Forum Index Witch [3.8] Spider Bros ||| Arakaali's Fang Necromancer ||| Everything dead in 5ex || Level 100 reached

History


Like SRS, but better.

TL;DR https://pastebin.com/WzUyj0TY

My Character (up-to-date for 3.8):
https://www.pathofexile.com/account/view-profile/skyscan/characters?characterName=IcyEmbrace
Note that a 6-link does nothing for this build. Don't worry about getting one.

Realistic Shaper DPS: 2mil+ without good gear

Build Summary



Special unique dagger summons spiders that are op. The spider skill can be supported by socketing support gems within the dagger itself. We summon them using The Writing Jar trick, and take increased duration so we don't need to resummon often. The rest of the build's goal is to support these spiders.

Gameplay Videos


Before 3.5.1 Phase Run Nerf
Showcase Video https://youtu.be/WLFSAakQrpU
I did not swap out melee splash for any fight, even Uber Elder.

T15 Clear Speed Video https://youtu.be/uKzg0dmzQgw
This map has no regen, didn't even notice. Can do any combination of map mods all at once.

After 3.5.1 Phase Run Nerf
Deathless Uber Elder https://youtu.be/Nl2T3jztQq8
As you can see, the build allows for some mistakes.

T16 without Phase Run https://youtu.be/P3xcCOMsv5s
Spiders give you attack speed that makes shield charge fast.

1 Hour of General Gameplay https://youtu.be/iQepovjrUwo
A variety of Red Maps, 83 Temple, and Delve to showcase the average build play time.

Build Changes from Patches



Change Log

3.8 Changes


Definitely a buff.

There's a lot of changes for summoners, I'll be changing my guide as I play through this league. The big one is which Passive to take for "free" on amulet. My bet is get Ravenous Horde on amulet as its travels nodes are the most inconvenient.

Carrion Golem also gives us another more multiplier, but that might mean using an unset ring to fit it in.

I like dropping the bottom half of the tree, because we can get increased duration from Enduring Bond.

Spider accuracy was hugely buffed, I'll need to mess around with how much increased accuracy we'll need from the tree first, but for now I'm taking Gravepact.

If you find any important changes that should be addressed, please let me know via thread reply.

3.7 Changes


Buffed

Changes to accuracy calculation benefits minions immensely.

Command of the Pit -> Grip of the Council
Added Generosity - Precision (lv 5)

3.7 Warning: Spiders (and all other minions) have trouble breaking legion mobs out of stasis effectively. Minion AI doesn't seem to play nice with this mechanic. Using Sentinel spectres on a 4L+ should help alleviate Legion stasis clear speed.



3.6 Changes


Buffed

Melee Physical Damage Support -> Withering Touch
Hatred -> Malevolence
DPS increased by around 10% with this change.

Spectres no longer spam skills when linking with Blood Magic support gem.

3.5.1b Changes


Nerfed/Exploit Removed

Phase Run Glitch

"Fixed a bug where Phase Run could make you completely invisible to all enemies."

You have to actually dodge now :( Use Shield Charge or Whirling Blades. Each spider gives attack speed, so movement skills are fast.

On the upside, dagger is cheaper!

People have been reporting that Phase Run doesn't work at all now. Ideally it will be 50% visibility, right now its 0%. You can still use it with Decoy Totem, because the movement speed is nice, but you're better off using Shield Charge.

How?


To summon 20 spiders you need to spell cascase+desecrate. Then use
The Writhing Jar
Hallowed Hybrid Flask
Click to expand
  • 73% reduced Amount Recovered
  • Instant Recovery
  • 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit
  • 17% reduced Charges used
  • To achieve godhood, they would cast off all that god has gifted us.

    Mortality, compassion, even the sanctity of flesh.

    - High Templar Voll



    When you kill the 1-hp worm 2 spiders will be created for each nearby corpse. So you only need to kill 1 worm to create 20 spiders as long as there is 10 corpses near the worm you killed.

    Resummoning Spiders Mid-Fight




    Necromancer gives minion duration, and we take all the duration nodes on the passive tree.

    Spiders last 1.5 minutes and Uber Elder dies in 3 minutes. With reduced flask charge mod on belt you get 3 worm jar uses. That's 4.5 minutes of spiders without gaining a single flask charge.

    What do I need to make this work?


