 to maximum Life
  • 2% increased maximum Life
  • Regenerate 1% of Life per second
  • 15% increased Light Radius
  • Nearby Enemies have -9% to Fire Resistance
  • 8% of Physical Damage from Hits taken as Fire Damage
  • Death's Door
    Crusader Boots
    Click to expand
  • +32 to Strength
  • 200% increased Armour and Energy Shield
  • +13% to all Elemental Resistances
  • 25% increased Movement Speed
  • +1 to Maximum Endurance Charges
  • 50% increased Elemental Ailment Duration on you
  • Bleeding cannot be inflicted on you
  • To extend your life as long as possible

    is to extend all the maladies that come with it.



    Gale Knot
    Topaz Ring
    Click to expand
  • +30% to Lightning Resistance
  • +51 to Intelligence
  • Adds 5 to 11 Physical Damage to Attacks
  • +28 to maximum Energy Shield
  • +69 to maximum Life
  • +44% to Lightning Resistance
  • +15% to Fire and Chaos Resistances
  • Foe Eye
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • Adds 5 to 12 Physical Damage to Attacks
  • +73 to maximum Life
  • 26% increased Rarity of Items found
  • +14% to all Elemental Resistances
  • +46% to Fire Resistance
  • +15% to Cold and Chaos Resistances
  • Pandemonium Collar
    Jade Amulet
    Click to expand
  • +30 to Dexterity
  • Grants Level 20 Aspect of the Spider Skill
  • Adds 15 to 26 Physical Damage to Attacks
  • Adds 11 to 21 Fire Damage to Attacks
  • +35% to Global Critical Strike Multiplier
  • +85 to maximum Life
  • +215 to Accuracy Rating
  • Morbid Leash
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +370 to Armour
  • +17 to maximum Energy Shield
  • +92 to maximum Life
  • +34% to Fire Resistance
  • +27% to Cold Resistance
  • +20% to Cold and Lightning Resistances


  • Chemist's Silver Flask of Heat
    -
    Click to expand
  • 23% reduced Charges used
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 20% of Physical Damage as Extra Chaos Damage during effect
  • Gain 15% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Lion's Roar
    Granite Flask
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Knocks Back Enemies in an Area when you use a Flask
  • 75% chance to cause Enemies to Flee on use
  • 35% more Melee Physical Damage during effect
  • A sprinkle of hunger, a spoonful of menace

    and three generous cups of Might.

    Chemist's Diamond Flask of the Order
    -
    Click to expand
  • 20% reduced Charges used
  • 79% increased Critical Strike Chance during Flask Effect
  • Chemist's Basalt Flask of Heat
    -
    Click to expand
  • 25% reduced Charges used
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use


  • Jewels:
    Carrion Glisten
    Crimson Jewel
    Click to expand
  • +14% to Melee Critical Strike Multiplier
  • 3% increased Attack and Cast Speed
  • Gale Bloom
    Viridian Jewel
    Click to expand
  • 15% increased Damage with Swords
  • 5% increased Attack Speed
  • +12% to Global Critical Strike Multiplier
  • 13% increased Damage with One Handed Weapons
  • Soul Spark
    Viridian Jewel
    Click to expand
  • +7 to all Attributes
  • 6% increased Attack Speed with One Handed Melee Weapons
  • +16% to Critical Strike Multiplier with One Handed Melee Weapons
  • +15% to Melee Critical Strike Multiplier
  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 6% increased maximum Energy Shield
  • 5% increased maximum Life
  • 5% increased maximum Mana
  • 14% increased Attack Speed while affected by Precision
  • Gain 24% of Physical Damage as Extra Fire Damage while affected by Anger
  • Unaffected by Burning Ground while affected by Purity of Fire
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Morbid Portent
    Murderous Eye Jewel
    Click to expand
  • 10% increased Global Critical Strike Chance
  • +11% to Global Critical Strike Multiplier
  • +31 to maximum Life
  • Adds 14 to 31 Fire Damage to Sword Attacks



  • Gear slot analysis:
    Spoiler

    Weapon:
    Spoiler

    Pain Gutter
    Jewelled Foil
    Click to expand
  • +25% to Global Critical Strike Multiplier
  • 167% increased Physical Damage
  • Adds 13 to 24 Fire Damage
  • 24% increased Attack Speed
  • Can have multiple Crafted Modifiers
  • Adds 12 to 21 Physical Damage
  • 26% increased Critical Strike Chance
  • Viper Needle
    Fancy Foil
    Click to expand
  • +25% to Global Critical Strike Multiplier
  • 168% increased Physical Damage
  • Adds 13 to 21 Physical Damage
  • Adds 55 to 95 Fire Damage
  • 25% increased Attack Speed
  • +15% to Chaos Resistance
  • 24% increased Critical Strike Chance
  • +18% to Quality

  • Decent pdps foils.

