Forum Index Gameplay Help and Discussion Loot Filter with Tweaker v2.2 (Blight ready)

History



Features:
One file for all, easy and fast to tweak;
Simple Loot Filter file structure separated by sections;
Accurate filtering with a lot of conditions and minimum overriding;
Smart hiding — font size 18 and no minimap icon;
Loot Filter strictness depends on you and can be saved/loaded via config files.




Core Tab In-game screenshots (v2.1)

Spoiler


6 Links
5 Links



6 Sockets


1+ White-socket Items for 2nd weapon set


Good Mods: Identified League-specific Items
Good Mods: Identified Magic Items
Good Mods: Identified Rare Items

No images yet

Shaper Weapons
Shaper Quivers
Shaper Armour



Elder Weapons
Elder Quivers
Elder Armour



Fishing Rods
No image yet

Sacrificial Garb
No image yet

Talismans


Uniques: Prophecy-Material
Uniques: All Items




Maps: Shaped/Elder/Tier 16-1


Gems: High Level
Gems: Vaal
Gems: Drop Only



Prophecies


Pieces


Quest Items


Leaguestones
No image yet

Nets


Fractured and Synthesised Items


Normal Weapons: Top Bases
No image yet

Cobalt Jewel: Normal/Magic
Crimson Jewel: Normal/Magic
Viridian Jewel: Normal/Magic
Prismatic Jewel: Normal/Magic
Cobalt Jewel: Rare
Crimson Jewel: Rare
Viridian Jewel: Rare
Prismatic Jewel: Rare
Ghastly Eye Jewel: Normal/Magic
Hypnotic Eye Jewel: Normal/Magic
Murderous Eye Jewel: Normal/Magic
Searching Eye Jewel: Normal/Magic
Ghastly Eye Jewel: Rare
Hypnotic Eye Jewel: Rare
Murderous Eye Jewel: Rare
Searching Eye Jewel: Rare




Divination cards: low-tier
Divination cards: mid-tier
Divination cards: high-tier
Divination cards: top-tier



End-game Items
No image yet

Weapons (Quality = 20)
Weapons (Quality >= 15)
Armour (Quality = 20)
Armour (Quality >= 15)



RGB Weapons 1x3
RGB Weapons 1x4
RGB Weapons 2x3
RGB Weapons 2x4
RGB Armour 2x2
RGB Armour 2x3



Maces (Cartographer's Chisel)


Flasks (Quality = 20)
Flasks (Quality >= 1)



Gems (Gemcutter's Prism)


Regal Recipe: Weapons
Regal Recipe: Armour
Regal Recipe: Rings
Regal Recipe: Amulets
Regal Recipe: Belts
Chaos Recipe: Weapons
Chaos Recipe: Armour
Chaos Recipe: Rings
Chaos Recipe: Amulets
Chaos Recipe: Belts



Rare Rings ilvl < 60
Rare Amulets ilvl < 60
Rare Belts ilvl < 60

No images yet


All sections' detailed explanation
Spoiler

Core Tab
Spoiler

Section 1 (Checked = Show, Unchecked = No action)

Note: if not mentioned, value is: can be used by your character or sold to other players

6 Links
Affects Rarity: any
Shows all Weapons and Armour with 6 linked sockets
Value: can be sold to any vendor to get 1 Divine Orb

5 Links
Affects Rarity: any
Shows all Weapons and Armour with 5 linked sockets

6 Sockets
Affects Rarity: any
Shows all Weapons and Armour with 6 sockets
Value: can be sold to any vendor to get 7 Jeweller's Orbs

1+ White-socket Items for 2nd weapon set
Affects Rarity: Normal, Magic, Rare
Shows all one handed weapons, shields and quivers with at least 1 white socket
You can place gem of any color in white socket
Value: 2nd weapon set to level up gems (press X key to swap weapon set)
Value: high level gems can be used by your character or sold to other players

Good Mods: Identified League-specific Items
Affects Rarity: any (for most options)
Shows Identified items with good mods and enchantments

Good Mods: Identified Magic Items
Affects Rarity: Magic
Shows Identified items with good mods

Good Mods: Identified Rare Items
Affects Rarity: Rare
Shows Identified items with good mods

