Forum Index Scion [3.7] The Unarmed Queen [Facebreaker] | All Content with YOUR prefered UNARMED Skill Gem

History

3.7 update

all melee skill gems got buffed! cool new supports, we will see how and if we use them in the future of the league

3.6 update

slightly loreweave nerf from 80% may res to 78%

maybe some minor skill tree changes which i will update as soons pob and poeplanner are updated

slightly nerf to Hatred wich means a bit lowered cold damage (besides ice crash wich should get a buff maybe?




Hi guys, im a real Facebreakaholic and here is my Guide wich gives You millions of damage for all available UNARMED Skills in Wraeclast.
This will be a Crit-Version wich means you cant use this as a League-Starter because you need the Rigwald's Curse Amulet. So these are the core items from this Guide:
Facebreaker
Strapped Mitts
Click to expand
  • Curse Enemies with Level 10 Elemental Weakness on Hit
  • +30% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • 792% more Physical Damage with Unarmed Attacks
  • Extra gore
  • Fly like a Storm Crow, crush like a Rhoa

    Rigwald's Curse
    Wereclaw Talisman
    Click to expand
  • +36% to Global Critical Strike Multiplier
  • +7% to Unarmed Attack Critical Strike Chance
  • Modifiers to Claw Damage also apply to Unarmed Attack Damage
  • Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed
  • Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance
  • I once thought the First Ones were just

    stories made to scare children.

    But I've seen what they can do. I've felt it.

    And now I must live with that terrible knowledge.




    Check out her brother the Unarmed King (Marauder)
    [3.7] The Unarmed King [Facebreaker] | All Content with YOUR prefered UNARMED Skill Gem


    Table of Contents
    1. Videos
    2. Pro & Contra
    3. Ascendancy
    4. Bandits
    5. Gear
    6. Gem Links
    7. Skilltree
    8. The Pantheon
    9. Enchantments
    10. Leveling Guide
    11. My other Builds



    Videos

    I recorded All guardians & shaper and will upload the Videos in the next days

    Shaper + Dominating Blow

    T16 Minotaur + Tectonic Slam

    T16 Phoenix + Smite

    T16 Chimera + Ice Crash

    T16 Hydra + Consecrated Path




    Pro & Contra

    Pro:
    Millions of damage means you oneshot nearly everything
    Loreweave gives insane Defense & Offence
    5k+ life
    Culling Strike & Overleech
    Free Power Charge generation
    Stun & Freeze Immunity
    Contra:
    can be very expensive at min-maxing
    Labyrinth is pain with Vaal Pact




    Ascendancy



    We take Slayer for the Overleech and Culling Strike & Assassin for the free Power Charge generation.

    We need to travel this way first and respec as soon as we get the Assassin Start Point:
    Respec





    Bandits

    Help Alira for Mana-Regeneration / All Resitances / Crit Multi




    Gear

    Overwiev

    Abyssus
    Ezomyte Burgonet
    Click to expand
  • +24 to all Attributes
  • Adds 40 to 60 Physical Damage to Attacks
  • +123% to Melee Critical Strike Multiplier
  • 117% increased Armour
  • 40% increased Physical Damage taken
  • When you have slain all of your enemies,

    what is left to fear?

    Facebreaker
    Strapped Mitts
    Click to expand
  • Curse Enemies with Level 10 Elemental Weakness on Hit
  • +30% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • 792% more Physical Damage with Unarmed Attacks
  • Extra gore
  • Fly like a Storm Crow, crush like a Rhoa

    Kaom's Roots
    Titan Greaves
    Click to expand
  • Has no Sockets
  • Cannot be Knocked Back
  • +197 to maximum Life
  • Action Speed cannot be modified to below base value
  • Unwavering Stance
  • Don't flinch. It's a waste of good hitting time.

    Loreweave
    Elegant Ringmail
    Click to expand
  • Has 6 Sockets
  • +9 to all Attributes
  • Adds 8 to 34 Physical Damage to Attacks
  • 52% increased Global Critical Strike Chance
  • +15 to maximum Energy Shield
  • +35 to maximum Life
  • +42 to maximum Mana
  • 30% increased Rarity of Items found
  • 50% increased Elemental Damage
  • Your Maximum Resistances are 80%
  • When it comes to finding a use for surplus,

    a rich man has within himself

    boundless creativity.

