Forum Index Marauder 3.8 🐉 Dragon's Breath Chieftain Incinerate -All content-League starter- SC & HC viable - Videos




Hi all and welcome to the Chieftain variant of my Dragon's Breath Elementalist build. With all amazing stuff in 3.7 that came with Chieftain rework I wanted to fill the holes Elementalist has. Even though with higher dps, Elementalist has a issue with phys mitigation and poor sustain which is a problem for some players. That's the time when Beeftain comes to shine.
It is a self-cast semi-crit build. I wanted it to be flexible, very tanky, all content capable and most important, to be fun to play.

Check out my new 3.8 🐍Torstein's Ultimate Poison Pathfinder - Venom Gyre / Pestilent Strike - All content & Map Mods

Please read full guide before starting the build.
For any feedback, questions or help with the build, leave a comment on this thread.
Wish you many fun hours in Blight league!


Change log 21th September

-6L support gem change, take out Controlled Destruction and put in Inspiration support gem. Now staff will have 5B1R sockets.
-Orb of Storms no longer needed to proc Elemental overload on single target
-Inspiration lowers mana consumption of supported skills by a lot, now you need only 1 "Channelling Skills have -3 to Total Mana Cost" on your gear! Don't lower your Incinerate mana cost to 0 cause Inspiration will not work!
-Players that are using unique staves don't need this mod at all!
-passive tree optimization, respec Shaper and take jewel slot
-gem section updated
-rings section updated
result of the update, more life, more damage and one less button to press
-full build PoB updated

-removed Anger and Watcher's Eye
-added Skitterbots! Skitterbots are amazing little immortal bots that have 2 auras chill&shock and reserve only 35% of mana pool

*more about Skitterbots see Woolfio's video
With Skitterbots and Aspect of the Spider enemies will have 40% reduced movement speed and 10% reduced attack/cast speed!

-removed Stone Golem
-added one more defense layer, Flesh and Stone (use Sand Stance).
-added one more -mana craft on the amulet
-all calculations done, you will have absolutely no mana issues and no mana flask is needed
-SC and HC versions merged into one
-passive tree changes
-updated pastebins for Path of Building
-added Abyssal Cry, clear speed in Blight encounters is amazing

Build summary

+very high damage, over 3 million Shaper dps
+sh*tload of life, up to 10k at level 100
+very high sustain, up to 2k+/s life regen & 2.7k/s life leech
+fast mapping with big AOE
+easy (4) Endurance charge generation and good phys damage mitigation
+up to 25% Chaos damage resistance depending on flask setup
+Spider Aspect
+Flesh & Stone
+all content viable

-can't do elemental reflect maps
-no mana regen only with mana flask

Incinerate & and build mechanics
Incinerate gains more damage when cast continuously from one spot, up to a maximum of 200% more damage (25% per stage up to 8 stages maximum, or 10 if you use the helmet enchantment). The next stage is reached after every tick (0.2s). At each stage, the flames become visibly larger and will spread out in a huge cone. Since the spell is a channeling spell, if the player is stunned or interrupted in any way while casting incinerate, the spell will come back to stage 1.
At the end of the channeling (Final Wave), Incinerate deals big chunk of extra damage, 500% MORE damage with Hits and 500% MORE damage with Ignite. That’s a lot of extra damage.

To get the maximum dps out of Incinerate you should channel to 8 stages and release. Final wave deals massive damage. If you played Blade Flurry, this is the same principle.
Monster mobs die fast so maximum channeling is not needed. The area will still be very good.

You will be scaling as much cast speed as you can to channel as fast as possible to 8 stages and bigger area of Incinerate (10 with enchant). Cast speed to aim is minimum 13 casts/sec and the more you have the better.

