Forum Index Templar [3.8] Wallach's Hierophant Holy Flame Totems (Early 3.8 Changes)

History

Thanks for the guide, Wallach - I chose your build to round out all my boss kills for 37 challenges. Shaper, Uber Atziri, Uber Elder, depth 300 delve boss, and 83 Cortex, all done. Coming from VSC pathfinder and chaos conversion trickster, it felt slow and relatively weak. With that said, the power of "drop totem stay safe" carried me through the brutal, mod-raged Cortex.

I tried to model my gear as close to you as possible, with only a few tweaks. I would have liked more eHP, and fossil crafting was not kind to me. Perfectly balancing resists made me cringe with all that fire res from scorched, but I did it.

Hope you enjoy the rest of your journey to 100.

Fate Star
Void Sceptre
Click to expand
  • 40% increased Elemental Damage
  • Gain 20% of Physical Damage as Extra Fire Damage
  • Can have multiple Crafted Modifiers
  • 63% increased Spell Damage
  • Adds 35 to 62 Fire Damage to Spells
  • 18% increased Cast Speed
  • +28% to Global Critical Strike Multiplier

  • Rage Salvation
    Hubris Circlet
    Click to expand
  • +93 to maximum Life
  • 12% increased Rarity of Items found
  • +42% to Fire Resistance
  • Nearby Enemies have -9% to Fire Resistance
  • +18% to Cold and Lightning Resistances
  • Damnation Heart
    Turquoise Amulet
    Click to expand
  • +24 to Dexterity and Intelligence
  • 25% increased Fire Damage
  • 14% increased Global Critical Strike Chance
  • +38% to Global Critical Strike Multiplier
  • +76 to maximum Life
  • +53 to maximum Mana
  • 20% increased Projectile Speed
  • 14% increased Projectile Damage
  • Loath Sanctuary
    Fossilised Spirit Shield
    Click to expand
  • 18% increased Spell Damage
  • 30% increased Spell Damage
  • +105 to maximum Life
  • +23% to Lightning Resistance
  • +1 to maximum number of Summoned Totems
  • 33% chance to Chill Attackers for 4 seconds on Block
  • +17% to Cold and Lightning Resistances
  • Circle of Anguish
    Synthesised Ruby Ring
    Click to expand
  • 8% increased Fire Damage
  • +29 to Strength
  • Adds 20 to 28 Fire Damage
  • +30% to Fire Resistance
  • 46% increased Fire Damage while affected by Herald of Ash
  • Herald of Ash has 97% increased Buff Effect
  • I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself.

    My only choice is to strive harder.

    Foe Mantle
    Saintly Chainmail
    Click to expand
  • +97 to maximum Life
  • 5% increased maximum Life
  • Regenerate 1% of Life per second
  • Spells have +1.47% to Critical Strike Chance
  • 6% increased maximum Life
  • 7% increased maximum Mana
  • Circle of Anguish
    Synthesised Ruby Ring
    Click to expand
  • 6% increased maximum Mana
  • +26 to Strength
  • Adds 20 to 31 Fire Damage
  • +28% to Fire Resistance
  • Herald of Ash has 32% reduced Mana Reservation
  • Herald of Ash has 92% increased Buff Effect
  • I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself.

    My only choice is to strive harder.