    Budget option: Grelwood Shanks, Ichimonji.


    Helmet:
    Spoiler

    Damnation Keep
    Royal Burgonet
    Click to expand
  • 8% increased Global Accuracy Rating
  • +113 to maximum Life
  • 2% increased maximum Life
  • Regenerate 1% of Life per second
  • 15% increased Light Radius
  • Nearby Enemies have -9% to Fire Resistance
  • 8% of Physical Damage from Hits taken as Fire Damage

  • Find a base with the enchant and fossil craft with pristine and scorched for the -9% fire res roll.

    BIS - 20% chance to create a charged slam

    Budget option: Anything with life, res, int.


    Chest:
    Spoiler

    Loreweave
    Elegant Ringmail
    Click to expand
  • Has 6 Sockets
  • +14 to all Attributes
  • Adds 6 to 17 Physical Damage to Attacks
  • 51% increased Global Critical Strike Chance
  • +24 to maximum Energy Shield
  • +49 to maximum Life
  • +35 to maximum Mana
  • 8% increased Rarity of Items found
  • 46% increased Elemental Damage
  • Your Maximum Resistances are 80%
  • When it comes to finding a use for surplus,

    a rich man has within himself

    boundless creativity.


    This is what I had available, and it helps with damage and int. A fossil (Serrated + Pristine) crafted chest will be better. Find/craft one with 'Supported by level 1 maim'. If you make one with maim + crit on an elder chest, that's ideal.

    '-15 to mana cost of socketed gems' is a bonus.

    Look for open prefix to craft %increased life and mana.

    Budget option: Any rare chest, Tabula Rasa.


    Gloves:
    Spoiler

    Beast Grasp
    Spiked Gloves
    Click to expand
  • 20% increased Melee Damage
  • Adds 4 to 9 Physical Damage to Attacks
  • Adds 5 to 10 Cold Damage to Attacks
  • +231 to Accuracy Rating
  • +77 to maximum Life
  • +35% to Cold Resistance
  • 12% increased Attack Speed


  • BIS - Fury. Helps with clearspeed.

    Budget option - Anything with life, res.


    Boots:
    Spoiler

    Death's Door
    Crusader Boots
    Click to expand
  • +32 to Strength
  • 200% increased Armour and Energy Shield
  • +13% to all Elemental Resistances
  • 25% increased Movement Speed
  • +1 to Maximum Endurance Charges
  • 50% increased Elemental Ailment Duration on you
  • Bleeding cannot be inflicted on you
  • To extend your life as long as possible

    is to extend all the maladies that come with it.


    Frees up flask affix and +1 end charge. You can really go for any rare boots. I wouldn't go kaom's roots cause we're a bit socket starved, specially if we end up using new gems, which we most likely will.

    Good enchants/corruptions - Regenerate 2% of Life and Mana per second if you were Hit Recently / +1 Maximum Endurance charges

    Budget option - Anything with life, res.


    Amulet:
    Spoiler

    Pandemonium Collar
    Jade Amulet
    Click to expand
  • +30 to Dexterity
  • Grants Level 20 Aspect of the Spider Skill
  • Adds 15 to 26 Physical Damage to Attacks
  • Adds 11 to 21 Fire Damage to Attacks
  • +35% to Global Critical Strike Multiplier
  • +85 to maximum Life
  • +215 to Accuracy Rating

  • Flat phys to attacks, multi, life, wed, dex.

    Ignore Aspect of the Spider, I had a prefix available and crafted it.


    Belt:
    Spoiler

    Morbid Leash
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +370 to Armour
  • +17 to maximum Energy Shield
  • +92 to maximum Life
  • +34% to Fire Resistance
  • +27% to Cold Resistance
  • +20% to Cold and Lightning Resistances

  • Look for WED roll, after you cap your resists and get life.


