Forum Index Scion [3.8] A.B. No More Vaal Pact -8k+ Life - 3k+ leech - 4 to 8M dps // BF Scion (Sla/Rai)

History



GIF

Spoiler
----->Taking no damge from Shaper beam<-----
Spoiler


----->Shaper Full life<-----
Spoiler


CHANGELOG
Spoiler


[3.8]
Spoiler

No1 chance for this build in 3.8
no items/ ascendancy /skills changes.

Still remaining a great build


[3.7] All melee rework
Spoiler

-The big melee rework make this guide good for a base for a lot of melee build; You can use your fevourit skill with the right adjustments (did a fast frost blade section below), can work with cleave-double strike-dual strike and more.

-Changed the Critical Strike Multiplier passives near the Scion to increased Accuracy Rating. This is a big nerf for Unnatural Instinct, on other side this jewel is useless making us save a lot of money.

-Little change on the passive skill tree.

-Immortal call:
No longer makes you immune to physical damage for a duration.
Base duration is now 1 second at all gem levels (from 0.4 seconds).
Now has an instant cast time (from 0.85 seconds).
Now causes you to take 25% less elemental damage and 25% less physical damage at gem level 1, with the values growing based on the gem level, up to 34% less elemental damage and 35% less physical damage at gem level 20.
Now consumes endurance charges up to a maximum of 5, causing you to take 15% less physical damage per endurance charge consumed for the buff's duration.
Increases the duration of the buff by 20% for each endurance charge consumed.
Now has a 3 second cooldown, which does not recover during its effect.
Shares its cooldown with other guard skills (Steelskin and Molten Shell).

This mean that blood rage/pantheon trick no longer trigger, but give to us elemental damage reduction also.

-Might Of The Meek is only 10c now :D

Blood and Sand and Precision(lvl 1, only for crit chance not for accuracy ofc) give us more damage, but we need a rare chest with -15 mana cost to menage it.
Update done in the gear section.



[3.6] Nerf - the buils work anyway
Spoiler

-Tombfist no longer grants 6-10% increased Attack Speed.
-Loreweave now sets your Maximum Resistances to a maximum of 78% (from 80%)

Slayer-Ascendant got a nerf
-No longer grants 20% increased Damage while Leeching. Now also grants 50% reduced Maximum Recovery per Life Leech.
-max 2sec and half overleech.

-After some tests the best way (for me) now is run without Vaal Pact:
We loose half of our leech (from 7000ish to 3500ish), but, with our high life pool-vitality-life recovery from belt we have a decent life regen (550 life regen in ho for me) whit consecrated ground from sulphur flask is 1400 life regen minus blood rage malus is around 1k life regen on fight (plus leech is 4k+ life sustain)
without counting arakaali pantheon that give us 50% increased recovery rate

-Now Might of the Meek is only 40c


-No change on tree.
-Even after leech nerf slayer/ascendant give the best life sustain.




The STAT-STICK nerf made unhappy lot of people, cuz broke their build.
I played a scion builded around that way, but now in 3.5 we can improve that even without Statstick.

-Multimod helps to create a better sword by your own, and most important "hit's cant be evaded" craft that makes the build even stronger.
We have ALWAYS 100% chance to hit, life sustain from slayer and speed from raider.

This time I wanted to focus also on life leech, and im able to have 7200 life leech per second (without count Arakaali pantheon) with around 4.5m Shaper dps; But if you prefere dps instead of life sustain you can do it with few changes, that i will explain later.
-Now after 3.6 leech nerf I did some tests and the best way (for me) now is run without Vaal Pact:
We loose half of our leech (from 7000ish to 3500ish), but, with our high life pool-vitality-life recovery from belt we have a decent life regen (550 life regen in ho for me) whit consecrated ground from sulphur flask is 1400 life regen minus blood rage malus is around 1k life regen on fight (plus leech is 4k+ life sustain per second)

Noone talk about life regen and life leech on his buils (except RF ofc),
I've seen almost everyone run with like 1000 leech or less and without any regen even in some cases with negative net regen from blood rage. Have a good numbers on this stats give to us an incredible quality of life.


