Forum Index Shadow (3.8) Toxic Rain | All Content 3m Shaper DPS | Fast Mapping + Durable | 50c Budget/SSF Uber Elder

History

"
vadash wrote:

too many to burn ;) I tried it for a few days and it was ok
Yeah but why spend them on sub optimal options when you can clearly afford the best option.

"
fctr wrote:
should i try to get my support gems on bow to 21/23?
and please can you tell me can should i pick grace or haste aure when i get lvl 4 enlighten
Do you need more damage? Then haste. Do you need more defense? Then grace.

Viktranka
Sep 16, 2019 12:14:15 PM

and what do you think about quiver with *bwo attacks fire additional arrow* is that good?

fctr
Sep 16, 2019 14:55:38 PM

Great build cheap and effective. Got my 1st u-elder kill.
Gear used:

Pandemonium Barrage
Thicket Bow
Click to expand
  • +1 to Level of Socketed Gems
  • Socketed Gems are Supported by Level 20 Vicious Projectiles
  • 131% increased Physical Damage
  • Can have multiple Crafted Modifiers
  • +2 to Level of Socketed Support Gems
  • 12% increased Attack Speed
  • 21% increased Attack Speed while a Rare or Unique Enemy is Nearby
  • The Vertex
    Vaal Mask
    Click to expand
  • +1 to Level of Socketed Gems
  • Socketed Gems have 50% reduced Mana Cost
  • 277% increased Evasion and Energy Shield
  • +31 to maximum Energy Shield
  • +27% to Chaos Resistance
  • Enemies Cannot Leech Mana From you
  • "A queen should be seen, admired, but never touched."

    - Atziri, Queen of the Vaal

    Queen of the Forest
    Destiny Leather
    Click to expand
  • 240% increased Evasion Rating
  • +70 to maximum Life
  • +10% to Fire Resistance
  • +37% to Cold Resistance
  • +21% to Lightning Resistance
  • 25% reduced Movement Speed
  • 1% increased Movement Speed per 600 Evasion Rating, up to 75%
  • -48 Physical Damage taken from Hits by Animals
  • Shedding away her regal past,

    she forged a new destiny.

    Sacrificing the ephemeral joys of man,

    she embraced the eternal grasp of nature.

    Seizing her one true wish,

    she found peace at last.

    Havoc Fingers
    Conjurer Gloves
    Click to expand
  • Adds 2 to 28 Lightning Damage to Attacks
  • 13% increased Attack Speed
  • +29 to maximum Energy Shield
  • 66% increased Energy Shield
  • +25% to Lightning Resistance
  • +23% to Fire Resistance
  • Atziri's Step
    Slink Boots
    Click to expand
  • 180% increased Evasion Rating
  • +66 to maximum Life
  • 30% increased Movement Speed
  • 14% chance to Dodge Spell Hits
  • "Those who dance are considered insane

    by those who cannot hear the music."

    - Atziri, Queen of the Vaal

    Skull Grasp
    Ruby Ring
    Click to expand
  • +28% to Fire Resistance
  • +36 to Dexterity
  • +48 to maximum Life
  • 19% increased Rarity of Items found
  • +14% to all Elemental Resistances
  • Non-Channelling Skills have -7 to Total Mana Cost
  • Dread Whorl
    Sapphire Ring
    Click to expand
  • +26% to Cold Resistance
  • 7% increased Attack Speed
  • +40 to maximum Energy Shield
  • +27% to Fire Resistance
  • +6 Life gained on Kill
  • Non-Channelling Skills have -7 to Total Mana Cost
  • Honour Collar
    Citrine Amulet
    Click to expand
  • +21 to Strength and Dexterity
  • 10% increased maximum Energy Shield
  • 10% increased Mana Regeneration Rate
  • +48% to Cold Resistance
  • +41% to Lightning Resistance
  • 0.4% of Cold Damage Leeched as Life
  • Non-Channelling Skills have -7 to Total Mana Cost
  • Vengeance Buckle
    Heavy Belt
    Click to expand
  • +33 to Strength
  • +29 to Strength
  • +119 to Armour
  • +22 to maximum Energy Shield
  • +91 to maximum Life
  • +26% to Fire Resistance
  • +26% to Lightning Resistance
  • Drillneck
    Penetrating Arrow Quiver
    Click to expand
  • Arrows Pierce an additional Target
  • 12% increased Attack Speed
  • +350 to Evasion Rating
  • +47 to maximum Life
  • Adds 13 to 20 Physical Damage to Bow Attacks
  • Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce
  • "Why waste such a fine arrow on just one man?"