    Rings:
    Spoiler

    Gale Knot
    Topaz Ring
    Click to expand
  • +30% to Lightning Resistance
  • +51 to Intelligence
  • Adds 5 to 11 Physical Damage to Attacks
  • +28 to maximum Energy Shield
  • +69 to maximum Life
  • +44% to Lightning Resistance
  • +15% to Fire and Chaos Resistances
  • Foe Eye
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • Adds 5 to 12 Physical Damage to Attacks
  • +73 to maximum Life
  • 26% increased Rarity of Items found
  • +14% to all Elemental Resistances
  • +46% to Fire Resistance
  • +15% to Cold and Chaos Resistances

  • Life, resists, int.

    WED and flat phys to attacks are a bonus.


    Flasks:
    Spoiler

    Chemist's Silver Flask of Heat
    -
    Click to expand
  • 23% reduced Charges used
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 20% of Physical Damage as Extra Chaos Damage during effect
  • Gain 15% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Lion's Roar
    Granite Flask
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Knocks Back Enemies in an Area when you use a Flask
  • 75% chance to cause Enemies to Flee on use
  • 35% more Melee Physical Damage during effect
  • A sprinkle of hunger, a spoonful of menace

    and three generous cups of Might.

    Chemist's Diamond Flask of the Order
    -
    Click to expand
  • 20% reduced Charges used
  • 79% increased Critical Strike Chance during Flask Effect


  • For mapping:
    Chemist's Basalt Flask of Heat
    -
    Click to expand
  • 25% reduced Charges used
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use


  • You need to have your uncapped fire res as the highest for Wise Oak.


    Jewels:
    Spoiler

    Carrion Glisten
    Crimson Jewel
    Click to expand
  • +14% to Melee Critical Strike Multiplier
  • 3% increased Attack and Cast Speed
  • Gale Bloom
    Viridian Jewel
    Click to expand
  • 15% increased Damage with Swords
  • 5% increased Attack Speed
  • +12% to Global Critical Strike Multiplier
  • 13% increased Damage with One Handed Weapons
  • Soul Spark
    Viridian Jewel
    Click to expand
  • +7 to all Attributes
  • 6% increased Attack Speed with One Handed Melee Weapons
  • +16% to Critical Strike Multiplier with One Handed Melee Weapons
  • +15% to Melee Critical Strike Multiplier


  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 6% increased maximum Energy Shield
  • 5% increased maximum Life
  • 5% increased maximum Mana
  • 14% increased Attack Speed while affected by Precision
  • Gain 24% of Physical Damage as Extra Fire Damage while affected by Anger
  • Unaffected by Burning Ground while affected by Purity of Fire
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.


    If you have one. Look for atleast two of following:

    (40-60)% increased Attack Damage while affected by Precision
    (10-15)% increased Attack Speed while affected by Precision
    +(30-50)% to Critical Strike Multiplier while affected by Precision
    Damage Penetrates (10-15)% Fire Resistance while affected by Anger
    +(30-50)% to Critical Strike Multiplier while affected by Anger
    Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger




    Gem Links
    Spoiler

    Chest:
    Tectonic Slam
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 60% of Physical Damage Converted to Fire Damage
  • Deals 200% of Base Damage
  • 10% increased Area of Effect
  • Charged Slam Deals 60% more Damage
  • 35% chance to consume an Endurance Charge to create a Charged Slam
  • Melee Physical Damage Support
    -
    Click to expand
  • Level 18
  • Quality +20%
  • Supported Skills deal 47% more Melee Physical Damage
  • Supported Skills deal 47% more Damage with Bleeding and Poison caused by Melee Hits
  • Supported Skills deal 10% increased Melee Physical Damage
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage
  • Combustion Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 29% more Fire Damage
  • Supported Skills have 49% chance to Ignite
  • Supported Skills deal 10% increased Fire Damage
  • Enemies Ignited by Supported Skills have -19% to Fire Resistance
  • Fortify Support
    -
    Click to expand
  • Level 18
  • Quality +20%
  • Supported Skills deal 10% increased Attack Damage
  • Supported Skills grant Fortify on Melee hit
  • Supported Skills have 32% increased Fortify duration
  • Supported Skills deal 32% more Damage with Ailments caused by Melee Hits
  • Supported Skills deal 32% more Melee Damage
  • Multistrike Support
    -
    Click to expand
  • Level 17
  • Quality +20%
  • Supported Skills Repeat 2 additional times
  • Supported Skills have 43% more Melee Attack Speed
  • Supported Skills deal 12% less Attack Damage
  • Supported Skills deal 10% increased Melee Physical Damage
  • First Repeat of Supported Skills deals 22% more Damage
  • Second Repeat of Supported Skills deals 44% more Damage



