Forum Index Ranger [3.8] YABB (Yet Another Bow Build) +4/+5 Ice Shot Chaingunner (Full A1 - Shaper Guide Up, UE Dun)

History



With 6L Damage on Full Life and Flasks in Hideout


Fully Buffed in Map with Flasks and Charges


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***YABB - Build Guide, Act 1 to Shaper in 4hrs with tips.***
https://www.youtube.com/watch?v=MjA6DOZJgI4

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3.8 Changes
Ice Shot has been buffed, making this build even more insane, and much easier as a league starter. As at Level 20 Ice Shot now adds the equivalent of half a Hyrri's Ire in flat cold. (Being about 10% increase on my current gear)

3.7 Changes
So Lioneye's Fall has become even more important with a few nodes being rearranged so we can now get 10% blind on hit, allowing us to either stack more flat damage on jewels or more defences.

Otherwise not much has changed, the claw nodes give us even more crit chance and multi now.
Gem Links have also been changed to not have IIQ in them, instead replaced with Damage on full life, this also makes Green Nightmare/Dream a bit more important for the good ol frenzy generation.


Questions-for-League-Starting

So first things first, the mandatory items for the build

Death's Opus - The build is centered around this bow, for it's clear and crit multi and two arrow potential. Easiest way in my opinion is to buy a 121-125% Increased Phys Death's Harp and use Bowstring's Music Prophecy to upgrade at level 44.

I've had a lot of questions about single target and there are three options with pros and cons

1. Barrage / Ice Shot setup
Ice Shot's clear is bonkers good so that'll remain the same throughout

Barrage, this is the easiest one to get started with but has the most min-maxing, Barrage is multiplied by amount of arrows, meaning getting additional arrow from Quiver and +1 enchant is 20% more damage than without, but it is the easiest to set up if you have the bow and enough crit. (Be warned, because it's lots of little hits, the Freeze and Shock potential is much lower)

2. Scourge Arrow / Ice Shot / Ice Shot Culling Strike Weapon Swap
This setup makes use of Weapon Swap with Chin Sol and a Hyrri's corrupted with flat ele damage on it, using Scourge Arrows stupidly OP multiplier and Chin Sol for the 100% more damage when nearby we get a nice 20 million plus DPS hit for bossing.

Having Ice Shot with Culling Strike and Cold Penetration in the bow on weapon swap helps with the end of boss fights, if in standard add in IIQ too.

Main Downside: Amulet swapping to Yoke of Suffering

3. Ice Shot / Ice Shot
This one has Ice shot for Clear and Single Target

Not much change but has about 3x damage of the clear version with the setup
Ice Shot - Ele Damage - Added Cold - Damage on Full Life - Hypothermia - Cold Pen

This setups only downside is having quarter the maximum DPS of Scourge Arrow, but has the advantage of no weapon swap or gear swap.

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Cheaper Items;
The only things mandatory is Opus and Demise, if you only have Hyrri's Bite then Taming isn't needed and focus on freeze only. This build is adaptive it's a phys to cold with added flat ele on top build, the complexity only comes from Life Gained For Each Enemy Hit By Your Attacks being higher than Gloomfangs loss. If you do not have that, use anything else.

FAQ
FAQ:
Can I League Start with this?
Yes, I have done for many leagues, especially with how cheap some of the items get (most are never considered meta even if they're way stronger than a lot of meta stuff

How do I generate Frenzy charges?
Green Dream / Green Nightmare is the final way to generate, but before that you can use Ice Bite support in your Ice Shot instead of Added Cold, just be sure to take Frenzy Charges earlier on to get the most from the support gem. As Level 21 Ice Bite does more damage than Level 21 Added Cold when you have 7 Charges and is about on par when you have 6. So them Glove Corruptions can be handy, (and is the only one better than the projectile damage implicit)

What defences does this build have?
Near max Evasion
10-20% Blind Chance
50/40 Dodge, with 75/75 Dodge when using Vaal Grace
4.2-5K HP
Fully upgraded pantheon means Immune to Poison, can't be hit by chain proj and 10% chance to avoid projectiles
FUCKING FREEZES EVERYTHING!

