Forum Index Duelist [3.8]A.B. Budget Molten Tank//7k-8k HP//ALL CONTENT//Uber Elder Farmer (Cham/Glad/Jugg)

History



GIF

Spoiler
--->SHAPER BEAM TANK<---
Spoiler

--->SHAPER SLAM TANK<---
Spoiler

--->CHAYULA TANK<---
Spoiler


CHANGELOG
Spoiler


[3.8]
Spoiler

-Multistrike fix giving us less dps penality from gem

-NEW Tribal Fury passive point on tree allow us to target 1 more nearby enemy

-Remove ancestral call dps penality on lvl 20 gem



[3.7] Change
Spoiler

In 3.7 there are a lot of change for melee skills:

"
-first Molten Strike gem:
Now deals base damage equal to, and has an added damage effectiveness of, 120% at gem level 1 (unchanged), up to 130% at gem level 20 (from 160%).
Now adds 2 to 3 fire damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
Now requires that you hit an enemy in order to produce projectiles, and splits the number of projectiles it produces evenly among all targets (if it can).
Projectiles now deal 50% less damage at all levels (from 40% less at gem level 1, to 30% less at gem level 20 previously).
Damage over time from projectiles now deals 50% less damage at all levels (from 40% less at gem level 1, to 30% less at gem level 20 previously).
Now has +2 to melee range at gem level 1 (from 0), up to +6 at gem level 20 (from +2).

This mean that you cant use no longer ancestral call on bosses --> swap it for fire pen.
Now we can reach 100% accuracy on jugg and glad.
Flat damage on gem = more confortable for levelling.
20% less damage from projectiles.
Lot more melee range.


"
-Multistrike:
Now grants supported skills 35% more melee attack speed at gem level 1 (from 75% more), up to 44% more at gem level 20 (from 94% more).
Now causes the first repeat of supported skills to deal 40% more damage at gem level 1, up to 50% more at gem level 20.
Now causes the second repeat of supported skills to deal 80% more damage at gem level 1, up to 99% more at gem level 20

Give to us less attack speed.


"
1 less skill point to get vitality void for cham and jugg, more change for gladiator.


"
-Immortal call:
No longer makes you immune to physical damage for a duration.
Base duration is now 1 second at all gem levels (from 0.4 seconds).
Now has an instant cast time (from 0.85 seconds).
Now causes you to take 25% less elemental damage and 25% less physical damage at gem level 1, with the values growing based on the gem level, up to 34% less elemental damage and 35% less physical damage at gem level 20.
Now consumes endurance charges up to a maximum of 5, causing you to take 15% less physical damage per endurance charge consumed for the buff's duration.
Increases the duration of the buff by 20% for each endurance charge consumed.
Now has a 3 second cooldown, which does not recover during its effect.
Shares its cooldown with other guard skills (Steelskin and Molten Shell).

This mean that blood rage/pantheon trick no longer trigger, but give to us elemental damage reduction also.


"
OFF-META:
Price for this build are a lot more cheap right now.
like 10c grelwood, or 30c dying sun, only 1 ex xoph's blood etc...





[3.6] Change
Spoiler

tombfist and loreweave nerf:
-Tombfist no longer grants 6-10% increased Attack Speed.
-Loreweave now sets your Maximum Resistances to a maximum of 78% (from 80%)

On other side anger has a buff:
-Now causes you and nearby allies to deal 16 to 23 additional Fire Damage with Attacks at gem level 1 (from 12 to 21) and 109 to 155 additional Fire Damage with Attacks at gem level 20 (from 83 to 138).
-Grelwood price from 2-3ex to 30c.

"celestial punishmet" that now is called "divine judgement".


[3.5] Change Change, No Nerf
Spoiler

In a few words: less number of balls, more base damage

-Wildfire is now limited to 1 - No problem, put in its place a rare jew with life and dps.
-Grelwood Shank now has 185-215% (up from 170-190%) HYPE no comment.
-Molten strike now deals 120% of base damage at gem level 1, and 161% of base damage (up from 147%) at gem level 20 - HYPE again.(The nerf is on the price that is higher now)
-Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20.
-Molten enchant now has 2 additional projectiles from the Eternal Labyrinth (down from 3) - Personally, I've never used MS balls enchant in league (I only have it in std) and I did a lot of uber elder carry without that. (this nerf will probably drop the price of that ench)
-War banner is OP



[3.4] Change WE GOT A BUFF - 2 extra points
Spoiler

Few tree changes near holy dominion, we save 2 points on the new tree.
We can grab 2 extra life nodes or grab another jew socket



Some Follower Reviews
Spoiler

lzrproof wrote:
"
I just want to say thank you for your great work.
I started to play poe three month ago and i tried a few builds. But yours was the best so far. Your guide is perfect for beginners and i can play all content without problems.
Keep up the work. Peace


PhantomZA wrote:
"
So I've been looking for a build that I can mess around with and just have a blast and a half with. And I am happy that I found your build:D

Not only did you make it easy to follow and understand but you made the build fun to play:D Yes there are many other MS builds out there but I find yours just all rounded fun to play and not a build that needs to be almost identical or required expensive expensive gear to kill uber elder.

Thank you for making my love for MS and jugg come true and this is by far a build i plan to start each league with:D

Been able to do shaper, elder (needed help as i am nub at this fight) ,all guardians, elder guardians with ease. Of course my gear i have now is not what I used to complete these guys actually a lot less.

So thank you sir for this build:D You have made a great one:D


davidmatias wrote:
"
Thanks a lot for this build, one of the best ive seen here.


Ingebert wrote:
"
Tried a PP VD Juggernaut, but was bored pretty quickly. Changed the tree to the MS Jugg variant and boy is this guy tanky - compared to the champion variant you can play with a bad connection and your eyes closed.
Finally killed uberelder - thanks for the great build.


Gunnerator wrote:
"
another uber elder kill without helmet enchant
thank you for a great build


serialbäm wrote:
"
Uber Elder down first time with one Portal left.
I am a really new player (played a bit Harbinger but quit instantly) but was able to beat him.
Thank you so much to this amazing Build, that even a Newbie had the possibility to see the Endcontent.


eddy_alfa wrote:
"
Awesome build, facetanked turbo minotaur easily, even w/o xophs and loreweave, jug tankiness is really good.


Gunnerator wrote:
"
thank you once again, just wanted to say i managed to kill uber elder 2 times yesturday, i did die few times but that was down to my poor mechanics




Hey guys, always Dave here for another budget build!

I'm very honored that my build has been mentioned inside LiftingNerdBro's video "awesome Betrayal league starter".
https://www.youtube.com/watch?v=MCUAxqjkmTQ&t=146s

Navandis Gaming talk about my build in his video:
https://www.youtube.com/watch?v=wXhkPbRAyQs


I know there are many similar builds, but I wanted to create one of my own and the best choice (for me) is still the Champion (I've also tried Juggernaut and Gladiator and they work very well too)

ALERT: The guide is very detailed so please make sure to read all sections.
The guide is divided in 2 sections:
in the first section I've described a budget version with all the explanations of the mechanics. You can start the league and do all the content (except uber-atziri/uber-elder - you need more than 150c gear for these bosses :D ). You easily can run all t15 maps, Guardians, Shaper and farm currency (as you can see in the video section).
In the second section you'll find an improved version of the build (including POB), with more expensive gear. You can easily run all the bosses. Even uber-atziri/uber-elder.


Why molten strike

After Vaal Pact nerf, I always tried to create a tank build with a decent DPS:
with molten strike we spawn a lot of balls and the "life gain on hit" mechanic allows us to gain a lot of life in few time.
Played a lot of times a bloodseeker build for istant leech, and its awesome ofc, but with this build we have an insane life leech/GOH (near instant) and an awesome life sustain even if we arent attacking



Pro's

Budget to start (red maps on 50c)
Very good league starter
Tanky (6K+ HP with tabula, able to reach 8K+ HP, LGOH, regular leech, life regen)
Very good lab farmer (look video section)
No Vaal Pact
Great chance to improve the gear
DOT isn't so dangerous
No gems swap for bosses
Good sustain on long fight when you run out of flasks
Easy Uber Elder (if you know what to do)
No crazy value for a 6link elder helm


Con's

Melee (not the best clear speed, but not the worst)
Can't run ele reflect
Can't run no leech, but only 'cause you need mana leech (if you can get mana gain on hit on jewels, you can run no leech as well)
Need some investment for end game (like all other builds)

Mechanics
Spoiler


Important Melee damage don't work here, only melee attack speed will work: its a projectiles build! // NOTE: Don't look your tooltip in game, that is on melee skill, you can't see the balls dps on tooltip

LIFE GAIN ON HIT
Spoiler

The base of this build is "LIFE GAIN ON HIT" and molten strike with all its balls is awesome.

On budget version, we use ichimonji's and thief torment
Ichimonji
Corsair Sword
Click to expand
  • 40% increased Global Accuracy Rating
  • 90% increased Physical Damage
  • Adds 9 to 20 Physical Damage
  • 24% increased Attack Speed
  • 10% increased Effect of Buffs on you
  • 5% reduced Mana Reserved
  • Allies' Aura Buffs do not affect you
  • Your Aura Buffs do not affect allies
  • Master yourself before you seek to master others.