  • Remaining links (put them wherever you get the right colors):
    Enlighten Support
    -
    Click to expand
  • Level 4 (Max)
  • Herald of Ash
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Base duration is 4.00 seconds
  • Gain 15% of your Physical Damage as Extra Fire Damage
  • 15% increased Fire Damage
  • 36% more Burning Damage
  • 12% more Spell Fire Damage
  • Base Burning Damage is 25% of Overkill Damage
  • Anger
    -
    Click to expand
  • Level 10
  • +9 to radius
  • You and nearby allies deal 52 to 74 additional Fire Damage with Attacks
  • You and nearby allies deal 47 to 66 additional Fire Damage with Spells
  • Precision
    -
    Click to expand
  • Level 12
  • +11 to radius
  • You and nearby allies gain 51% increased Critical Strike Chance
  • You and nearby allies gain +469 to Accuracy Rating


  • Molten Shell
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Base duration is 3.00 seconds
  • 20% increased Skill Effect Duration
  • 858 additional Armour
  • This Skill's Cooldown does not recover during its effect
  • 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
  • Reflects 3000% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
  • Enduring Cry
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Base duration is 0.75 seconds
  • 69% increased Area of Effect
  • 36 Endurance Charges granted per one hundred nearby enemies
  • Regenerate 394 Life per second
  • Increased Duration Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 74% increased Skill Effect Duration


  • Vaal Ancestral Warchief
    -
    Click to expand
  • Level 17
  • Quality +12%
  • 12% increased Totem Damage
  • Summons a Totem which uses the Supported Skill
  • Totem lasts 12 seconds
  • Deals 129.4% of Base Damage
  • 16% more Melee Damage while Totem is Active
  • 50% increased Totem Placement speed
  • +10 to Melee range
  • Concentrated Effect Support
    -
    Click to expand
  • Level 18
  • Quality +20%
  • Supported Skills deal 52% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 10% increased Area Damage
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage
  • Melee Physical Damage Support
    -
    Click to expand
  • Level 18
  • Quality +20%
  • Supported Skills deal 47% more Melee Physical Damage
  • Supported Skills deal 47% more Damage with Bleeding and Poison caused by Melee Hits
  • Supported Skills deal 10% increased Melee Physical Damage


  • Leap Slam
    -
    Click to expand
  • Level 12
  • 31% increased Stun Duration against Enemies that are on Full Life
  • Deals 111.6% of Base Damage
  • +0.55 seconds to Attack Time
  • Damaging Hits always Stun Enemies that are on Full Life
  • Blood Magic Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills have 10% reduced Mana Cost
  • Supported Skills Spend Life instead of Mana
  • Faster Attacks Support
    -
    Click to expand
  • Level 18
  • Quality +20%
  • Supported Skills have 52% increased Attack Speed


  • Cast when Damage Taken Support
    -
    Click to expand
  • Level 8
  • This Gem can only Support Skill Gems requiring Level 52 or lower
  • Supported Skills deal 42% less Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 1107 Damage
  • Enfeeble
    -
    Click to expand
  • Level 10
  • Base duration is 9.90 seconds
  • +3 to radius
  • Cursed enemies have 14% reduced Accuracy Rating
  • Cursed enemies have -25% to Critical Strike Multiplier
  • Cursed enemies have 25% reduced Critical Strike Chance
  • Cursed Normal or Magic enemies deal 25% less Damage
  • Cursed Rare or Unique enemies deal 12% less Damage


  • Unlinked:
    Blood Rage
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Base duration is 10.80 seconds
  • 20% increased Attack Speed
  • 1.2% of Attack Physical Damage Leeched as Life
  • You take 4% of your Maximum Life per second as Physical Damage
  • You take 4% of your Maximum Energy Shield per second as Physical Damage
  • 25% chance to gain a Frenzy Charge on Kill
  • Summon Ice Golem
    -
    Click to expand
  • Level 18
  • Quality +20%
  • Maximum 1 Summoned Golem
  • Minions deal 20% increased Damage
  • 84% increased Minion Maximum Life
  • Golems Grant 29% increased Critical Strike Chance
  • Golems Grant 29% increased Accuracy