What's the maximum damage potential?
At most I've got my scourge arrow setup to about 30million DPS, with a mirror bow it becomes about 42million

Ice Shot you can get to about 4million on clear, 9million on single target.

Why Deadeye?
Ricochet Node gives 10% more damage per remaining chain, this means with fully specced gear you get a 50% more multiplier on your damage which is bonkers.

Where's the leech from?
Lioneye's Fall Gem causes Claw nodes to become Bow nodes when placed in the jewel socket above Acrobatics. Nuff sed

Do I need a 1.8% Crit Watchers Eye?
No, but it will make the build feel a lot nicer, if you do not have one, take King of the Hill earlier. You wanna have 60-70% base crit without Watchers eye, 85-95% with.

Why not Voidfletcher?
So Voidfletcher only adds Flat cold and ES (which is Halved from having Acrobatics, so it's defensive gain is also weak, as we're clearing entire screens the enemies are dead before the void shot's have a chance to go off. For bosses it's true that they can pack a punch with Barrage but, and a big but, you lose out on a tonne of ele damage from The Taming and it's Shock as well (due to having little to no lightning damage) this does not offset the amount of damage Void Shot gives, especially not compared to a stacked Scourge Arrow shot which can peak over 35million DPS.

Chain-Mechanics

This is a very simple explanation of how chaining works and can get you insane clears. The difference between +2 and +3 is more noticeable than +3 to +4 but will leave one standing now and then.

The one at +1 Chain will do the 2nd most damage due to Ricochet having 10% more damage per remaining chain
The one at +3 Chain will do the most damage due to Gloomfangs upto 20% non-chaos damage gained as extra-chaos per time chained.

Making +2 the average best but you can situationally setup for some insane damage







Updated PoB 04/09/2019 For 3.8, No real changes to tree.
Spoiler
https://pastebin.com/Vm7kkhB6


Example Gearing (Standard, will add league when I finally have time to play, been at work too much recently)
Spoiler

Death's Opus
Death Bow
Click to expand
  • 50% increased Critical Strike Chance
  • 125% increased Physical Damage
  • Adds 20 to 33 Physical Damage
  • 10% increased Attack Speed
  • +150% to Global Critical Strike Multiplier
  • Bow Attacks fire 2 additional Arrows
  • The overture stretches thin,

    The chorus gathers to begin.

    Stacatto, drone, a rest drawn long,

    Another hears Death's final song.

    Starkonja's Head
    Silken Hood
    Click to expand
  • +68 to Dexterity
  • 50% reduced Damage when on Low Life
  • 10% increased Attack Speed
  • 25% increased Global Critical Strike Chance
  • 126% increased Evasion Rating
  • +99 to maximum Life
  • 150% increased Global Evasion Rating when on Low Life
  • There was no hero made out of Starkonja's death,

    but merely a long sleep made eternal.

    Hyrri's Demise
    Sharktooth Arrow Quiver
    Click to expand
  • Adds 3 to 59 Lightning Damage to Bow Attacks
  • +28 to all Attributes
  • 10% increased Attack Speed
  • +3 Life gained for each Enemy hit by your Attacks
  • 10% increased Area of Effect
  • Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity
  • Adds 1 to 2 Fire Damage to Attacks per 10 Strength
  • Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence
  • Hyrri's quick thinking led to victory,

    but it came at the cost of respect.

    Gloomfang
    Blue Pearl Amulet
    Click to expand
  • 22% increased Elemental Damage with Attack Skills
  • 0.5% of Chaos Damage Leeched as Life
  • Lose 10 Life for each Enemy hit by your Spells
  • Lose 22 Life for each Enemy hit by your Attacks
  • Skills Chain +1 times
  • Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain
  • Darkness never stops feeding.