    Ichimonji
    Corsair Sword
    Click to expand
  • 40% increased Global Accuracy Rating
  • 82% increased Physical Damage
  • Adds 9 to 15 Physical Damage
  • 23% increased Attack Speed
  • 10% increased Effect of Buffs on you
  • 5% reduced Mana Reserved
  • Allies' Aura Buffs do not affect you
  • Your Aura Buffs do not affect allies
  • Master yourself before you seek to master others.

    Thief's Torment
    Prismatic Ring
    Click to expand
  • +9% to all Elemental Resistances
  • 12% increased Quantity of Items found
  • Can't use other Rings
  • +21% to all Elemental Resistances
  • +49 Life gained for each Enemy hit by your Attacks
  • +30 Mana gained for each Enemy hit by your Attacks
  • 50% reduced Effect of Curses on you
  • The ring I stole,

    My finger they took,

    A shrouded mind,

    Cut their curses short,

    As I drained their spirit

    And stole their soul.

    A blessing is often a curse.


    we can run ez till red maps with thes weapons.

    In the worst case we spawn like 150 balls per second. Multiplied per 28 LGOH is 4.200 hp per second, without counting the normal leech.

    In the best case we spawn over 450 balls: about 12K HP per second.

    When you have made some currency, go for grelwood and LGOH vitality watcher eye
    Grelwood Shank
    Eternal Sword
    Click to expand
  • +475 to Accuracy Rating
  • 213% increased Physical Damage
  • 20% increased Attack Speed
  • 80% increased Armour while stationary
  • Skills fire 2 additional Projectiles if you've been Hit Recently
  • Point Blank
  • Iron Reflexes while stationary
  • Through countless seasons they stand, stoic,

    Each season leaving its mark;

    a memory written in fibrous flesh.

    Grelwood Shank
    Eternal Sword
    Click to expand
  • +475 to Accuracy Rating
  • 203% increased Physical Damage
  • 17% increased Attack Speed
  • 80% increased Armour while stationary
  • Skills fire 2 additional Projectiles if you've been Hit Recently
  • Point Blank
  • Iron Reflexes while stationary
  • Through countless seasons they stand, stoic,

    Each season leaving its mark;

    a memory written in fibrous flesh.

    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 6% increased maximum Energy Shield
  • 6% increased maximum Life
  • 5% increased maximum Mana
  • +29 Life gained for each Enemy Hit while affected by Vitality
  • Regenerate 130.2 Life per Second while affected by Vitality
  • 11% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Vitality
    -
    Click to expand
  • Level 20 (Max)
  • +19 to radius
  • You and nearby Allies Regenerate 1.65% of Life per second


  • You can run elder rings with LGOH and use herald of ash instead of vitality, BUT I still prefer vitality for more life regen.


    AVATAR OF FIRE

    Spoiler

    Avatar of fire converts 50% of physical damage, lightning damage and cold damage to fire damage. However, the character cannot deal damage with any damage types except fire.

    On molten strike we are able to convert all physical damage into fire (60% from molten, 50% avatar of fire - extra 10% doesn't count).

    We can have avatar of fire from keystone (budget) or from xoph's blood amber amulet (more expensive).

    You must gain only fire or physical damage from your gear.

    If you gain cold or light damage, 50% of that element will be lost.

    Chaos damage doesn't work at all.



    Real Molten Strike DPS
    Spoiler

    If you wanna know your dps quickly, you must multiply your POB damage per second for your number of balls.
    Example:
    174.000x22 = 3.8M
    This is a reference number to compare ur damage with other people without any tool calculator, isnt your real damage in game cuz NOT ALL balls hit the enemy. Depend on boss hit-box.
    And attack speed dont work correctly on balls dps, cuz we use melee attack speed, so use the following tool to be sure on your reald dps.

    This is a good tool to calculate your real MS dps :
    https://moldydwarf.gitlab.io/MoltenStrikeDPS/index.html#zip_eJxlkEtPwzAQhP+LzwilRT3Ut9CQthIhCA6cnWTdWF17Kz+oKsR/x3kRaH2bzzuzHn+xE1WPAjHTB8YXSXfuJrZTftMKUwPj64EWgADXoz1MT66DM7g1v1aZcp5xExBHUBrGvQ3Qy1zY95Z8x6RAF2EVH+FyS3oHqBl/GMlL0B8KG8aXIyiEMlsLeCZq/ptLKW8uBEF2USaWWCbjWK+vF8c1pW/BMp70phyFOz5JOem9qW1KsAX9/IlD2Ez/hEW4IVPPXSty7k00KrihQpRpXQSMf7O4X03gN+H7B6c4jKk=



    Gear
    Spoiler

    I didn't make a POB for a budget version, you can find all POB under the improve section
    "
    Don't search for gems/links here
    50c / lvl 88 5800hp -> This was my league starter gear in 3.5 that i farm red maps and uber lab

    Woe Dome
    Eternal Burgonet
    Click to expand
  • +32 to Accuracy Rating
  • +71 to maximum Life
  • +46% to Fire Resistance
  • +48% to Cold Resistance
  • 32% increased Armour
  • +21 to maximum Life
  • Ichimonji
    Corsair Sword
    Click to expand
  • 40% increased Global Accuracy Rating
  • 90% increased Physical Damage
  • Adds 9 to 20 Physical Damage
  • 24% increased Attack Speed
  • 10% increased Effect of Buffs on you
  • 5% reduced Mana Reserved
  • Allies' Aura Buffs do not affect you
  • Your Aura Buffs do not affect allies
  • Master yourself before you seek to master others.

    Ichimonji
    Corsair Sword
    Click to expand
  • 40% increased Global Accuracy Rating
  • 82% increased Physical Damage
  • Adds 9 to 15 Physical Damage
  • 23% increased Attack Speed
  • 10% increased Effect of Buffs on you
  • 5% reduced Mana Reserved
  • Allies' Aura Buffs do not affect you
  • Your Aura Buffs do not affect allies
  • Master yourself before you seek to master others.

    Sorrow Torc
    Agate Amulet
    Click to expand
  • +16 to Strength and Intelligence
  • +22 to all Attributes
  • Adds 4 to 8 Fire Damage to Attacks
  • +21 to maximum Energy Shield
  • +21% to Lightning Resistance
  • +2 Life gained for each Enemy hit by your Attacks
  • +51 to maximum Life
  • Thief's Torment
    Prismatic Ring
    Click to expand
  • +9% to all Elemental Resistances
  • 12% increased Quantity of Items found
  • Can't use other Rings
  • +21% to all Elemental Resistances
  • +49 Life gained for each Enemy hit by your Attacks
  • +30 Mana gained for each Enemy hit by your Attacks
  • 50% reduced Effect of Curses on you
  • The ring I stole,

    My finger they took,

    A shrouded mind,

    Cut their curses short,

    As I drained their spirit

    And stole their soul.

    A blessing is often a curse.

    Morbid Palm
    Ancient Gauntlets
    Click to expand
  • +65 to maximum Life
  • Regenerate 1.7 Life per second
  • +24% to Fire Resistance
  • +14% to Cold Resistance
  • 26% increased Armour and Evasion
  • +19 to maximum Life
  • Tabula Rasa
    Simple Robe
    Click to expand
    Brimstone Trail
    Ancient Greaves
    Click to expand
  • +73 to maximum Life
  • +43% to Cold Resistance
  • +43% to Lightning Resistance
  • 15% increased Movement Speed
  • 17% increased Stun and Block Recovery
  • 28% increased Armour
  • +16 to maximum Life
  • Belt of the Deceiver
    Heavy Belt
    Click to expand
  • +31 to Strength
  • 24% increased Global Physical Damage
  • You take 30% reduced Extra Damage from Critical Strikes
  • +39 to maximum Life
  • +14% to all Elemental Resistances
  • Nearby Enemies are Intimidated
  • In battle, virtue matters not.

    Only victory.

    Wildfire
    Crimson Jewel
    Click to expand
  • 15% increased Fire Damage
  • With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles
  • With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect
  • News of Kaom's victory in the south spread quickly.

    Those in support of the coming rebellion bided their time.

    The rest fled like rats from a fire.



    8c helm
    5c each ichimonji
    15c thief
    3c boots
    ssf gloves
    ssf ammy
    1c belt of the deceiver

    If you are running champion or gladiator variant, the best thing (for me) is wearing hrimnor helm or kaom roots for perma freeze immunity
    Hrimnor's Resolve
    Samite Helmet
    Click to expand
  • 37% increased Fire Damage
  • 112% increased Armour
  • +70 to maximum Life
  • +30% to Cold Resistance
  • Cannot be Chilled or Frozen if you have used a Fire Skill Recently
  • Hrimnor's presence was as cold as ice,

    but his heart burned for vengeance.

    Kaom's Roots
    Titan Greaves
    Click to expand
  • Has no Sockets
  • Cannot be Knocked Back
  • +199 to maximum Life
  • Action Speed cannot be modified to below base value
  • Unwavering Stance
  • Don't flinch. It's a waste of good hitting time.



    "
    Flasks
    Blood of the Karui
    Sanctified Life Flask
    Click to expand
  • 100% increased Life Recovered
  • 14% increased Recovery rate
  • Recover Full Life at the end of the Flask Effect
  • "Kaom fought and killed for his people.

