Forum Index Ranger [3.8] Xeno's Ultimate Dex Stacking Ranger Tornado Shot/Barrage (Strongest Build for Ele Bows)

History

As far as build being squishy - that's why i'm considering Loreweave for some extra survivability and all of it's stats seem pretty good for this build and with conversion enchant on gloves (possibly later implicit as well even xx - xx to attacks is good from loreweave), but i'd consider crafted chest with extra curse and Blasphemy - Enfeeble for second curse to add some survivability.

Which exact fossil combo did you use on your bow?

Simsons2
Apr 02, 2019 10:16:21 AM

Spoiler
Hypnotic Stinger
Assassin Bow
Click to expand
  • Adds 18 to 28 Physical Damage
  • Adds 34 to 72 Cold Damage
  • 12% increased Attack Speed
  • 22% increased Critical Strike Chance
  • Adds 3 to 5 Cold Damage to Attacks with this Weapon per 10 Dexterity
  • 20% chance to deal Double Damage
  • 50% increased Critical Strike Chance if you have Killed Recently
  • 7% chance to deal Double Damage
  • Starkonja's Head
    Silken Hood
    Click to expand
  • +66 to Dexterity
  • 50% reduced Damage when on Low Life
  • 10% increased Attack Speed
  • 25% increased Global Critical Strike Chance
  • 113% increased Evasion Rating
  • +99 to maximum Life
  • 150% increased Global Evasion Rating when on Low Life
  • There was no hero made out of Starkonja's death,

    but merely a long sleep made eternal.

    Kraken Carapace
    Lacquered Garb
    Click to expand
  • 34% increased Evasion and Energy Shield
  • +91 to maximum Life
  • 14% increased Stun and Block Recovery
  • 11% increased Dexterity
  • Attacks have +1.34% to Critical Strike Chance
  • 8% increased maximum Life
  • 5% increased maximum Mana
  • Empyrean Knot
    Two-Stone Ring
    Click to expand
  • +14% to Cold and Lightning Resistances
  • +35 to Dexterity
  • +76 to maximum Life
  • +51 to maximum Mana
  • +41% to Lightning Resistance
  • 36% increased Elemental Damage with Attack Skills
  • +28% to Fire Resistance
  • Armageddon Eye
    Opal Ring
    Click to expand
  • 25% increased Elemental Damage
  • +35 to Dexterity
  • +76 to maximum Life
  • +18 to maximum Mana
  • +46% to Fire Resistance
  • +47% to Lightning Resistance
  • 23% increased Elemental Damage with Attack Skills
  • Yoke of Suffering
    Onyx Amulet
    Click to expand
  • +15 to all Attributes
  • +18% to Fire Resistance
  • +19% to Cold Resistance
  • +33% to Lightning Resistance
  • 30% reduced Duration of Ailments on Enemies
  • 9% chance to Shock
  • Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
  • Your Elemental Damage can Shock
  • Let the unrepentant be dragged ever downwards by the weight of their sins.

    Hyrri's Demise
    Sharktooth Arrow Quiver
    Click to expand
  • +4 Life gained for each Enemy hit by your Attacks
  • +27 to all Attributes
  • 10% increased Attack Speed
  • +3 Life gained for each Enemy hit by your Attacks
  • 10% increased Area of Effect
  • Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity
  • Adds 1 to 2 Fire Damage to Attacks per 10 Strength
  • Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence
  • Hyrri's quick thinking led to victory,

    but it came at the cost of respect.

    Apocalypse Knuckle
    Stealth Gloves
    Click to expand
  • +51 to Dexterity
  • 80% increased Evasion Rating
  • +39% to Fire Resistance
  • +48% to Cold Resistance
  • 13% increased Stun and Block Recovery
  • 42% increased Damage with Hits against Chilled Enemies
  • +69 to maximum Life
  • Headhunter
    Leather Belt
    Click to expand
  • +37 to maximum Life
  • +54 to Strength
  • +55 to Dexterity
  • +56 to maximum Life
  • 23% increased Damage with Hits against Rare monsters
  • When you Kill a Rare monster, you gain its Modifiers for 20 seconds
  • "A man's soul rules from a cavern of bone, learns and

    judges through flesh-born windows. The heart is meat.

    The head is where the Man is."

    - Lavianga, Advisor to Kaom

    Hate Track
    Shagreen Boots
    Click to expand
  • +53 to Dexterity
  • 15% increased Rarity of Items found
  • +42% to Cold Resistance
  • +34% to Lightning Resistance
  • 30% increased Movement Speed
  • +69 to maximum Life

  • Seething Divine Life Flask of Heat
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Dying Sun
    Ruby Flask
    Click to expand
  • 4% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 21% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    Experimenter's Diamond Flask of Staunching
    -
    Click to expand
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • 31% increased Duration
  • Experimenter's Silver Flask of Warding
    -
    Click to expand
  • Immune to Curses during Flask effect Removes Curses on use
  • 37% increased Duration
  • Alchemist's Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 23% increased Movement Speed during Flask effect
  • 25% increased effect
  • 33% reduced Duration


  • Mhh for clear speed is great but for guardians or lvl 81+ areas with some hard mods this build just cries and the synth bosses just straight oneshots. Ain't worth the cost sincerely. Kinda sad was expecting better.