Shaper Weapons
Shaper Quivers
Shaper Armour
Elder Weapons
Elder Quivers
Elder Armour

Affects Rarity: Normal, Magic, Rare
Shows Shaper and Elder Items
These Items can roll exclusive powerful mods
Value: can be used by your character
Value: items with high Item level can be used for crafting or sold to other players

Fishing Rods
Affects Rarity: any
Shows Fishing Rods
More info: https://pathofexile.gamepedia.com/Fishing_rod

Sacrificial Garb
Affects Rarity: Normal, Magic, Rare
Shows body armour with end-game base Sacrificial Garb
This item can only drop from Queen Atziri
Value: can be corrupted into Shadowstitch
More info: https://pathofexile.gamepedia.com/Sacrificial_Garb

Talismans
Affects Rarity: Normal, Magic, Rare
Shows Talismans, special type of amulets
More info: https://pathofexile.gamepedia.com/Talisman

Uniques: Prophecy-Material
Affects Rarity: Unique
Shows Unique items that can be upgraded to better Fated version
This can be done by activating and completing specific Prophecy
More info: https://pathofexile.gamepedia.com/Prophecy#Fated_Uniques

Uniques: All Items
Affects Rarity: Unique
Shows Unique Weapons, Quivers, Armour, Rings, Amulets, Belts, Flasks, Jewels, Abyss Jewels and Maps

Maps: Tier 16-1
Affects Rarity: Normal, Magic, Rare
Shows maps of tier 1-16
More info: https://pathofexile.gamepedia.com/Map

Gems: High Level
Shows active and passive skill gems with Gem Level >= 15
More info: https://pathofexile.gamepedia.com/Gem

Gems: Vaal
Shows active and passive vaal skill gems (aka corrupted gems)
More info: https://pathofexile.gamepedia.com/Vaal_skill

Gems: Drop Only
Shows active and passive skill gems that can be obtained mostly as a drop
More info: https://pathofexile.gamepedia.com/List_of_drop-only_gems

Prophecies
Shows Prophecies
Prophecies influence the future of what happens to your character
More info: https://pathofexile.gamepedia.com/Prophecies

Pieces
Shows Pieces
All pieces of an particular item can be forged into the full unique item
More info: https://pathofexile.gamepedia.com/Piece

Quest Items
Shows Quest Items
More info: https://pathofexile.gamepedia.com/Quest_Items

Leaguestones
Shows Leaguestones
Leaguestones are a class of items that were available in the Legacy leagues
More info: https://pathofexile.gamepedia.com/Leaguestone

Nets
Shows Nets
Nets were items used to capture beasts in the Bestiary leagues
More info: https://pathofexile.gamepedia.com/Net

Fractured and Synthesised Items
Shows Fractured and Synthesised Items
Fractured and Synthesised Items are items that were available in the Synthesis leagues
More info: https://pathofexile.gamepedia.com/Fractured_item
More info: https://pathofexile.gamepedia.com/Synthesised_item

New Blight Items
Shows all new Blight Items
Blight is current challenge league
More info: https://pathofexile.gamepedia.com/Blight_league

Section 2: Normal Weapons: Top Bases (Checked = Show, Unchecked = No action)
Affects Rarity: Normal, Magic, Rare
Shows Items with specified Class and Item level
Value: items with high Item level can be used for crafting or sold to other players

Section 3: Jewels, Abyss Jewels, Div. cards (Left Mouse Button = Show, Right Mouse Button = Hide)

Shows or Hides Normal, Magic and Rare Jewels and Abyss Jewels
All Jewels can be placed into jewel sockets in the passive skill tree
Abyss jewels can also be socketed into abyssal socket in items
More info: https://pathofexile.gamepedia.com/Jewel
More info: https://pathofexile.gamepedia.com/Abyss_Jewel

Shows or Hides Divination cards of specified tier
Divination cards can be collected to exchange for a reward
Tiers are completely based on my subjective assessment
More info: https://pathofexile.gamepedia.com/Divination_card

Section 4: End-game Items (Left Mouse Button = Show, Right Mouse Button = Hide)
Shows or hides end-game Items with specified Items Base and Item Level
Item Level is not applied if Item is Hidden