    Kaom bled for his people.

    And so the people gave, the people bled,

    So their King might go on."

    - Lavianga, Advisor to Kaom

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Quicksilver Flask
    -
    Click to expand
    Avenger's Sulphur Flask of Staunching
    -
    Click to expand
  • Creates Consecrated Ground on Use
  • Recharges 3 Charges when you take a Critical Strike
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • Surgeon's Silver Flask of Warding
    -
    Click to expand
  • 20% chance to gain a Flask Charge when you deal a Critical Strike
  • Immune to Curses during Flask effect Removes Curses on use


  • 10c wise
    2c blood of the karui
    ssf other rares (you need anti bleed and anti curse on magic flasks)
    Dying sun will boost ur dps and tankiness cuz you'll have more balls, but it isn't mandatory
    Dying Sun
    Ruby Flask
    Click to expand
  • 2% increased Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 15% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.



    On this gear we are able to run all maps till t13/14, farm uber lab and make currency.

    When you can get watcher eye and drop ur thief, go for rare rings like these
    Blood Loop
    Unset Ring
    Click to expand
  • Has 1 Socket
  • Adds 21 to 33 Fire Damage to Attacks
  • 13% increased Rarity of Items found
  • +43% to Cold Resistance
  • +43% to Lightning Resistance
  • +49 to maximum Life
  • Golem Finger
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Lightning Resistances
  • Adds 6 to 10 Physical Damage to Attacks
  • Adds 12 to 19 Fire Damage to Attacks
  • +32% to Fire Resistance
  • +24% to Lightning Resistance
  • +46 to maximum Life


  • they are about 5c each

    You can grab your life gain on hit on rare elder rings, but i prefer to run vitality.

    On your rares, search for

    Helm: life and res
    Rings: add fire damage or/and add phys damage, life, res (you could search for ele damage with attack as well, but it will be expensive)
    Gloves: add fire damage or/and add phys damage, life, res, attack speed
    Boots: life, res, movement speed
    Ammy: life, res, add fire damage or/and add phys damage, ele damage with attack
    Rare belt instead of deceiver: life, res, ele damage with attack

    We need some dex points somewhere (ammy or rings or jew)

    Belt options:
    For Champion, Perseverance for perma onslaught,
    or the nomad, for more res, projectiles damage and dex

    If you run the 1hand/shield gladiator variant, go for Lioneye's Remorse shield for budget (it's about 5c) and surrender if you have more currency.
    Lioneye's Remorse
    Pinnacle Tower Shield
    Click to expand
  • +27 to maximum Life
  • 218% increased Armour
  • +164 to maximum Life
  • 5% reduced Movement Speed
  • 20% increased Stun and Block Recovery
  • -25 Physical Damage taken from Projectile Attacks
  • +5% Chance to Block
  • Marceus' unblemished shield is a testament

    to his arrogance... and his fate.

    The Surrender
    Ezomyte Tower Shield
    Click to expand
  • +38 to maximum Life
  • Grants Level 30 Reckoning Skill
  • 167% increased Armour
  • +71 to maximum Life
  • Recover 250 Life when you Block
  • +6% Chance to Block
  • +1500 Armour if you've Blocked Recently
  • Our hearts cry out

    but are silenced by our flesh

    and so we give up our flesh.



    Jewels stats:

    Life (flat life on abyss jew works very well, cuz we have a lot of %increased life from tree), add fire damage (one hand, sword, attack), add phys damage (one hand, sword, attack), dex (if you need it), ele penetration, global phys damage, projectiles damage.

    We dont have problem on attack speed. U can get it, but it's not so useful



    Ascendancy/Pantheon/Bandits
    Spoiler


    Champion
    Spoiler

    In this order

    Unstoppable hero
    Conqueror
    Worthy Foe
    Fortitude

    We must stay stationary for swords buffs, so we take fortitude for perma stun immunity.
    If you wanna try Inspirational you need kaom roots for perma stun and drop fortitude. This works well with war banner.
    The same goes for First strike: use kaoms and drop fortitude.


    Juggernaut
    Spoiler

    In this order

    Unstoppable
    Undeniable
    Unflinching
    Unbreakable

    With unstoppable we are immune to all slow mod (freeze/chill/temp chain)
    With undeniable we get a lot of accuracy/attack speed (no worry about accuracy on gear)
    Unflinching for free endurance charge
    Unbreakable (life regen/armour/generic 5% less damage taken)



    Gladiator
    Spoiler

    In this order

    Painforged
    Versatile combatant
    Violent retaliation
    Outmatch and Outlast

    Go for versatile combatant to get spell block equal to block attack
    Violent for more max block and dps for each successful block
    Outmatch will give you free frenzy generation on kill (endurance if DW)





    For Major God after immortal call change the best way is probably Solaris
    For Minor God we use Tukohama for more life regen and phys reduction

    Kill all bandits for extra points is the right way



    How to choose your ascendancy
    Spoiler

    There isnt a better ascendancy, they all work very well, they just suit different playstyles... Let me explain:

    Champion and Juggernaut are really similar, the only big difference is the perma freeze/stun immunity from jugg, so u don't need fortify/hrimnor/kaom roots like Champion or Gladiator.
    We dont need any accuracy on gear on this 2 variant.
    Tree is the same on Jugg/Champion.

    Gladiator is more different, it can be run on Dual Wielding or 1 hand/sword + shield.
    We can use xoph blood for more dps or anvil for full block.
    While holding a shield we can reach 82% block on anvil / 75% on xoph.
    On Dual Wielding we gain more dps and less block.
    We need accuracy on rares for more dps, we have around 83%/86% chance to hit without accuracy (on champ we have 100%, on jugg we have 93%/95%).

    Champion on the same gear has few more DPS than jugg
    Juggernaut has few more defense
    Gladiator is unbalanced on defense

    Choose your playstyle




    Skill tree
    Spoiler


    Keystone
    Iron Grip
    Elemental Overload
    Avatar Of Fire (budget version before xoph's blood ofc)

    Champion


    Juggernaut


    Gladiator







    Levelling

    Spoiler

    If you wanna start the league with this build, look for claws (gain on hit implicit is broken), upgrade it at vendor in any town, if u dont drop a good rare one
    i'm using these at lvl 40/act 4
    Squire's Timeworn Claw of Needling
    -
    Click to expand
  • +19 Life gained for each Enemy hit by Attacks
  • 17% increased Physical Damage
  • 14% increased Critical Strike Chance
  • +4 to Accuracy Rating
  • Pain Needle
    Cat's Paw
    Click to expand
  • +8 Life gained for each Enemy hit by Attacks
  • Adds 6 to 15 Physical Damage
  • Adds 12 to 21 Cold Damage
  • 11% increased Attack Speed
  • +7% to Cold Resistance


  • -Always upgrade ur claws when you arrive in a new town, cuz the base damage is always higher
    -Always upgrade ur life flask in a new town as well

    Run Molten strike and ancestral call on act 1, add faster attack in act 2. I run 3 link MS till act 4 (so I can run really smoothly), then I get 5-link body armour for 1 chaos when I hit act 4 ( MS-Faster Attack-Ancestral Call-Phys To Light-Ele damage). When you reach Avatar of fire on tree (around lvl 50/55), you replace phys to light with concentrated effect.

    Get HOP/HOA in act2 till act 3, when u can use vitality (i prefer to use vitality for some regen instead of double herald)

    I wait to use anger cuz low mana. Use 1 herald (no matter which one) and vitality if you havent enough mana.

    If you can get thief soon you can run more support for your MS setup and maybe use immediately anger, mana gain on hit help a lot. Just try it.

    Personally did:
    First lab at level 28 without problem.
    Cruel lab at lvl 54, no prob here too.
    Kitava act 10 and merc lab at lvl 68.
    Easy Uber Lab at lvl 83 - 4700 hp. (https://www.youtube.com/watch?v=3CmbL-69x94&feature=youtu.be)

    For champion if you choose fortitude you must run fortify linked on whirling before you can get Uber Lab.

    Get Wildfire jewel for more projectiles in act 5.

    You can run till Blood acqueduct on 5 link, then you can farm tabula for 6-link (change into MS-Multistrike-ele focus-ancestral call-conc effect-ele damage). I wait to use multistrike cuz the attack is repeated 2 times, and if u wanna use ur movement skill u must wait the end of the skill animation, so wait until you get more attack speed.

    At lvl 46 ornament of the east is awesome. I recommend to grab it.

    Use point blank on the tree until you get grelwood (you have to allocate only 3 points)

    Get grelwood and thief torment as soon as u can and drop PB.

    Before Grelwood run double icimonji.

    Watcher eye is the more expensive item, but thief torment/ornament of the east/ichimonji will carry u till yellow/lower red maps...

    OFC get rare rings/ammy with life/res and, if u can, get phys/fire damage ...
    Rare boots/gloves with life/res...