    The Taming
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • 20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
  • +30% to all Elemental Resistances
  • 30% increased Elemental Damage
  • 10% chance to Freeze, Shock and Ignite
  • 30% increased Elemental Damage with Attack Skills
  • "Moon after moon did Berek make fools

    Of the great and Untamed Three

    Until malice for a Brother

    Slew the hatred of the Other

    And Berek did hunt

    Alone and free."

    - Berek and the Untamed

    Rage Finger
    Sapphire Ring
    Click to expand
  • +30% to Cold Resistance
  • Grants Level 20 Aspect of the Cat Skill
  • +19 to Strength
  • +26 to maximum Mana
  • +16% to all Elemental Resistances
  • +19 Life gained for each Enemy hit by your Attacks
  • 36% increased Elemental Damage with Attack Skills
  • Fate Caress
    Gripped Gloves
    Click to expand
  • 18% increased Projectile Attack Damage
  • +396 to Accuracy Rating
  • 44% increased Evasion Rating
  • +66 to maximum Life
  • +37% to Fire Resistance
  • +37% to Lightning Resistance
  • 37% increased Evasion Rating
  • +28 to maximum Life
  • Hyrri's Ire
    Zodiac Leather
    Click to expand
  • +45 to Dexterity
  • 211% increased Evasion Rating
  • 25% increased Chill Duration on Enemies
  • Adds 182 to 260 Cold Damage to Bow Attacks
  • 10% chance to Dodge Attack Hits
  • 10% chance to Dodge Spell Hits
  • Hyrri loosed a barrage of arrows,

    tipped with a poisoned hatred

    only oppression can ferment.

    Headhunter
    Leather Belt
    Click to expand
  • +40 to maximum Life
  • +47 to Strength
  • +55 to Dexterity
  • +50 to maximum Life
  • 22% increased Damage with Hits against Rare monsters
  • When you Kill a Rare monster, you gain its Modifiers for 20 seconds
  • "A man's soul rules from a cavern of bone, learns and

    judges through flesh-born windows. The heart is meat.

    The head is where the Man is."

    - Lavianga, Advisor to Kaom

    Rage Stride
    Slink Boots
    Click to expand
  • 49% increased Evasion Rating
  • +88 to maximum Life
  • +25% to Cold Resistance
  • +25% to Chaos Resistance
  • 30% increased Movement Speed
  • +34% to Fire Resistance

  • Seething Divine Life Flask of Staunching
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Surgeon's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 20% chance to gain a Flask Charge when you deal a Critical Strike
  • 30% increased Movement Speed during Flask effect
  • Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 19% of Physical Damage as Extra Chaos Damage during effect
  • Gain 15% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    Dying Sun
    Ruby Flask
    Click to expand
  • 7% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 30% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    Ample Diamond Flask of the Order
    -
    Click to expand
  • +20 to Maximum Charges
  • 74% increased Critical Strike Chance during Flask Effect


  • Alternative Gear and Weapon Swap:
    Amulets:
    Solstice Vigil
    Onyx Amulet
    Click to expand
  • +16 to all Attributes
  • 25% increased Damage
  • +70 to maximum Life
  • Regenerate 2.2 Mana per second
  • Temporal Chains has 100% reduced Mana Reservation
  • Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy
  • Time, like light, can be refracted into all its myriad colours.

    The first shade is beautiful, but the last will drive the unwary insane.

    Yoke of Suffering
    Onyx Amulet
    Click to expand
  • +16 to all Attributes
  • +11% to Fire Resistance
  • +12% to Cold Resistance
  • +39% to Lightning Resistance
  • 30% reduced Duration of Ailments on Enemies
  • 8% chance to Shock
  • Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
  • Your Elemental Damage can Shock
  • Let the unrepentant be dragged ever downwards by the weight of their sins.


