Forum Index Scion [3.7] Spectral Throw AllDayEveryDay 2.0 | All Content Done | 4.9M+ Shaper DPS

History

"
Xe0z wrote:
"
number still don't match up. if you think math would lie that's your problem :P


Like i said, if you think PoB is lying, then its your problem :)
I take my Damage numbers from PoB, so blame it on PoB if you want to blame something ;)


I use PoB also, but I would never quote the numbers they give, they've always seemed bloated, especially the effective DPS, that should be labeled "perfect scenario dps" and perfect scenarios don't happen in PoE all that much. Like you said, you didn't pop a flask, you didn't use this or that, and very often players don't use these things all the time, so to quote a number that takes all this into consideration and gives the perfect scenario numbers is your fault. But I get it doesn't make the build so impressive sounding with the lower number's in the header.

Aucuba057
Jan 17, 2019 15:18:34 PM

"
I use PoB also, but I would never quote the numbers they give, they've always seemed bloated, especially the effective DPS, that should be labeled "perfect scenario dps" and perfect scenarios don't happen in PoE all that much. Like you said, you didn't pop a flask, you didn't use this or that, and very often players don't use these things all the time, so to quote a number that takes all this into consideration and gives the perfect scenario numbers is your fault. But I get it doesn't make the build so impressive sounding with the lower number's in the header.


Sorry to say, but then you should go to every other thread on the forum and call bs :D
Everybody calculate their dps with the ''perfect scenario''

Ty for the interest on the build though :)

Xe0z
Jan 17, 2019 15:30:50 PM

I rly like this build and theorycrafting a little by myself so i was wondering how about yoke of suffering as the ammy? The shock is nice and the increased dmg + res is pretty good imo.

napster321
Jan 17, 2019 15:40:10 PM

"
Aucuba057 wrote:
"
Xe0z wrote:
"
number still don't match up. if you think math would lie that's your problem :P


Like i said, if you think PoB is lying, then its your problem :)
I take my Damage numbers from PoB, so blame it on PoB if you want to blame something ;)


I use PoB also, but I would never quote the numbers they give, they've always seemed bloated, especially the effective DPS, that should be labeled "perfect scenario dps" and perfect scenarios don't happen in PoE all that much. Like you said, you didn't pop a flask, you didn't use this or that, and very often players don't use these things all the time, so to quote a number that takes all this into consideration and gives the perfect scenario numbers is your fault. But I get it doesn't make the build so impressive sounding with the lower number's in the header.



This made me laugh ! :D

Cadshadow
Jan 17, 2019 15:40:57 PM

"
I rly like this build and theorycrafting a little by myself so i was wondering how about yoke of suffering as the ammy? The shock is nice and the increased dmg + res is pretty good imo.


Hmm. Yea it could be decent, but i dont know how good it would be in this build.
60% of our damage is already lightning and we already have 92% chance to shock. so i dont think Yoke would be worth it.

Xe0z
Jan 17, 2019 15:48:36 PM

Heyo, so I've used your build and just swapped to consecrated path cause I found spectral throw to not really be my thing.

Any idea what I could change since I get 1shot quite frequently, besides levels?

Spoiler
Miracle Edge
Jewelled Foil
Click to expand
  • +25% to Global Critical Strike Multiplier
  • 27% increased Attack Speed
  • 26% increased Critical Strike Chance
  • Can have multiple Crafted Modifiers
  • 63% increased Spell Damage
  • Hits can't be Evaded
  • Attacks with this Weapon Penetrate 14% Elemental Resistances
  • Rapture Impaler
    Spiraled Foil
    Click to expand
  • +25% to Global Critical Strike Multiplier
  • 26% increased Attack Speed
  • Can have multiple Crafted Modifiers
  • 57% increased Spell Damage
  • 25% increased Critical Strike Chance
  • Hits can't be Evaded
  • Gain 7% of Non-Chaos Damage as extra Chaos Damage
  • Crown of Eyes
    Hubris Circlet
    Click to expand
  • +226 to Accuracy Rating
  • 138% increased Energy Shield
  • -30% to Fire Resistance
  • 0.66% of Attack Damage Leeched as Life
  • 0.36% of Attack Damage Leeched as Mana
  • Increases and Reductions to Spell Damage also apply to Attacks
  • Turning, gazing, blinking,

    behold the eyes of void.