These leech/regen mechanics can be applied on multiple skill and ascendancy, with the right adjustment ofc.

Pro

+100% chance to hit
+Slayer overleech / culling strike
+Fast mapper and boss killer
+ALL content
+No Vaal pact
+Perma Freez/chill/stun immunity
+Can be played on budget

Con

-Cant run ele reflect / no leech
-Less recovery can be annoying
-Swap gems for bosses is annying (swap into BF only for high T bosses)
-Expencive to min max of course as all builds



Gear/POB
Spoiler

8000HP - 6M DPS - 3400 leech
https://pastebin.com/vc0Ng0Ar

With rare chest blood and sand/precision
8500HP - 6.4M dps - 3600 leech
https://pastebin.com/fVMeq1Ht

Carrion Gutter
Jewelled Foil
Click to expand
  • +25% to Global Critical Strike Multiplier
  • Adds 21 to 39 Physical Damage
  • 27% increased Attack Speed
  • Can have up to 3 Crafted Modifiers
  • 120% increased Physical Damage
  • 22% increased Critical Strike Chance
  • Hits can't be Evaded
  • +17% to Quality
  • Torment Sever
    Jewelled Foil
    Click to expand
  • +25% to Global Critical Strike Multiplier
  • 179% increased Physical Damage
  • 27% increased Attack Speed
  • Can have up to 3 Crafted Modifiers
  • Adds 13 to 28 Physical Damage
  • 22% increased Critical Strike Chance
  • Hits can't be Evaded
  • +13% to Quality
  • Abyssus
    Ezomyte Burgonet
    Click to expand
  • +23 to all Attributes
  • Adds 40 to 60 Physical Damage to Attacks
  • +117% to Melee Critical Strike Multiplier
  • 113% increased Armour
  • 50% increased Physical Damage taken
  • When you have slain all of your enemies,

    what is left to fear?

    Empyrean Heart
    Citrine Amulet
    Click to expand
  • +24 to Strength and Dexterity
  • +10 to all Attributes
  • 30% increased Global Critical Strike Chance
  • +67 to maximum Life
  • +42% to Lightning Resistance
  • 23% increased Maximum total Recovery per second from Life Leech
  • 37% increased Damage while Leeching
  • Havoc Turn
    Two-Stone Ring
    Click to expand
  • +12% to Fire and Lightning Resistances
  • +37 to Intelligence
  • +77 to maximum Life
  • +45% to Fire Resistance
  • +30% to Lightning Resistance
  • 40% increased Elemental Damage with Attack Skills
  • Adds 7 to 9 Physical Damage to Attacks
  • Loreweave
    Elegant Ringmail
    Click to expand
  • Has 6 Sockets
  • +24 to all Attributes
  • Adds 5 to 33 Physical Damage to Attacks
  • 51% increased Global Critical Strike Chance
  • +37 to maximum Energy Shield
  • +58 to maximum Life
  • +22 to maximum Mana
  • 6% increased Rarity of Items found
  • 49% increased Elemental Damage
  • Your Maximum Resistances are 80%
  • When it comes to finding a use for surplus,

    a rich man has within himself

    boundless creativity.

    Vortex Coil
    Sapphire Ring
    Click to expand
  • +26% to Cold Resistance
  • +39 to Strength
  • +63 to maximum Mana
  • +31% to Cold Resistance
  • +40% to Lightning Resistance
  • 37% increased Elemental Damage with Attack Skills
  • +52 to maximum Life
  • Tombfist
    Steelscale Gauntlets
    Click to expand
  • Has 2 Abyssal Sockets
  • 6% increased Attack Speed
  • 6% increased maximum Life
  • With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
  • With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
  • "Ever watched a man crush another man's skull?

    Hard to feel hope after that."

    Beast Clasp
    Leather Belt
    Click to expand
  • +39 to maximum Life
  • +84 to maximum Life
  • 5% increased maximum Life
  • +46% to Fire Resistance
  • 20% increased Life Recovery rate
  • 32% increased Elemental Damage with Attack Skills
  • +33% to Cold Resistance
  • Kaom's Roots
    Titan Greaves
    Click to expand
  • Has no Sockets
  • Cannot be Knocked Back
  • +195 to maximum Life
  • Action Speed cannot be modified to below base value
  • Unwavering Stance
  • Don't flinch. It's a waste of good hitting time.

