Forum Index Duelist [3.8] Elemental Hit Crit | 5-8k Life | 4-10m DPS | Overleech + CC Immune | All Content

History





This Build is based on my scion version. With the new changes to slayer it has become somewhat obsolete. It still works and is still very good to do all content with, slayer is just better now.

THIS IS NOT A BUDGET BUILD! However, you can easily make this better than the Resolute Technique build without having to spend much more. You can then build from there; the ceiling is very high.

Please stop contacting me ingame, not once has a question popped up that couldn't be answered by simply reading the main thread.

I answer everything on here every evening if it is something that cant be taken from thread. Please take time to read the whole thing.





No Changes in 3.8 (losing .5 base crit, still op as shit)

Welcome to 3.7 where slayer is totally busted! Enjoy.

As of today (Sunday, June 23, 2019), the guide has been updated correctly to what I feel is best for alround performance. You are ofcourse free to sway from this path. Also keep in mind that im still in the process of minmaxing but the right mods to look for are all listed in their respective sections.




Uber Elder Kill

Uber Elder Kill (with gear and tree as displayed in guide)

PoB Pastebin

Pantheon: Lunaris/Solaris (Major) – Shakari (Minor)

Bandits: Help Alira

Ascendancy: Endless Hunger > Brutal Fervour > Overwhelm > Headsman

Spoiler
Corruption Twine
Thicket Bow
Click to expand
  • 11% increased Attack Speed
  • 20% chance to deal Double Damage
  • Can have multiple Crafted Modifiers
  • 80% increased Fire Damage
  • 21% chance to Ignite
  • Attacks with this Weapon Penetrate 14% Elemental Resistances
  • 9% chance to deal Double Damage
  • 31% increased Elemental Damage with Attack Skills
  • Mind Stinger
    Spike-Point Arrow Quiver
    Click to expand
  • 30% increased Global Critical Strike Chance
  • +329 to Accuracy Rating
  • 36% increased Global Critical Strike Chance
  • +82 to maximum Life
  • Projectiles Pierce an additional Target
  • 11% increased Attack Speed
  • Frostferno
    Leather Hood
    Click to expand
  • +2 to Level of Socketed Lightning Gems
  • +2 to Level of Socketed Fire Gems
  • +2 to Level of Socketed Cold Gems
  • Socketed Gems are Supported by Level 30 Cold to Fire
  • 469% increased Evasion Rating
  • 60% increased Mana Regeneration Rate
  • +23% to Fire and Cold Resistances
  • Embrace your burning ambition.

    Embrace your frozen heart.

    You will be transformed.

    Farrul's Fur
    Triumphant Lamellar
    Click to expand
  • 118% increased Armour and Evasion
  • +96 to maximum Life
  • Aspect of the Cat Reserves no Mana
  • +2.00 seconds to Cat's Stealth Duration
  • Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
  • You have Phasing while you have Cat's Stealth
  • The First of the Plains was the First of the Hunt

    It was she who showed us that there is honour

    in waiting in the shadows and picking your moment.

    Grim Grasp
    Assassin's Mitts
    Click to expand
  • 11% increased Attack Speed
  • +444 to Accuracy Rating
  • +8 to maximum Energy Shield
  • +107 to maximum Life
  • +31 to maximum Mana
  • +20% to Cold and Lightning Resistances
  • Kraken Dash
    Shagreen Boots
    Click to expand
  • +81 to maximum Life
  • +35% to Fire Resistance
  • +38% to Cold Resistance
  • +28% to Lightning Resistance
  • 20% increased Movement Speed
  • 38% increased Evasion Rating
  • +26 to maximum Life

  • Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +38% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    The Taming
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • 20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
  • +30% to all Elemental Resistances
  • 30% increased Elemental Damage
  • 10% chance to Freeze, Shock and Ignite
  • 30% increased Elemental Damage with Attack Skills
  • "Moon after moon did Berek make fools

    Of the great and Untamed Three

    Until malice for a Brother

    Slew the hatred of the Other

    And Berek did hunt

    Alone and free."