Section 5: Vendor recipe system Items (Checked = Show, Unchecked = No action)

Weapons (Quality = 20)
Affects Rarity: Normal, Magic
Value: can be sold to any vendor to get 1 Blacksmith's Whetstone

Weapons (Quality >= 15)
Affects Rarity: Normal, Magic
Value: several weapons with total quality of at least 40% can be sold to any vendor to get 1 Blacksmith's Whetstone

Armour (Quality = 20)
Affects Rarity: Normal, Magic
Value: can be sold to any vendor to get 1 Armourer's Scrap

Armour (Quality >= 15)
Affects Rarity: Normal, Magic
Value: several armours with total quality of at least 40% can be sold to any vendor to get 1 Armourer's Scrap

RGB Weapons 1x3
RGB Weapons 1x4
RGB Weapons 2x3
RGB Weapons 2x4
RGB Armour 2x2
RGB Armour 2x3

Affects Rarity: Normal, Magic, Rare
RGB is 3 linked sockets, Red + Green + Blue (order doesn't matter)
Numbers at the end are Item's Width and Height in your inventory
Value: can be sold to any vendor to get 1 Chromatic Orb

Maces (Cartographer's Chisel)
Affects Rarity: Normal, Magic, Rare
Works only with these maces: Stone Hammer, Rock Breaker, Gavel
You need 4 Blacksmith's Whetstones to increase mace's quality to 20%:
Normal mace — from 0% to 20%
Magic mace — from 12% to 20%
Rare mace — from 16% to 20%
Value: a mace with 20% quality + 1 any map can be sold to any vendor to get 1 Cartographer's Chisel

Flasks (Quality = 20)
Affects Rarity: Normal, Magic
Value: can be sold to any vendor to get 1 Glassblower's Bauble

Flasks (Quality >= 1)
Affects Rarity: Normal, Magic
Value: several flasks with total quality of at least 40% can be sold to any vendor to get 1 Glassblower's Bauble

Gems (Gemcutter's Prism)
Value: gem with 20% quality can be sold to any vendor to get 1 Gemcutter's Prism
Value: several gems with total quality of at least 40% can be sold to any vendor to get 1 Glassblower's Bauble

Regal Recipe: Weapons
Regal Recipe: Armour
Regal Recipe: Rings
Regal Recipe: Amulets
Regal Recipe: Belts

Value: full set of Rare unidentified Items with Item Level 75 to 100 can be sold to any vendor to get 2 Regal Orbs
A full set is capable of filling all item slots in the inventory screen (not including flasks, the alternate weapon set, or a quiver).

Chaos Recipe: Weapons
Chaos Recipe: Armour
Chaos Recipe: Rings
Chaos Recipe: Amulets
Chaos Recipe: Belts

Value: full set of Rare unidentified Items with Item Level 60 to 74 can be sold to any vendor to get 2 Chaos Orbs
A full set is capable of filling all item slots in the inventory screen (not including flasks, the alternate weapon set, or a quiver).

Section 5 (Checked = Show, Unchecked = No action)

Rare Rings ilvl < 60
Rare Amulets ilvl < 60
Rare Belts ilvl < 60

Shows Rare Rings, Amulets and Belts with Item Level lower than 60
Value: can be used by your character


Currency Tab (Left Mouse Button = Show, Right Mouse Button = Hide)
Spoiler

Currency
Tier 5: From Scroll of Wisdom to Glassblower's Bauble
Tier 4: From Silver Coin to Orb of Horizons
Tier 3: From Imprinted Bestiary Orb to Unshaping Orb
Tier 2: From Stacked Deck to Blessing of Chayula
Tier 1: From Vial of Transcendence to Mirror of Kalandra

Delve Stackable Socketable Currency (Resonators)
Resonators are currency items that allow crafting rare items similar to Orb of Alchemy or Chaos Orb, but can be socketed with Fossils in order to change their crafting behavior. Fossils cannot be unsocketed once all the resonator sockets are filled.
More info: https://pathofexile.gamepedia.com/Delve_Stackable_Socketable_Currency

Fossils
Fossils can be socketed into resonators to modify the crafting behavior in specific ways. Fossils can also add special Delve modifiers.
More info: https://pathofexile.gamepedia.com/Fossil