    Gameplay during levelling as league starter

    Spoiler

    As you can see the life sustain is awesome

    Doedre act 8
    https://www.youtube.com/watch?v=VaDpFeZDU6A&feature=youtu.be

    Solaris / Lunaris act 8
    https://www.youtube.com/watch?v=jCs1wxhBlL4&feature=youtu.be

    Kitava act10
    https://www.youtube.com/watch?v=JMom73l_Hc4&feature=youtu.be

    Uber Lab at lvl 83
    https://www.youtube.com/watch?v=3CmbL-69x94&feature=youtu.be

    Starting map gear
    Spoiler

    Ornament of the East
    Gut Ripper
    Click to expand
  • +44 Life gained for each Enemy hit by Attacks
  • +1 to Level of Socketed Dexterity Gems
  • Socketed Gems are Supported by Level 10 Faster Attacks
  • 170% increased Physical Damage
  • 12% increased Attack Speed
  • 25% increased Stun and Block Recovery
  • Hits can't be Evaded
  • To the Maraketh, death is as intimate as love.

    Ornament of the East
    Gut Ripper
    Click to expand
  • +44 Life gained for each Enemy hit by Attacks
  • +1 to Level of Socketed Dexterity Gems
  • Socketed Gems are Supported by Level 10 Faster Attacks
  • 165% increased Physical Damage
  • 12% increased Attack Speed
  • 25% increased Stun and Block Recovery
  • Hits can't be Evaded
  • To the Maraketh, death is as intimate as love.

    Carrion Crest
    Barbute Helmet
    Click to expand
  • 57% increased Armour
  • +27 to maximum Life
  • Regenerate 3.2 Life per second
  • +6% to Fire Resistance
  • +6% to Cold Resistance
  • 9% increased Stun and Block Recovery
  • Golem Finger
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Lightning Resistances
  • Adds 6 to 10 Physical Damage to Attacks
  • Adds 12 to 19 Fire Damage to Attacks
  • +32% to Fire Resistance
  • +24% to Lightning Resistance
  • +46 to maximum Life
  • Entropy Noose
    Lapis Amulet
    Click to expand
  • +28 to Intelligence
  • Adds 6 to 10 Physical Damage to Attacks
  • 9% increased Lightning Damage
  • 7% increased Cast Speed
  • 19% increased Global Critical Strike Chance
  • +31 to maximum Life
  • +18 to maximum Mana
  • Chimeric Loop
    Iron Ring
    Click to expand
  • Adds 1 to 4 Physical Damage to Attacks
  • Adds 5 to 10 Physical Damage to Attacks
  • +53 to maximum Life
  • Regenerate 1.5 Life per second
  • +15% to Fire Resistance
  • +9 to Dexterity and Intelligence
  • Tabula Rasa
    Simple Robe
    Click to expand
    Morbid Palm
    Ancient Gauntlets
    Click to expand
  • +65 to maximum Life
  • Regenerate 1.7 Life per second
  • +24% to Fire Resistance
  • +14% to Cold Resistance
  • 17% increased Damage during any Flask Effect
  • Pirate's Ancient Greaves of the Thunderhead
    -
    Click to expand
  • 17% increased Rarity of Items found
  • +25% to Lightning Resistance
  • Belt of the Deceiver
    Heavy Belt
    Click to expand
  • +31 to Strength
  • 24% increased Global Physical Damage
  • You take 30% reduced Extra Damage from Critical Strikes
  • +39 to maximum Life
  • +14% to all Elemental Resistances
  • Nearby Enemies are Intimidated
  • In battle, virtue matters not.

    Only victory.



    1chaos each ornament
    1c belt of the deceiver
    tabula farmed on Blood Acqueduct
    2c two-stone ring
    the rest of the gear is ssf









    Levelling tree
    Spoiler


    https://pastebin.com/4Q6NW1j6

    Until you can get grelwoods, go for point blank on the tree(3 points), then drop it when you can get your first grelwood.

    If you cant have a good jewels skipp jew socket for more usefull points during levelling, then grab it when you can get a good one.

    I did a levelling tree for the champion but consider that on jugg the tree is the same. On gladiator u must choose if you wanna go DW or with shield, then get the respective wheel accordingly.

    Probably on levelling you need some int: "+30 int" node from tree could help you, then you can respect it when you reach the top of the tree (where there are some int points).

    -Levelling isnt a exact science, these are only my suggestions, depending on ur current gear and situations.

    27-50-76-115 points (select them in left-down window near the search bar)






    Gems/Links
    Spoiler


    "
    Molten Strike
    -
    Click to expand
  • Level 19
  • Quality +20%
  • 60% of Physical Damage Converted to Fire Damage
  • Deals 129.5% of Base Damage
  • Fires 2 additional Projectiles
  • 68 to 102 Added Attack Fire Damage
  • 20% increased Fire Damage
  • +6 to Melee range
  • Projectiles deal 50% less Damage
  • Damage Over Time caused by Projectiles deals 50% less Damage
  • Multistrike Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills Repeat 2 additional times
  • Supported Skills have 44% more Melee Attack Speed
  • Supported Skills deal 11% less Attack Damage
  • Supported Skills deal 10% increased Melee Physical Damage
  • First Repeat of Supported Skills deals 22% more Damage
  • Second Repeat of Supported Skills deals 44% more Damage
  • Ancestral Call Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills deal 1% less Damage
  • Supported Skills have 10% increased Attack Speed
  • Supported Strike Skills target 2 additional nearby Enemies
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 53% more Elemental Damage
  • Elemental Focus Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills deal 48% more Elemental Damage
  • Supported Skills cannot inflict Elemental Ailments
  • Supported Skills deal 10% increased Elemental Damage
  • Concentrated Effect Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills deal 53% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 10% increased Area Damage

  • Since 3.7 ancestral call dont work on bosses swap into fire penetration


    "
    Whirling Blades
    -
    Click to expand
  • Level 1
  • Quality +20%
  • +0.6 seconds to Attack Time
  • 10% increased Attack Speed
  • Blood Magic Support
    -
    Click to expand
  • Level 20 (Max)
  • Supported Skills Spend Life instead of Mana
  • Faster Attacks Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills have 53% increased Attack Speed

  • Movement skill - before you grab fortitude link fortify on whirling
    You can use Leap slam instead of whirling.
    Fortify linked on your movement skill is MANDATORY. You can drop it only if you run fortitude ascendancy on Champion.


    "
    Anger
    -
    Click to expand
  • Level 19
  • Quality +20%
  • +18 to radius
  • 40% increased Area of Effect
  • You and nearby allies deal 101 to 145 additional Fire Damage with Attacks
  • You and nearby allies deal 93 to 130 additional Fire Damage with Spells
  • Vitality
    -
    Click to expand
  • Level 20 (Max)
  • Quality +7%
  • +19 to radius
  • 14% increased Area of Effect
  • You and nearby Allies Regenerate 1.65% of Life per second
  • Enlighten Support
    -
    Click to expand
  • Level 3 (Max)
  • Quality +17%
  • This Gem gains 85% increased Experience

  • Enlighten isn't mandatory but it will help with few extra mana
    If You have enligthen lvl 4 you can add Banner also
    War Banner
    -
    Click to expand
  • Level 19
  • You and nearby allies gain 21% increased Accuracy Rating
  • Nearby Enemies take 11% increased Physical Damage
  • Gain 1 Stage when you Kill an Enemy while carrying the Banner
  • +1 second to Base Placed Banner Duration per Stage
  • When placed, 8% increased Area of Effect per Stage
  • When placed, 1% increased Aura effect per Stage
  • Base Duration of 10.00 seconds after being Placed
  • Gain Adrenaline for 0.05 seconds per Stage on Placing the Banner



  • "
    Increased Duration Support
    -
    Click to expand
  • Level 17
  • Quality +20%
  • Supported Skills have 71% increased Skill Effect Duration
  • Vaal Haste
    -
    Click to expand
  • Level 20 (Max)
  • Quality +8%
  • +19 to radius
  • 16% increased Area of Effect
  • You and nearby allies gain 9% increased Movement Speed
  • You and nearby allies gain 16% increased Cast Speed
  • You and nearby allies gain 16% increased Attack Speed
  • You need VAAL HASTE only, no normal haste


    "
    Important: put gems exactly in this order for Pantheon trick: CWDT - Blood Rage - Immortal Call

    You can add light golem/molten shell/curses (flammability/enfeeble) on ur CWDT setup

    Cast when Damage Taken Support
    -
    Click to expand
  • Level 16
  • Quality +2%
  • This Gem can only Support Skill Gems requiring Level 66 or lower
  • Supported Skills deal 10% less Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 2394 Damage
  • Supported Skills deal 1% increased Damage
  • Blood Rage
    -
    Click to expand
  • Level 16
  • Quality +20%
  • Base duration is 10.00 seconds
  • 18% increased Attack Speed
  • 1.2% of Attack Physical Damage Leeched as Life
  • You take 4% of your Maximum Life per second as Physical Damage
  • You take 4% of your Maximum Energy Shield per second as Physical Damage
  • 25% chance to gain a Frenzy Charge on Kill
  • Immortal Call
    -
    Click to expand
  • Level 17
  • Quality +20%
  • Base duration is 1.00 seconds
  • 20% increased Skill Effect Duration
  • 20% increased Buff Duration per Endurance Charge removed
  • This Skill's Cooldown does not recover during its effect
  • 33% less Elemental Damage taken
  • 33% less Physical Damage taken
  • 15.0% less Physical Damage taken per Endurance Charge removed


  • The CWDT lvl is based on you. I usualy run lvl 1 on levelling, lvl 5 in white maps, lvl 10 in yellows, lvl 15 in red maps.