    Alchemist's Sulphur Flask of Warding
    -
    Click to expand
  • Creates Consecrated Ground on Use
  • Immune to Curses during Flask effect Removes Curses on use
  • 25% increased effect
  • 33% reduced Duration
  • Taste of Hate
    Sapphire Flask
    Click to expand
  • 20% of Physical Damage from Hits taken as Cold Damage during Flask effect
  • Gain 16% of Physical Damage as Extra Cold Damage during effect
  • 30% chance to Avoid being Chilled during Flask effect
  • 30% chance to Avoid being Frozen during Flask effect
  • A sip will freeze your lips,

    A swig will chill your heart,

    A glass will still your soul.

    Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 20% of Physical Damage as Extra Chaos Damage during effect
  • Gain 13% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    Lion's Roar
    Granite Flask
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Knocks Back Enemies in an Area when you use a Flask
  • 75% chance to cause Enemies to Flee on use
  • 23% more Melee Physical Damage during effect
  • A sprinkle of hunger, a spoonful of menace

    and three generous cups of Might.

    Perpetual Diamond Flask of Staunching
    -
    Click to expand
  • 33% increased Charge Recovery
  • Immunity to Bleeding during Flask effect Removes Bleeding on use


  • Might of the Meek
    Crimson Jewel
    Click to expand
  • 50% increased Effect of non-Keystone Passive Skills in Radius
  • Notable Passive Skills in Radius grant nothing
  • Enough mice can kill a wolf.

    Might of the Meek
    Crimson Jewel
    Click to expand
  • 50% increased Effect of non-Keystone Passive Skills in Radius
  • Notable Passive Skills in Radius grant nothing
  • Enough mice can kill a wolf.

    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 4% increased maximum Energy Shield
  • 5% increased maximum Life
  • 4% increased maximum Mana
  • +1.59% to Critical Strike Chance while affected by Hatred
  • 27% increased Life Recovery Rate while affected by Vitality
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Whispering Saw
    Murderous Eye Jewel
    Click to expand
  • Adds 16 to 36 Fire Damage to Attacks
  • +50 to maximum Life
  • Adds 6 to 8 Physical Damage to Sword Attacks


  • Unnatural Instinct
    Viridian Jewel
    Click to expand
  • Allocated Small Passive Skills in Radius grant nothing
  • Grants all bonuses of Unallocated Small Passive Skills in Radius
  • "I don't know how I know,

    I just know that I know."

    Unnatural since 3.7 is useless here

    I'm not running curse cuz i dont have space for another gems, but if you can get a "curse on hit" rings will be perfect for more damage. (assasin mark)
    Or tombfist with "curse on hit" enfeeble or assasin mark.

    EDIT:
    since sometimes my wirling was too fast i removed faster attack from movement skill (3link now) add punishment into cast when damage taken (4link now)give us more dps again


    Items Variants

    Spoiler

    Instead of Abyssus you can use:
    -Starkonja // life, attack speed, crit chance
    -Rat's net // no life, attack speed, crit chance
    -Rare Helm // Hihg life, res, enemy take icreased phys damage

    Instead of Loreweave you can use a rare chest like this:
    Wrath Jack
    Astral Plate
    Click to expand
  • +12% to all Elemental Resistances
  • Socketed Gems are Supported by Level 1 Maim
  • Socketed Attacks have -15 to Total Mana Cost
  • +131 to maximum Life
  • 5% increased maximum Life
  • +45% to Fire Resistance
  • 8% increased maximum Life
  • 5% increased maximum Mana



  • No "hits can't be evaded" variant
    Spoiler

    Pastebin is on my std char but can be done in league as well
    https://pastebin.com/KYsPs8h9
    we must have a foil with some accuracy, drop life nodes from "devotion" and grab "twin terrors" and "honed edge" and "versatility" for more accuracy.
    We can use again "Unnatural Instinct".
    -> With the same gear loosing 400hp /200 leech , gain around 1mdps thanks crit and damage nodes from twin terrors and honed edge. we have 100% chance to hit but not while blinded or against evasing enemies.