    - Berek and the Untamed

    Mark of the Elder
    Steel Ring
    Click to expand
  • Anger has 20% increased Aura Effect
  • 20% chance to Trigger Level 20 Tentacle Whip on Kill
  • Adds 27 to 46 Cold Damage to Attacks
  • 8% increased maximum Energy Shield
  • 9% increased maximum Life
  • 61% increased Attack Damage if your other Ring is a Shaper Item
  • Cannot be Stunned by Attacks if your other Ring is an Elder Item
  • Be not stirred by the Void.

    Glyph Gyre
    Opal Ring
    Click to expand
  • 25% increased Elemental Damage
  • +22 to maximum Life
  • +12% to all Elemental Resistances
  • Curse Enemies with Level 12 Assassin's Mark on Hit
  • +29 to Intelligence
  • Viper Girdle
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • Grants Level 20 Aspect of the Cat Skill
  • +92 to maximum Life
  • 30% increased Elemental Damage
  • 27% increased Life Recovery from Flasks
  • 41% increased Elemental Damage with Attack Skills
  • 11% increased Damage

  • Dying Sun
    Ruby Flask
    Click to expand
  • 5% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 20% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Cinderswallow Urn
    Silver Flask
    Click to expand
  • Recharges 1 Charge when you Consume an Ignited corpse
  • Enemies Ignited by you during Flask Effect take 10% increased Damage
  • Recover 2% of Life when you Kill an Enemy during Flask Effect
  • Recover 2% of Mana when you Kill an Enemy during Flask Effect
  • Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect
  • 78% increased Critical Strike Chance during Flask Effect
  • A controlled burn is sometimes necessary for new life.

    Chemist's Diamond Flask of Warding
    -
    Click to expand
  • 23% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • Chemist's Quicksilver Flask of Heat
    -
    Click to expand
  • 22% reduced Charges used
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use

  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 6% increased maximum Energy Shield
  • 6% increased maximum Life
  • 6% increased maximum Mana
  • 13% increased Attack Speed while affected by Precision
  • 12% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
  • Damage Penetrates 14% Fire Resistance while affected by Anger
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Might of the Meek
    Crimson Jewel
    Click to expand
  • 50% increased Effect of non-Keystone Passive Skills in Radius
  • Notable Passive Skills in Radius grant nothing
  • Enough mice can kill a wolf.

    Lioneye's Fall
    Viridian Jewel
    Click to expand
  • Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
  • The shield crab does not leave his shell unless it is forced to,

    and even then, it knows to keep its distance.

    Combat Focus
    Viridian Jewel
    Click to expand
  • 5% increased Damage
  • 15% increased Elemental Damage with Attack Skills
  • With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage
  • With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning
  • Standing behind iron bars,

    Daresso thought of his adoring fans cheering his name,

    his wife's warm embrace waiting for him,

    and of the celebrations that would soon be thrown in his name.

    But when the arena gate lifted, he thought only of the fight.

    Combat Focus
    Crimson Jewel
    Click to expand
  • 5% increased Damage
  • 15% increased Elemental Damage with Attack Skills
  • With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage
  • With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold
  • Kaom watched the torches patrol the top of the Watch.

    He observed the lay of the beach, its barricades and rocks,

    and his men in their canoes, ready to lay their lives down for him.

    But when his foot hit the sand, he thought only of the fight.

    Gale Solace
    Viridian Jewel
    Click to expand
  • 3% increased Attack Speed
  • +15% to Critical Strike Multiplier with Fire Skills
  • +15% to Critical Strike Multiplier with Elemental Skills
  • 7% increased maximum Life
  • Plague Scar
    Cobalt Jewel
    Click to expand
  • +18% to Critical Strike Multiplier with Fire Skills
  • +12% to Critical Strike Multiplier with Elemental Skills
  • 5% increased maximum Life
  • Ancient Glare
    Searching Eye Jewel
    Click to expand
  • +10% to Global Critical Strike Multiplier
  • +32 to maximum Life
  • 7% increased Attack Speed if you've dealt a Critical Strike Recently