    Lycosidae
    Rawhide Tower Shield
    Click to expand
  • +125 to Armour
  • +32 to maximum Life
  • Your hits can't be Evaded
  • +3% Chance to Block
  • Adds 250 to 300 Cold Damage to Counterattacks
  • A true predator does not chase; It waits.

    Darkness Enthroned
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • Has 1 Abyssal Socket
  • 50% increased Effect of Socketed Jewels
  • Hold in your hand the darkness

    and never will the light blind you.

    The Taming
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • 20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
  • +28% to all Elemental Resistances
  • 30% increased Elemental Damage
  • 10% chance to Freeze, Shock and Ignite
  • 30% increased Elemental Damage with Attack Skills
  • "Moon after moon did Berek make fools

    Of the great and Untamed Three

    Until malice for a Brother

    Slew the hatred of the Other

    And Berek did hunt

    Alone and free."

    - Berek and the Untamed

    The Taming
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • 20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
  • +29% to all Elemental Resistances
  • 30% increased Elemental Damage
  • 10% chance to Freeze, Shock and Ignite
  • 30% increased Elemental Damage with Attack Skills
  • "Moon after moon did Berek make fools

    Of the great and Untamed Three

    Until malice for a Brother

    Slew the hatred of the Other

    And Berek did hunt

    Alone and free."

    - Berek and the Untamed

    Rigwald's Curse
    Wereclaw Talisman
    Click to expand
  • +36% to Global Critical Strike Multiplier
  • +7% to Unarmed Attack Critical Strike Chance
  • Modifiers to Claw Damage also apply to Unarmed Attack Damage
  • Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed
  • Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance
  • I once thought the First Ones were just

    stories made to scare children.

    But I've seen what they can do. I've felt it.

    And now I must live with that terrible knowledge.

    Ample Diamond Flask of Staunching
    -
    Click to expand
  • +10 to Maximum Charges
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Taste of Hate
    Sapphire Flask
    Click to expand
  • 20% of Physical Damage from Hits taken as Cold Damage during Flask effect
  • Gain 30% of Physical Damage as Extra Cold Damage during effect
  • 30% chance to Avoid being Chilled during Flask effect
  • 30% chance to Avoid being Frozen during Flask effect
  • A sip will freeze your lips,

    A swig will chill your heart,

    A glass will still your soul.

    Lion's Roar
    Granite Flask
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Knocks Back Enemies in an Area when you use a Flask
  • 75% chance to cause Enemies to Flee on use
  • 24% more Melee Physical Damage during effect
  • A sprinkle of hunger, a spoonful of menace

    and three generous cups of Might.

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 25% of Physical Damage as Extra Chaos Damage during effect
  • Gain 15% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal

    Grim Bane
    Murderous Eye Jewel
    Click to expand
  • Adds 5 to 8 Physical Damage to Attacks
  • +31 to maximum Life
  • Adds 12 to 22 Cold Damage to Axe Attacks
  • 7% increased Attack Speed if you've dealt a Critical Strike Recently
  • Foul Vision
    Murderous Eye Jewel
    Click to expand
  • Adds 5 to 8 Physical Damage to Attacks
  • +33 to maximum Life
  • 34% increased Damage against Abyssal Monsters
  • Grim Leer
    Murderous Eye Jewel
    Click to expand
  • Adds 5 to 8 Physical Damage to Attacks
  • +35 to maximum Life
  • Adds 13 to 23 Fire Damage to Staff Attacks
  • Regenerate 1% of Life per second while moving
  • Hollow Arbiter
    Searching Eye Jewel
    Click to expand
  • Adds 5 to 7 Physical Damage to Attacks
  • +35 to maximum Life
  • +10% to all Elemental Resistances
  • Enthralling Stinger
    Searching Eye Jewel
    Click to expand
  • Adds 5 to 8 Physical Damage to Attacks
  • +29 to maximum Life
  • Adds 6 to 9 Physical Damage to Bow Attacks
  • Foul Oculus
    Searching Eye Jewel
    Click to expand
  • Adds 5 to 8 Physical Damage to Attacks
  • +32 to maximum Life
  • Adds 7 to 10 Physical Damage to Bow Attacks
  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 4% increased maximum Energy Shield
  • 5% increased maximum Life
  • 5% increased maximum Mana
  • +1.8% to Critical Strike Chance while affected by Hatred
  • 84% increased Critical Strike Chance while affected by Wrath
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Blood Rage
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Base duration is 10.80 seconds
  • 20% increased Attack Speed
  • 1.2% of Attack Physical Damage Leeched as Life
  • You take 4% of your Maximum Life per second as Physical Damage
  • You take 4% of your Maximum Energy Shield per second as Physical Damage
  • 25% chance to gain a Frenzy Charge on Kill