    For Standard player
    Spoiler

    https://pastebin.com/j5juKSq7
    -> 8000 HP - 3400 leech - 8.1M dps

    Last update: https://pastebin.com/RPbUQ55e with precision/blood and sand and rare chest
    -> 8500 HP - 3600 leech - 9.7M dps






    Budget
    Spoiler

    Super budget gear

    https://pastebin.com/ftYwUUx0
    7K+ HP // around 1M shaper dps

    Before you can get your OP sword, search for
    -300pdps sword
    -Lycosidae shield
    -Bringer for ez 6Links

    If you dont have a decent jewels drop his socket for more life or another usefull points.

    The Bringer of Rain
    Nightmare Bascinet
    Click to expand
  • Socketed Gems are Supported by Level 18 Melee Physical Damage
  • Socketed Gems are Supported by Level 18 Faster Attacks
  • Socketed Gems are supported by Level 18 Blind
  • 6% Chance to Block Attack Damage
  • Adds 20 to 30 Physical Damage to Attacks
  • 209% increased Armour and Evasion
  • +219 to maximum Life
  • 20% chance to gain an Endurance Charge when you Block
  • Can't use Chest armour
  • Extra gore
  • "What lies beneath your feet?!"

    "Sacred ground, watered with tears of blood!"

    Skull Bane
    Fancy Foil
    Click to expand
  • +25% to Global Critical Strike Multiplier
  • 203% increased Physical Damage
  • 20% increased Attack Speed
  • 31% increased Critical Strike Chance
  • +74 to Accuracy Rating
  • Adds 17 to 30 Physical Damage
  • Lycosidae
    Rawhide Tower Shield
    Click to expand
  • +16 to maximum Life
  • +128 to Armour
  • +37 to maximum Life
  • Your hits can't be Evaded
  • +3% Chance to Block
  • Adds 250 to 300 Cold Damage to Counterattacks
  • A true predator does not chase; It waits.

    Kaom's Roots
    Titan Greaves
    Click to expand
  • Has no Sockets
  • Cannot be Knocked Back
  • +199 to maximum Life
  • Action Speed cannot be modified to below base value
  • Unwavering Stance
  • Don't flinch. It's a waste of good hitting time.

    Havoc Turn
    Two-Stone Ring
    Click to expand
  • +12% to Fire and Lightning Resistances
  • +37 to Intelligence
  • +77 to maximum Life
  • +45% to Fire Resistance
  • +30% to Lightning Resistance
  • 40% increased Elemental Damage with Attack Skills
  • Adds 7 to 9 Physical Damage to Attacks
  • Vortex Coil
    Sapphire Ring
    Click to expand
  • +26% to Cold Resistance
  • +39 to Strength
  • +63 to maximum Mana
  • +31% to Cold Resistance
  • +40% to Lightning Resistance
  • 37% increased Elemental Damage with Attack Skills
  • +52 to maximum Life
  • Carnage Heart
    Onyx Amulet
    Click to expand
  • +11 to all Attributes
  • +39 to all Attributes
  • +10% to all Elemental Resistances
  • 1.99% of Physical Attack Damage Leeched as Life
  • 50% increased total Recovery per second from Life Leech
  • 40% increased Damage while Leeching
  • Extra gore
  • Forged from the blood of countless wars,

    its thirst has only begun.

    Mind Lash
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +70 to maximum Life
  • +43% to Fire Resistance
  • +40% to Cold Resistance
  • 32% increased Stun Duration on Enemies
  • 27% increased Elemental Damage with Attack Skills
  • Tombfist
    Steelscale Gauntlets
    Click to expand
  • Has 2 Abyssal Sockets
  • 6% increased Attack Speed
  • 6% increased maximum Life
  • With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
  • With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
  • "Ever watched a man crush another man's skull?

    Hard to feel hope after that."