  • Bow:
    Spoiler
    Corruption Twine
    Thicket Bow
    Click to expand
  • 11% increased Attack Speed
  • 20% chance to deal Double Damage
  • Can have multiple Crafted Modifiers
  • 80% increased Fire Damage
  • 21% chance to Ignite
  • Attacks with this Weapon Penetrate 14% Elemental Resistances
  • 9% chance to deal Double Damage
  • 31% increased Elemental Damage with Attack Skills

  • Item level 75+ Shaped (Thicket) Bow with the Double Damage hybrid shaper roll, this is insane and is required to make this build shine the way it does.

    When buying or rolling a bow we want the hybrid suffix to be rolled on the item as the best pre- and suffixes can be crafted (excluding fossils for now). Any flat dmg modifier (fire/cold/lightning damage) is almost unnoticable whereas levels only add damage to our AOE link which we are already oneshotting t16 mobs with.

    The most simple bow you can get to make this build work is to alt spam for just the double damage mod and imprint -> regal -> annul until you are left with just the double damage on rare base. Looks something like this:

    Prefix - Attacks with this Weapon Penetrate (14–16)% Elemental Resistances (1ex bench craft)
    Prefix - (24-32)% increased Elemental Damage with Attack Skills (4alch bench craft)
    Prefix - (73-80)% increased Fire Damage + (21-23)% chance to Ignite (8c bench craft)
    Suffix - Attack Speed (8-10 / 11-12) + 20% Chance to deal Double Damage
    Suffix - (8-10)% Chance to Deal Double Damage or (25-28)% to Global Critical Strike Multiplier (check in PoB for yourself)
    Suffix - Can have multiple Crafted Modifiers (2ex bench craft)

    The PERFECT Bow (something im currently trying to work on) is fossil crafted with the following mods:

    Prefix - Damage Penetrates (16-20)% Fire Resistance
    Prefix - Attacks with this Weapon Penetrate (16-20)% Elemental Resistances (bench up to 16%)
    Prefix - (80-120)% increased Elemental Damage
    Suffix - (11–12)% increased Attack Speed - 20% chance to deal Double Damage
    Suffix - (8-10)% Chance to Deal Double Damage
    Suffix - (35-38)% to Global Critical Strike Multiplier OR (26-29)% to Global Critical Strike Multiplier - (9-10)% chance to gain a Power Charge on Critical Strike

    Quiver:
    Spoiler
    Mind Stinger
    Spike-Point Arrow Quiver
    Click to expand
  • 30% increased Global Critical Strike Chance
  • +329 to Accuracy Rating
  • 36% increased Global Critical Strike Chance
  • +82 to maximum Life
  • Projectiles Pierce an additional Target
  • 11% increased Attack Speed

  • Rare Spike-Point base is king. Mods to look for: Life - WED - Crit - Crit Multi - Attack speed. Accuracy if needed.

    Optionally you can go with a shaped quiver here to get an additional arrow or a fossil crafted one with a penetration prefix.

    Helmet:
    Spoiler
    Frostferno
    Leather Hood
    Click to expand
  • +2 to Level of Socketed Lightning Gems
  • +2 to Level of Socketed Fire Gems
  • +2 to Level of Socketed Cold Gems
  • Socketed Gems are Supported by Level 30 Cold to Fire
  • 469% increased Evasion Rating
  • 60% increased Mana Regeneration Rate
  • +23% to Fire and Cold Resistances
  • Embrace your burning ambition.

    Embrace your frozen heart.

    You will be transformed.


    Frostferno is the obvious choice here, impossible to beat with a +4 corruption. This is were we socket our single target link.

    Chest:
    Spoiler
    Farrul's Fur
    Triumphant Lamellar
    Click to expand
  • 118% increased Armour and Evasion
  • +96 to maximum Life
  • Aspect of the Cat Reserves no Mana
  • +2.00 seconds to Cat's Stealth Duration
  • Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
  • You have Phasing while you have Cat's Stealth
  • The First of the Plains was the First of the Hunt

    It was she who showed us that there is honour

    in waiting in the shadows and picking your moment.

    Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 40% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.


    Farruls is in my opinion the best option here since it offers free aspect and frenzy/power charge generation. Kaoms is also an option if you want to take a more tank appoach.

    You can pretty much use anything you want here, but I think the above two are the top dogs.

    Gloves:
    Spoiler
    Grim Grasp
    Assassin's Mitts
    Click to expand
  • 11% increased Attack Speed
  • +444 to Accuracy Rating
  • +8 to maximum Energy Shield
  • +107 to maximum Life
  • +31 to maximum Mana
  • +20% to Cold and Lightning Resistances

  • Rare gloves are best. We should get as much life/res/accuracy here as we can. If you got GG rares in other slots, you can opt for tombfist in this slot to add more damage and intimidate for 10% more damage.

    Boots:
    Spoiler
    Kraken Dash
    Shagreen Boots
    Click to expand
  • +81 to maximum Life
  • +35% to Fire Resistance
  • +38% to Cold Resistance
  • +28% to Lightning Resistance
  • 20% increased Movement Speed
  • 38% increased Evasion Rating
  • +26 to maximum Life

  • This is where we try to get as much res as possible or use it to balance for wise oak with a few things to keep in mind. Options here are going for as much life as possible with decent movement speed OR make sure you have an open prefix to craft freeze immunity as we only get stun covered by our ascendancy, opens up a suffix on one of our magic flasks. Another option is unique boots, anything you like really if you can cover the res on your other rares.

    Open suffix can be used to craft aspect of the cat if u want to use that, same goes for belt and rare ring.

    Amulet:
    Spoiler
    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +38% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.


    Xoph’s Blood is really the only choice here. Yoke would outscale this if it were not for avatar or fire being so far away on the tree. If someone does make this work, lmk 😊.

    Rings:
    Spoiler
    The Taming
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • 20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
  • +30% to all Elemental Resistances
  • 30% increased Elemental Damage
  • 10% chance to Freeze, Shock and Ignite
  • 30% increased Elemental Damage with Attack Skills
  • "Moon after moon did Berek make fools

    Of the great and Untamed Three

    Until malice for a Brother

    Slew the hatred of the Other

    And Berek did hunt

    Alone and free."

    - Berek and the Untamed

    Mark of the Elder
    Steel Ring
    Click to expand
  • Anger has 20% increased Aura Effect
  • 20% chance to Trigger Level 20 Tentacle Whip on Kill
  • Adds 27 to 46 Cold Damage to Attacks
  • 8% increased maximum Energy Shield
  • 9% increased maximum Life
  • 61% increased Attack Damage if your other Ring is a Shaper Item
  • Cannot be Stunned by Attacks if your other Ring is an Elder Item
  • Be not stirred by the Void.

    Glyph Gyre
    Opal Ring
    Click to expand
  • 25% increased Elemental Damage
  • +22 to maximum Life
  • +12% to all Elemental Resistances
  • Curse Enemies with Level 12 Assassin's Mark on Hit
  • +29 to Intelligence

  • Mark of the Elder, Steel Ring (allres corrution is really nice here) OR The Taming (pretty much the same damage whilst providing a ton of res) + shaped rare ring with Assassin's Mark + life/wed/resistances/accuracy (life/res combos are pretty cheap and we can now craft wed so this can also be used to try to balance resistances).

    Open suffix can be used to craft aspect of the cat if u want to use that, same goes for belt and rare boots.

    Belt:
    Spoiler
    Viper Girdle
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • Grants Level 20 Aspect of the Cat Skill
  • +92 to maximum Life
  • 30% increased Elemental Damage
  • 27% increased Life Recovery from Flasks
  • 41% increased Elemental Damage with Attack Skills
  • 11% increased Damage

  • This is were we can get insane dmg. Obviously, we want a fossil crafted stygian vise with life + as much elemental dmg modifiers as you can fit.

    Open suffix can be used to craft aspect of the cat if u want to use that, same goes for rare ring and rare boots.