    - Kiravi, Vaal Archer

    Panicked Divine Life Flask of Staunching
    -
    Click to expand
  • 25% reduced Amount Recovered
  • Instant Recovery when on Low Life
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Flagellant's Jade Flask of Reflexes
    -
    Click to expand
  • Gain 1 Charge when you are Hit by an Enemy
  • 87% increased Evasion Rating during Flask effect
  • Perpetual Quartz Flask of Heat
    -
    Click to expand
  • 20% increased Charge Recovery
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Perpetual Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 33% increased Charge Recovery
  • 28% increased Movement Speed during Flask effect
  • Dying Sun
    Ruby Flask
    Click to expand
  • 10% increased Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 23% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.


    Total price is 7-8 ex.
    2 death sadly though (me being rusty after not playing for 2 leagues)
    Here's video for anyone wondering if they should play this : www.youtube.com/watch?v=GXQoE3ErIrM

    VoldemarM
    Sep 16, 2019 15:14:51 PM

    Hello, first of all thanks for the guide it´s very nice.

    I start this league with a Toxic Rain Trickster also but with a different tree and setup for gear and gems. I end up with more %HP, more DoT Damage, more Area Damage and more evasion than with your tree. I´m thinking on using as final setup:

    -Bow with: Toxic Rain 6L.
    -Chest with: Essence Drain 6L to help with Bosses.
    -Boots with: Multiple Totems, Spell Totem, Wither, Faster Casting.
    -Helm with: Malevolence, Blasphemy, Despair cause I´m using Impresence and maybe Vaal Clarity for tough bosses.
    -Gloves with: Blink Arrow, Faster Attacks, Cast when Damage Taken, Immortal Call.

    My gear need much work yet but I´m on the way. As I´m not an expert with Toxic Rain I decided to post here and see of anyone can help me (I insist I read 100% of your guide and play with it as it is and it´s very good, I just post here because I can´t find another thread about Toxic Rain and Trickster).

    I test your build from level 80 to 90 and for me Frenzy and Discipline doesn´t feel good.

    What are your thoughts guys? And what can you say to me i norder to improve? I know that I must aim for a much better bow BTW. Also if you check my gear, maybe you see some weird combinations of gems/gear/tree, I´m testing few things. :D

    This is the PoE Planner of my Tree:

    Spoiler
    https://poeplanner.com/ABIAAPsAEiYAAHqw2KLZyBT1b2qMFr8mlWHiVUuMNrTRyAx2grVIBuekBZhTH0HDOong5liTH0kTm7WExSLq6NYFtdZUnAKxMCU_jb_UIzBx3ahLeDpCUUc31O0_MHyNfSP2TZKjiu4O73rTfvajFSAs6YazLYMZtL6nZU29Nkd-apNM_8N5hs6-tyF2puBDMdrBdO0FLXrvLlPTb5UFCIma8V1oyqkDonGhtQiPT13yDkgRlgcelS7w1UlRj_pcQIfLp5t1ns8VNj2dqmyMbWzndGKsMgGyGc96fXX-ugBeGY7tgwgutzAUCRNtJogzo9o7PLb5pHDUTIN0gaOjAAAAAAA=


    Thanks in advance.

    Istvan_86
    Sep 16, 2019 17:35:58 PM

    "
    Istvan_86 wrote:
    Hello, first of all thanks for the guide it´s very nice.