    (1socket instead of 2)

    Before tombfist you can use rare gloves with life, attack speed, res, phys damage like this:
    Dread Caress
    Slink Gloves
    Click to expand
  • Adds 5 to 10 Physical Damage to Attacks
  • +19 to Evasion Rating
  • +20 to maximum Life
  • +27% to Fire Resistance
  • +39% to Cold Resistance
  • +21% to Lightning Resistance
  • +51 to maximum Life
  • Horror Paw
    Eelskin Gloves
    Click to expand
  • Adds 4 to 9 Physical Damage to Attacks
  • 7% increased Attack Speed
  • +74 to maximum Life
  • +34% to Fire Resistance
  • +23% to Cold Resistance


  • Before rare sword Scaeva is a good early league option.

    Belt of the Deceiver is a very good option
    Belt of the Deceiver
    Heavy Belt
    Click to expand
  • +26 to Strength
  • 16% increased Global Physical Damage
  • You take 30% reduced Extra Damage from Critical Strikes
  • +33 to maximum Life
  • +13% to all Elemental Resistances
  • Nearby Enemies are Intimidated
  • In battle, virtue matters not.

    Only victory.






    Leech rate magic
    Spoiler

    As i said in top I focus this guy around life leech:
    -OFC Vaal Pact on tree double our leech rate and with the slayer its always up. (after 3.6 i decided to drop Vaal Pact)
    -Again on tree Vitality Void give to us "20% increased total Recovery per second from Life Leech" / "15% increased Maximum total Recovery per second from Life Leech ".
    -Search for "+#% of maximum life per second to maximum life leech rate" on your ammy.
    Empyrean Heart
    Citrine Amulet
    Click to expand
  • +24 to Strength and Dexterity
  • +10 to all Attributes
  • 30% increased Global Critical Strike Chance
  • +67 to maximum Life
  • +42% to Lightning Resistance
  • 23% increased Maximum total Recovery per second from Life Leech
  • 37% increased Damage while Leeching
  • Viper Medallion
    Citrine Amulet
    Click to expand
  • +19 to Strength and Dexterity
  • +23 to all Attributes
  • Adds 6 to 10 Physical Damage to Attacks
  • 23% increased Global Critical Strike Chance
  • +42% to Fire Resistance
  • 18% increased Maximum total Recovery per second from Life Leech
  • +53 to maximum Life

  • -Life recovery rate in Elder belt.
    Beast Clasp
    Leather Belt
    Click to expand
  • +39 to maximum Life
  • +84 to maximum Life
  • 5% increased maximum Life
  • +46% to Fire Resistance
  • 20% increased Life Recovery rate
  • 32% increased Elemental Damage with Attack Skills
  • +33% to Cold Resistance

  • -Life recovey rate while affect by vitality watcher's eye
    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 4% increased maximum Energy Shield
  • 5% increased maximum Life
  • 4% increased maximum Mana
  • +1.59% to Critical Strike Chance while affected by Hatred
  • 27% increased Life Recovery Rate while affected by Vitality
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    . Work on leech and life regen also.

    If you prefer to have more dps drop vitality for flash and stone or herald of purity. You can drop "Vitaliy Void" and the point before (using only the first mana/life leech node to save 2 points that you can use for more dps point


    Enchants/Corruptions
    Spoiler

    Helm:
    -Blood Rage grants additional 12% increased Attack Speed
    -40% increased Blade Flurry Damage
    Gloves:
    -+1 frenzy charge is the best corruption for dps
    -Vulnerability on hit isthe second choise
    -Enfeeble on hit is more defensive
    // If you can afford a double corruption frenzy plus curse do it
    Boot:
    -Regenerate 2% of Life and Mana per second if you were Hit Recently
    -Only std +1 frenzy

    Remeber now you can corrupt after you have enchanted you items and get a second implicit