Aspect of the Spider - slows down enemies and they take up to 15% more damage

Flesh & Blood -Nearby Enemies are Blinded while in Sand Stance
You take (10-11)% LESS Damage from Enemies that aren't nearby while in Sand Stance

Leveling guide

Lets start,
when you kill Hillock go to the vendor and search for “movement” to see if he has movement speed boots and buy them if he has. Since you will be Marauder class you will not have access to the caster gems at the start so you will start to level as a dual wield melee character with Holy Flame totem. For melee skill pick Smite. Link it with Chance to Bleed and Ruthless. If you don't some get some of those as a reward you can buy them from vendor.

At level 4 when you finish quest "Breaking Some Eggs" buy from Nessa Holy Flame Totem and continue with totem + melee skill of choice. Totem links are Holy Flame totem - Added fire damage - Combustion. When you finish Act 3 quest "A Fixture of Fate" you will have access to all gems from Siosa.

When you finish those early quests:

Breaking Some Eggs
Act 1 buy Holy Flame totem
The Caged Brute
Act 1 buy Leap Slam. Added Fire damage & Combustion gems you should link to Holy Flame Totem

3L melee Smite - Ruthless - Chance to Bleed
3L Holy Flame Totem - Added Fire damage - Combustion

Intruders in Black
Act 2 take Herald of Ash

The Great White Beast
Act 2 take 2nd Quicksilver flask

The Ribbon Spool
Act 3 from Diala take Lapis amulet

A Fixture of Fate
Act 3
this is the important quest because after finishing it you can buy all gems you want from Siosa.

Buy from Siosa Incinerate, Faster Casting and Infused Channeling gems and put them into secondary weapon slot. Also buy Summon Skitterbots, Faster Attacks + Shield Charge and Flame Dash.
Before fighting Dominus, final boss of act 3, located in The Upper Sceptre of God, on the Tower Rooftop, switch to 4L Incinerate setup.

4L Incinerate - Faster Casting - Combustion - Inspiration
If you don't have 4L blue socketed item do this:
Buy 3L scepter and a ruby ring from vendors. If the scepter is not magic, make it magic with Transmutation orb.
Now sell to vendor magic 3L scepter, ruby ring and 1 Alteration orb. He will give you back +1 to socketed Fire gems wand/scepter.

Tip: If you are in a trade league buy Incinerate gem on trade or ask some Witch in town to buy it for you. Put it in 2nd weapon slot and level the gem while you progress. /Even better would be to buy all 4 gems and switch to Incinerate at ~lvl 20/ Start using Incinerate when you finish Fixture of Faith. That way your gem will be at level 5 when you get before Dominus and fight will be a joke.
If you are not in a trade league continue leveling with Smite and Holy Flame totem until Incinerate is level 3. Kill Dominus when Incinerate reaches lvl 3-4.

Great! You are now ready to go, and start using Incinerate. Continue leveling with Incinerate setup and Holy Flame Totem setup.
Later on can farm Humility cards at Blood Aqueduct at Act 9 to get Tabula Rasa.

For weapons you can use any rare crap scepter with some cast speed/spell damage/fire damage/added fire damage/elemental damage will be ok.

With Tabula you are all Gucci. Leveling with Incinerate will be a breeze as you put few levels into the gem (if you haven't leveled it) since you have started using it later than a witch would.

Finish normal lab when you switch to Incinerate.

As you progress to 6L go in this order
Incinerate – Faster Casting – Combustion - Inspiration – Infused Channeling – Conc. Effect(bosses)/Increased Area of Effect(mapping)

Also from the moment you start using Incinerate follow the gem links in PoB for League Starter!

Usefull leveling items:
Tabula Rasa
Meginord's Girdle
Le Heup Of All
Lochtonial Caress
Ngamahu's Sign

Path of Building for 3.8 ⭐League Starter⭐ & Full Build

-League starter
In the bottom left corner of the PoB you have a menu to see points distribution while leveling.

This is an example for a league start with leveling passive tree menu. As you progress you can transition item by item to the full build.