  • Detailed & Gem Links

    The Facebreaker is one of our core Items - if you can, get some with a Curse on hit corruption, Temporal Chains for defense or Elemental Weakness for offence.
    The Cast when damage taken setup requires specific levels so i will write them for you too. note this: "This Gem can only Support Skill Gems requiring Level (XXX) or lower"

    Gems: CWDT (lvl 5) -> Immortal Call (lvl 7) -> Frost Bomb (lvl 12) -> Ancestral Protector
    Facebreaker
    Strapped Mitts
    Click to expand
  • Curse Enemies with Level 10 Elemental Weakness on Hit
  • +30% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • 792% more Physical Damage with Unarmed Attacks
  • Extra gore
  • Fly like a Storm Crow, crush like a Rhoa




    The Abyssus gives us the most damage with alot of Physical to attacks and Crit Multi. Here we have our Movement Skill Setup.

    You can also go with another Helmet if you have problems with dying too fast and are feared by the increased Physical dmg taken. I recommend one of the following Helmets, BUT keep in mind you will loose HALF the dmg from this Build: Deidbell, Rat's Nest, Starkonja's Head or Devoto's Devotion.

    Deidbell offers you at least some physical damage to attacks together with some increased melee damage, but also comes with a average downside, IF you are out of the slayer overleech and are low life than you cant leech you back. To counter this you should take a hybrid life/mana flask in your setup just in case.
    Rat's Nest offers you some more critical strike chance together with attack and movement speed.
    Starkonja's Head offers you alot of life, together with some crit and attack speed.
    Devoto's Devotion offers you more movement speed than the other and some nice additional chaos res.

    Gems: Shield Charge -> Faster Attacks -> Fortify -> Blood Magic
    Abyssus
    Ezomyte Burgonet
    Click to expand
  • +24 to all Attributes
  • Adds 40 to 60 Physical Damage to Attacks
  • +123% to Melee Critical Strike Multiplier
  • 117% increased Armour
  • 40% increased Physical Damage taken
  • When you have slain all of your enemies,

    what is left to fear?

    Deidbell
    Gilded Sallet
    Click to expand
  • +24 to Strength
  • +22 to Dexterity
  • Adds 10 to 20 Physical Damage to Attacks
  • +299 to Armour
  • 20% increased Melee Damage
  • Cannot Leech when on Low Life
  • May you never hear it toll.

    Starkonja's Head
    Silken Hood
    Click to expand
  • +59 to Dexterity
  • 50% reduced Damage when on Low Life
  • 10% increased Attack Speed
  • 25% increased Global Critical Strike Chance
  • 107% increased Evasion Rating
  • +91 to maximum Life
  • 150% increased Global Evasion Rating when on Low Life
  • There was no hero made out of Starkonja's death,

    but merely a long sleep made eternal.

    Rat's Nest
    Ursine Pelt
    Click to expand
  • 15% increased Attack Speed
  • 72% increased Global Critical Strike Chance
  • 150% increased Evasion Rating
  • 24% increased Rarity of Items found
  • 10% increased Movement Speed
  • 10% reduced Character Size
  • A lad with no fear of the pest

    Let rats fill his helmet in jest

    When they picked his skull clean

    Where his head should have been

    Was naught but a vermin-filled nest!

    Devoto's Devotion
    Nightmare Bascinet
    Click to expand
  • +64 to Dexterity
  • 10% reduced Global Physical Damage
  • 16% increased Attack Speed
  • 198% increased Armour and Evasion
  • +23% to Chaos Resistance
  • 20% increased Movement Speed
  • Mercury Footprints
  • Swift as thought are the actions of Man

    when borne on wings of divine providence.




    The Lycosidae gives you all the Accuracy you need: 100% through "Your hits can't be evaded". The Vaal Cold Snap is a Frenzy Charge generation against Bosses. You can pick Blood Rage instead for a better mapping experience.