    "
    no link required
    Ancestral Protector
    -
    Click to expand
  • Level 20 (Max)
  • Summons a Totem which uses the Supported Skill
  • Totem lasts 12 seconds
  • Deals 144% of Base Damage
  • 20% more Attack Speed while Totem is Active
  • 50% increased Totem Placement speed
  • +18 to Melee range


  • For Gladiator only:
    If you are using The Surrender you can use reckonig(from shield), curse on hit/ curse(enfeeble or flamability) and culling strike.
    You can use tempest shield
    Tempest Shield
    -
    Click to expand
  • Level 1
  • Deals 24 to 36 Lightning Damage
  • Base duration is 12.00 seconds
  • Chains +1 Times
  • +3% Chance to Block Attack Damage while holding a Shield
  • +3% Chance to Block Spell Damage while holding a Shield

  • for +3% block chance // you can self cast it or link into CWDT setup(cwdt-br-ic-ts).
    And you can run shield charge if you prefere it.


    If you are running kaom roots and you dont know how to move, this is the way:
    mandatory socket are 18/20

    6 MS setup (body armour)
    3/4 whirling setup (head/gloves)
    2+1 vaal haste/inc dur + 1 for totem (weapon 1)
    4 CWDT-IC-BR-Curse (gloves/head)
    2/3 auras/enl (weapon 2)




    Enchants
    Spoiler

    Helm

    The best enchant on this build is molten strike 2 extra projectiles (they become 4 projectiles with ancestral call), but it's fucking expensive
    You can use these enchants as well:
    Ancestral Protector Totem grants 12% increased Attack Speed while Active
    Blood Rage grants additional 12% increased Attack Speed
    150% increased Effect of the Buff granted by your Lightning Golems
    Molten strike 40% damage

    Boots

    Regenerate 2% of Life and Mana per second if you were Hit Recently
    16% attack/cast speed when you kill
    120% increased Critical Strike Chance if you haven't Crit Recently



    Videos

    IF YOU WANT TO RECORD A VIDEO I WILL ADD IT IN THIS SECTION
    Spoiler



    Followers video
    Spoiler


    Red Elder from JGonzaga
    https://www.youtube.com/watch?v=8uEJENt3R6c

    This video show how this build can kill uber elder on a new player, with a bad playstyle without know well mechanics
    https://youtu.be/mHzk01uIwKo

    Red Elder from bluedood444
    https://youtu.be/Kdz-toqM4jY

    T16 Eradicator from bluedood444 (facetank syndacate and boss)
    https://www.youtube.com/watch?v=OToK2v0-sps&feature=youtu.be

    Red Elder from Fuzzballx
    https://www.youtube.com/watch?v=dEtjtl9KzYw&feature=youtu.be

    Uber Elder Carry (deathless) from serialbäm
    https://youtu.be/GRu5Bl0N1NY




    CHAMPION
    Spoiler

    [3.3]Tank the Shaper slam
    https://www.youtube.com/watch?v=N8w1G7_SZWM

    [3.3]Uber Elder
    https://www.youtube.com/watch?v=0lvloUeXxgY&feature=youtu.be

    [3.3]Vaal Temple
    https://www.youtube.com/watch?v=2jHdet6lmwI&feature=youtu.be

    [3.3]Chayula
    https://www.youtube.com/watch?v=hUd3IGPSxUs&feature=youtu.be

    [3.3]Joking with uber lab traps
    https://www.youtube.com/watch?v=kWLtDzsu8x8&feature=youtu.be

    [3.3]Phoenix ( budget version )- no quality gem / tabula / lvl 89 / most time run out of flask
    https://www.youtube.com/watch?v=97FRLCZVJsI&t=1s

    [3.3]Easy Chimera tank ( budget version 6100hp with tabula )
    https://www.youtube.com/watch?v=ro2Os4msIUk&feature=youtu.be

    [3.3]Hydra ( budget version 6100hp with tabula )- 26% monsters life / 40% monsters ele res
    https://www.youtube.com/watch?v=0hoLfXr7R_Q&feature=youtu.be


    JUGGERNAUT
    Spoiler


    [3.5 STD] Uber Elder 2 people
    https://www.youtube.com/watch?v=oj1tU103zhA&feature=youtu.be

    [3.5]Early league - Budget gear on red maps // 8c helm/15c thief/6c each ichimoni/3c boots/1c belt/ other are ssf
    https://www.youtube.com/watch?v=NYRpj5iYqc0&feature=youtu.be

    [3.5]Minotaur// extra damage, less armour, tank it with tabula
    https://www.youtube.com/watch?v=O0Gs6uySpdQ&feature=youtu.be

    [3.5]Uber Elder carry (1 death)- lvl 92 need 3 jewels yet
    https://www.youtube.com/watch?v=0KD2MVzE90Q

    [3.5]Uber Elder Carry - Deathless
    https://www.youtube.com/watch?v=04_S7qeaabc&feature=youtu.be

    [3.4]Another Uber Elder Carry - Deathless
    https://www.youtube.com/watch?v=YZyk5ExZcas

    [3.4]Uber Elder Carry - Deathless
    https://www.youtube.com/watch?v=1QHYNHm7hSk&feature=youtu.be

    [3.4]Last Shaper Phase
    https://www.youtube.com/watch?v=TJmPdJY02js&feature=youtu.be

    [3.4]Chimera - Extra light dmg / shocking ground / 60% less recovery
    https://www.youtube.com/watch?v=TDbKkFAVTl0&feature=youtu.be


    GLADIATOR
    Spoiler


    [3.4]Full Shaper (super lazy playstyle)
    -As you can see the dmg is ok, but not the best
    -7.000 hp on gladiator is very cool (never saw it on glad)
    -Chance to hit is 83%, for more dps you need accuracy on ring (versatility keystone helps) - 90% will be great
    -And ofc 75%/75% block
    https://www.youtube.com/watch?v=c6HMDmxRq_o&feature=youtu.be


    [3.4]Facetank Phoenix - extra cold damge - monster life/endurance/extra life
    https://www.youtube.com/watch?v=5xFw5OMAphg&t=12s



    Improve section With POB
    Spoiler


    If you can spend some more currency on this char, search for:

    Xoph's Blood - to save 1 point on the tree, it will give us 10% fire pen, and enemy covered in ash take more fire damage
    Gripped gloves - the best in slot here for more proj damage, with phys/fire damage, res, life, attack speed
    or 2 sockets Tombfist - for intimidate and jewels benefits
    Stygian vise belt - with life, res, elemental damage with attack
    Opal rings - for more ele damage, with phys/fire damage, life, res, elemental damage with attack
    Loreweave - it's a very good choice, it will give us more damage, crit chance for elemental overload and more max res
    Belly Of the beast - give us a big HP boost
    Mana gain on hit rare jewel - Make us able to run no leech maps

    Order Gear Priority
    Spoiler

    After budget version and you are starting to see for upgreade this is the order to move to get ur gear:
    - First: at all at least 1 Grelwood // so you can drop point blank on tree saving 3 point (need only 1 grelwood to drop point blank)
    - Second: Watcher eye with GOH vitality mod // so drop thief torment for your rare rings
    -Third: or drop your unique belt for a better rare belt or swap into tombfist(better if 2 socket)
    -Fourth: loreweave
    -Fifth/sixth: Xoph's blood, remember this ammy isnt mandaroty, get this after all other things // dying sun also inst mandatory



    [3.3] first uber elder down // NO XOPH'S BLOOD
    (isnt a full improved gear, but i wanna show that this build can do uber elder without crazy investment)
    Spoiler

    Grelwood Shank
    Eternal Sword
    Click to expand
  • +475 to Accuracy Rating
  • 183% increased Physical Damage
  • 20% increased Attack Speed
  • 80% increased Armour while stationary
  • Skills fire 2 additional Projectiles if you've been Hit Recently
  • Point Blank
  • Iron Reflexes while stationary
  • Through countless seasons they stand, stoic,

    Each season leaving its mark;

    a memory written in fibrous flesh.

    Hrimnor's Resolve
    Samite Helmet
    Click to expand
  • 40% increased Fire Damage
  • 108% increased Armour
  • +67 to maximum Life
  • +30% to Cold Resistance
  • Cannot be Chilled or Frozen if you have used a Fire Skill Recently
  • Hrimnor's presence was as cold as ice,

    but his heart burned for vengeance.

    Grelwood Shank
    Eternal Sword
    Click to expand
  • +475 to Accuracy Rating
  • 188% increased Physical Damage
  • 18% increased Attack Speed
  • 80% increased Armour while stationary
  • Skills fire 2 additional Projectiles if you've been Hit Recently
  • Point Blank
  • Iron Reflexes while stationary
  • Through countless seasons they stand, stoic,

    Each season leaving its mark;

    a memory written in fibrous flesh.