-Full Build

Just the passive tree link

-Path of Building download site

Shaper demo
I even forgot to use Vaal Righteous Fire, so, yeah... 29% less dps in the video

T16 Minotaur run

I will add Uber Elder when i get the time...


---don't pay attention to gems sloted in items here---


Lets start from the staff. This is the best bang for your money crafted staff. Better staves can be crafted ofc but this is easy and cost efficient solution. Total price for staff crafting is ~4 Exalted orbs.
Spirit Chant
Moon Staff
Click to expand
  • 80% increased Global Critical Strike Chance
  • +3 to Level of all Fire Spell Skill Gems
  • Can have multiple Crafted Modifiers
  • 64% increased Spell Damage
  • Adds 49 to 95 Fire Damage to Spells
  • 25% increased Cast Speed
  • 28% chance to deal Double Damage while Focussed
  • Gain 6% of Non-Chaos Damage as extra Chaos Damage

  • If you don't want to bother crafting buy 6L Martyr of Innocence staff. It will push out 30% less damage than the crafted one and prob be more expensive but it's still viable and ok solution.

    -How to craft it
    Crafting base: 6L casting base staff (not War staff) with min. item level 77 if you want +3 gems. Since those bases are expensive for some reason in Blight it's perfectly fine to go with any non-Warstaff that has min. item level 2. Those 6L staves start at 30c or less!
    (for +2 fire spell skill gems min item level staff is 2. It will give 10% less damage but its pretty cheap)

    If you are playing SFF you can also get the 6L crafting base form the "The Dark Mage" divination cards. But be aware that you might get a war staff from the cards which can't roll caster mods. You can buy cards or farm them in the following areas:
    *Overgrown Ruin
    *The Chamber of Sins Level 2

    Iron Staff-Warstaff
    Coiled Staff-Warstaff
    Vile Staff-Warstaff
    Military Staff-Warstaff
    Serpentine Staff-Warstaff
    Foul Staff-Warstaff
    Ezomyte Staff-Warstaff
    Maelström Staff-Warstaff
    Judgement Staff-Warstaff

    1.Use Scouring orb and use Transmutation orb to make item Magic
    2.Spam Alteration orbs until you get +3(+2) to Level of all Fire Spell Skill Gems prefix mod
    3.Use Regal orb to make item Rare
    4.Now you should have just +3(+2) to Level of all Fire Spell Skill Gems mod and one or two another mods after using Regal. Use Annulment orbs to remove 1 or 2 random mods. There are 33-50% chances to be left with just +3(+2) mod
    If you were unlucky and got +3(+2) mod removed, repeat the whole process from point 1.

    5.If the item is Rare (yellow) and only have +3(+2) to Level of all Fire Spell Skill Gems mod, craft suffix "Can have Multiple Crafted Modifiers" on bench. It costs 2 Exalted orbs.
    6.Further craft on bench
    prefix (hybrid) (59–66)% increased Spell Damage & Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage ---4 Chaos Orbs
    prefix Adds (41–55) to (83–96) Fire Damage to Spells ---4 Chaos Orbs
    suffix (26–30)% chance to deal Double Damage while Focussed ---1 Divine Orb
    For the last suffix choose one of those 2 mods. Top tier cast speed mod is better but if you can't afford it go with hybrid.
    suffix (21-28)% increased Cast speed ---1 Exalted Orb
    suffix (16-19)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy ---4 Chaos Orbs

    If you don't have some crafting recipes look on forum for crafting service threads.
    I can vouch for these guys

    Body Armour
    Kaom's Heart
    Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 29% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.

    Not much to say about this one, +500 to maximum life speaks for itself.