    RedStark
    Apr 02, 2019 23:02:40 PM

    Yea, trying to work on squishiness without having ultra GG gear. I think a loreweave would help a lot, but then you'd have less life. Bow builds are squishy in general, but yea. I have done dozens of uber elders on this build, just to be clear.

    deaglebro
    Apr 03, 2019 03:42:35 AM

    Pandemonium Spur
    Synthesised Shagreen Boots
    Click to expand
  • +20 to Dexterity
  • +14 to maximum Life
  • 5% increased Dexterity
  • +43 to Dexterity
  • +81 to maximum Life
  • +38% to Fire Resistance
  • +48% to Lightning Resistance
  • 30% increased Movement Speed
  • 36% increased Evasion Rating
  • +27 to maximum Life

  • Made neat synthed boots + few zeal essences and got myself nice boots for this build.

    Still need to work on crafting proper sockets for bow and need to understand how to properly do damage with barrage, clear is good though.

    Simsons2
    Apr 03, 2019 07:39:41 AM

    Hello, maybe I'm on crack here, but what exactly is generating the Frenzy charges in the build?

    Great_Snake
    Apr 03, 2019 08:16:14 AM

    "
    Great_Snake wrote:
    Hello, maybe I'm on crack here, but what exactly is generating the Frenzy charges in the build?


    Ice Bite, also blood rage in some setups. Just know that single-target will be ass until you get a very good gear.

    One thing i don't know if i like in this setup is Damage on Full Life gem since we tend to take some damage a lot so it kind of gets wasted doesn't it?

    Simsons2
    Apr 03, 2019 09:06:14 AM

    "
    deaglebro wrote:
    Yea, trying to work on squishiness without having ultra GG gear. I think a loreweave would help a lot, but then you'd have less life. Bow builds are squishy in general, but yea. I have done dozens of uber elders on this build, just to be clear.


    uber elder is a piece of cake with SA and mirage .I'm talking about general end game with betrayals\rare mobs\beyonds\exiles\deep delve they just oneshot and my dps is not enough for them

    RedStark
    Apr 03, 2019 13:32:04 PM

    "
    Simsons2 wrote:
    Pandemonium Spur
    Synthesised Shagreen Boots
    Click to expand
  • +20 to Dexterity
  • +14 to maximum Life
  • 5% increased Dexterity
  • +43 to Dexterity
  • +81 to maximum Life
  • +38% to Fire Resistance
  • +48% to Lightning Resistance
  • 30% increased Movement Speed
  • 36% increased Evasion Rating
  • +27 to maximum Life

  • Made neat synthed boots + few zeal essences and got myself nice boots for this build.

    Still need to work on crafting proper sockets for bow and need to understand how to properly do damage with barrage, clear is good though.

    Holy... those boots are insane. Buy a dying sun, that's the biggest dps boost for you right now.

    "
    RedStark wrote:

    uber elder is a piece of cake with SA and mirage .I'm talking about general end game with betrayals\rare mobs\beyonds\exiles\deep delve they just oneshot and my dps is not enough for them


    Reduced extra damage from critical strike corruption on a chest should help with most one shots in the game. Could be on Perfect Form, Loreweave, QoTF, Farrul's... lots of options here. Also, you can switch to Raider with Avatar of the Veil and Avatar of the Chase for more dodge/evasion. I get about 10% more movespeed, 10% more evasion chance, some dodge, and a freed up flask slot for a life flask, but also lose about 5% of my damage.

    deaglebro
    Apr 03, 2019 20:33:21 PM

    "
    Simsons2 wrote:
    "
    Great_Snake wrote:
    Hello, maybe I'm on crack here, but what exactly is generating the Frenzy charges in the build?


    Ice Bite, also blood rage in some setups. Just know that single-target will be ass until you get a very good gear.

    One thing i don't know if i like in this setup is Damage on Full Life gem since we tend to take some damage a lot so it kind of gets wasted doesn't it?


    Thanks for the reply. I have another question. I see he says you can use cast when damage taken as well and he has it firing Immortal Call.
    Immortal Call states that it needs Endurance Charges to work, what on this build is generating Endurance Charges?

    Also he has two auras listed: Hatred AND Herald of Ice, are we supposed to use one or the other? Or both? My mana ball goes down to nothing with both on.

    Great_Snake
    Apr 04, 2019 22:42:39 PM

    "
    Great_Snake wrote:

    Thanks for the reply. I have another question. I see he says you can use cast when damage taken as well and he has it firing Immortal Call.
    Immortal Call states that it needs Endurance Charges to work, what on this build is generating Endurance Charges?

    Also he has two auras listed: Hatred AND Herald of Ice, are we supposed to use one other the other? Or both? My mana ball goes down to nothing with both on.


    Cast when Damage Taken Support overrides the "expend" part in the immortal call gem. It goes off just fine without endurance charges.

    Also two auras should work just fine. Hatred reserves 50% mana, and Herald of Ice reserves 25% mana. There may be something that is reserving mana that you are unaware of, or you have gems linked to the auras that increase the mana multiplier (making them reserve more mana).

    deaglebro
    Apr 04, 2019 22:48:51 PM
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