  • Videos:
    Spoiler

    3.7 videos:
    Spoiler


    Older version with lycosidae:
    Spoiler

    JUGG videos from 3.6 just for archiving:
    Spoiler



    FAQ:
    Spoiler

    Sustaining end charges? Valako worth? Do we even get 15% more damage?
    Spoiler
    Well, we don't sustain endurance charges. Chance to consume an endurance charge by TS per attack is 35%, 55% with the helm enchant. Tawhoa gives a 35% chance to gain a charge per attack. It's good but without JUGG or a endurance charges precursors you can't sustain that. We'll typically be at 0-3 charges all the time.

    Assuming 'recently' from Valako refers to 4 seconds, we'll probably be at atleast 9% more damage most of the time. The way I see Valako is free damage for TC. You could go Tasalio and drop it altogether but its the whole reason to go chieftain so I'm sticking with it. Tasalio is a REALLY good defensive node though, so feel free to experiment. We kinda have bit of overkill damage anyway.

    Why multistrike?
    Spoiler
    The current issue with multistrike is that each repeat of the skill can consume charges for TC, but can't generate it. So only the initial hit can generate charges and the rest can consume. This makes it so we're often out of charges and don't stack up Valako fast enough for the 15% more damage.

    I tried out different support gems, but the build feels awful to play without the attack speed. You could honestly swap out another more multiplier for faster attacks and it feels amazing to play. Short of switching ascendancies, this is the only easy way to get a lot of attack speed.



    Changelog:
    Spoiler

    Added guide?
    Changed links, got more attack speed. Feels better to play now.
    Added a hydra video.
    Made a bunch of changes. Check the top of the page for a list.


    Other guides:

    fatfat664
    Jun 07, 2019 06:54:02 AM

    Looking good.
    What if you build this with Oni and kaoms heart? like how much damage/Survivability would you gain/loose?

    Aterial
    Jun 07, 2019 12:26:50 PM

    "
    What if you build this with Oni and kaoms heart? like how much damage/Survivability would you gain/loose?

    This build initially was oni and kaom's with a JUGG. Simply speaking its better, but when I switched to chieftain, the low attack speed felt really bad, so I switched to this setup.

    Even at 77% accuracy, oni has 2.9mil and 7.4k life.
    This version is at 2.4mil and 6.3k life.

    You do lose the enfeeble but it should still be technically better. Only thing is, it feels like garbage to play with to me, so I prefer this.

    fatfat664
    Jun 07, 2019 12:37:06 PM

    35% Lion's Roar? Is that something coming in 3.7 or is it just a mistake?

    juzzif
    Jun 07, 2019 12:49:19 PM

    I have been waiting for this build. Thanks a lot man, great job.

    MarciuKozak
    Jun 07, 2019 15:27:39 PM

    Is this build Viable for SSF ? I'm gonna try SSF for the first time this league.

    TN_Sylar
    Jun 07, 2019 16:13:50 PM

    Hei mate, with what skills and how u gonna start, and with what, what is my goal to get can u help me out little ?

    beebimiisu
    Jun 07, 2019 21:19:41 PM

    "
    juzzif wrote:
    35% Lion's Roar? Is that something coming in 3.7 or is it just a mistake?


    Standard league, legacy gear.

    malmal21
    Jun 08, 2019 00:57:44 AM

    "
    35% Lion's Roar? Is that something coming in 3.7 or is it just a mistake?

    Legacy lion's roar, forgot to change it to regular one.

    "
    Is this build Viable for SSF ? I'm gonna try SSF for the first time this league.

    I get this question a lot for every single build. Yes it SSF viable, as long as you don't need any specific unfarmable item to make the build work, it's viable. But your dps won't any where close enough without a good foil or lycoidae. If you go SSF, try using Oni - Goroshi.

    "
    Hei mate, with what skills and how u gonna start, and with what, what is my goal to get can u help me out little ?

    I'm not playing this build this league. I would use any skill till you get tectonic slam and use it then onwards. I don't understand the rest of your question.

    fatfat664
    Jun 08, 2019 06:50:58 AM

    Hei again, ur passive skill tree, is different then ingame, they changed it, how where do i need to move, im at second passsive skill tree urs

    beebimiisu
    Jun 09, 2019 14:49:22 PM
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