    You want 2 Opal rings (min item level 80). They are craftable with
    Shrieking Essence of Anger
    Click to expand
  • Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
  • Two Handed Melee Weapon: Adds (94-127) to (190-221) Fire Damage
  • Other Weapon: Adds (59-79) to (118-138) Fire Damage
  • Armour: (42-45)% to Fire Resistance
  • Quiver: (42-45)% to Fire Resistance
  • Belt: (42-45)% to Fire Resistance
  • Other Jewellery: (27-30)% increased Fire Damage
  • which gives you guaranteed (27-30 increased fire damage). You just need to hit life and resistance with it. They are also craftable with prestine, prismatic fossils and potent chaotic resonator. Essence crafting tends to be much cheaper than fossil crafting since these essences are ~2c. You can also use Screaming Essence of Anger that is even cheaper.

    Pay attention to have free prefix on one ring after essence/fossil crafting so you can craft Channelling Skills have -3 to Total Mana Cost! Craft that on only one of your rings so you can reduce mana consumption by Incinerate to 2. That way you don't need mana leech or mana flasks! This is important.

    Shaped amulet with elemental penetration, cast speed/spell damage/fire damage, some life, some res.
    Elder amulet with "Gain #% of Non-Chaos Damage as extra Chaos Damage", cast speed/spell damage/fire damage, some life, some res.
    I bought this amulet without aspect and later beastcrafted it.

    Victory Buckle
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +31 to Strength
  • +77 to maximum Life
  • +47% to Fire Resistance
  • +47% to Lightning Resistance
  • 16% increased Damage

  • Preferably Stygian Vise belt with high total life roll. Belt slot is the best to get strength attribute and resistances. Anything else is bonus. If you can't afford Stygian, go for the Heavy or Leather belt with high life roll, it's totally fine.

    Maelström Crest
    Hubris Circlet
    Click to expand
  • +109 to maximum Life
  • 2% increased maximum Life
  • +48% to Fire Resistance
  • Regenerate 1% of Life per second
  • Nearby Enemies have -9% to Fire Resistance
  • 38% increased Energy Shield
  • +27 to maximum Life

  • Buy high ilvl helmet base that already has enchant, and fossil craft (pristine and scorched fossils) it further for high life, fire res and -9% fire res to nearby enemies.

    Ambush Spur
    Goliath Greaves
    Click to expand
  • +47 to Strength
  • +32 to Armour
  • +87 to maximum Life
  • +11% to Lightning Resistance
  • +33% to Chaos Resistance
  • 30% increased Movement Speed

  • Rare boots with high life roll and chaos resistance are the best choice for me.
    Kaom's Roots
    Titan Greaves
    Click to expand
  • 8% increased Movement Speed
  • Has no Sockets
  • Cannot be Knocked Back
  • +178 to maximum Life
  • Action Speed cannot be modified to below base value
  • Unwavering Stance
  • Don't flinch. It's a waste of good hitting time.

    For Uber Elder you can use Kaom's Roots, preferably corrupted with movement speed.

    Vortex Clutches
    Sharkskin Gloves
    Click to expand
  • Socketed Gems are Supported by Level 20 Faster Casting
  • 13% increased Cast Speed
  • 12% increased Evasion Rating
  • +46% to Cold Resistance
  • +45% to Lightning Resistance
  • 6% increased Stun and Block Recovery
  • +65 to maximum Life

  • Shaped gloves with cast speed and life

    -Getting cast speed and life is a priority!
    Spirit Sliver
    Cobalt Jewel
    Click to expand
  • 5% increased Cast Speed with Fire Skills
  • 3% increased Cast Speed
  • 7% increased maximum Life
  • +2 Energy Shield gained for each Enemy hit by your Attacks
  • Oblivion Spark
    Cobalt Jewel
    Click to expand
  • 4% increased Cast Speed with Fire Skills
  • 6% increased maximum Life
  • 3% increased Attack and Cast Speed
  • Luminous Curio
    Cobalt Jewel
    Click to expand
  • 5% increased Cast Speed with Fire Skills
  • 3% increased Cast Speed
  • 5% increased maximum Life

  • Search for combination of these explicit mods:
    -increased Cast Speed while wielding a Staff
    -increased Cast Speed with Fire Skills
    -increased Attack and Cast Speed
    -increased Cast Speed
    -increased maximum Life