    I start this league with a Toxic Rain Trickster also but with a different tree and setup for gear and gems. I end up with more %HP, more DoT Damage, more Area Damage and more evasion than with your tree. I´m thinking on using as final setup:

    -Bow with: Toxic Rain 6L.
    -Chest with: Essence Drain 6L to help with Bosses.
    -Boots with: Multiple Totems, Spell Totem, Wither, Faster Casting.
    -Helm with: Malevolence, Blasphemy, Despair cause I´m using Impresence and maybe Vaal Clarity for tough bosses.
    -Gloves with: Blink Arrow, Faster Attacks, Cast when Damage Taken, Immortal Call.

    My gear need much work yet but I´m on the way. As I´m not an expert with Toxic Rain I decided to post here and see of anyone can help me (I insist I read 100% of your guide and play with it as it is and it´s very good, I just post here because I can´t find another thread about Toxic Rain and Trickster).

    I test your build from level 80 to 90 and for me Frenzy and Discipline doesn´t feel good.

    What are your thoughts guys? And what can you say to me i norder to improve? I know that I must aim for a much better bow BTW. Also if you check my gear, maybe you see some weird combinations of gems, I´m testing few things. :D

    Thanks in advance.
    I'm testing replacing Frenzy for a 5L Bane / Despair, it's working very well so far.

    grimjack68
    Sep 16, 2019 18:04:58 PM

    "
    Istvan_86 wrote:
    I test your build from level 80 to 90 and for me Frenzy and Discipline doesn´t feel good.

    What are your thoughts guys? And what can you say to me i norder to improve? I know that I must aim for a much better bow BTW. Also if you check my gear, maybe you see some weird combinations of gems/gear/tree, I´m testing few things. :D
    Personally I don't think Drillneck adds much to this build, I think the cheap options are yellow quiver with lots of life / resists to open other slots for more mods, I also used Hyrri's non-upgraded version early on just to get enough str / int and attack speed + increased aoe are decent stats.

    Discipline makes sense when you play with "damage on full life support" the more ES you have the less chance you'll actually be damaged to your life pool, but if you don't play with it, then you can use other options, either offensive or defensive to your liking. You can also use bloodrage for frenzy charges, as you don't have to worry that it will disable being on full life. It won't help for bosses, but tbh juggling frenzy between toxic rains is a bit annoying if you can't automate it.

    It's perfectly viable to play without any frenzy charges altogether, but obviously you're leaving some damage out.

    Personally I'm lazy so I linked despair with rain of arrows on my maloney's so I can blanket the area with the curse and don't have to worry about manually targetting the correct mob with frenzy.

    About your spec, looks okay to me, I would probably just skip trickery as the crit is wasted and go for heavy draw instead since you already pathed there to deadly draw, heavy draw has 12% increased aoe and this spec loves increases to aoe size.

    Also I see dying sun is again expensive this league. :( As it was in synthesis. I was lucky I played toxic rain in legion where dying sun was 30c when I bought it.

    1 thing I'm wondering about is have you tried withering step for the occassions you wouldn't bother dropping a totem. If you only use blink arrow and no dash / blink shared cd skills, then you could experiment with it.

    Viktranka
    Sep 16, 2019 20:20:30 PM

    "
    fctr wrote:
    and what do you think about quiver with *bwo attacks fire additional arrow* is that good?
    It's not awful, however, with the random drop location of the arrows, more of them doesn't mean more overlapping pod DOT. I might pick one up eventually ... except that by the time I'm min / maxxed on everything else, chances are I'll buy a Maloneys so I can be lazy.

    grimjack68
    Sep 16, 2019 22:39:23 PM

    "
    fctr wrote:
    should i try to get my support gems on bow to 21/23?
    and please can you tell me can should i pick grace or haste aure when i get lvl 4 enlighten
    If you're trying to min/max the character, sure. However, it's not going to make a large difference, and 20/20 gems can handle all the content that 21/23 gems can.

    Honestly, the only thing I don't think we can accomplish is Hall of the Grandmasters, solely due to the guys with Chaos Inoculation.

    grimjack68
    Sep 16, 2019 22:48:20 PM

    "
    grimjack68 wrote:
    "
    Istvan_86 wrote:
    Hello, first of all thanks for the guide it´s very nice.

