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why do some auras have base mana points and others have % values?


l8r m8s BrazzMonkey

Apr 09, 2012 03:43:52 AM

Aura gems which reserve a percentage of the mana pool grant bonuses that scale with a character's attributes.

Those with a fixed reservation have set bonuses.

Apr 09, 2012 05:31:08 AM

It's good that there are different tiers of powers.

A blood magic user might want to stay away from the percentage based auras, but could see the fixed ones as a nice middle ground that doesn't use up so much health.

On my blood magic ranger who at 28 has over 600 health, I'm not giving up 200+ health just to get a bit of extra cold damage, especially in hardcore.

Apr 09, 2012 08:49:34 AM

Why have you made that gotta push button to level the skill up ? What's the benefit of saving the "level up".. Just make it automatically to level-up the skill with big ass notification.

Apr 10, 2012 16:14:48 PM

Sometimes you want to keep the gem where it's at because the mana cost does not outweigh the performance you'd want. I keep several gems unleveled for that very reason.

Apr 10, 2012 16:21:12 PM

wow this gem system look pretty cool do different coloured gems have different powers?

Apr 11, 2012 15:54:35 PM

Any chance you are going to update the support skill website? At least let us know what color each gem is so we can plan characters/equipment out more effectively.

Apr 13, 2012 16:11:07 PM

more skills more happiness

Apr 16, 2012 22:19:23 PM

NEW IDEA (probably said numerous times before, but not in this thread):
Gems only gain experience when used on valid targets. A bit like oblivion. The major advantage of this, is that skills are automatically balanced.
Take for example the summon skills: all summon skills in every possible game outweigh the rest of the skills. You have a 'free' meat shield, extra damage and you will be less interrupted in your attacks. Since you don't summon zombies all the time it gains its experience very slowly and won't be that powerful.

farhanog wrote:
wow this gem system look pretty cool do different coloured gems have different powers?
Red: strength
Green: dexterity
Blue: intelligence

Apr 19, 2012 16:26:26 PM

I am not sure if this issue has been discussed before but I am posting this anyways. My character uses tempest shield as an important skill. He is level 39, but the gem is leveled up to require level 40 now so that he cannot use it. Now I have to quit using the skill until he gets to level 40. This should not be possible to level up a skill gem to above level of character that has it equipped or at least there should be a warning message telling you not to accept leveling the gem because your character will not be able to use it.

Apr 26, 2012 20:34:21 PM
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