    Single Target: Elemental Hit - Combustion - Damage on Full Life - Elemetal Damage with Attacks
    AoE Clear: Elemental Hit - Mirage Archer - Greater Multiple Projectiles - Damage on Full Life - Elemental Damage with Attacks - Combustion (Power Charge on Critical Strike)

    For Kaom’s Heart Users:
    Gloves: Cast when Damage Taken - Immortal Call | Blink Arrow - Faster Attacks
    Boots: Anger - Precision - Blood Rage - Dash

    For Farruls or other 6S Chest Users:
    Chest: Cast when Damage Taken - Culling Strike - Summon Ice Golem | Faster Casting - Portal | Anger
    Gloves: Blink Arrow - Faster Attacks - Dash - Blood Rage
    Boots: Cast when Damage Taken - Immortal Call - Increased Duration - Precision




    Combat Focus
    Crimson Jewel
    Click to expand
  • 5% increased Damage
  • 15% increased Elemental Damage with Attack Skills
  • With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage
  • With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold
  • Kaom watched the torches patrol the top of the Watch.

    He observed the lay of the beach, its barricades and rocks,

    and his men in their canoes, ready to lay their lives down for him.

    But when his foot hit the sand, he thought only of the fight.

    Combat Focus
    Viridian Jewel
    Click to expand
  • 5% increased Damage
  • 15% increased Elemental Damage with Attack Skills
  • With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage
  • With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning
  • Standing behind iron bars,

    Daresso thought of his adoring fans cheering his name,

    his wife's warm embrace waiting for him,

    and of the celebrations that would soon be thrown in his name.

    But when the arena gate lifted, he thought only of the fight.

    2x Combat Focus: For our Elemental Hit to only choose fire (Duh)
    Lioneye's Fall
    Viridian Jewel
    Click to expand
  • Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
  • The shield crab does not leave his shell unless it is forced to,

    and even then, it knows to keep its distance.

    Lioneye's Fall: This is where we get our leech & a lot of crit multi through the claw nodes.
    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 6% increased maximum Energy Shield
  • 6% increased maximum Life
  • 6% increased maximum Mana
  • 13% increased Attack Speed while affected by Precision
  • 12% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
  • Damage Penetrates 14% Fire Resistance while affected by Anger
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Watcher’s Eye: Anger/Precision - Penetration/Crit Multi/Increased Attack Speed are the best. (can check both mod lists to see if there is something else you like in case a GG jewel is out of your price range).
    Plague Scar
    Cobalt Jewel
    Click to expand
  • +18% to Critical Strike Multiplier with Fire Skills
  • +12% to Critical Strike Multiplier with Elemental Skills
  • 5% increased maximum Life
  • Gale Solace
    Viridian Jewel
    Click to expand
  • 3% increased Attack Speed
  • +15% to Critical Strike Multiplier with Fire Skills
  • +15% to Critical Strike Multiplier with Elemental Skills
  • 7% increased maximum Life
  • Ancient Glare
    Searching Eye Jewel
    Click to expand
  • +10% to Global Critical Strike Multiplier
  • +32 to maximum Life
  • 7% increased Attack Speed if you've dealt a Critical Strike Recently
  • Rares: Life + Crit Multi > Attack Speed > Fire Damage to Attacks (Abyss) / Other dmg modifiers.
    (Make sure to get accuracy here if you are lacking!)




    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Wise Oak: Best flask for this build especially when perfect balance is achieved.
    Dying Sun
    Ruby Flask
    Click to expand
  • 5% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 20% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    Dying Sun: Great QoL but absolutely not needed for the build (can be swapped for life flask on bosses if needed)
    Chemist's Diamond Flask of Warding
    -
    Click to expand
  • 23% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • Diamond Flask: Also a must to boost our crit, it is also possible here to craft crit if u managed to get the recipe from syndicate. (get curse immunity here if you are opting for cinderswallow with crit chance)
    Chemist's Silver Flask of Warding
    -
    Click to expand
  • 25% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • Cinderswallow Urn
    Silver Flask
    Click to expand
  • Recharges 1 Charge when you Consume an Ignited corpse
  • Enemies Ignited by you during Flask Effect take 10% increased Damage
  • Recover 2% of Life when you Kill an Enemy during Flask Effect
  • Recover 2% of Mana when you Kill an Enemy during Flask Effect
  • Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect
  • 78% increased Critical Strike Chance during Flask Effect
  • A controlled burn is sometimes necessary for new life.