    Arakaali's Fang
    Fiend Dagger
    Click to expand
  • 40% increased Global Critical Strike Chance
  • 100% chance to Trigger Level 1 Raise Spiders on Kill
  • 199% increased Physical Damage
  • Adds 12 to 26 Physical Damage
  • Adds 1 to 59 Chaos Damage
  • 15% chance to Poison on Hit
  • All children must eat.



    This dagger. That's it. The rest of the gear is merely a recommendation. You can make this work with just about any ascendency and even the most potato gear.

    Pros/Cons/Defense


    All of the usual Pros/Cons of any other Minion build also apply here.

    Pros
    • Very High DPS without needing 6-Link
    • Easy to play
    • Great Clear Speed
    • Relatively cheap for its performance
    • Can do any combination of map mods

    Cons
    • Requires unique items, not SSF friendly
    • Good defenses require some currency investment
    • Summoning spiders mid-fight can be difficult
    • Gear ceiling is low
    • Convoluted summoning mechanic

    Defensive Mechanics
    • 8k+ EHP (6k Life / 2k ES) at 95
    • Immune to reflect
    • Feast of Flesh instantly restores both HP and ES
    • Fortify from Shield Charge
    • Can focus on dodging because minions are so aggressive
    • Dread Banner reduces accuracy to nearby enemies (stacks with enfeeble)
    • Aspect of the Spider applies a 30% Slow (on bosses too!)
    • Temporal Chains on COH or Blasphemy
    • Enemies permanently blinded
    • CWDT Steelskin


    Passives Trees


    Passive Tree (Level 95)
    Passive Tree (Level 70)
    Passive Tree (Level 53)
    Passive Tree (Level 30)

    Leveling Guide


    Level 1-30
    At Level 1 take Raise Zombie as your quest reward. Zombies are very powerful now, link them with Minion Damage and Minion Speed. At level 4 take Summon Raging Spirits and Link with Infernal Legion at level 8. This will cause your SRS minions to die, so pick up Minion Instability to make them explode. This combo, combined with Zombies, will easily get you through all of the early game content.

    Level 30-53
    We'll want to take Enduring Bond and Potency of Will early on for the increased duration. This will make our spider last longer, and as an added bonus also makes SRS last longer too. Don't forget to get all your auras. You won't be able to use them all yet, but it's good to start leveling them.

    Level 53-70
    Once you equip Arakaali's Fang leveling becomes trivial. Don't forget to take Sovereignty before reaching level 70 so you can use all of your auras. In addition, you'll need to find dex on your gear so you can use Haste.

    Level 70+
    After you've obtained a good amulet, anoint Ravenous Horde onto it then drop the Ravenous Horde passive tree points. This saves you 7 points which you can allocate to Fearsome Force and Aligned Spirits. If you don't have Devouring Diadem, drop Haste.

    Gear Guide


    Shield

    Victario's Charity
    Laminated Kite Shield
    Click to expand
  • +8% to all Elemental Resistances
  • +56 to maximum Life
  • +23% to Lightning Resistance
  • +11% to Chaos Resistance
  • 20% increased Area of Effect of Aura Skills
  • 10% chance to grant a Power Charge to nearby Allies on Kill
  • 5% chance to grant a Frenzy Charge to nearby Allies on Hit
  • A man's life is the greatest gift he can give.


    If you don't want to use Spectres to generate frenzy charges this is your other option. This shield will give your minions frenzy charges as your Ball Lightning hits mobs.

    Pain Song
    Titanium Spirit Shield
    Click to expand
  • Socketed Gems are Supported by Level 5 Cast when Damage Taken
  • +82 to maximum Energy Shield
  • 74% increased Energy Shield
  • +108 to maximum Life
  • 16% increased Mana Regeneration Rate
  • +3% to all Elemental Resistances

  • Otherwise get a good hybrid ES/Life shield. There are a few good elder/shaper mods such as CWDT, +Maximum Resistances, Recover Life/ES on block, and Reduced Mana Reservation.

    Helmet

    Sol Guardian
    Hubris Circlet
    Click to expand
  • +30 to Accuracy Rating
  • +96 to maximum Life
  • Nearby Enemies have -9% to Chaos Resistance
  • 39% increased Energy Shield
  • +24 to maximum Life

  • If you use a rare helmet, fossil craft -9% chaos resistance. You will also want a lab enchant that reduces the mana reserve of Hatred or Haste.