    Burning, razing, drinking,

    your mind is destroyed.

    Shroud of the Lightless
    Carnal Armour
    Click to expand
  • +24 to maximum Mana
  • Has 1 Abyssal Socket
  • Socketed Gems are Supported by Level 20 Elemental Penetration
  • 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
  • 165% increased Evasion and Energy Shield
  • 10% increased maximum Life
  • 15% increased maximum Mana
  • 1% increased Maximum Life per Abyss Jewel affecting you
  • 1% increased Maximum Mana per Abyss Jewel affecting you
  • Look to the darkness for nourishment and you will never go hungry.

    Tombfist
    Steelscale Gauntlets
    Click to expand
  • Has 2 Abyssal Sockets
  • 10% increased Attack Speed
  • 4% increased maximum Life
  • With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
  • With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
  • "Ever watched a man crush another man's skull?

    Hard to feel hope after that."

    Bubonic Trail
    Murder Boots
    Click to expand
  • Has 2 Abyssal Sockets
  • Triggers Level 20 Death Walk when Equipped
  • 4% increased maximum Life
  • 30% increased Movement Speed
  • 10% increased Damage for each type of Abyss Jewel affecting you
  • Even the dead serve the Lightless.

    Torment Band
    Diamond Ring
    Click to expand
  • 30% increased Global Critical Strike Chance
  • Adds 3 to 8 Fire Damage to Attacks
  • +4 to maximum Energy Shield
  • +16% to all Elemental Resistances
  • +45% to Cold Resistance
  • 35% increased Elemental Damage with Attack Skills
  • +28% to Fire Resistance
  • Torment Nail
    Opal Ring
    Click to expand
  • 25% increased Elemental Damage
  • +15 to Intelligence
  • 16% increased Rarity of Items found
  • +15% to all Elemental Resistances
  • +46% to Lightning Resistance
  • 42% increased Elemental Damage with Attack Skills
  • +55 to maximum Life
  • Viper Idol
    Rotfeather Talisman
    Click to expand
  • 33% increased Damage
  • +28 to Intelligence
  • 12% increased Spell Damage
  • +35% to Global Critical Strike Multiplier
  • 18% increased maximum Energy Shield
  • +48% to Fire Resistance
  • 0.4% of Fire Damage Leeched as Life
  • +51 to maximum Life
  • Death met with the First Ones

    and demanded they hunt with mercy.

    For while pain might delight the mind,

    it does not fill the belly.

    - The Wolven King

    Headhunter
    Leather Belt
    Click to expand
  • +40 to maximum Life
  • +47 to Strength
  • +55 to Dexterity
  • +55 to maximum Life
  • 29% increased Damage with Hits against Rare monsters
  • When you Kill a Rare monster, you gain its Modifiers for 20 seconds
  • "A man's soul rules from a cavern of bone, learns and

    judges through flesh-born windows. The heart is meat.

    The head is where the Man is."