    Blight Locket
    Turquoise Amulet
    Click to expand
  • +24 to Dexterity and Intelligence
  • Adds 12 to 25 Physical Damage to Attacks
  • 26% increased Rarity of Items found
  • +4% to all Elemental Resistances
  • +42% to Fire Resistance
  • +47% to Lightning Resistance
  • +43 to maximum Life
  • Rift Loop
    Two-Stone Ring
    Click to expand
  • +14% to Fire and Lightning Resistances
  • Adds 18 to 30 Fire Damage to Attacks
  • +44% to Fire Resistance
  • +27% to Cold Resistance
  • +33% to Lightning Resistance
  • +39 to maximum Life
  • Mind Eye
    Ruby Ring
    Click to expand
  • +24% to Fire Resistance
  • +49 to Dexterity
  • Adds 6 to 10 Physical Damage to Attacks
  • Adds 13 to 25 Fire Damage to Attacks
  • 6% increased Cast Speed
  • +78 to maximum Life
  • Regenerate 3.6 Life per second
  • Loreweave
    Elegant Ringmail
    Click to expand
  • Has 6 Sockets
  • +17 to all Attributes
  • Adds 8 to 15 Physical Damage to Attacks
  • 24% increased Global Critical Strike Chance
  • +46 to maximum Energy Shield
  • +40 to maximum Life
  • +41 to maximum Mana
  • 10% increased Rarity of Items found
  • 21% increased Elemental Damage
  • Your Maximum Resistances are 80%
  • When it comes to finding a use for surplus,

    a rich man has within himself

    boundless creativity.

    Viper Fist
    Gripped Gloves
    Click to expand
  • 18% increased Projectile Attack Damage
  • Adds 4 to 7 Physical Damage to Attacks
  • Adds 6 to 12 Fire Damage to Attacks
  • +67 to maximum Life
  • +40% to Fire Resistance
  • +46% to Cold Resistance
  • 11% increased Attack Speed
  • Golem Tether
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +21 to maximum Energy Shield
  • +89 to maximum Life
  • Regenerate 4.8 Life per second
  • +42% to Lightning Resistance
  • 33% increased Elemental Damage with Attack Skills
  • +23% to Cold Resistance
  • Tempest Tread
    Goliath Greaves
    Click to expand
  • +33 to Strength
  • 61% increased Armour
  • +75 to maximum Life
  • +40% to Cold Resistance
  • 25% increased Movement Speed
  • +25% to Lightning Resistance
  • Blood of the Karui
    Sanctified Life Flask
    Click to expand
  • 100% increased Life Recovered
  • 20% increased Recovery rate
  • Recover Full Life at the end of the Flask Effect
  • "Kaom fought and killed for his people.

    Kaom bled for his people.

    And so the people gave, the people bled,

    So their King might go on."

    - Lavianga, Advisor to Kaom

    Chemist's Silver Flask of Warding
    -
    Click to expand
  • 24% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • Alchemist's Sulphur Flask of Staunching
    -
    Click to expand
  • Creates Consecrated Ground on Use
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • 25% increased effect
  • 33% reduced Duration
  • The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 10% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Dying Sun
    Ruby Flask
    Click to expand
  • 7% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 16% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.


    Morbid Gaze
    Searching Eye Jewel
    Click to expand
  • +15 to Dexterity
  • Adds 20 to 37 Fire Damage to Attacks
  • +31 to maximum Energy Shield
  • +43 to maximum Life
  • Morbid Stare
    Searching Eye Jewel
    Click to expand
  • Adds 3 to 6 Physical Damage to Attacks
  • Adds 15 to 37 Fire Damage to Attacks
  • +42 to maximum Life
  • Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 4% increased maximum Energy Shield
  • 4% increased maximum Life
  • 5% increased maximum Mana
  • +28 Life gained for each Enemy Hit while affected by Vitality
  • Unaffected by Flammability while affected by Purity of Fire
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Wildfire
    Crimson Jewel
    Click to expand
  • 14% increased Fire Damage
  • With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles
  • With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect
  • News of Kaom's victory in the south spread quickly.

    Those in support of the coming rebellion bided their time.

    The rest fled like rats from a fire.

    Wildfire
    Crimson Jewel
    Click to expand
  • 13% increased Fire Damage
  • With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles
  • With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect
  • News of Kaom's victory in the south spread quickly.

    Those in support of the coming rebellion bided their time.

    The rest fled like rats from a fire.







    My personal final imrpve (from 3.5 the only change is to drop 1 wildfire for 1 rare jew, all the rest of the gear remains the same - look the CHANGELOG at the beginning of this guide)

    Dont look the leagues for these characters - ALL POBS ARE UPDATE - put the reference league just for information

    Champion played in 3.3
    Spoiler


    ---> https://pastebin.com/FgjpkkS4 <---

    Grelwood Shank
    Eternal Sword
    Click to expand
  • +475 to Accuracy Rating
  • 183% increased Physical Damage
  • 20% increased Attack Speed
  • 80% increased Armour while stationary
  • Skills fire 2 additional Projectiles if you've been Hit Recently
  • Point Blank
  • Iron Reflexes while stationary
  • Through countless seasons they stand, stoic,

    Each season leaving its mark;

    a memory written in fibrous flesh.

    Grelwood Shank
    Eternal Sword
    Click to expand
  • +475 to Accuracy Rating
  • 188% increased Physical Damage
  • 18% increased Attack Speed
  • 80% increased Armour while stationary
  • Skills fire 2 additional Projectiles if you've been Hit Recently
  • Point Blank
  • Iron Reflexes while stationary
  • Through countless seasons they stand, stoic,

    Each season leaving its mark;

    a memory written in fibrous flesh.

    Hrimnor's Resolve
    Samite Helmet
    Click to expand
  • 37% increased Fire Damage
  • 112% increased Armour
  • +70 to maximum Life
  • +30% to Cold Resistance
  • Cannot be Chilled or Frozen if you have used a Fire Skill Recently
  • Hrimnor's presence was as cold as ice,

    but his heart burned for vengeance.

    Xoph's Blood
    Amber Amulet
    Click to expand
  • You can apply an additional Curse
  • 10% increased maximum Life
  • +21% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Empyrean Loop
    Iron Ring
    Click to expand
  • Adds 1 to 4 Physical Damage to Attacks
  • Adds 23 to 42 Fire Damage to Attacks
  • +30% to Fire Resistance
  • +43% to Cold Resistance
  • +37% to Lightning Resistance
  • 6% increased Elemental Damage with Attack Skills
  • +44 to maximum Life
  • Rift Loop
    Two-Stone Ring
    Click to expand
  • +14% to Fire and Lightning Resistances
  • Adds 18 to 30 Fire Damage to Attacks
  • +44% to Fire Resistance
  • +27% to Cold Resistance
  • +33% to Lightning Resistance
  • +44 to maximum Life
  • Viper Fist
    Gripped Gloves
    Click to expand
  • 18% increased Projectile Attack Damage
  • Adds 4 to 7 Physical Damage to Attacks
  • Adds 6 to 12 Fire Damage to Attacks
  • +67 to maximum Life
  • +40% to Fire Resistance
  • +46% to Cold Resistance
  • 11% increased Attack Speed
  • Glyph Goad
    Slink Boots
    Click to expand
  • +79 to maximum Life
  • +43% to Fire Resistance
  • +44% to Lightning Resistance
  • 30% increased Movement Speed
  • 17% increased Stun and Block Recovery
  • 11% increased Elemental Damage with Attack Skills
  • Golem Tether
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +21 to maximum Energy Shield
  • +89 to maximum Life
  • Regenerate 4.8 Life per second
  • +42% to Lightning Resistance
  • 33% increased Elemental Damage with Attack Skills
  • +23% to Cold Resistance
  • Blood of the Karui
    Sanctified Life Flask
    Click to expand
  • 100% increased Life Recovered
  • 20% increased Recovery rate
  • Recover Full Life at the end of the Flask Effect
  • "Kaom fought and killed for his people.

    Kaom bled for his people.

    And so the people gave, the people bled,

    So their King might go on."

    - Lavianga, Advisor to Kaom

    Chemist's Silver Flask of Warding
    -
    Click to expand
  • 24% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Alchemist's Sulphur Flask of Staunching
    -
    Click to expand
  • Creates Consecrated Ground on Use
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • 25% increased effect
  • 33% reduced Duration
  • Dying Sun
    Ruby Flask
    Click to expand
  • 7% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 16% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.




    Jugg version played in 3.4
    Spoiler


    ---> https://pastebin.com/WAgRDBrT <---
    Have minmaxed this build with mana gain on hit jewels and anger life leech watcher eye, so drop life and mana leech on tree for more life (quick recovery) and another jewel socket

    Without mana gain and leech from watcher
    ---> https://pastebin.com/iVH0uudk <---

    Sol Guardian
    Royal Burgonet
    Click to expand
  • +111 to maximum Life
  • 2% increased maximum Life
  • +12% to Fire Resistance
  • +34% to Lightning Resistance
  • Nearby Enemies have -9% to Fire Resistance
  • 11% increased Elemental Damage with Attack Skills
  • Grelwood Shank
    Eternal Sword
    Click to expand
  • +475 to Accuracy Rating
  • 209% increased Physical Damage
  • 16% increased Attack Speed
  • 80% increased Armour while stationary
  • Skills fire 2 additional Projectiles if you've been Hit Recently
  • Point Blank
  • Iron Reflexes while stationary
  • Through countless seasons they stand, stoic,

    Each season leaving its mark;

    a memory written in fibrous flesh.