    Bows:
    Chin Sol
    Assassin Bow
    Click to expand
  • +16 to Dexterity
  • 159% increased Physical Damage
  • Adds 25 to 50 Fire Damage
  • 14% increased Attack Speed
  • 100% More Damage with Arrow Hits at Close Range
  • Bow Knockback at Close Range
  • As a soldier you want to get close to enemy archers.

    That is not the case when fighting the Maraketh.

    Sol Branch
    Harbinger Bow
    Click to expand
  • 50% increased Critical Strike Chance
  • 10% increased Attack Speed
  • +1 to Maximum Frenzy Charges
  • 20% chance to deal Double Damage
  • Can have multiple Crafted Modifiers
  • 116% increased Physical Damage
  • Adds 24 to 38 Physical Damage
  • Attacks with this Weapon Penetrate 15% Elemental Resistances

  • Belts:
    Horror Snare
    Leather Belt
    Click to expand
  • +30 to maximum Life
  • +41 to maximum Life
  • 23% increased Life Recovery from Flasks
  • Flasks applied to you have 7% increased Effect
  • 32% increased Projectile Attack Damage during any Flask Effect
  • Remove Ignite and Burning when you use a Flask
  • 32% increased Elemental Damage with Attack Skills

  • Helmets:
    Fractal Thoughts
    Vaal Mask
    Click to expand
  • 161% increased Evasion and Energy Shield
  • +27% to Critical Strike Multiplier if Dexterity is higher than Intelligence
  • 15% increased Dexterity if Strength is higher than Intelligence
  • 1% increased Elemental Damage per 10 Dexterity
  • +2 to Maximum Life per 10 Intelligence
  • "The more the warrior understood Tangmazu's gift, the less the mask aided him.

    His dreams were filled with divine laughter."

    - Tenth Song of the Islands

    Rat's Nest
    Ursine Pelt
    Click to expand
  • 15% increased Attack Speed
  • 74% increased Global Critical Strike Chance
  • 150% increased Evasion Rating
  • 24% increased Rarity of Items found
  • 10% increased Movement Speed
  • 10% reduced Character Size
  • A lad with no fear of the pest

    Let rats fill his helmet in jest

    When they picked his skull clean

    Where his head should have been

    Was naught but a vermin-filled nest!


    Boots:
    Loath Urge
    Vaal Greaves
    Click to expand
  • +72 to maximum Life
  • +43% to Cold Resistance
  • +37% to Lightning Resistance
  • 25% increased Movement Speed
  • 27% increased Stun and Block Recovery
  • 37% increased Armour
  • +27 to maximum Life
  • Doom Sole
    Sharkskin Boots
    Click to expand
  • +69 to maximum Life
  • +35% to Fire Resistance
  • +29% to Cold Resistance
  • +33% to Lightning Resistance
  • 13% increased Movement Speed
  • Seven-League Step
    Rawhide Boots
    Click to expand
  • 50% increased Movement Speed
  • "Death can be outrun with these, but beware!

    In running from death, you may forget to live."

    - Icius Perandus, Antiquities Collection, Item 202



    ***** Screenshots from the video for those who don't fancy watching *****












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    ***YABB - Build Guide, Act 1 to Shaper in 4hrs with tips.***
    https://www.youtube.com/watch?v=MjA6DOZJgI4

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    ***OLD 3.7 Videos***

    Shaper
    3.7 Tree Test: (Standard)
    https://www.youtube.com/watch?v=NeC-SfSyaNU&

    3.7 Ice Shot Only Test: (Standard)
    https://www.youtube.com/watch?v=7gyASWPX8xc

    3.7 Ice Shot / Frost Bomb Test: (Standard)
    https://www.youtube.com/watch?v=_5EpMgJ6lwI&

    3.7 Ice Shot / Scourge Arrow Uber Elder and UE Guardians (Not Deathless)
    https://www.youtube.com/watch?v=k5JMP96-q3U

    (Down from 5 to 3 deaths)
    https://www.youtube.com/watch?v=2fW8iRYdkkE

    Sleep Deprived Ice Shot Only, No HH No Scourge Shaper
    https://www.youtube.com/watch?v=Dh743v4cIz0