    Perpetual Sulphur Flask of Warding
    Click to expand
  • Creates Consecrated Ground on Use
  • 20% increased Charge Recovery
  • Immune to Curses during Flask effect Removes Curses on use
  • Ample Granite Flask of Heat
    Click to expand
  • +11 to Maximum Charges
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Perpetual Quicksilver Flask of Heat
    Click to expand
  • 35% increased Charge Recovery
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 19% of Physical Damage as Extra Chaos Damage during effect
  • Gain 15% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    Suffixes that you must have:
    -of Staunching (Bleeding immunity)
    -of Heat (Freeze and chill immunity)
    -of Warding (Curse immunity)

    If you want more damage and sustain use Cinderswallow as a top choice flask instead of Atziri's Promise with 2-3% life recovered on kill and 3% life regeneration.
    Cinderswallow Urn
    Silver Flask
    Click to expand
  • Recharges 1 Charge when you Consume an Ignited corpse
  • Enemies Ignited by you during Flask Effect take 10% increased Damage
  • Recover 2% of Life when you Kill an Enemy during Flask Effect
  • Recover 2% of Mana when you Kill an Enemy during Flask Effect
  • Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect
  • Regenerate 3% of Life per second during Flask Effect
  • A controlled burn is sometimes necessary for new life.

    For life recovery best option is Blood of the Karui because of high life pool. Regular flask are pretty bad.
    Blood of the Karui
    Sanctified Life Flask
    Click to expand
  • 100% increased Life Recovered
  • 5% increased Recovery rate
  • Recover Full Life at the end of the Flask Effect
  • "Kaom fought and killed for his people.

    Kaom bled for his people.

    And so the people gave, the people bled,

    So their King might go on."

    - Lavianga, Advisor to Kaom

    Aspect of the spider
    Can be beastcrafted on any rare item that has a free suffix. You can buy jewelry with or without it and beastcraft aspect as long the item has free suffix. Beastcraft with this
    Fenumus, First of the Night
    Click to expand
  • Cannot be fully Slowed

  • Don't use Aspect of the Spider before you craft on ring -(3) mana mods FOR CHANNELING SKILLS AND YOU GET ENLIGHTEN LEVEL 4 GEM

    May 21, 2019 23:44:18 PM




    1.Tasalio, Cleansing Water
    +100% to fire resistance
    2% of life regenerated per second
    10% of physical damage from hits taken as fire damage
    50% increased life recovery rate if you've taken fire damage from and enemy hit recently

    2.--Ramako, Sun's Light
    Damage penetrates 15% Fire resistance
    15% more burning damage
    25% chance to ignite

    3.--Hinekora, Death's Fury
    1% of Fire damage leeched as life
    20% chance to cover Rare or Unique Enemies in Ash for 10 seconds on hit
    10% increased Strength

    4.Tawhoa, Forest's Strength
    35% chance to gain and endurance charge when you use a fire skill
    5% increased fire damage per endurance charge
    5% increased physical damage per endurance charge
    1% maximum life regenerated per second
    30% increased endurance charge duration

    Gem links

    Incinerate - Combustion - Infused Channeling - Faster Casting - Concentrated Effect (for bosses) OR Increased Area of Effect (for mapping) - Inspiration

    Herald of Ash - Flesh and Stone - Enlighten lvl 4 - Summon Skitterbots

    Cast When Damage Taken - Immortal Call - Increased Duration -Wave Of Conviction

    Flame Dash - Arcane Surge lvl 6-7 - Vaal Righteous Fire - Abyssal Cry

    Depending on your cast speed. 13 casts/sec is a minimum i would recommend for "Incinerate has +2 stages". If you have less "80% increased Incinerate damage" is a better option.

    for damage "damage penetrates 10% elemental resistances"
    for tankyness "regenerate 2% of life and mana if you been hit recently"

    should be fully upgraded

    Major- “Soul of Lunaris”
    Minor- “Soul of Tukohama”

    For Uber Elder
    Major- “Soul of Arakaali”
    Minor- “Soul of Yugul”

    Kill all.