    Gems/Links
    Spoiler

    "
    Mapping
    Vaal Reave
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Deals 155% of Base Damage
  • 10% increased Attack Speed
  • +2 to radius
  • 50% more Area of Effect for each stage
  • Multistrike Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills Repeat 2 additional times
  • Supported Skills have 44% more Melee Attack Speed
  • Supported Skills deal 10% less Attack Damage
  • Supported Skills deal 10% increased Melee Physical Damage
  • First Repeat of Supported Skills deals 22% more Damage
  • Second Repeat of Supported Skills deals 44% more Damage
  • Increased Area of Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 49% increased Area of Effect
  • Supported Skills deal 10% increased Area Damage
  • Melee Physical Damage Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Melee Physical Damage
  • Supported Skills deal 49% more Damage with Bleeding and Poison caused by Melee Hits
  • Supported Skills deal 10% increased Melee Physical Damage
  • Damage on Full Life Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Attack Skills deal 49% more Damage while on Full Life
  • Supported Skills deal 10% increased Damage
  • Hypothermia Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 30% increased Chill Duration on Enemies
  • Supported Skills have 20% increased Effect of Chill on Enemies
  • Supported Skills have 10% chance to Freeze Enemies which are Chilled
  • Supported Skills deal 39% more Cold Damage Over Time
  • Supported Skills deal 39% more Damage with Hits and Ailments against Chilled Enemies


  • Bosses
    Blade Flurry
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Deals 45% of Base Damage
  • 75 to 113 Added Attack Physical Damage
  • 10% increased Attack Speed
  • 20% more Damage with Hits and Ailments for each stage
  • Damage on Full Life Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Attack Skills deal 49% more Damage while on Full Life
  • Supported Skills deal 10% increased Damage
  • Melee Physical Damage Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Melee Physical Damage
  • Supported Skills deal 49% more Damage with Bleeding and Poison caused by Melee Hits
  • Supported Skills deal 10% increased Melee Physical Damage
  • Maim Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 30% more Physical Damage
  • Supported Attacks have 30% chance to Maim on Hit
  • Supported Skills deal 10% increased Physical Damage
  • Enemies Maimed by Supported Skills take 14% increased Physical Damage
  • Infused Channelling Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Totems cannot gain Infusion
  • Infusion lasts 6 seconds after you finish Channelling
  • Gain Infusion after Channelling a Supported Skill for 0.6 seconds
  • Supported Skills deal 38% more Damage
  • Infusion grants 10% more Damage of Types matching Supported Skill Gem's tags
  • While Channelling a Supported Skill, take 8% less Damage from Hits of types matching the Skill Gem's Tags
  • Concentrated Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 54% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 10% increased Area Damage


  • If you cant afford a chest with at least 1 white socket continue to use hypotermia instead of infused channeling for bosses


    "
    Vaal Ancestral Warchief
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 20% increased Totem Damage
  • Totem lasts 12 seconds
  • Deals 133% of Base Damage
  • 18% more Melee Damage while Totem is Active
  • 50% increased Totem Placement speed
  • +10 to Melee range
  • Increased Duration Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 74% increased Skill Effect Duration
  • Vaal Haste
    -
    Click to expand
  • Level 20 (Max)
  • +19 to radius
  • You and nearby allies gain 9% increased Movement Speed
  • You and nearby allies gain 16% increased Cast Speed
  • You and nearby allies gain 16% increased Attack Speed


  • "

    Cast when Damage Taken Support
    -
    Click to expand
  • Level 10
  • This Gem can only Support Skill Gems requiring Level 56 or lower
  • Supported Skills deal 34% less Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 1354 Damage
  • Blood Rage
    -
    Click to expand
  • Level 8
  • Quality +20%
  • Base duration is 8.40 seconds
  • 14% increased Attack Speed
  • 1.2% of Attack Physical Damage Leeched as Life
  • You take 4% of your Maximum Life per second as Physical Damage
  • You take 4% of your Maximum Energy Shield per second as Physical Damage
  • 25% chance to gain a Frenzy Charge on Kill
  • Punishment
    -
    Click to expand
  • Level 13
  • Base duration is 10.20 seconds
  • +6 to radius
  • Cursed enemies grant 31% more Melee Physical Damage on Melee hit
  • Cursed enemies grant 16% increased Attack Speed on Melee hit
  • Buff is applied for a Base Duration of 10.20 seconds
  • Cursed enemies have -20% to Physical Damage Reduction
  • Immortal Call
    -
    Click to expand
  • Level 1
  • Base duration is 1.00 seconds
  • 20% increased Buff Duration per Endurance Charge removed
  • This Skill's Cooldown does not recover during its effect
  • 25% less Elemental Damage taken
  • 25% less Physical Damage taken
  • 15.0% less Physical Damage taken per Endurance Charge removed