    The Devouring Diadem
    Necromancer Circlet
    Click to expand
  • +1 to Level of Socketed Gems
  • Socketed Gems have 20% reduced Mana Reservation
  • Trigger Level 15 Feast of Flesh every 5 seconds
  • 183% increased Energy Shield
  • 10% chance for Energy Shield Recharge to start when you use a Skill
  • Eldritch Battery
  • +22 to Dexterity
  • +15% to Quality
  • The spirit hungers for the flesh.


    Alternatively you can use Devouring Diadem. It gives you EB which lets you reserve all your mana. If you socket Haste and Hatred into this helmet you will be able to use an Aspect of the Cat/Spider/Crab as well, because of the massive reduced mana reserve it gives to socketed gems.

    Every 5 seconds Feast of Flesh consumes nearby corpses restoring Life/Mana/ES on consumption. It's both a boon and bane. Sometimes it consumes the corpses while you try to make spiders, so time it correctly. I also use this helm because it lets the build run no regen maps easily. Do not use this if you're already using March of the Legion

    Speaker's Wreath
    Prophet Crown
    Click to expand
  • +39 to Dexterity
  • 15% increased Skill Effect Duration
  • 2% increased Minion Attack Speed per 50 Dexterity
  • 2% increased Minion Movement Speed per 50 Dexterity
  • Minions' Hits can only Kill Ignited Enemies
  • A strong pair of legs may carry you far,

    but a silver tongue and a few brutes

    can take you to the edge of the world.


    This helmet has the unique line "Minions' Hits Can Only Kill Ignited Enemies". Because we don't ignite it forces mobs to die from the poison DoT. When a mob dies to the poison DoT it counts as your kill and will summon spiders. This lets you only have to summon spiders once at the beginning of the map.

    Belt

    Empyrean Tether
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +47 to maximum Energy Shield
  • +83 to maximum Life
  • 17% reduced Flask Charges used
  • 13% increased Flask Mana Recovery rate
  • +20% to Fire and Cold Resistances

  • Get at least 15% Reduced Flask Charges Used. Make sure your Writhing Jar is at least 17% Reduced Charges (16 of 40 use). The belt mod reduces the flask charge usage to 13, enabling 3 uses without refilling flasks.

    Gloves

    Grip of the Council
    Arcanist Gloves
    Click to expand
  • +30 to Strength
  • +31 to maximum Life
  • +34% to Cold Resistance
  • Minions have 10% reduced Movement Speed
  • Minions have +40% to Cold Resistance
  • Minions gain 20% of Physical Damage as Extra Cold Damage
  • Death does not remove you from our grasp.

    Death only brings you closer.


    Use unique gloves for more damage. Recent changes to accuracy means we don't need Command of the Pit anymore. Use Grip of the Council for the greatest damage increase.


    Otherwise use rare gloves. You'll want life, and resistances. Keep in mind you can craft of minion damage to gloves.

    Command of the pit is no longer necessary because of new Accuracy changes.

    Boots

    Phoenix Sole
    Assassin's Boots
    Click to expand
  • +17 to Dexterity
  • +91 to maximum Life
  • 3% increased maximum Life
  • 25% increased Movement Speed
  • +30% to Cold Resistance

  • Movement speed, life, resistances, and dex. Nothing fancy, should be easy to get. You can save a gem slot by getting the "Socketed Gems support by Fortify" elder mod which will save you a gem slot.
    March of the Legion
    Legion Boots
    Click to expand
  • +2 to Level of Socketed Aura Gems
  • Socketed Gems are Supported by Level 25 Blessing
  • 264% increased Armour and Energy Shield
  • +15% to all Elemental Resistances
  • 21% increased Movement Speed
  • When the time comes to face evil, the faithful are never alone.


    Alternatively you could use March of the Legion. This turns our Auras into 30 second "buffs" that don't reserve mana so we can use 4x 50% auras. Do not use this if you're already using Devouring Diadem.

    Amulet/Rings

    Phoenix Clasp
    Onyx Amulet
    Click to expand
  • +16 to all Attributes
  • +15 to all Attributes
  • +60 to maximum Life
  • +48 to maximum Mana
  • +48% to Fire Resistance
  • +24% to Cold Resistance

  • The most important thing here is to Anoint Ravenous Horde on your amulet. Saves 7 passive points, and provides a huge boost to your minions. You can also craft on minion movement speed.