    Spirit Nails
    Murder Mitts
    Click to expand
  • Socketed Gems are Supported by Level 16 Faster Casting
  • +28 to Accuracy Rating
  • 8% increased Cast Speed
  • +85 to maximum Life
  • +64 to maximum Mana
  • +45% to Cold Resistance
  • +1 to Level of Socketed AoE Gems
  • 10% increased Area of Effect
  • Death Trap
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • 26% increased Fire Damage
  • +22 to Armour
  • +98 to maximum Life
  • +36% to Fire Resistance
  • +23% to Lightning Resistance
  • Honour League
    Two-Toned Boots
    Click to expand
  • +12% to Cold and Lightning Resistances
  • +39 to Intelligence
  • +67 to maximum Mana
  • +44% to Cold Resistance
  • +28% to Lightning Resistance
  • +67 to maximum Life
  • Eagle Wound
    Crimson Jewel
    Click to expand
  • 7% increased Attack Speed with Staves
  • +11% to Global Critical Strike Multiplier
  • 6% increased maximum Life
  • 6% increased Projectile Speed
  • Foul Vision
    Hypnotic Eye Jewel
    Click to expand
  • Adds 16 to 18 Physical Damage to Spells
  • +42 to maximum Life
  • Adds 17 to 24 Physical Damage to Spells while holding a Shield
  • Luminous Star
    Crimson Jewel
    Click to expand
  • +16% to Critical Strike Multiplier with Fire Skills
  • 6% increased maximum Life
  • +15% to Lightning Resistance
  • Enthralling Stare
    Hypnotic Eye Jewel
    Click to expand
  • Adds 13 to 14 Physical Damage to Spells
  • +35 to maximum Life
  • Damage Penetrates 2% Elemental Resistance if you haven't Killed Recently
  • Enthralling Prism
    Hypnotic Eye Jewel
    Click to expand
  • +42 to maximum Life
  • 6% increased Cast Speed if you've dealt a Critical Strike Recently
  • Experimenter's Diamond Flask of Warding
    -
    Click to expand
  • Immune to Curses during Flask effect Removes Curses on use
  • 31% increased Duration
  • Experimenter's Silver Flask of Heat
    -
    Click to expand
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • 36% increased Duration
  • The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Seething Divine Life Flask of Staunching
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • greginno
    Apr 11, 2019 04:42:03 AM

    Coming here from MS Jugg ... and I hope I finally ding challenge 36 for wings with this char and build :)

    Now I am in Act 10, everything is smooth with crappy lvl gear I am looking forward for mapping and bossing.

    I had good Jugg, but i cant play melee char, too noobish. Totem playstyle is much better for me, every league.

    HELLERcz
    Apr 11, 2019 10:18:30 AM

    Great guide, When approaching your DPS numbers, did you consider,
    and if so, why did you rule out multiple totems support ? Do the 2 extra totems
    DPS not cover the individual loss x4.

    muddzlinga
    Apr 11, 2019 23:10:34 PM

    Wallach I'm trying to take a version of your build through HC. Can you check out my HC modified version so far and see if you have any suggestions. Obviously my skill tree looks different as I headed for more life nodes t omake it HC friendly and give me room for error.

    I just recently bought my second CoA ring but sold it quickly and went back to EW because I reserved too much mana to hit 100k in ho DPS per totem. Since then I have started to take more mana nodes so I can go back to a damage boost CoA. I found the less mana reserved version only gave me 100 mana which was meh compared to saving for a buff booster CoA.

    Vampyrex
    Apr 13, 2019 05:59:09 AM

    "
    muddzlinga wrote:
    Great guide, When approaching your DPS numbers, did you consider,
    and if so, why did you rule out multiple totems support ? Do the 2 extra totems
    DPS not cover the individual loss x4.


    That's basically it; you don't get a DPS increase going from 4 to 6 totems because of the large damage penalty applied to all totems combined with the loss of an additional support. I think it's like break-even or so when going from 3 to 5 totems, but it's easier to hit 4 totems in Synthesis so this isn't particularly relevant in my opinion (at least for Hierophant and our free +1 totem).

    "
    Vampyrex wrote:
    Wallach I'm trying to take a version of your build through HC. Can you check out my HC modified version so far and see if you have any suggestions. Obviously my skill tree looks different as I headed for more life nodes t omake it HC friendly and give me room for error.

    I just recently bought my second CoA ring but sold it quickly and went back to EW because I reserved too much mana to hit 100k in ho DPS per totem. Since then I have started to take more mana nodes so I can go back to a damage boost CoA. I found the less mana reserved version only gave me 100 mana which was meh compared to saving for a buff booster CoA.