    Clearing
    This is what happens when you put GMP in place of Added Cold, all the clears:
    Delve:
    https://www.youtube.com/watch?v=01I4qaEGFFg&

    1 Minute Shaped Dunes:
    https://www.youtube.com/watch?v=wdy_Pyo8kyw

    At this point getting the +1 chain Hyrri's a boss killing belt (essence crafted Stygian makes the most sense for the 5% pen and abyssal slot), the last jewel socket on the tree and the next Hatred Watcher's Eye the damage becomes ridiculous but that is major min-maxing

    With the tree changes, this is why Green Nightmare is so good:



    Pro's & Cons -


    + Can do all content (so far, I've usually died due to not knowing the mechanics)
    + 70% Evasion (or capped with one extra defensive flask)
    + 54/40 Dodge (More with Vectors or Quartz Flask) (capped with Vaal Grace)
    + 6 Arrows firing with 5 Chain or 7 Arrows with 4 chain = Major Clear
    + Can use Vaal Breach to make Bossing charges easier
    + Nice 20-30 mill Shaper Deeps (PoB cant do Mirage Archer)


    - Uses Gloomfang so needs Elder Ring or Thief's Torment to not an hero
    - Ranger so squishy when actually hit
    - Requires hit and run and piano flasks
    - Is a 100% crit build so really needs 1.8% Hatred Watchers Eye to feel great (alternative is Diamond Flask of the Order and Rat's Nest



    Will eventually hit Godhood
    [/spoiler]

    [spoiler=My Other Builds / Videos]
    Cospri Discharger Speed Levelling Pt. 1
    Cospri Discharger Speed Levelling Pt. 2[/spoiler]

    SynixProcessing
    Apr 21, 2019 22:55:51 PM

    RESERVED

    SynixProcessing
    Apr 22, 2019 02:45:36 AM

    Updated: Added 2 new videos to replace the purposefully annoying levelling videos to show the clear. (Still needs Hyrri's and was done with IIQ Gem in slot instead of Cold to Fire)

    Updated: New PoB, way better now

    SynixProcessing
    May 04, 2019 01:31:34 AM

    Added: Delve level 320 Abyssal City test. Now I've got Uber Lab done all that's missing is Green Nightmare jewel and to 6L my Hyrri's for Single Target (Although Ice Shot is doing nicely)

    SynixProcessing
    May 06, 2019 01:28:46 AM

    Added: Main build compilation video

    SynixProcessing
    May 08, 2019 01:14:05 AM

    Hello, i've been following your build for the Flashback event, im still a new player overall, but how does the Claw node affect the Bow dmg/crit?

    SagnaX
    May 13, 2019 08:39:10 AM

    "
    SagnaX wrote:
    Hello, i've been following your build for the Flashback event, im still a new player overall, but how does the Claw node affect the Bow dmg/crit?


    via "Lioneye's fall viridian jewel" placed in the closest jewel slot to the claw wheel.

    Lioneye's fall: melee and melee weapon type modifiers in radius are transformed to bow modifiers.

    Vermiflux
    May 13, 2019 16:05:40 PM

    If you do not have that available to you drop those nodes and take the Vitality void nodes near duelist wheel and the mana leech.

    Instead of the Green Nightmare cos it's gonna be expensive, swap in Blood Rage or Ice Bite for the Cold gem (and use Darkray Vectors)

    SynixProcessing
    May 13, 2019 23:20:41 PM

    Hi fairly new player here. Could you screen shot the rest of your tree? The 2 pics you have only have 60 points

    UndeadJoker420
    May 31, 2019 10:22:38 AM

    "
    Hi fairly new player here. Could you screen shot the rest of your tree? The 2 pics you have only have 60 points


    The rest is available in either the PoB link or if you click my profile you can see my character Synix_ChaingunnerMkIV and look at the tree

    SynixProcessing
    Jun 02, 2019 03:33:13 AM
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