Map fragments: Atziri
These 4 Vaal fragments can be put in map device in correct order to access to The Apex of Sacrifice.
When put in the map device with a regular map, it adds 5% item quantity to that map.
If placed without a regular map, it opens a random level 68 Vaal side area.
More info: https://pathofexile.gamepedia.com/The_Apex_of_Sacrifice

Map fragments: Uber Atziri
These 4 Advanced Vaal fragments can be put in map device in correct order to access to The Alluring Abyss.
When put in the map device with a regular map, it adds 10% item quantity to that map.
If placed without a regular map, it opens a random level 72 Vaal side area.
More info: https://pathofexile.gamepedia.com/The_Alluring_Abyss

Map fragments: The Shaper's Realm
These 4 map fragments can be put in map device in correct order to access to The Shaper's Realm.
Each fragment is guaranteed to drop upon killing unique boss of corresponding end-game tier 16 map.
More info: https://pathofexile.gamepedia.com/The_Shaper%27s_Realm_(Betrayal)

Breach Splinters
By combining 100 Breach Splinters of one kind you are getting corresponding Breachstone.
More info: https://pathofexile.gamepedia.com/Splinter

Map fragments: Breachstones
Breachstone can be activated at map device to open 6 portals to corresponding Domain.
More info: https://pathofexile.gamepedia.com/Breachstone

Legion Splinters
By combining 100 Legion Splinters of one kind you are getting corresponding Legion Emblem.
More info: https://pathofexile.gamepedia.com/Splinter

Map fragments: Legion Emblems
Place two or more different Emblems in a map device to access the Domain of Timeless Conflict.
More info: https://pathofexile.gamepedia.com/Emblem

Map fragments: Rusted Scarabs
Map fragments: Polished Scarabs
Map fragments: Gilded Scarabs

When put in the map device with a regular map, Scarab augments existing area with various effects.
Scarab type determines power of the effect.
More info: https://pathofexile.gamepedia.com/Scarab

Map Fragments: Divine Vessel
When put in the map device with a regular map, Divine Vessel captures boss' soul to unlock additional bonuses on The Pantheon.
This works only with some maps marked with a special symbol in your Atlas of Worlds.
Divine Vessel can be traded.
More info: https://pathofexile.gamepedia.com/Divine_Vessel

Pantheon Soul
The soul of captured map boss.
Pantheon Soul can NOT be traded.
More info: https://pathofexile.gamepedia.com/Pantheon_Soul

Ancient/Timeworn Reliquary Key
These keys were only available in the Legacy leagues and granted access to Ancient Reliquary and Timeworn Reliquary.
More info: https://pathofexile.gamepedia.com/Ancient_Reliquary_Key
More info: https://pathofexile.gamepedia.com/Timeworn_Reliquary_Key

Incubators
Incubator can be applied to a piece of equipment to guarantee an item drop of a specific type after the specified amount of monsters has been killed. Each equipment can incubate one item at a time.
More info: https://pathofexile.gamepedia.com/Incubator

Offering to the Goddess
Offering to the Goddess is an item received upon completing an Eternal trial. Each run of the Eternal Labyrinth requires and consumes an Offering.
More info: https://pathofexile.gamepedia.com/Offering_to_the_Goddess

Labyrinth Items (Keys)
Silver Key opens Silver Door.
Gold Key opens Gold Door.
Treasure Key opens a Treasure Chest at the end of the Labyrinth.
More info: https://pathofexile.gamepedia.com/Labyrinth_Item

Labyrinth Trinkets
Labyrinth Trinkets can only be found in Forgotten Reliquary rooms of the labyrinth.
They will be consumed in the next fight against Izaro and provide a buff to destroy one of his 3 support mechanics or minions very fast.
To use it, simply have it in your inventory when entering the arena.
More info: https://pathofexile.gamepedia.com/Labyrinth_Trinket

Incursion Items
Items specific to incursions, used in the Temple of Atzoatl.
More info: https://pathofexile.gamepedia.com/Incursion_Item


Essences Tab (Left Mouse Button = Show, Right Mouse Button = Hide)
Spoiler

An essence is part of a complex group of currency items used for crafting equipment. All essences can be used to upgrade a piece of normal rarity equipment to rare and apply one guaranteed affix. Some essences can also be used to reforge the affixes of rare equipment.
More info: https://pathofexile.gamepedia.com/Essence


More info will be added later.