    Gems: Hatred -> Herald of Purity -> Vaal Cold Snap (Blood Rage)
    Lycosidae
    Rawhide Tower Shield
    Click to expand
  • +125 to Armour
  • +32 to maximum Life
  • Your hits can't be Evaded
  • +3% Chance to Block
  • Adds 250 to 300 Cold Damage to Counterattacks
  • A true predator does not chase; It waits.

    Blood Rage
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Base duration is 10.80 seconds
  • 20% increased Attack Speed
  • 1.2% of Attack Physical Damage Leeched as Life
  • You take 4% of your Maximum Life per second as Physical Damage
  • You take 4% of your Maximum Energy Shield per second as Physical Damage
  • 25% chance to gain a Frenzy Charge on Kill



  • The best and cheapest Armour for us is the Loreweave. This armour gives us a huge dps boost, some life and raises the max resistances up to 78% [they nerfed it down from 80% to 78% in 3.6] (and they are fix, wich means they cant go higher through flasks, but also cant go lower from map mods like -12% max res).

    I listed the different Skill Gem Setups in a seperat Section
    Loreweave
    Elegant Ringmail
    Click to expand
  • Has 6 Sockets
  • +9 to all Attributes
  • Adds 8 to 34 Physical Damage to Attacks
  • 52% increased Global Critical Strike Chance
  • +15 to maximum Energy Shield
  • +35 to maximum Life
  • +42 to maximum Mana
  • 30% increased Rarity of Items found
  • 50% increased Elemental Damage
  • Your Maximum Resistances are 80%
  • When it comes to finding a use for surplus,

    a rich man has within himself

    boundless creativity.




    Our Boots are the Kaom's Roots wich gives us Stun & Freeze Immunity ("You cannot be slowed to below base speed" -> Freeze would be zero Movement Speed)

    Kaom's Roots
    Titan Greaves
    Click to expand
  • Has no Sockets
  • Cannot be Knocked Back
  • +197 to maximum Life
  • Action Speed cannot be modified to below base value
  • Unwavering Stance
  • Don't flinch. It's a waste of good hitting time.




    Our Belt is a Darkness Enthroned with some sick Jewels in it. They should have a high "Adds # to # Physical Damage to Attacks" mod, "+# to maximum Life" and if you can "#% increased Attack Speed if you've dealt a Critical Strike Recently" (or another attack speed Mod). Try to get at least one with "+#% to all Elemental Resistances". The true endgame mapping belt is ofc the Headhunter.

    Darkness Enthroned
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • Has 1 Abyssal Socket
  • 50% increased Effect of Socketed Jewels
  • Hold in your hand the darkness

    and never will the light blind you.

    Headhunter
    Leather Belt
    Click to expand
  • +40 to maximum Life
  • +51 to Strength
  • +52 to Dexterity
  • +56 to maximum Life
  • 29% increased Damage with Hits against Rare monsters
  • When you Kill a Rare monster, you gain its Modifiers for 20 seconds
  • "A man's soul rules from a cavern of bone, learns and

    judges through flesh-born windows. The heart is meat.

    The head is where the Man is."

    - Lavianga, Advisor to Kaom




    Our Rings are two "The Taming". These Sick jewel give us up to "40#% to all Elemental Resistances" and up to 120% Elemental Damage if you have Shocked, Freezed & Ignited an enemy recently

    The Taming
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • 20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
  • +28% to all Elemental Resistances
  • 30% increased Elemental Damage
  • 10% chance to Freeze, Shock and Ignite
  • 30% increased Elemental Damage with Attack Skills
  • "Moon after moon did Berek make fools

    Of the great and Untamed Three

    Until malice for a Brother

    Slew the hatred of the Other

    And Berek did hunt

    Alone and free."

    - Berek and the Untamed

    The Taming
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • 20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
  • +29% to all Elemental Resistances
  • 30% increased Elemental Damage
  • 10% chance to Freeze, Shock and Ignite
  • 30% increased Elemental Damage with Attack Skills
  • "Moon after moon did Berek make fools

    Of the great and Untamed Three

    Until malice for a Brother

    Slew the hatred of the Other

    And Berek did hunt

    Alone and free."

    - Berek and the Untamed




    Our Amulet is our seccond core item because it gives us the possibility to deal Critical Strikes while UNARMED and we can take Claw notes to further increase our DPS

    Rigwald's Curse
    Wereclaw Talisman
    Click to expand
  • +36% to Global Critical Strike Multiplier
  • +7% to Unarmed Attack Critical Strike Chance
  • Modifiers to Claw Damage also apply to Unarmed Attack Damage
  • Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed
  • Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance
  • I once thought the First Ones were just

    stories made to scare children.