    I'm generally pretty reluctant to give advice for HC since I am a SC player and you probably already have better intuition for what your character needs. What I would say is that it's especially important for you to ensure your mana ratio is correct once you take Divine Guidance (your mana pool should be just over 2/3rds your life pool) or that you at least do something like Blood Magic Support link your Flame Dash so you can't get mana-blocked at low life.

    Looking at your character the one thing I would say is that the Circle of Anguish rings are not going to be worth equipping if they don't have the Increased Buff Effect affix for Herald of Ash, which neither of the rings on your character do. Increased Fire Damage is not bad but it is not worth equipping the ring for generally.

    Wallach
    Apr 16, 2019 03:01:47 AM

    Do you have a dislike for uniques, or is there simply nothing good enough for this build?
    In particular, how well would Martyr of Innocence work?

    TarrasqueSorcerer
    Apr 16, 2019 12:29:11 PM

    "
    Vampyrex wrote:
    Wallach I'm trying to take a version of your build through HC. Can you check out my HC modified version so far and see if you have any suggestions. Obviously my skill tree looks different as I headed for more life nodes t omake it HC friendly and give me room for error.

    I just recently bought my second CoA ring but sold it quickly and went back to EW because I reserved too much mana to hit 100k in ho DPS per totem. Since then I have started to take more mana nodes so I can go back to a damage boost CoA. I found the less mana reserved version only gave me 100 mana which was meh compared to saving for a buff booster CoA.


    Yeah i'm in a rough spot with my circle of anguish rings in HC. I can't find a affordable buff boost version to save my life currently there's only one that has been for sale for 3 weeks at 3 Ex so I just thought the damage and fire resist boost would be acceptable until I can find one.

    I am trying to do what I can on my passive tree to reduce my mana reservation from anger and HoA by slotting those gems into a 15% reduction shield. My mana pool is back up to 1,000 now which is way better than the 500 I was at before. Should I drop anger and suffer the damage hit to increase my mana further for increased safety? I'm just worried my damage is going to drop too low to down these mapping bosses as fast.

    I'm currently able to get 148k DPS per totem now which I guess is very low for this build? I'm searching for the crit boost boots and have not found all trials to ascend yet so those two things should help me a lot I'm assuming once I start getting those power charges.

    Any other tips regarding my auras, mana reservation, and the passive nodes I took? Or maybe other gear changes I should be targeting? I currently have 2ex to spend and my priorities are buff boost ring then crit chance boots then more ES and armour on my chest piece.

    Vampyrex
    Apr 17, 2019 08:21:47 AM

    "
    Wallach wrote:


    Looking at your character the one thing I would say is that the Circle of Anguish rings are not going to be worth equipping if they don't have the Increased Buff Effect affix for Herald of Ash, which neither of the rings on your character do. Increased Fire Damage is not bad but it is not worth equipping the ring for generally.


    Yeah i'm in a rough spot with my circle of anguish rings in HC. Im negotiating with a guy to try and get my first buff boost it's a 99%. SHould I be aiming for two buff booster anguish rings? Does the boost percentages stack? Or get one boost and one mana reserve damage?

    I am trying to do what I can on my passive tree to reduce my mana reservation from anger and HoA by slotting those gems into a 15% reduction shield. My mana pool is back up to 1,000 now which is way better than the 500 I was at before. Should I drop anger and suffer the damage hit to increase my mana further for increased safety? I'm just worried my damage is going to drop too low to down these mapping bosses as fast.

    I'm currently able to get 148k DPS per totem now which I guess is very low for this build? I'm searching for the crit boost boots and have not found all trials to ascend yet so those two things should help me a lot I'm assuming once I start getting those power charges.

    Any other tips regarding my auras, mana reservation, and the passive nodes I took? Or maybe other gear changes I should be targeting? I currently have 2ex to spend and my priorities are buff boost ring then crit chance boots then more ES and armour on my chest piece.