F.A.Q.
Spoiler


What is the Tweaker?
Program that creates Loot Filter file based on the options you choose.

What it technically do?
Creates files "LFTweaker.filter" and "HolyShit.wav" at "...\Documents\My Games\Path of Exile". Program also checking necessary folders and creating them if needed.

Should I put the file in "...\Documents\My Games\Path of Exile" folder?
It must work from anywhere, even your desktop.

Any system requirements?
I've tested Tweaker on Win7 x64 and Win10 x64, no additional software required.

It's not working, I got a problem, my PC exploded, etc.
Describe your problem in comments section below or contact me directly.

Is weird sections order intended?
Yes.

Will Tweaker work with my Loot Filter or any other Loot Filter?
It won't. Theoretically I can add support for several filters, but have no such plans.

Why .exe? This is virus, you gonna mine on my PC and/or load it, etc.
Executable file is most common and simple to compile for programming language I'm using. Before launching Tweaker I would recommend checking it with your antivirus with last updates, as well as uploading it to virustotal. For PC load checking I would recommend using MSI Afterburner or FPS Monitor in-game, and Open Hardware Monitor or AIDA64 at desktop.

Can I get banned for using Tweaker? Isn't it against the TOS?
Tweaker is absolutely separate program you are using on your PC. It is not affecting the game in any way. And yes, you can freely close it after making Loot Filters you need.

Who are you?
I'm 27 years old Russian gamer, speedrunner, translator and programmer (software engineering). Playing PoE till release (not alpha/beta). My main in-game nickname is ANGEL_UNDEAD.

Loot Filter Conditions order v2.1+
Spoiler

Class
BaseType
Rarity

Width
Height
Sockets
LinkedSockets
SocketGroup

MapTier
ShapedMap
ElderMap
GemLevel
ItemLevel
DropLevel
Quality

HasExplicitMod
Identified
Corrupted
AnyEnchantment
ShaperItem
ElderItem
FracturedItem
SynthesisedItem

SetFontSize
SetTextColor
SetBorderColor
SetBackgroundColor

MinimapIcon
PlayEffect
PlayAlertSound
CustomAlertSound
DisableDropSound




Future plans
Spoiler

Coming in v2.3:
[design] Global sections isolation.
[design] Changed order of Tier 3 Currency.
[design] Added 2-pixel border to all background images for better visibility.
[design] Increased font size of some sections.
[design] Updated Life and Mana Flasks' images.
[design] New Blight Items sorted to corresponding sections.

Check last messages in this topic for more info.

Estimate 2.3 release date: unknown


Version History
Spoiler

v1.0
First public Tweaker release.

v1.1
Whole program divided into several tabs, window size decreased;
Section "[BUILD] Weapons: Top Normal Bases ilvl 84+" changed from choose one to choose several items;
Sections "Leveling Items: 3/4 Links Weapons" divided by Weapon Class;
"Hide Rares" section divided by Weapon Class and Armour Class;
Updates for Legion league;
Tweaker is almost totally modular system now;
Added checking folders "My Games" and "Path of Exile" for existence;
Added progress bar;
Added button for Pre-Legion testing (and as backup).

v1.2
Weapons and Armour with Quality section divided into Weapons and Armour;
Chaos/Regal Recipe section divided into several sections to avoid some Show/Hide overlapping;
Added options tab with loading default config and checking folders options;
Added section to show Hybrid Flasks;
You can check/uncheck whole row/column now by clicking it's text with left/right mouse button. Works for these sections: "Leveling Items: 4 Links Armour", "Leveling Items: 3 Links Armour", "Hide Rare Armour".
Added ilvl sliders for Flasks;
Pre-Legion Backup removed;
Window size adjusted, default config changed a bit;
Minor Tweaker and Loot Filter changes.