    But I've seen what they can do. I've felt it.

    And now I must live with that terrible knowledge.




    Our Jewels should be same like in the Belt with a high "Adds # to # Physical Damage to Attacks" mod, "+# to maximum Life" and if you can "#% increased Attack Speed if you've dealt a Critical Strike Recently" (or another attack speed Mod). I also recommend a Watcher's Eye with the Hatred Critical Strikes Mod. I also recommend an "Unnatural Instinct" for ALOT of nice bonus stats & a huge DPS boost.
    But keep in mind that you have to take the Spell Damage notes because you only get the bonus for UNALLOCATED notes ;)
    Unnatural Instinct


    Grim Bane
    Murderous Eye Jewel
    Click to expand
  • Adds 5 to 8 Physical Damage to Attacks
  • +31 to maximum Life
  • Adds 12 to 22 Cold Damage to Axe Attacks
  • 7% increased Attack Speed if you've dealt a Critical Strike Recently
  • Foul Vision
    Murderous Eye Jewel
    Click to expand
  • Adds 5 to 8 Physical Damage to Attacks
  • +33 to maximum Life
  • 34% increased Damage against Abyssal Monsters
  • Grim Leer
    Murderous Eye Jewel
    Click to expand
  • Adds 5 to 8 Physical Damage to Attacks
  • +35 to maximum Life
  • Adds 13 to 23 Fire Damage to Staff Attacks
  • Regenerate 1% of Life per second while moving
  • Hollow Arbiter
    Searching Eye Jewel
    Click to expand
  • Adds 5 to 7 Physical Damage to Attacks
  • +35 to maximum Life
  • +10% to all Elemental Resistances
  • Enthralling Stinger
    Searching Eye Jewel
    Click to expand
  • Adds 5 to 8 Physical Damage to Attacks
  • +29 to maximum Life
  • Adds 6 to 9 Physical Damage to Bow Attacks
  • Foul Oculus
    Searching Eye Jewel
    Click to expand
  • Adds 5 to 8 Physical Damage to Attacks
  • +32 to maximum Life
  • Adds 7 to 10 Physical Damage to Bow Attacks
  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 4% increased maximum Energy Shield
  • 5% increased maximum Life
  • 5% increased maximum Mana
  • +1.8% to Critical Strike Chance while affected by Hatred
  • 84% increased Critical Strike Chance while affected by Wrath
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.




    Because we are nearly always full life thanks to the Slayer Overleech we dont need a Life Flask and can focus full on damage Flasks. A Diamond Flask with Bleed Immunity, Taste of Hate, Atziri's Promise, Lion's Roar & Wise Oak

    Ample Diamond Flask of Staunching
    -
    Click to expand
  • +10 to Maximum Charges
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Taste of Hate
    Sapphire Flask
    Click to expand
  • 20% of Physical Damage from Hits taken as Cold Damage during Flask effect
  • Gain 30% of Physical Damage as Extra Cold Damage during effect
  • 30% chance to Avoid being Chilled during Flask effect
  • 30% chance to Avoid being Frozen during Flask effect
  • A sip will freeze your lips,

    A swig will chill your heart,

    A glass will still your soul.

    Lion's Roar
    Granite Flask
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Knocks Back Enemies in an Area when you use a Flask
  • 75% chance to cause Enemies to Flee on use
  • 24% more Melee Physical Damage during effect
  • A sprinkle of hunger, a spoonful of menace

    and three generous cups of Might.

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Atziri's Promise
    Amethyst Flask
    Click to expand
  • 2% of Chaos Damage Leeched as Life during Flask effect
  • Gain 25% of Physical Damage as Extra Chaos Damage during effect
  • Gain 15% of Elemental Damage as Extra Chaos Damage during effect
  • "Death needs not your understanding. It needs only your loyalty."