    - Lavianga, Advisor to Kaom



    Jewels:
    Spoiler
    Enthralling Razor
    Murderous Eye Jewel
    Click to expand
  • Adds 17 to 34 Fire Damage to Attacks
  • Adds 15 to 30 Cold Damage to Attacks
  • +34 to maximum Life
  • Adds 14 to 32 Cold Damage to Sword Attacks
  • Ancient Edge
    Murderous Eye Jewel
    Click to expand
  • Adds 20 to 38 Fire Damage to Attacks
  • Adds 14 to 30 Cold Damage to Attacks
  • Adds 19 to 33 Cold Damage to Sword Attacks
  • Adds 10 to 17 Fire Damage to Sword Attacks
  • Grim Lens
    Murderous Eye Jewel
    Click to expand
  • Adds 2 to 52 Lightning Damage to Attacks
  • +9% to Global Critical Strike Multiplier
  • Adds 15 to 30 Cold Damage to Sword Attacks
  • Adds 2 to 49 Lightning Damage to Sword Attacks
  • Morbid Oculus
    Murderous Eye Jewel
    Click to expand
  • Adds 19 to 34 Fire Damage to Attacks
  • Adds 2 to 55 Lightning Damage to Attacks
  • +34 to maximum Life
  • Adds 15 to 34 Cold Damage to Sword Attacks
  • Ancient Globe
    Murderous Eye Jewel
    Click to expand
  • 5% increased Attack Speed
  • +11% to Global Critical Strike Multiplier
  • +33 to maximum Life
  • Adds 20 to 36 Cold Damage to Sword Attacks
  • Eagle Star
    Crimson Jewel
    Click to expand
  • 14% increased Weapon Damage while Dual Wielding
  • 5% increased Attack Speed
  • 8% increased Attack Speed with Swords
  • 4% increased Attack and Cast Speed
  • Unnatural Instinct
    Viridian Jewel
    Click to expand
  • Allocated Small Passive Skills in Radius grant nothing
  • Grants all bonuses of Unallocated Small Passive Skills in Radius
  • "I don't know how I know,

    I just know that I know."

    Might of the Meek
    Crimson Jewel
    Click to expand
  • 50% increased Effect of non-Keystone Passive Skills in Radius
  • Notable Passive Skills in Radius grant nothing
  • Enough mice can kill a wolf.

    Might of the Meek
    Crimson Jewel
    Click to expand
  • 50% increased Effect of non-Keystone Passive Skills in Radius
  • Notable Passive Skills in Radius grant nothing
  • Enough mice can kill a wolf.

    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 6% increased maximum Energy Shield
  • 4% increased maximum Life
  • 5% increased maximum Mana
  • 95% increased Critical Strike Chance while affected by Wrath
  • 6% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.



    Should I sacrifice some damage for HP? Or some other defense mechanics needed to go the melee route? Or is it just not melee viable?


    PoB-Damage is at ~2.9 Million

    Szynima
    Jan 17, 2019 20:56:55 PM

    "
    Should I sacrifice some damage for HP? Or some other defense mechanics needed to go the melee route? Or is it just not melee viable?


    PoB-Damage is at ~2.9 Million


    Yea you could sacrifice a jewel socket or two in skilltree for some more HP.

    Xe0z
    Jan 17, 2019 21:18:30 PM

    "
    Aucuba057 wrote:
    If you are doing the so called "3.5 million" dps as you claim, the uber elder has 18 million hps, why did it take you so long and so many hits to kill him?
    Are you sure you're doing 3.5 million dps? Mathematically it should have only taken you about 10 hits to kill uber elder, but in the video you hit many more times than that. I'm calling BS.

    You have no idea what you are talking about.

    plaguefear
    Jan 18, 2019 06:39:10 AM

    Hi i wanna ask you if that build with that items can use deferent skill's?. and i make exacly ur build on my scion insane dps bro but the defence's is weak, i kill shaper too easy
    .

    tsolas25
    Jan 18, 2019 12:03:11 PM

    Hey man im currently leveling in HC betrayal and was hoping i could bother you with some theory crafting on how to make it slightly more HC viable, i understand i need to play well and be evasive but in terms of my skill tree and itemization, im thinking to go for 1 good foil/lycosidae, no bubonic trail and use a good defensive yellow. tree wise i definitely cant get unnatural instinct so im thinking starkonja maybe? i dont exactly plan on attempting uber elder on this build in HC more so to quick farm t16's and maybe some red elder/guardians and MAYBE shaper.



    So yeah just to reiterate, looking for tips on what Changes to the skill tree and items to make it more hc viable especially without the unnatural instinct/helm setup to give leech.

    Appreciate the time!

    kazaar1
    Jan 18, 2019 12:34:36 PM
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