  • "
    Hatred
    -
    Click to expand
  • Level 20 (Max)
  • +19 to radius
  • You and nearby allies gain 25% of Physical Damage as Extra Cold Damage
  • You and nearby allies deal 18% more Cold Damage
  • Vitality
    -
    Click to expand
  • Level 20 (Max)
  • Quality +2%
  • +19 to radius
  • 4% increased Area of Effect
  • You and nearby Allies Regenerate 1.65% of Life per second

  • If you prefer more dps use heral of purity instead of vitality
    Herald of Purity
    -
    Click to expand
  • Level 20 (Max)
  • Base duration is 12.00 seconds
  • Maximum 4 Summoned Sentinels of Purity
  • Minions have 38% more Life
  • Adds 25 to 37 Physical Damage to Attacks
  • Adds 25 to 37 Physical Damage to Spells
  • Summon a Sentinel of Purity when you Kill an Enemy
  • 20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
  • Minions deal 95% more Physical Damage


  • "
    Whirling Blades
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Deals 120% of Base Damage
  • +0.6 seconds to Attack Time
  • 10% increased Attack Speed
  • Blood Magic Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 10% reduced Mana Cost
  • Supported Skills Spend Life instead of Mana
  • Fortify Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 10% increased Attack Damage
  • Supported Skills grant Fortify on Melee hit
  • Supported Skills have 34% increased Fortify duration
  • Supported Skills deal 34% more Damage with Ailments caused by Melee Hits
  • Supported Skills deal 34% more Melee Damage





  • Pantheon/Ascendancy
    Spoiler

    For Major god (after immortal call change) the probably is Solaris
    Minor god can be changed depending situation:
    -Shakari for chaos damage mitigation/poison immunity
    -Yugul on Uber Elder for cold damage mitigation
    -Gruthkul for some phys mitigation

    We choose:
    - Slayer for his overleech/culling strike/damage while leeching
    - Raider for frenzy generation on bosses / perma onslaught


    Levelling
    Spoiler

    First goal is run for life and mana leech
    Pick up jewels socket only if you have a good jewels
    Before your OP sword grab the damage with shield/one hand and use lycosidae (like in the budget section)
    or now in 3.7 we have a good help from tree with accuracy, you can get a good pdps foil for few chaos (200/300 pdsp) before u can get your OP so use some point like eagle eye and/or versatility, then you can drop.


    Levelling tree
    This is only an idea of levelling tree, is up to you if you prefere more life or damage during levelling, and when to pick up jewels socket.
    https://pastebin.com/bps0PywV

    I like to lvl up with molten strike or frost blade, but use you favourit skill. The first best support gems (for me) are ancestral call/onlaught/add fire, then in act 2 ofc use both herald ash / heral purity and add melee phys support and faster attack.
    Usually i wait to use reave till i can use multisktrike on act 4, i will start to use BF only for high lvl bosses or when i have some dps problem on bosses.

    A good unique swords for levelling can be:
    Redbeak, The Princess, Lakishu's Blade, Innsbury Edge, Ichiminji and Scaeva before a good rare sword.

    Might of the meek now arent so expencive, and remember before unnatural skip that jew or use a rare one running through attack speed instead of spell damage.

    As in a budget section you can use bringer of rain for a ez 6link or tabula with starkonja. Probably i prefere bringer.



    Build Variants / Different skills/ascendancy
    Spoiler

    "
    Frost Blade (champ-raider)
    https://pastebin.com/ykdaxD84
    Tried the champion instead of slayer and work good as well.


    some video here:

    Uber Elder carry
    https://www.youtube.com/watch?v=MQkXsIQa-GY&t=105s

    Maze of the minotaur
    https://www.youtube.com/watch?v=lViV57Y0utw

    Lair of the hydra
    https://www.youtube.com/watch?v=vlJtytL17jw&t=2s


    "
    Phys Lacerate Gladiator
    https://pastebin.com/Pk7L7R9v

    almsot 8k life
    3100 leech
    3.7m full impale effect (1.8m without impale calc)