    - Atziri, Queen of the Vaal







    Gem Links

    Here you will find all Gem Links wich i prefer for some of the different UNARMED skills


    Ice Crash:

    Ice Crash -> Melee Physical -> Elemental Damage with Attacks -> Physical to Lightning -> Increased Area of Effect (Concentrated Effect) -> Hypothermia
    You can also Swap Hypothermia with Multistrike if you feel better with more Attack Speed


    Consecrated Path:

    Consecrated Path -> Melee Physical -> Elemental Damage with Attacks -> Physical to Lightning -> Increased Area of Effect (Concentrated Effect) -> Hypothermia


    (Vaal)Cyclone:

    (Vaal)Cyclone -> Melee Physical -> Elemental Damage with Attacks -> Physical to Lightning -> Increased Area of Effect (Concentrated Effect) -> Hypothermia


    Smite:

    Smite -> Melee Physical -> Elemental Damage with Attacks -> Physical to Lightning -> Increased Area of Effect (Concentrated Effect) -> Hypothermia

    You can also Swap Hypothermia with Multistrike if you feel better with more Attack Speed


    Tectonic Slam:

    Tectonic Slam -> Melee Physical -> Elemental Damage with Attacks -> Physical to Lightning -> Increased Area of Effect (Concentrated Effect) -> Hypothermia

    You can also Swap Hypothermia with Multistrike if you feel better with more Attack Speed


    Shield Charge:
    (yes you can use this as a Damage Skill ;)

    Shield Charge -> Melee Physical -> Elemental Damage with Attacks -> Physical to Lightning -> Increased Area of Effect (Concentrated Effect) -> Hypothermia

    You can also Swap Hypothermia with Faster Attacks if you feel better with more Attack Speed


    Infernal Blow:

    Infernal Blow -> Melee Physical -> Elemental Damage with Attacks -> Physical to Lightning -> Ruthless -> Hypothermia

    You can also Swap Ruthless with Multistrike if you feel better with more Attack Speed

    For Clearing you should switch at least Elemental Damage with Attacks with Ancestral Call and maybe another one with Melee Splash too


    Dominating Blow:

    Dominating Blow -> Melee Physical -> Elemental Damage with Attacks -> Physical to Lightning -> Ruthless -> Hypothermia

    You can also Swap Ruthless with Multistrike if you feel better with more Attack Speed

    For Clearing you should switch at least Elemental Damage with Attacks with Ancestral Call and maybe another one with Melee Splash too




    Skilltree

    What is Path of Building
    Path of Building is a great offline build planner for Path of Exile. Just download the latest version and dont forget to hit the update button for the newest version. After that you can import the Link i posted:
    Import


    Path of Building pastebin Link

    I highly recommend an "Unnatural Instinct" for ALOT of nice bonus stats & a huge DPS boost.
    But keep in mind that you have to take the Spell Damage notes because you only get the bonus for UNALLOCATED notes ;)
    Unnatural Instinct


    PoE Planner Link - Level 91 Skilltree

    Skill Tree Parts 1 - 93


    Part 1 We go straight to the Claw Leech notes. So as soon as we can use our Rigwald's Curse amulet we have some nice Life & Mana leech. We also take our most important Defense notes: Acrobatics and Phase Acrobatics.

    Part 2 we go into the duellist area and pick uo some good Life notes. We also do the first two Labyrinths and take the Slayer Ascendancy.

    Part 3 Now we fill up the area around the Shadow and take our seccond Ascendancy, the Assassin, from the thrird Labyrinth.

    Part 4 After that we do the final Labyrinth and respec the way from the Scion to the Shadow area because we can now take the Shadow Startpoint too. We also take Vaal Pact and fill up the area behind the Templar.

    Part 5 Now we have our skeletal structure and fill up every open spot like Jewels and Life.






    The Pantheon

    Major Pantheon

    I prefer the Soul of Arakaali with 5% reduced Damage taken from Damage Over Time. You can upgrade this Soul with some nice additional effects like 30% reduced Effect of Shock & Shock duration and 25% Chaos Resistance against Damage Over Time.

    The Soul of Lunaris gives us up to 8% physical reduction against groups of enemys. The upgrades from this Soul arent realy helpfull at all.

    The Soul of Solaris gives us up to 6& physical reduction against single enemys. You can upgrade this Soul with some nice additional effects like Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently


    Minor Pantheon

    I prefer the Soul of Abberath because i like to be Unaffected by Burning Ground.

    The Soul of Gruthkul is a good alternative wich provides us up to 5% additional physical dmg reduction.

    The Soul of Ralakesh is a good alternative too with 25% chance to avoid Bleeding and 25% reduced Physical Damage over Time Damage taken while moving if you dont use the Death's Door Boots.