    Grelwood Shank
    Eternal Sword
    Click to expand
  • +475 to Accuracy Rating
  • 213% increased Physical Damage
  • 20% increased Attack Speed
  • 80% increased Armour while stationary
  • Skills fire 2 additional Projectiles if you've been Hit Recently
  • Point Blank
  • Iron Reflexes while stationary
  • Through countless seasons they stand, stoic,

    Each season leaving its mark;

    a memory written in fibrous flesh.

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +40% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Honour Twirl
    Opal Ring
    Click to expand
  • 25% increased Elemental Damage
  • +22 to Dexterity
  • Adds 20 to 38 Fire Damage to Attacks
  • +5 to maximum Energy Shield
  • +76 to maximum Life
  • +35% to Cold Resistance
  • +37% to Lightning Resistance
  • Onslaught Knot
    Sapphire Ring
    Click to expand
  • +30% to Cold Resistance
  • Adds 9 to 14 Physical Damage to Attacks
  • +10% to all Elemental Resistances
  • +42% to Fire Resistance
  • +31% to Cold Resistance
  • +53 to maximum Life
  • Loreweave
    Elegant Ringmail
    Click to expand
  • Has 6 Sockets
  • +12 to all Attributes
  • Adds 5 to 15 Physical Damage to Attacks
  • 58% increased Global Critical Strike Chance
  • +49 to maximum Energy Shield
  • +45 to maximum Life
  • +33 to maximum Mana
  • 22% increased Rarity of Items found
  • 43% increased Elemental Damage
  • Your Maximum Resistances are 80%
  • When it comes to finding a use for surplus,

    a rich man has within himself

    boundless creativity.

    Tombfist
    Steelscale Gauntlets
    Click to expand
  • 9% increased Attack Speed
  • 4% increased maximum Life
  • Has 2 Abyssal Sockets
  • 10% increased Attack Speed
  • 6% increased maximum Life
  • With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
  • With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
  • "Ever watched a man crush another man's skull?

    Hard to feel hope after that."

    Skull Shackle
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +22 to Strength
  • +98 to maximum Life
  • +44% to Fire Resistance
  • +46% to Lightning Resistance
  • 17% increased Elemental Damage with Attack Skills
  • 3% increased Movement Speed
  • Pain March
    Titan Greaves
    Click to expand
  • +112 to maximum Life
  • 3% increased maximum Life
  • Regenerate 16.9 Life per second
  • +41% to Cold Resistance
  • 35% increased Movement Speed
  • +31% to Lightning Resistance



  • Gladiator version played in 3.4 (with shield)
    Spoiler


    ---> https://pastebin.com/AM8pwihN <---

    Gear is the same of the champion
    Just choose if you wanna run xoph's blood or anvil // double grelwood or 1 hand/shield



    Scion Version - Played by MUSTAINE

    Spoiler

    Very good variant:
    Slayer overleech - 9.100HP - stunn/freez imm from kaom's root
    https://pastebin.com/5kj7aVnB




    FAQ
    Spoiler



    "
    -Why conc effect doesn't work on my tooltip?

    Tooltip is referred to melee skill, conc effect works on balls dps, so you can't see your effective dps in game

    "
    -Grelwood is now more expensive, some suggestion?

    All my suggestions are in the guide (into "mechanics" and "levelling" sections). Plz read the entire guide.

    "
    -Why u use anger and vitality/watcher eye instead of anger/HOA and elder rings with LGOH?

    I use vitality cuz i prefer to have more life regen (arakaali pantheon works very well with this setup) and u have more life sustain even when u are not attacking (and this makes ur uber-lab run really ez). Plus, to find elder rings with LGOH and good stats is more difficult.

    "
    -You said this build is budget, but we need a lot of expensive items (xoph's blood, 6l loreweave, etc...)

    Please read the guide carefully. It's divided into sections:
    first section describes a budget version, u can hit over 6000 hp and do shaper, t16, red elder, etc...
    Second section describes an "improved" version with expensive gear, following it u can farm all high contents like uber atziri and uber elder.

    "
    -How do you run haste/anger/vitality ?

    We only run anger and vitality ... we only use only vaal haste, not the normal haste.

    "
    -Which bandit choice i must do in jugg or glad variant?

    Kill all the bandits in all the variants

    "
    -What's the best ascendancy variant to easily complete all POE contents?

    The cheapest ways are surely champion and jugg. Gladiator needs few more currency cuz you need accuracy on rares. For very easy uber elder on champion and Glad, kaom roots are preferrable, on jugg we are already unstoppable.

    "
    -What vitality and anger mods do i need to look for on my watchers eye?

    First at all "life gain on hit" on vitality as i said in the guide is mandatory.
    then you can look for some combination:
    Anger: life leech, phys in extra fire, %fire damage
    Vitality: life leech, life regen, life recovery
    If you get life leech you can drop leech on tree for more usefull points like life or jewel socket.




    MY OTHER BUILDS
    Spoiler

    Red dragon reave flurry instant leech
    https://respoe.xyz/forum/view-thread/2166131

    No More Vaal Pact / Scion BF (Sla/Rai)
    https://respoe.xyz/forum/view-thread/2330726






    PEACE and thank you

    Anal_Bleeding
    Jul 26, 2018 17:23:09 PM

    What weapons should i use while lveveling sir

    tranphuccd
    Jul 29, 2018 10:16:51 AM

    "
    tranphuccd wrote:
    What weapons should i use while lveveling sir


    Hey Mate !

    here some good weapons for levelling

    The Screaming Eagle
    Jade Hatchet
    Click to expand
  • Socketed Gems are supported by Level 2 Chance to Flee
  • Adds 14 to 30 Physical Damage
  • +10 to maximum Life
  • +7 Life gained on Kill
  • 10% increased Movement Speed
  • The eagle knows nothing

    but the scream and the strike.

    The Tempestuous Steel
    War Sword
    Click to expand
  • 40% increased Global Accuracy Rating
  • Adds 8 to 16 Physical Damage
  • 9% increased Attack Speed
  • Hits can't be Evaded
  • Attacks with this Weapon Penetrate 30% Elemental Resistances
  • Gain 15% of Physical Attack Damage as Extra Fire Damage
  • Gain 15% of Physical Attack Damage as Extra Lightning Damage
  • The blade thrums with wild energy

    Eager for vengeance against all who walk free.

    The Princess
    Sabre
    Click to expand
  • 40% increased Global Accuracy Rating
  • 33% increased Physical Damage
  • Adds 3 to 8 Physical Damage
  • 15% increased Attack Speed
  • Gain 26% of Physical Damage as Extra Cold Damage
  • 10% increased Damage taken from Skeletons
  • 10% increased Damage taken from Ghosts
  • "She's pretty, aye. So pretty you'll

    want to be with her long after you're dead."

    Prismatic Eclipse
    Twilight Blade
    Click to expand
  • 40% increased Global Accuracy Rating
  • +8% Chance to Block Attack Damage while Dual Wielding
  • Adds 30 to 38 Physical Damage
  • 25% increased Global Physical Damage with Weapons per Red Socket
  • 12% increased Global Attack Speed per Green Socket
  • 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
  • +2 to Melee Weapon Range per White Socket
  • "A raging Solaris seared and contorted the orb's surface.

    A despairing Lunaris filled the scars with her tears.

    Yet Viridi remained, trapped within, forever more."

    - Azmerian Creation Myth

    Brightbeak
    War Hammer
    Click to expand
  • 10% reduced Enemy Stun Threshold
  • 66% increased Physical Damage
  • 50% increased Attack Speed
  • 25% increased Critical Strike Chance
  • +22% to Fire Resistance
  • +22% to Lightning Resistance
  • "I know how to say 'faster' and 'attack'

    in Karui, Marak and Ezo."

    - Voll of Thebrus

    The Cauteriser
    Woodsplitter
    Click to expand
  • +1 to Level of Socketed Strength Gems
  • +26 to Strength
  • 95% increased Physical Damage
  • Adds 45 to 89 Physical Damage
  • Gain 70% of Physical Damage as Extra Fire Damage
  • Culling Strike
  • A burned branch leaks sap no more.



    Dave

    Anal_Bleeding
    Jul 29, 2018 10:30:39 AM

    "
    Anal_Bleeding wrote:
    "
    tranphuccd wrote:
    What weapons should i use while lveveling sir


    Hey Mate !

    here some good weapons for levelling

    The Screaming Eagle
    Jade Hatchet
    Click to expand
  • Socketed Gems are supported by Level 2 Chance to Flee
  • Adds 14 to 30 Physical Damage
  • +10 to maximum Life
  • +7 Life gained on Kill
  • 10% increased Movement Speed
  • The eagle knows nothing

    but the scream and the strike.

    The Tempestuous Steel
    War Sword
    Click to expand
  • 40% increased Global Accuracy Rating
  • Adds 8 to 16 Physical Damage
  • 9% increased Attack Speed
  • Hits can't be Evaded
  • Attacks with this Weapon Penetrate 30% Elemental Resistances
  • Gain 15% of Physical Attack Damage as Extra Fire Damage
  • Gain 15% of Physical Attack Damage as Extra Lightning Damage
  • The blade thrums with wild energy

    Eager for vengeance against all who walk free.