    Vampyrex
    Apr 17, 2019 16:42:34 PM

    Did you ever look into an Indigon version of this build?
    What would it take to convert? They generally have 10k mana pools, I’m not sure how we
    could achieve that with a similar set up but I know the DPS would be Godly.

    muddzlinga
    Apr 18, 2019 17:02:22 PM

    ok, trying this out as my other build sucked basicaly ( i just didn't like the play style )

    This is my gear ( no gems or jewels yet ) and would the gear be good enough for solo beachhead's for example so i can gain a few lvls

    also, the spell damage on amulet, does that also apply to totems or do i need flat fire damage?

    Vortex Roar
    Vaal Sceptre
    Click to expand
  • 32% increased Elemental Damage
  • Socketed Gems are Supported by Level 20 Increased Critical Strikes
  • 56% increased Spell Damage
  • Adds 32 to 55 Fire Damage to Spells
  • 12% increased Cast Speed
  • 81% increased Critical Strike Chance for Spells
  • +71 to maximum Mana
  • 8% chance to Ignite
  • Gale Dome
    Hubris Circlet
    Click to expand
  • 89% increased Energy Shield
  • +83 to maximum Life
  • +41 to maximum Mana
  • 6% increased Rarity of Items found
  • +26% to Lightning Resistance
  • +34% to Cold Resistance
  • Pain Spell
    Fossilised Spirit Shield
    Click to expand
  • 20% increased Spell Damage
  • 106% increased Critical Strike Chance for Spells
  • +101 to maximum Life
  • +33% to Fire Resistance
  • +14% to Cold Resistance
  • +1 to maximum number of Summoned Totems
  • +54 to maximum Mana
  • Carrion Collar
    Lapis Amulet
    Click to expand
  • +22 to Intelligence
  • +30 to all Attributes
  • 22% increased Spell Damage
  • +30% to Global Critical Strike Multiplier
  • +66 to maximum Life
  • +69 to maximum Mana
  • +28% to Cold Resistance
  • Damnation Knuckle
    Ruby Ring
    Click to expand
  • +23% to Fire Resistance
  • +25 to Strength
  • Adds 9 to 14 Physical Damage to Attacks
  • 21% increased Fire Damage
  • +33 to maximum Energy Shield
  • +79 to maximum Life
  • +28% to Cold Resistance
  • Loreweave
    Elegant Ringmail
    Click to expand
  • Has 6 Sockets
  • +12 to all Attributes
  • Adds 6 to 36 Physical Damage to Attacks
  • 55% increased Global Critical Strike Chance
  • +29 to maximum Energy Shield
  • +39 to maximum Life
  • +48 to maximum Mana
  • 10% increased Rarity of Items found
  • 46% increased Elemental Damage
  • Your Maximum Resistances are 80%
  • When it comes to finding a use for surplus,

    a rich man has within himself

    boundless creativity.

    Essence Worm
    Unset Ring
    Click to expand
  • Has 1 Socket
  • +2 to Level of Socketed Aura Gems
  • Socketed Gems Reserve No Mana
  • 40% increased Mana Reserved
  • "This thing is not a pet. It is a parasite that feeds on the very will of its host.

    Like any part of nightmare, it has found a way to make its price... acceptable."

    - Malachai the Soulless

    Dragon Grasp
    Soldier Gloves
    Click to expand
  • Socketed Gems are Supported by Level 20 Slower Projectiles
  • Socketed Gems are Supported by Level 16 Faster Casting
  • +27 to Intelligence
  • 8% increased Cast Speed
  • 76% increased Armour and Energy Shield
  • +49 to maximum Life
  • +29% to Lightning Resistance
  • 25% increased Projectile Damage
  • Dread Spark
    Titan Greaves
    Click to expand
  • +50 to Armour
  • +46% to Fire Resistance
  • +35% to Cold Resistance
  • +43% to Lightning Resistance
  • 35% increased Movement Speed
  • +70 to maximum Life
  • Eag1e
    Apr 19, 2019 18:44:06 PM
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