    The Soul of Ryslatha can help you in the Labyrinth with Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently.

    The Soul of Shakari is also a good Chaos reduction choice with works very well together with the Major Soul of Arakaali. It provides 5% reduced chaos damage taken & 25% reduced chaos damage over time taken while in a caustic cloud and makes you immune to poison after Capturing Terror of the Infinite Drifts in the Desert Spring Map.




    Enchantments

    Helmet

    For DMG:
    40% increased Damage for YOUR prefered Skill
    For Defense:

    For Others:


    Boots

    For DMG:
    Damage Penetrates 10% of Enemy Elemental Resistances if you haven't Killed Recently
    For Defense:
    8% chance to Dodge Spell Damage if you've taken Spell Damage Recently
    10% Chance to Dodge if you've taken a Critical Strike Recently
    For Others:
    10% increased Movement Speed if you haven't been Hit Recently

    Gloves

    Remember: The best we can get is an on hit corruption (Temporal Chains for defense, Elemental Weakness and Vulnerability for Offence).

    But the best Enchantment would be Cast Commandment of Reflection when Hit (because the clone takes some dmg for us)





    Leveling Guide


    Skill Tree Parts 1 - 95


    Part 1 We go straight to the Claw Leech notes. So as soon as we can use our Rigwald's Curse amulet we have some nice Life & Mana leech. We also take our most important Defense notes: Acrobatics and Phase Acrobatics.

    Part 2 we go into the duellist area and pick uo some good Life notes. We also do the first two Labyrinths and take the Slayer Ascendancy.

    Part 3 Now we fill up the area around the Shadow and take our seccond Ascendancy, the Assassin, from the thrird Labyrinth.

    Part 4 After that we do the final Labyrinth and respec the way from the Scion to the Shadow area because we can now take the Shadow Startpoint too. We also take Vaal Pact and fill up the area behind the Templar.

    Part 5 Now we have our skeletal structure and fill up every open spot like Jewels and Life.


    DONT look at the Skill Gems inside the items listed below they may be different from the Build Guide!

    First of all you need to know that you can only go into crit after you get the Rigwald's Curse amulet, wich provides the ability to do a critical strike while UNARMED. Addtional i highly recommend to use the Lycosidae wich solves you accuracy problems (you can go straight into Resolute Technique so solve your early accuracy problems, but dont forget to respec out of RT as soons as you get the Shield).


    The this would be the core items before this build realy begin to shine:
    Facebreaker
    Strapped Mitts
    Click to expand
  • Curse Enemies with Level 10 Elemental Weakness on Hit
  • +30% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • 792% more Physical Damage with Unarmed Attacks
  • Extra gore
  • Fly like a Storm Crow, crush like a Rhoa

    Rigwald's Curse
    Wereclaw Talisman
    Click to expand
  • +36% to Global Critical Strike Multiplier
  • +7% to Unarmed Attack Critical Strike Chance
  • Modifiers to Claw Damage also apply to Unarmed Attack Damage
  • Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed
  • Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance
  • I once thought the First Ones were just

    stories made to scare children.

    But I've seen what they can do. I've felt it.

    And now I must live with that terrible knowledge.

    Lycosidae
    Rawhide Tower Shield
    Click to expand
  • +125 to Armour
  • +32 to maximum Life
  • Your hits can't be Evaded
  • +3% Chance to Block
  • Adds 250 to 300 Cold Damage to Counterattacks
  • A true predator does not chase; It waits.


    The level requirment are lvl 16 for Facebreaker, lvl 11 for Lycosidae and lvl 28 for the Rigwald's Curse Amulet.


    So a good question is what you should use until you can wear the Facebreaker (lvl 16). I dont prefer a certain weapon so its up to you. You should just prefer a weapon with high Physical Damage. A good early Melee Skill Gem is Molten Strike together with Ancestral Call Support. As soon as you get the Facebreaker you can choose your prefered UNARMED Skill Gem.

    List of Unarmed skill Gems


    Next to mention would be some good early game Items, I prefer these:

    Wanderlust Boots for Freeze Immunity and good Movement Speed.
    Wanderlust
    Wool Shoes
    Click to expand
  • +5 to Dexterity
  • +16 to maximum Energy Shield
  • 25% increased Mana Regeneration Rate
  • 20% increased Movement Speed
  • Cannot be Frozen
  • All the world is my home.