    Phoenix Eye
    Coral Ring
    Click to expand
  • +29 to maximum Life
  • +45 to Dexterity
  • Adds 5 to 12 Fire Damage to Attacks
  • +12 Life gained on Kill
  • Minions have 29% increased Movement Speed
  • +51 to maximum Life
  • Victory Spiral
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • 10% increased Rarity of Items found
  • +45% to Fire Resistance
  • +42% to Lightning Resistance
  • Minions have 21% increased Movement Speed
  • +50 to maximum Life
  • Sol Beads
    Agate Amulet
    Click to expand
  • +24 to Strength and Intelligence
  • +55 to Strength
  • +39 to Dexterity
  • +79 to maximum Life
  • +33% to Lightning Resistance
  • 20% increased maximum Energy Shield

  • You need 155 dex, get most of it on amulet/rings. Essence crafting minion movement speed is a luxury. Fill out life and resistances.

    Dread Knot
    Coral Ring
    Click to expand
  • +29 to maximum Life
  • Grants Level 20 Aspect of the Spider Skill
  • +25 to Strength
  • +46 to Dexterity
  • 25% increased Elemental Damage with Attack Skills
  • +50 to maximum Life

  • Be sure to get a ring/amulet with an Aspect of the Spider/Avian if you're planning to use Diadem (check helmet section for details).
    Solstice Vigil
    Onyx Amulet
    Click to expand
  • +14 to all Attributes
  • 20% increased Damage
  • +69 to maximum Life
  • Regenerate 2.3 Mana per second
  • Temporal Chains has 100% reduced Mana Reservation
  • Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy
  • Time, like light, can be refracted into all its myriad colours.

    The first shade is beautiful, but the last will drive the unwary insane.


    For a more expensive option you can use Solstice Vigil. The link setup below will improve the power of TC and it'll still be free to reserve. If you go this route then I strongly recommend getting a Temporal Chains helm enchant.

    Blasphemy - Temporal Chains - Enhance - Empower

    Aul's Uprising
    Onyx Amulet
    Click to expand
  • +16 to all Attributes
  • Grants Level 15 Envy Skill
  • +20 to all Attributes
  • +61 to maximum Life
  • 20% increased Global Defences
  • Envy Reserves no Mana
  • It was not his fearlessness or ferocity, nor his tactical genius,

    it was his leadership that earned Aul, the Last King, his crown.


    If you really want to spend big, this is best in slot for just about any minion/aura build. Note that you can also get the Hatred or Malevolence versions to double up on 50% auras.

    Body Armour

    Fenumus' Shroud
    Widowsilk Robe
    Click to expand
  • +36 to Intelligence
  • 138% increased Energy Shield
  • Regenerate 90.4 Energy Shield per second
  • Enemies affected by your Spider's Webs deal 10% reduced Damage
  • Enemies affected by your Spider's Webs have -10% to All Resistances
  • 56% increased Aspect of the Spider Area of Effect
  • The First of the Night was the first explorer

    It was she who first braved night's terrors

    and found comfort in silence and solace.

    Kaom's Heart
    Glorious Plate
    Click to expand
  • Has no Sockets
  • 22% increased Fire Damage
  • +500 to maximum Life
  • The warrior who

    fears will fall.


    There's a lot of options here. This should be the last piece you get, use it to fill out anything missing, such as more life, resistances, or other utility options. Note that certain body armours may change your passive tree slightly.



    Jewels

    Enthralling Lens
    Ghastly Eye Jewel
    Click to expand
  • +34 to maximum Life
  • Minions deal 13 to 16 additional Physical Damage
  • Minions have 6% chance to Blind on Hit with Attacks

  • All Ghastly Eye Jewels. Make sure 1 of them has the mod "Minions have a % chance to blind on hit". Spiders attack so quickly everything will be blinded.
    Whispering Stare
    Ghastly Eye Jewel
    Click to expand
  • +26 to maximum Life
  • Minions deal 16 to 25 additional Physical Damage
  • Minions have 6% increased Attack and Cast Speed if you or your Minions have Killed Recently
  • Hollow Sphere
    Ghastly Eye Jewel
    Click to expand
  • +28 to maximum Life
  • Minions deal 20% increased Damage if you've used a Minion Skill Recently
  • Minions deal 9 to 14 additional Physical Damage

  • Life, minion added phys dmg, minion damage, minion attack speed, minion movement speed, resistances.

    Here's a trade search I used to buy all the jewels. https://www.pathofexile.com/trade/search/Betrayal/eaKVdYhL

    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 6% increased maximum Energy Shield
  • 6% increased maximum Life
  • 4% increased maximum Mana
  • 18% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity
  • You have Phasing while affected by Haste
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.


    Watcher's Eye with Phasing is also a nice utility bonus.