    "
    Ice Crash Berserker
    https://pastebin.com/smtJHjU0
    7.5k life
    2500 leech
    11m dps FULL buff (8m no berserker)

    On Berserker you get a big leech boost using "pain reaver" instead of "rite of ruin" reaching 4000 life leech per second
    https://pastebin.com/k4Tda3UV

    Video
    https://www.youtube.com/watch?v=4HSV9fjHYME


    "
    Frost Blade Jugg
    7k+ life
    1700 net regen
    2500 leech
    3m+ dps

    https://pastebin.com/9aEvjrEJ




    Oils / Anointments
    Spoiler


    - rampart for fortify effect or hematophagy for more leech
    - for strike skills like frost blade or vaal double strike tribal fury is a good choise




    Videos


    My Other Builds
    Spoiler

    Red dragon reave flurry instant leech
    https://respoe.xyz/forum/view-thread/2166131

    Molten Tank-Uber Elder farmer
    https://respoe.xyz/forum/view-thread/2190043

    Anal_Bleeding
    Feb 23, 2019 10:04:59 AM

    Looks great as usual A.B., thanks, will maybe try it out next league if I don't like all the new spell casting stuff.

    thomzon
    Feb 25, 2019 11:36:49 AM

    "
    thomzon wrote:
    Looks great as usual A.B., thanks, will maybe try it out next league if I don't like all the new spell casting stuff.


    Thanks mate

    lemme know if you will try it

    Anal_Bleeding
    Feb 26, 2019 09:54:10 AM

    Is this build viable as a league starter?

    If not what build could you recommend to start with and easy switch to this build after getting a bit currency

    boki1337
    Feb 26, 2019 19:19:41 PM

    can be but what a reason when we have for example paradoxica molten/shattering with better single target atm..

    Konan88
    Feb 26, 2019 21:28:46 PM

    "
    boki1337 wrote:
    Is this build viable as a league starter?

    If not what build could you recommend to start with and easy switch to this build after getting a bit currency


    For now i dont try this for league starter, but as u can see in budget section work well with a lot less currency.

    Scaeva can be another option before rare sword, that make the build more cheap to start.

    A set up for league starter can be this:

    Bringer of rain: 5c
    Scaeva:1c
    Kaom root: 3c
    lycosidae: 80/100c
    Belt of the deceiver: 1c
    Carnage heart: 5c
    Rare gloves/rings (with life and res): can be from 5 to 20c

    At the begin og the league price can be changed but still budget

    Anal_Bleeding
    Feb 27, 2019 08:18:04 AM

    "
    Konan88 wrote:
    can be but what a reason when we have for example paradoxica molten/shattering with better single target atm..


    As i said in description i focus my char on leech, dropping some dps

    anyways without a minmaxed build i have 4.5M dps

    if i drop hematophagy, vitality for heral i will get 1.5m plus dps so the dps will be around 6m with 5k leech rate, i dont know how dps can have the build you mentioned but i think is good anyways.

    Anal_Bleeding
    Feb 27, 2019 08:22:55 AM

    this build is dead in 3.6 lol. overleech gutted

    svengetspumped
    Mar 05, 2019 00:36:32 AM

    "
    this build is dead in 3.6 lol. overleech gutted


    Probably tell that this build is completely death isn't right, 5sec overleech i think will be enoght.

    if they neft only the time that overleech rest in think isn't a big loss, is a loss but not so bad.

    i will see when update come

    Edit:
    3.6 full update the build is strong like before

    Anal_Bleeding
    Mar 05, 2019 01:00:28 AM

    but isnt it 2.5 sec overleech for ascendant/slayer?
    5 sec for Slayer (Duellist)?

    e.g.:
    1000 hp
    2% of max hp/s = 20hp/s (this is given by game mechanics)
    10% of max hp = 100hp/20hp/s = 5sec for pure slayer
    5% of max hp = 50hp/20hp/s = 2.5 sec fore scion/slayer

    or do i misunderstand the math?

    majesthro
    Mar 05, 2019 13:58:27 PM
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