v1.3
Section "Overqualitied Items" now shows items with Quality >= 24 instead of >= 29 (experimental);
Section "Weapons: White-socket offhand" now shows only One Handed Weapons and Shields with Rarity <= Rare;
Added option to highlight Prophecy-Material Uniques;
Fixed hiding Unique Maces: Stone Hammer, Rock Breaker, Gavel;
Jewels and Abyss Jewels divided by Rarity;
Divination Cards divided by tiers;
Items with Labyrinth Enchantment are shown by default now;
Some visual and audio improvements for the first section.

v1.4
Sections "[BUILD] Weapons: Top Normal Bases ilvl 84+", "Leveling Items: 4 Links Weapons", "Leveling Items: 3 Links Weapons", "Hide Rare Weapons/Quivers" have 2 columns now, first for One Hand Weapons and Quivers, second for Two Hand Weapons;
Section "Leveling Items: MS Boots" divided by Rarity and moved to "Good Mods" sections;
"Two-Stone Ring" at leveling section have ilvl slider now;
"Utility Flasks" section divided by Base Type, ilvl slider functionality persist and works for all chosen Utility Flasks;
"Hide Low-tier Currency" section divided by currency bases, added more options;
Added buttons to Check/Uncheck One Hand and Two Hand Weapons to section "Hide Rare Weapons/Quivers";
Fixed "Load default config" button not resetting sliders' positions and dependent text;
Fixed progress bar.

v1.5
Added Diamond Flask to leveling flasks;
Core and Hide Tabs combined (most likely this is temporarily);
All leveling items are combined at 2nd Tab now;
Leveling items Tab now contains a lot of Images instead of text;
One Hand Weapons removed from "4 Links Weapons and Armour" section;
Added separate rule for Gems with Quality >= 21%;
Added images to "Hide Currency" section;
Added option to hide Vaal Gems;
Other small Tweaker and Loot Filter changes and improvements;
Default config updated;
Window size increased and most likely will stay the same.

v1.6
Fixed and updated "Load default config" button actions;
Added Tweaker configs support with 5 slots (text files stored at C:\Users\%username%\AppData\Roaming\LFTweaker);
Added option to "Save config when closing the program, load config when starting";
Added option to "Automatically Create Loot Filter after loading config from a slot".

v2.0
Minimized code amount by combining Item Classes and Item Bases when possible;
Item Classes and Item Bases are more accurate now and match game's internal values;
Tweaker's internal text files amount reduced from ~265 to 121, this speed ups Loot Filter creation process a lot;
Many sections' operating principle changed from Show/no action to Show/Hide (green border/no border changed to green/red border);
Regal Recipe Rings, Amulets and Belts have light blue border now;
Many sections were separated or combined (detailed info for some sections below);
Legion Divination Cards sorted by Tiers;
Added ilvl slider to section "Normal Weapons: Top Bases", also checked all weapon bases and added some Daggers;
"End-game Items" section separated by Item Bases, added hints and ilvl slider (for all items except Sacrificial Garb);
"Currency" section separated by Item Bases, added hints;
"Functional" Currency re-sorted by 5 Tiers (mostly by its value compared to Chaos Orb and rarity);
Currency Items includes shards/fragments when applicable, for example Chaos Orb includes Chaos Shard, Exalted Orb includes Exalted Shard etc.;
"Essences" section separated by Item Bases, added buttons to Show/Hide Essences of a certain type/level;
Items' position at "Essences" section completely matches "Essence Stash Tab" from PoE Shop;
Added button to Show/Hide all Normal and Magic Rings/Amulets/Belts/Flasks at "Leveling Tab";
"Options" Tab: added button "Open configs folder" and ability to delete config files, added some contact info;
Fixed Items' border on selection to look the same at different monitors;
Fixed size of all icons of Items bigger than 1 slot;
Fixed "Automatically Create Loot Filter after loading config from a slot" checked causing Tweaker to create Loot Filter file on launch;
More improvements I totally forgot about.