    Flasks

    The Writhing Jar
    Hallowed Hybrid Flask
    Click to expand
  • 73% reduced Amount Recovered
  • Instant Recovery
  • 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit
  • 17% reduced Charges used
  • To achieve godhood, they would cast off all that god has gifted us.

    Mortality, compassion, even the sanctity of flesh.

    - High Templar Voll


    Required flask. You need this to summon lv 1 worms to proc the "on kill" summon condition for spiders. It's important to get at least 17% Reduced Charges, because the usage goes down to 16.
    Blood of the Karui
    Sanctified Life Flask
    Click to expand
  • 100% increased Life Recovered
  • 20% increased Recovery rate
  • Recover Full Life at the end of the Flask Effect
  • "Kaom fought and killed for his people.

    Kaom bled for his people.

    And so the people gave, the people bled,

    So their King might go on."

    - Lavianga, Advisor to Kaom


    Optional unique flask. This is a very good survivability tool, definitely would recommend using one. They're not expensive either.
    Chemist's Basalt Flask of Staunching
    -
    Click to expand
  • 24% reduced Charges used
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Perpetual Granite Flask of Warding
    -
    Click to expand
  • 39% increased Charge Recovery
  • Immune to Curses during Flask effect Removes Curses on use
  • Experimenter's Jade Flask of Heat
    -
    Click to expand
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • 40% increased Duration

  • The other 3 flasks should have
    • Immune to Bleed (if you're not bleed immune from a unique item)
    • Immune to Freeze
    • Immune to Curses

    Experimenter's Topaz Flask of Heat
    -
    Click to expand
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • 36% increased Duration
  • Ample Ruby Flask of Dousing
    -
    Click to expand
  • +17 to Maximum Charges
  • Immunity to Ignite during Flask effect Removes Burning on use
  • Ample Sapphire Flask of Heat
    -
    Click to expand
  • +20 to Maximum Charges
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use

  • You're more than welcome to use all 3 elemental flasks as well.
    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 10% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.


    If you happen to balance your resistances this is a good defensive option as well.

    Total Cost of My Gear (Betrayal)

    Dagger - 230c
    Helmet - 1c
    Shield - 20c
    Coral Ring - 50c
    Prismatic Ring - 270c
    Amulet - 5c
    Command of the Pit - 90c
    Belt - 5c
    Boots - 10c
    Body Armour - 15c
    6x Jewels - 15-20c each - 120c
    ---
    816c or 4.8ex

    My 5ex worth of Gear

    Arakaali's Fang
    Fiend Dagger
    Click to expand
  • 40% increased Global Critical Strike Chance
  • 100% chance to Trigger Level 1 Raise Spiders on Kill
  • 199% increased Physical Damage
  • Adds 12 to 26 Physical Damage
  • Adds 1 to 59 Chaos Damage
  • 15% chance to Poison on Hit
  • All children must eat.

    The Devouring Diadem
    Necromancer Circlet
    Click to expand
  • +1 to Level of Socketed Gems
  • Socketed Gems have 20% reduced Mana Reservation
  • Trigger Level 15 Feast of Flesh every 5 seconds
  • 183% increased Energy Shield
  • 10% chance for Energy Shield Recharge to start when you use a Skill
  • Eldritch Battery
  • +22 to Dexterity
  • +15% to Quality
  • The spirit hungers for the flesh.

    Pain Song
    Titanium Spirit Shield
    Click to expand
  • Socketed Gems are Supported by Level 5 Cast when Damage Taken
  • +82 to maximum Energy Shield
  • 74% increased Energy Shield
  • +108 to maximum Life
  • 16% increased Mana Regeneration Rate
  • +3% to all Elemental Resistances
  • Command of the Pit
    Riveted Gloves
    Click to expand
  • Has 1 Abyssal Socket
  • 7% increased Cast Speed
  • 4% increased maximum Life
  • With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating
  • With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells
  • We serve only the Night.

    Fenumus' Shroud
    Widowsilk Robe
    Click to expand
  • +36 to Intelligence
  • 138% increased Energy Shield
  • Regenerate 90.4 Energy Shield per second
  • Enemies affected by your Spider's Webs deal 10% reduced Damage
  • Enemies affected by your Spider's Webs have -10% to All Resistances
  • 56% increased Aspect of the Spider Area of Effect
  • The First of the Night was the first explorer

    It was she who first braved night's terrors

    and found comfort in silence and solace.