    Silver Flask: Onlsaught OP. (get curse immunity here if you are using magic and opted for crit craft on diamond flask)
    Chemist's Quicksilver Flask of Heat
    -
    Click to expand
  • 22% reduced Charges used
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Quicksilver Flask: No explanation needed here. (Get freeze immunity here if you don’t have the craft on your boots)




    PoB Pastebin

    Pantheon: Lunaris/Solaris (Major) – Shakari (Minor)

    In 3.7 with the immortal call changes it's most likely better to be running with Lunaris or Solaris for major pantheons depending on the content you are doing.

    Bandits: Help Allira (Crit Multi/All Res, unbeatable with 2 nodes)

    Ascendancy: Endless Hunger > Brutal Fervour > Overwhelm > Headsman (does not need to be in that specific order, take whatever you feel you need first.




    This is made for scion but can be utilized for slayer in the same way (basically just skip to the part where the slayer pathing starts.

    First of I’d like to start by saying that ele hit is not the greatest skill to level with on day 1 of the league or in ssf since u basically need the threshhold jewels + ‘Avatar of Fire’ to even be up to par with other skills. You can level whilst using all elements with ‘Elemental Equilibrium’ (do not use AoF or Combat Focus jewels in combination with this, u will completely tank the little damage that you have), but its not that great either.

    However, for those of you who do wish to level elemental hit, thi3n has a pretty good leveling guide on how to approach this. It's an RT build (Can't go crit anyways until jugg ascendancy) so we will have to respec some nodes after done leveling to transform this into the crit version.

    What follows is directly quoted from thi3n's thread.

    Spoiler
    These items can be useful while leveling: Goldrim, Tabula, Wanderlust, Prismweave, Silverbranch, Hyrri's Bite, Storm Cloud, Quill Rain, Lochtonial Caress, Karui Ward, String of Servitude (resists), Pyre, Thief's Torment and buying skill/support gems with quality ready to be socketed in!

    1. Low Level Tree

    Rush 'Avatar of Fire' and 'Resolute Technique' for the switch to Elemental Hit. Early game it's standard bow leveling.

    Main Skill: Ice Shot - Volley - Added Cold - Mirage Archer - Added Lightning - Onslaught - Pierce
    Mobility: Blink Arrow - Faster Attacks
    Main Skill (Replaces Ice Shot): Elemental Hit - Volley - Mirage Archer - Added Lightning - Added Cold - Onslaught

    2. When in Doubt Life it Out

    Pick up 'Lava Lash' and start grabbing more life to make leveling smooth. The normal lab doesn't really do much for us so we can forego that. Consider grabbing Cold to Fire Support or Pyre ring for a higher base damage with Elemental Hit.

    Main Skill: Elemental Hit - Greater Multiple Projectiles - Mirage Archer - Elemental Damage with Attacks - Combustion - Fire Pen
    Aura: Anger

    3. Normal and Cruel Lab

    While normal Lab doesn't really do much for the character, getting access to Slayer Overleech is huge for survivability. Picking up 'Vitality Void' and the mana leech node underneath is great before we get to 'Blood Magic'. 'Point Blank' and 'Acrobatics' are next on the priority list.

    Main Skill: Elemental Hit - Greater Multiple Projectiles - Mirage Archer - Elemental Damage with Attacks - Combustion - Fire Pen
    Utility: Cast When Damage Taken - Blood Rage - Immortal Call - Vaal Cold Snap

    The Blood Rage needs to be before Immortal Call in the CWDT setup (OR higher level and manually casted). The order is top left in a clockwise circle to bottom left.