v2.1
First section options' order changed.
Fractured and Synthesised Items moved to separate option.
Shaper and Elder Items divided into Weapons, Quivers and Armour.
These options no longer affect Unique Items now to avoid overlapping: All Shaper and Elder Items, Fractured and Synthesised Items.
Sacrificial Garb moved to first section;
Item class "Gems" was divided into "Active Skill Gems" and "Support Skill Gems" to be more exact;
Added missing Item Classes "Quest Items" and "Leaguestones";
Jewels, Abyss Jewels and Divination Cards moved to separate section, their operating principle changed from Show/no action to Show/Hide;
Added names for the essences' levels;
Added minimum level required for Life, Mana and Hybrid leveling flasks;
Added these options to Options Tab: "Open Loot Filter folder", "Window always on top", "Align window position" and "Remember window position";
Loot Filter's hide sections can no longer contain some conditions to avoid overlapping and possible Loot Filter logic problems.
Other small Tweaker and Loot Filter changes and improvements.

v2.2
Loot Filter's font size increased almost for all sections;
Non-Unique maps of 1-16 tier are sorted by Map Tier only now, including Shaped, Elder and Blighted maps;
Classes "Rune Daggers" and "Warstaves" added to all sections;
"Delve Socketable Currency" Class changed to "Delve Stackable Socketable Currency";
All new Blight Items added to first section as "New Blight Items" option, they will be sorted later;
Hotfix: Classes "Rune Daggers" and "Warstaves" changed to "Rune Dagger" and "Warstaff".



Download:
https://mega.nz/#!T8o2RIZK!IJ8X9Oyk4_rbZzEu8-u0HTA-nxooP-8JMKFouTncQhg

VirusTotal:
https://www.virustotal.com/gui/file-analysis/N2VlMmI2MTYzNmUwYjM4MmYyZjdhMTZkMGRjNzU5Yjg6MTU2NzgwMTU5Ng==/detection

ANGEL_UNDEAD
Jun 04, 2019 22:36:41 PM

~ reserved ~

ANGEL_UNDEAD
Jun 05, 2019 15:33:51 PM

Preview of new interface:



Still not polished up.
Working at Loot Filter itself and code now.

ANGEL_UNDEAD
Jun 06, 2019 10:43:49 AM

Tweaker is updated for 3.7.0 Legion league.
Version history available at F.A.Q. section.

Quick guide of how to use it at Legion start:

Tab 1: check some Weapons at section "[BUILD] Weapons: Top Normal Bases ilvl 84+" if needed
Tab 2: check some Leveling 3-4 Links Items if needed
Tab 3: check some Leveling Rings/Amulets/Belts if needed, you can uncheck Mana Flasks here
I would recommend keeping everything else.

I will start the league as soon as possible, you can contact me by IGN: ANGEL_UNDEAD

ANGEL_UNDEAD
Jun 07, 2019 16:43:46 PM

Game cannot parse Tier 15 "Desert Springs Map" for some reason.
Name taken from here https://respoe.xyz/forum/view-thread/2513458/page/1
Gonna research it later.
You can use Pre-Legion backup for now (new items will be shown as default).

ANGEL_UNDEAD
Jun 08, 2019 02:18:46 AM

Made temporal hotfix for Maps and new Legion items. Links updated.

ANGEL_UNDEAD
Jun 08, 2019 14:10:49 PM

Tweaker updated to version 1.2. Links updated.
Version history available at F.A.Q. section.

ANGEL_UNDEAD
Jun 10, 2019 02:49:24 AM

"
Game cannot parse Tier 15 "Desert Springs Map" for some reason.

If not already solved, use "Spring" instead of "Springs", and that will work.
Cheers.

xhul
Jun 15, 2019 12:47:43 PM

"
xhul wrote:
"
Game cannot parse Tier 15 "Desert Springs Map" for some reason.

If not already solved, use "Spring" instead of "Springs", and that will work.
Cheers.

Thanks.

Currently working on first "core" section overhaul, preview:

ANGEL_UNDEAD
Jun 15, 2019 13:21:01 PM

You're welcome.

Dunno how far that may be useful to you, but in case you're looking for a lazy way to play with arguments while keeping the actual BaseType line alive, you can use some specific characters to automatically make a block succeed or fail :

BaseType ""
This will match all possible bases.

BaseType .
This will never match any base.
You can use ( ) , _ instead.

I never took the time to test those as arguments for Class and Prophecy conditions, but there are high chances they work there too.

xhul
Jun 15, 2019 20:59:52 PM
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