    Phoenix Sole
    Assassin's Boots
    Click to expand
  • +17 to Dexterity
  • +91 to maximum Life
  • 3% increased maximum Life
  • 25% increased Movement Speed
  • +30% to Cold Resistance
  • Empyrean Tether
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +47 to maximum Energy Shield
  • +83 to maximum Life
  • 17% reduced Flask Charges used
  • 13% increased Flask Mana Recovery rate
  • +19% to Fire and Cold Resistances
  • Sol Beads
    Agate Amulet
    Click to expand
  • +24 to Strength and Intelligence
  • +55 to Strength
  • +39 to Dexterity
  • +79 to maximum Life
  • +33% to Lightning Resistance
  • 20% increased maximum Energy Shield
  • Victory Spiral
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • 10% increased Rarity of Items found
  • +45% to Fire Resistance
  • +42% to Lightning Resistance
  • Minions have 21% increased Movement Speed
  • +50 to maximum Life
  • Dread Knot
    Coral Ring
    Click to expand
  • +29 to maximum Life
  • Grants Level 20 Aspect of the Spider Skill
  • +25 to Strength
  • +46 to Dexterity
  • 25% increased Elemental Damage with Attack Skills
  • +50 to maximum Life

  • Whispering Stare
    Ghastly Eye Jewel
    Click to expand
  • +26 to maximum Life
  • Minions deal 16 to 25 additional Physical Damage
  • Minions have 6% increased Attack and Cast Speed if you or your Minions have Killed Recently
  • Whispering Gaze
    Ghastly Eye Jewel
    Click to expand
  • +26 to maximum Life
  • Minions deal 19% increased Damage if you've used a Minion Skill Recently
  • Minions deal 11 to 15 additional Physical Damage
  • Hollow Sphere
    Ghastly Eye Jewel
    Click to expand
  • +28 to maximum Life
  • Minions deal 20% increased Damage if you've used a Minion Skill Recently
  • Minions deal 9 to 14 additional Physical Damage
  • Bramble Sliver
    Viridian Jewel
    Click to expand
  • 7% increased maximum Life
  • +15% to Cold Resistance
  • +11% to Fire and Cold Resistances
  • Whispering Sight
    Ghastly Eye Jewel
    Click to expand
  • +48 to maximum Life
  • Minions have 9% increased Movement Speed
  • Minions Leech 0.33% of Damage as Life
  • Minions deal 12 to 18 additional Physical Damage
  • Enthralling Lens
    Ghastly Eye Jewel
    Click to expand
  • +34 to maximum Life
  • Minions deal 13 to 16 additional Physical Damage
  • Minions have 6% chance to Blind on Hit with Attacks

  • Blood of the Karui
    Sanctified Life Flask
    Click to expand
  • 100% increased Life Recovered
  • 20% increased Recovery rate
  • Recover Full Life at the end of the Flask Effect
  • "Kaom fought and killed for his people.

    Kaom bled for his people.

    And so the people gave, the people bled,

    So their King might go on."

    - Lavianga, Advisor to Kaom

    Ample Sapphire Flask of Heat
    -
    Click to expand
  • +20 to Maximum Charges
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Perpetual Granite Flask of Warding
    -
    Click to expand
  • 39% increased Charge Recovery
  • Immune to Curses during Flask effect Removes Curses on use
  • Chemist's Basalt Flask of Staunching
    -
    Click to expand
  • 24% reduced Charges used
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • The Writhing Jar
    Hallowed Hybrid Flask
    Click to expand
  • 70% reduced Amount Recovered
  • Instant Recovery
  • 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit
  • 19% reduced Charges used
  • To achieve godhood, they would cast off all that god has gifted us.

    Mortality, compassion, even the sanctity of flesh.

    - High Templar Voll



    Gem Guide


    Poison:
    In Dagger = Withering Touch - Minion Damage - Melee Splash
    In Devour Diadem = Malevolence - Dread Banner - Generosity
    -----OR-----
    Cold: (recommended)
    In Dagger = Multistrike - Minion Damage - Melee Splash
    In Devour Diadem = Hatred - Dread Banner - Generosity

    Poison theoretical damage is slightly higher, but the cold based one does about ~2x higher initial hit damage which is significantly better in nearly all scenarios. This is because the poison damage takes time to ramp up.


    CWDT (lv 1) - Immortal Call (lv 3) - Flesh/Spirit Offering (lv 20)
    You can have a lower level offering so CODT triggers it if you don't want to self-cast.