    BONUS SECTION - if you want to spend extra money for more clear speed and fun
    If you have extra currency to spend and you like the build you will craft one more staff for better clear speed. I wont repeat the whole crafting process here, i'll just write what mods you are going to craft and the gem setup.

    Now you will have 2 staves, one for bossing and big boy damage and one for mapping/blighting in your secondary weapon slot. You can hot swap them on X key. With 2 staves you wont have to make gem swaps.

    +3 to Level of all Fire Spell Skill Gems
    Can have multiple Crafted Modifiers
    Adds (41-55) to (83-96) Fire Damage to Spells
    (21-28)% increased Cast Speed
    (8-10)% chance to deal Double Damage (not focus on this one)
    hybrid (59-66)% increased Spell Damage & Gain (5-6)% of Non-Chaos Damage as extra Chaos Damage

    Gem setup for this staff:
    Incinerate level 21 - Cast While Channeling - Volatile Dead level 21 - Fire penetration - Inspiration - Controlled Destruction

    Useful links
    Introduction to fossil crafting

    All information about item mods and core game

    Path of Exile Wikipedia

    My other builds

    🐍Torstein's Ultimate Poison Pathfinder - Venom Gyre / Pestilent Strike

    Torstein's Oni-Goroshi Slayer

    Dragon's Breath Elementalist

    May 22, 2019 19:55:22 PM

    Nice was waiting for this!! Prob will be my starter, we can follow the same lvling as the elementalist thread?

    Jun 05, 2019 13:51:11 PM

    marquesini wrote:
    Nice was waiting for this!! Prob will be my starter, we can follow the same lvling as the elementalist thread?

    Nope, leveling for Chieftain will be little different because you can't buy strait away caster gems. Ill add the leveling section prob during the day.
    Also i will update Elementalist, so you can chose what suits your needs more. :)

    Jun 05, 2019 14:01:47 PM

    Interesting. I made a CwC Incinerate/VD Trickster build last league. This build looks like it could be a lot of fun as well.

    Jun 05, 2019 17:26:12 PM

    Can you update tree to 3.7 in PoB? Singular focus node seems worth it, no?

    Jun 06, 2019 01:17:03 AM

    schellinky wrote:
    Can you update tree to 3.7 in PoB? Singular focus node seems worth it, no?

    Sure, i just finished PoB. Will be updated in few mins.
    Whole guide will be done by morning i hope or during the day. :)

    Jun 06, 2019 01:22:10 AM

    Did you have any mana issues now that WM is dead to spell casters?

    If not I am guessing I would probably have issues if I tried a CwC staff with Incinerate/Volatile Dead.

    Other than the boot enchant im still looking to see what other viable mana options there are out there. Clarity I suppose for early game, maybe a watcher's eye. Not sure.

    Jun 06, 2019 02:16:48 AM

    diablomix wrote:
    Did you have any mana issues now that WM is dead to spell casters?

    If not I am guessing I would probably have issues if I tried a CwC staff with Incinerate/Volatile Dead.

    Other than the boot enchant im still looking to see what other viable mana options there are out there. Clarity I suppose for early game, maybe a watcher's eye. Not sure.

    I bypassed mana issue with 2x crafted mods "- to Total Mana cost of Skills" on rings/amulet and some mana cost reduction on the passive tree.
    My Incinerate uses 0 mana.

    Jun 06, 2019 02:22:03 AM

    Hey Thorstein. I am rather interested in the build as a starter but I am wondering how you think this will compare to your elementalist version in terms of map speed. My concern is that in the elementalist version videos with proliferation the clear speed is ok but without proliferation, will it significantly impact clear?

    Also, how early do you think you can kill Uber elder with this build,,?

    Jun 06, 2019 14:12:46 PM
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