    4. Final Skill Tree

    I usually do Blood Aqueducts until 66, questline up to Kitava, do my Cruel and Merc Labs, and then kill Kitava. For endgame bossing Acro/Phase Acro are quite nice!

    Alternatives: These trees are guideline, go off the beaten path and make the build your own!

    Alternate Might of the Meek Tree




    3.7 Videos


    3.5 Videos (Scion)

    mseabird
    Jun 05, 2019 15:42:34 PM



    How do I find the right Jewels?

    Spoiler
    Using THIS tool you can generate a poe trade search for the optimal jewel as it weighs all stats that are an increase and can sort them by value, meaning that it can sort your jewels on trade by highest to lowest dps gain. You can even manually force a life roll onto it once the filter is created if that is something you wish to go for.

    Simply download and run and make sure ur build is updated in pob with all the right boxes checked (check my pob if ur unsure).

    Here is a search for my specific pob to give you an idea.

    https://www.pathofexile.com/trade/search/Synthesis/Ywa2WDtY

    If it doesn't give you the option to sort by weight the first time, close the window and open a new search, sometimes the servers dont keep up I imagine causing this problem.


    Optional TR/CA leveling.

    Spoiler
    "
    JaxRC wrote:
    For leveling

    Caustic arrow (You can buy in act 1 ) and later on Toxic rain

    Easy leveling



    https://pastebin.com/51rBFRHT

    Tree example for swap to ele hit

    mseabird
    Jun 05, 2019 16:01:25 PM

    I am excited for this. I can't wait to test it out with Slayer after it's changes :)

    kestalkayden
    Jun 05, 2019 18:26:33 PM

    For elemental hit isn't better to get +lvls on that bow?

    AndresH00
    Jun 05, 2019 18:43:46 PM

    Great Detailed guide but the gear is not realistic...

    I mean the bow....any alternatives?

    Chest alternatives?

    Balantakos
    Jun 05, 2019 19:07:49 PM

    "
    Balantakos wrote:
    Great Detailed guide but the gear is not realistic...

    I mean the bow....any alternatives?

    Chest alternatives?

    Open spoiler please, my gear here might be strong. On a budget you can easily reach 5m. In this PoB I have removed most of the dmg mods from gear and unequipped some stuff. Still left with 4,5m

    "
    This is our most flexible slot as we can literally use anything here. Kaom's is prefered to boost our life. Other good options are Loreweave/Kaoms/Yriel’s Fostering/Daresso’s Defiance.

    But once more, you can literally use ANYTHING here, even a rare.

    Please just read the whole guide and check out the included pob, everything will make sense.

    mseabird
    Jun 05, 2019 19:27:26 PM

    "
    AndresH00 wrote:
    For elemental hit isn't better to get +lvls on that bow?

    Please read the guide.

    "
    When buying or rolling a bow we want the suffixes all to be rolled on the item as the best prefix can be crafted (excluding fossils for now). Any flat dmg modifier (fire/cold/lightning damage) is almost unnoticable whereas levels only add damage to our AOE link which we are already oneshotting t16 mobs with.

    The most simple bow you can get to make this build work is to alt spam for just the double damage mod and imprint -> regal -> annul until you are left with just the double damage on rare base.

    mseabird
    Jun 05, 2019 19:50:51 PM

    Seems like a good build. Have you considered using sunder for leveling?

    ProstituteAMA
    Jun 05, 2019 21:06:31 PM

    "
    ProstituteAMA wrote:
    Seems like a good build. Have you considered using sunder for leveling?

    With added base damage to attacks it might be nice.

    mseabird
    Jun 05, 2019 21:13:32 PM

    Looks great.

    Seeing as this isn't a plan starter I'd much appriciate something like:

    Required to start
    * Item
    * Item
    Upgrade order
    1. Get X
    2. Look for Y
    3. Switch to X with something..


    Much easier to understand the basic viability and also the priority of itemization.

    Leaning towards giving this a try.. how early depends on what it'd need to feel usable.

    Haddoq
    Jun 05, 2019 21:47:40 PM
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