    Whirling Blades - Fortify - Raise Zombie - Meat Shield

    Devouring Diadem: Malevolence/Hatred - Dread Banner - Generosity
    Devouring Diadem: Haste

    Clarity (lv 1)

    Temporal Chains - Orb of Storms - Curse on Hit - Inc AOE
    or with Solstice Vigil: Temporal Chains - Blasphemy - Enlighten - Empower

    Spell Cascade - Desecrate

    Convocation

    Using Spectres


    We will have up to 4 spectres now. I would get 2 of each charge generating chieftain.

    T̶h̶e̶ ̶"̶D̶e̶a̶t̶h̶ ̶A̶t̶t̶u̶n̶e̶m̶e̶n̶t̶"̶ ̶p̶a̶s̶s̶i̶v̶e̶ ̶g̶i̶v̶e̶s̶ ̶u̶s̶ ̶+̶1̶ ̶s̶p̶e̶c̶t̶r̶e̶s̶,̶ ̶s̶o̶ ̶w̶e̶ ̶h̶a̶v̶e̶ ̶2̶ ̶t̶o̶t̶a̶l̶.̶

    Spectre #1 Stygian Silverback
    Location: Act 2 The Riverways
    Utility: Generates Frenzy Charges

    Spectre #2 Host Chieftain
    Location: Act 7 The Ashen Fields
    Utility: Generates Power Charges

    Raise Spectre - Blood Magic - Minion Life - Spell Echo

    Alternatively you can go with attack based spectres in addition to spiders. This is a great DPS option, but you'll need a 6L body armour to be worth it. Check this forum post for the latest in Spectre power levels.



    Misc.


    Ascendency Order
    Commander of Darkness > Mistress of Sacrifice > Plaguebringer > (Mindless Aggression OR Corpse Pact)

    Mindless Aggression would help with faster clear speed, Corpse Pact provides 20% shock, so it'd be better for bossing. Up to you, both are strong.

    Bandits
    Kill all

    Pantheons
    Soul of Lunaris is good for the 100% chance to avoid chained projectiles. Soul of Shakari makes you immune to poison which is really nice. You might also consider Soul of Ryslatha for the improved life flasks.

    Lab Enchants
    Gloves - of Light (creates Conc ground)
    Boots - Movement speed, Regeneration, Attack Speed
    Helmet - Dread Banner effectiveness, Flesh Offering attack speed
    If you're not using Devouring Diadem you'll need reduced mana reservation for Hatred or Haste

    Questions?


    Is this build still viable after Phase Run nerf?
    Yes, you have to dodge now instead of AFK.

    How do I gain more survivability?
    Spec out of Necromantic Aegis and equip a good defensive shield.

    Why take Mind Over Matter if we're reserving all our Mana?
    The Devouring Diadem gives us Eldritch Battery. Taking MoM "gives back" our ES.

    Why go Necromantic Aegis?
    If you use Victario's Charity your minions will have 3 Frenzy Charges permanently. Charges count for more on minions, giving 12% more damage and 45% increased attack speed.

    Can you refresh spiders' duration?
    No, but there's a trick you can do to permanently have spiders while mapping. Instead of summoning all 20 at once, let the 10 or so spiders kill mobs. When a mob dies to the poison DoT it counts as your kill and will summon more spiders. You'll reach 20 spiders from the 10 you summoned, but the timing will be jagged. So when the first 10 spiders expire, the remaining spiders can create more from poison DoT deaths.
    Speaker's Wreath
    Prophet Crown
    Click to expand
  • +39 to Dexterity
  • 15% increased Skill Effect Duration
  • 2% increased Minion Attack Speed per 50 Dexterity
  • 2% increased Minion Movement Speed per 50 Dexterity
  • Minions' Hits can only Kill Ignited Enemies
  • A strong pair of legs may carry you far,

    but a silver tongue and a few brutes

    can take you to the edge of the world.


    To force mobs to die to poison DoT you can use Speaker's Wreath, but it is not required.

    Can I play a different ascendency?
    Necromancer gives 50% increased minion duration. You will get annoyed if you have to constantly summon spiders, but it's up to you. I'd recommend Scion(Necro+PathFinder), Occultist(CI/LL), or JUGG(defenses).

    Do the rolls on Arakaali's Fang matter?
    No.