    A Tabula Rasa for a free 6L until you get your Loreweave (or a cheap rare 6L with a good Life roll).
    Tabula Rasa
    Simple Robe
    Click to expand

    As Helmet i would start with the Goldrim and later take the Deidbell until you can wear the Abyssus.
    Goldrim
    Leather Cap
    Click to expand
  • +48 to Evasion Rating
  • 10% increased Rarity of Items found
  • +30% to all Elemental Resistances
  • Reflects 4 Physical Damage to Melee Attackers
  • No metal slips as easily through the fingers as gold.

    Deidbell
    Gilded Sallet
    Click to expand
  • +24 to Strength
  • +23 to Dexterity
  • Adds 10 to 20 Physical Damage to Attacks
  • +246 to Armour
  • 20% increased Melee Damage
  • Cannot Leech when on Low Life
  • May you never hear it toll.


    Our Rings would be some with a high "Adds # to # Physical Damage to Attacks" roll with some resistaces and life until you can get your hands on The Taming Rings.
    Viper Twirl
    Two-Stone Ring
    Click to expand
  • +14% to Fire and Lightning Resistances
  • Adds 9 to 15 Physical Damage to Attacks
  • 17% increased Lightning Damage
  • Regenerate 3.6 Life per second
  • +32% to Fire Resistance

  • Same for the Amulet until you can wear Rigwald's Curse.
    Oblivion Idol
    Coral Amulet
    Click to expand
  • Regenerate 3.3 Life per second
  • Adds 4 to 6 Physical Damage to Attacks
  • +151 to Accuracy Rating
  • 10% increased Mana Regeneration Rate
  • +7% to all Elemental Resistances

  • As Belt i would suggest a Meginord Girdle wich gives you a good phys roll together with some attributes, res and life.
    Meginord's Girdle
    Heavy Belt
    Click to expand
  • +29 to Strength
  • +25 to Strength
  • Adds 5 to 15 Physical Damage to Attacks
  • 10% increased maximum Life
  • +19% to Cold Resistance
  • 25% increased Flask Life Recovery rate
  • Kaom's strength was rivaled only by

    the great Meginord of the north.








    guggelhupf
    Sep 25, 2018 12:29:20 PM

    Reserved

    guggelhupf
    Sep 25, 2018 19:03:46 PM

    Nicely done, consecrated path works so damn good with scion.

    krivedkoforever
    Sep 25, 2018 19:58:01 PM

    added two videos

    T16 Chimera + Ice Crash

    T16 Hydra + Consecrated Path

    guggelhupf
    Sep 25, 2018 20:35:54 PM

    Looks great, waiting for leveling section to better understand how to level through act 1 - 10

    Grillsea
    Sep 26, 2018 18:03:53 PM

    "
    Grillsea wrote:
    Looks great, waiting for leveling section to better understand how to level through act 1 - 10


    best option would by with "Resolute Technique" and a high phys dmg shield,until you have the amulet and the Lycosidae Shield. after that you can go full crit

    guggelhupf
    Sep 27, 2018 00:39:33 AM

    I want to do this build now that facebreaker gloves dropped on me, however I'm waiting for that leveling portion to come out, hopefully detailed.

    A tabula Rasa will be a quick way to get a 6 link before you get loreweave 6l-ed... since most of this gear is 72, and for levelers not much to go on but rares, also since the gloves are level 17, what should we start off doing before facebreakers?

    darkedone02
    Sep 27, 2018 01:06:29 AM

    "
    darkedone02 wrote:
    I want to do this build now that facebreaker gloves dropped on me, however I'm waiting for that leveling portion to come out, hopefully detailed.

    A tabula Rasa will be a quick way to get a 6 link before you get loreweave 6l-ed... since most of this gear is 72, and for levelers not much to go on but rares, also since the gloves are level 17, what should we start off doing before facebreakers?


    did a little in the leveing guide. just take a look over it and give me your feedback.

    guggelhupf
    Sep 27, 2018 05:15:49 AM

    uploaded a new video

    T16 Phoenix + Smite

    guggelhupf
    Sep 27, 2018 19:27:50 PM

    How important is 6 link loreweave? If I can't afford a 6 link atm, will it be a big difference between 5 and 6 link?

    Level 61 right now, damage is good so far, look's great.

    Grillsea
    Sep 27, 2018 22:44:36 PM
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