    The Princess
    Sabre
    Click to expand
  • 40% increased Global Accuracy Rating
  • 33% increased Physical Damage
  • Adds 3 to 8 Physical Damage
  • 15% increased Attack Speed
  • Gain 26% of Physical Damage as Extra Cold Damage
  • 10% increased Damage taken from Skeletons
  • 10% increased Damage taken from Ghosts
  • "She's pretty, aye. So pretty you'll

    want to be with her long after you're dead."

    Prismatic Eclipse
    Twilight Blade
    Click to expand
  • 40% increased Global Accuracy Rating
  • +8% Chance to Block Attack Damage while Dual Wielding
  • Adds 30 to 38 Physical Damage
  • 25% increased Global Physical Damage with Weapons per Red Socket
  • 12% increased Global Attack Speed per Green Socket
  • 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
  • +2 to Melee Weapon Range per White Socket
  • "A raging Solaris seared and contorted the orb's surface.

    A despairing Lunaris filled the scars with her tears.

    Yet Viridi remained, trapped within, forever more."

    - Azmerian Creation Myth

    Brightbeak
    War Hammer
    Click to expand
  • 10% reduced Enemy Stun Threshold
  • 66% increased Physical Damage
  • 50% increased Attack Speed
  • 25% increased Critical Strike Chance
  • +22% to Fire Resistance
  • +22% to Lightning Resistance
  • "I know how to say 'faster' and 'attack'

    in Karui, Marak and Ezo."

    - Voll of Thebrus

    The Cauteriser
    Woodsplitter
    Click to expand
  • +1 to Level of Socketed Strength Gems
  • +26 to Strength
  • 95% increased Physical Damage
  • Adds 45 to 89 Physical Damage
  • Gain 70% of Physical Damage as Extra Fire Damage
  • Culling Strike
  • A burned branch leaks sap no more.



    Dave

    Thank you, im gonna try this build tonight

    tranphuccd
    Jul 29, 2018 12:08:08 PM

    So if have no Watcher's Eye then I don't need Vitality gem, right?

    Been playing a Juggy MS this season but might give this a go for Flashback!

    Veneratio
    Aug 02, 2018 03:43:16 AM

    "
    Veneratio wrote:
    So if have no Watcher's Eye then I don't need Vitality gem, right?

    Been playing a Juggy MS this season but might give this a go for Flashback!


    Hi man!

    If u dont have the watcher's eye use Thief's Torment ring for life/mana gain on hit, drop vitality for heral of ash.

    Anal_Bleeding
    Aug 02, 2018 10:16:17 AM

    Hey bro, what order would you suggest for leveling as far as passive points are concerned? Rush for Avatar of Fire and/or Elemental Overload or what?

    sanduskyskids87
    Aug 12, 2018 17:24:15 PM

    "
    Hey bro, what order would you suggest for leveling as far as passive points are concerned? Rush for Avatar of Fire and/or Elemental Overload or what?


    Yes a good choise is rush to avatar of fire , grabbing some life / damage nodes that are on the way... important are the wildfire jewel for more projectiles...

    If u cant get ur watcher's jewel for LGOH grab duelist leech, and if cant get worthy foe in a good time u can pick up resolute tecnic then respect it.... i tried without vitality void but with it u will be a very tanky man...

    u can use too thief torment ring or LGOH gem support before watcher's eyes...

    I hope I have helped you

    Dave

    Anal_Bleeding
    Aug 12, 2018 21:02:08 PM

    I wanted to post an update to this build....have been messing with it for a few days and am currently level 80. I have had no issues with dying to any legitimate hard content...mainly my deaths have came from lightning mirages or not seeing a blood volatile. I typically am able to leech fast enough to recover before I really die.

    I was able to complete uber lab at level 72 with 3.8k life and not even resistance capped. I was close to dying a few times to a few slams with two handed mace but recovered super fast. I only had tabula, hrimnors resolve, grelwood shanks and thief's torment. Rest of my gear was mediocre. I play a lot of melee builds such as molten strike and sunder to name a few but usually as a marauder juggernaut. The difference between the two is damage. Champions in my opinion are a great balance between tanky and powerful whereas the juggernaut is more "tanky" then powerful as far as damage output.

    As far as leveling was concerned, I got damage when I felt I needed it and life when I felt like I needed it as I went towards avatar of fire. For leveling, I found an Ewar's weapon that produced an extra projectile which in my opinion helped a lot. As soon as you can afford a thief's torment, get it as it made me practically invincible through the acts. This was one of the first builds where I could face tank and leech all the act bosses. Seriously, one of the easiest builds I've played. I am hoping this will help get some notoriety to the build as I find this a pretty bad ass build. Definitely going to use this as my 3.4 league starting character.

    sanduskyskids87
    Aug 18, 2018 02:32:42 AM

    Uber Elder Viable !!

    I forgot to record the video



    current gear:

    Grelwood Shank
    Eternal Sword
    Click to expand
  • +475 to Accuracy Rating
  • 183% increased Physical Damage
  • 20% increased Attack Speed
  • 80% increased Armour while stationary
  • Skills fire 2 additional Projectiles if you've been Hit Recently
  • Point Blank
  • Iron Reflexes while stationary
  • Through countless seasons they stand, stoic,

    Each season leaving its mark;

    a memory written in fibrous flesh.

    Hrimnor's Resolve
    Samite Helmet
    Click to expand
  • 40% increased Fire Damage
  • 108% increased Armour
  • +67 to maximum Life
  • +30% to Cold Resistance
  • Cannot be Chilled or Frozen if you have used a Fire Skill Recently
  • Hrimnor's presence was as cold as ice,

    but his heart burned for vengeance.

    Grelwood Shank
    Eternal Sword
    Click to expand
  • +475 to Accuracy Rating
  • 188% increased Physical Damage
  • 18% increased Attack Speed
  • 80% increased Armour while stationary
  • Skills fire 2 additional Projectiles if you've been Hit Recently
  • Point Blank
  • Iron Reflexes while stationary
  • Through countless seasons they stand, stoic,

    Each season leaving its mark;

    a memory written in fibrous flesh.

    Blight Locket
    Turquoise Amulet
    Click to expand
  • +24 to Dexterity and Intelligence
  • Adds 12 to 25 Physical Damage to Attacks
  • 26% increased Rarity of Items found
  • +4% to all Elemental Resistances
  • +42% to Fire Resistance
  • +47% to Lightning Resistance
  • +43 to maximum Life
  • Rift Loop
    Two-Stone Ring
    Click to expand
  • +12% to Fire and Lightning Resistances
  • Adds 18 to 30 Fire Damage to Attacks
  • +44% to Fire Resistance
  • +27% to Cold Resistance
  • +33% to Lightning Resistance
  • +39 to maximum Life
  • Mind Eye
    Ruby Ring
    Click to expand
  • +24% to Fire Resistance
  • +49 to Dexterity
  • Adds 6 to 10 Physical Damage to Attacks
  • Adds 13 to 25 Fire Damage to Attacks
  • 6% increased Cast Speed
  • +78 to maximum Life
  • Regenerate 3.6 Life per second
  • Loreweave
    Elegant Ringmail
    Click to expand
  • Has 6 Sockets
  • +17 to all Attributes
  • Adds 8 to 15 Physical Damage to Attacks
  • 24% increased Global Critical Strike Chance
  • +46 to maximum Energy Shield
  • +40 to maximum Life
  • +41 to maximum Mana
  • 10% increased Rarity of Items found
  • 21% increased Elemental Damage
  • Your Maximum Resistances are 80%
  • When it comes to finding a use for surplus,

    a rich man has within himself

    boundless creativity.

    Dread Caress
    Slink Gloves
    Click to expand
  • Adds 5 to 10 Physical Damage to Attacks
  • +19 to Evasion Rating
  • +20 to maximum Life
  • +27% to Fire Resistance
  • +39% to Cold Resistance
  • +21% to Lightning Resistance
  • +51 to maximum Life
  • Golem Tether
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +21 to maximum Energy Shield
  • +89 to maximum Life
  • +42% to Lightning Resistance
  • 33% increased Elemental Damage with Attack Skills
  • +23% to Cold Resistance
  • Tempest Tread
    Goliath Greaves
    Click to expand
  • +33 to Strength
  • 61% increased Armour
  • +75 to maximum Life
  • +40% to Cold Resistance
  • 25% increased Movement Speed
  • +25% to Lightning Resistance
  • Blood of the Karui
    Sanctified Life Flask
    Click to expand
  • 100% increased Life Recovered
  • 20% increased Recovery rate
  • Recover Full Life at the end of the Flask Effect
  • "Kaom fought and killed for his people.

    Kaom bled for his people.

    And so the people gave, the people bled,

    So their King might go on."

    - Lavianga, Advisor to Kaom

    Chemist's Silver Flask of Warding
    -
    Click to expand
  • 24% reduced Charges used
  • Immune to Curses during Flask effect Removes Curses on use
  • Alchemist's Sulphur Flask of Staunching
    -
    Click to expand
  • Creates Consecrated Ground on Use
  • Immunity to Bleeding during Flask effect Removes Bleeding on use
  • 25% increased effect
  • 33% reduced Duration
  • The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 10% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Dying Sun
    Ruby Flask
    Click to expand
  • 7% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 16% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    Anal_Bleeding
    Aug 21, 2018 02:55:38 AM
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