    The dagger grants the skill "Level 1 Raise Spiders". Think of it like Level 1 Summon Raging Spirits. The stats of your weapon don't matter for minions, even if the minion gem is socketed within the weapon. Corruption Mods do not matter either

    How do I get 4 off-color sockets in The Devouring Diadem?
    Use the Jeweler Orb method to easily get 4 off color. Here's a great video by Pohx explaining how it works.

    Why do we want Clarity if all of our mana is reserved?
    Necromancer's "Commander of Darkness" gives 3% attack speed per aura. A level 1 clarity is free 3% attack speed for very little reserved mana. No reason not to unless you need the gem sockets. You can also get awesome Watcher's Eye mods with clarity:
    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 6% increased maximum Energy Shield
  • 5% increased maximum Life
  • 5% increased maximum Mana
  • 7% chance to Dodge Spell Hits while affected by Haste
  • 10% of Damage taken from Mana before Life while affected by Clarity
  • Gain 17% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.



    Go Full Meme


    The Dogomancer https://youtu.be/sE4PX_Gt2FU

    Speaker's Wreath
    Prophet Crown
    Click to expand
  • +39 to Dexterity
  • 15% increased Skill Effect Duration
  • 2% increased Minion Attack Speed per 50 Dexterity
  • 2% increased Minion Movement Speed per 50 Dexterity
  • Minions' Hits can only Kill Ignited Enemies
  • A strong pair of legs may carry you far,

    but a silver tongue and a few brutes

    can take you to the edge of the world.

    Foe Torc
    Marble Amulet
    Click to expand
  • Regenerate 1.57% of Life per second
  • +30 to all Attributes
  • +26 to Strength
  • +74 to maximum Life
  • 10% Chance to Trigger Level 18 Summon Spectral Wolf on Kill



  • It's actually a very nice and smooth mapping experience.

    Credits


    banner image from https://www.artstation.com/artwork/gr4gE
    other builds: Throwing Ice https://respoe.xyz/forum/view-thread/2546825

    skyscan
    Jan 08, 2019 09:06:21 AM

    Fang is still a thing, or are we waiting for nerf?

    ShatteredEssence
    Jan 08, 2019 09:08:28 AM

    "
    Fang is still a thing, or are we waiting for nerf?


    not really a nerf, its using/abusing a bug with phasing giving 100%. letting you basically be invisible to almost all mobs permanately. expect it to be fixed.

    Iznuts
    Jan 08, 2019 11:16:07 AM

    uber elder down>?

    donotbanmeplzagain
    Jan 08, 2019 13:39:47 PM

    "
    uber elder down>?

    Yes, in showcase video.

    "
    Iznuts wrote:

    not really a nerf, its using/abusing a bug with phasing giving 100%. letting you basically be invisible to almost all mobs permanently. expect it to be fixed.

    For sure. Which just means you'll need to actually dodge in future patches. Even if they cut the damage in half and fix phase run (again), it'd still be "Uber Elder Viable".

    skyscan
    Jan 08, 2019 18:12:39 PM

    have you considered dread banner? its a noticeable chunk of added damage for the spiders, scales well with their numbers and high aps (mine are over 5aps each with multistrike, almost 6 with vaal haste). It wont show the dps in PoB however.

    My Build:
    https://pastebin.com/CUcSyhUG

    Nothing super amazing about the gear, most is crafted. I went ape spectres for frenzy over victarios and fossil crafted an 80% minion dmg + 14% attack speed offhand for about 30c. I think i'm too heavily focused on minion movement speed(with over %120) atm, i need to drop some and pickup more minion attack speed.

    but on the flip side I found that with the higher movement speed and aps using mele splash isn't really needed for clearing and the higher overall dps with out it helps on syndicate content.

    the_potatoe
    Jan 08, 2019 18:34:59 PM

    "
    the_potatoe wrote:
    have you considered dread banner?

    Definitely worth considering. The decreased accuracy to nearby enemies is nice as well. I'll swap one in and see how it goes.

    Thanks for the suggestion.

    skyscan
    Jan 08, 2019 20:02:40 PM

    Heya, was wondering how much difference the +1000 accuracy make, is it much more dps compared to Fenumus' Weave?

    henbas
    Jan 08, 2019 22:51:23 PM

    1. How good is the mapping?
    2. Do you have any tips on leveling and skill tree progression?
    3. What skills do you use prior to Arakaali's Fang?
    4. Around how much did this char cost?

    CyberMike13
    Jan 08, 2019 23:04:51 PM

    any tips for leveling and progression on the tree would be appreciated.

    bazzirg
    Jan 08, 2019 23:57:30 PM
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