    I start this league with a Toxic Rain Trickster also but with a different tree and setup for gear and gems. I end up with more %HP, more DoT Damage, more Area Damage and more evasion than with your tree. I´m thinking on using as final setup:

    -Bow with: Toxic Rain 6L.
    -Chest with: Essence Drain 6L to help with Bosses.
    -Boots with: Multiple Totems, Spell Totem, Wither, Faster Casting.
    -Helm with: Malevolence, Blasphemy, Despair cause I´m using Impresence and maybe Vaal Clarity for tough bosses.
    -Gloves with: Blink Arrow, Faster Attacks, Cast when Damage Taken, Immortal Call.

    My gear need much work yet but I´m on the way. As I´m not an expert with Toxic Rain I decided to post here and see of anyone can help me (I insist I read 100% of your guide and play with it as it is and it´s very good, I just post here because I can´t find another thread about Toxic Rain and Trickster).

    I test your build from level 80 to 90 and for me Frenzy and Discipline doesn´t feel good.

    What are your thoughts guys? And what can you say to me i norder to improve? I know that I must aim for a much better bow BTW. Also if you check my gear, maybe you see some weird combinations of gems, I´m testing few things. :D

    Thanks in advance.
    I'm testing replacing Frenzy for a 5L Bane / Despair, it's working very well so far.


    Do you generate frenzy charges ?

    malinVautour
    Sep 17, 2019 00:09:23 AM

    "
    Viktranka wrote:
    Personally I don't think Drillneck adds much to this build, I think the cheap options are yellow quiver with lots of life / resists to open other slots for more mods, I also used Hyrri's non-upgraded version early on just to get enough str / int and attack speed + increased aoe are decent stats.


    Totally agree with Drillneck thing, I´m trying to get a decent rare.

    "
    Viktranka wrote:
    Discipline makes sense when you play with "damage on full life support" the more ES you have the less chance you'll actually be damaged to your life pool, but if you don't play with it, then you can use other options, either offensive or defensive to your liking. You can also use bloodrage for frenzy charges, as you don't have to worry that it will disable being on full life. It won't help for bosses, but tbh juggling frenzy between toxic rains is a bit annoying if you can't automate it.

    It's perfectly viable to play without any frenzy charges altogether, but obviously you're leaving some damage out.


    Currently with my personal tree I have 5259 HP + 1043 ES without discipline, it´s not a lot ES but it´s being enough for me atm. I´m taking Vaal Clarity for mane regen + Vaal active in bosses.

    "
    Viktranka wrote:
    Personally I'm lazy so I linked despair with rain of arrows on my maloney's so I can blanket the area with the curse and don't have to worry about manually targetting the correct mob with frenzy.


    Maloney is my last purchase (prob i don´t get it and use that currency in other character)

    "
    Viktranka wrote:
    About your spec, looks okay to me, I would probably just skip trickery as the crit is wasted and go for heavy draw instead since you already pathed there to deadly draw, heavy draw has 12% increased aoe and this spec loves increases to aoe size.


    I always go with Heavy Draw and never go with Trickery but I take Trickery to test something, I advise that currently I´m testign stuff with gems/tree/gear. I post a link to poe planner with the propper tree, but really thanks for the advice, good point. :D :D :D


    "
    Viktranka wrote:
    Also I see dying sun is again expensive this league. :( As it was in synthesis. I was lucky I played toxic rain in legion where dying sun was 30c when I bought it.


    Dying is my next upgrade, I´m making currency to buy a good one, after that I go for a nice bow.

    "
    Viktranka wrote:
    1 thing I'm wondering about is have you tried withering step for the occassions you wouldn't bother dropping a totem. If you only use blink arrow and no dash / blink shared cd skills, then you could experiment with it.
    I look at it in the next days.

    Thanks fo all your responses.

    Istvan_86
    Sep 17, 2019 00:18:52 AM
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