Forum Index PvP Discussion Unofficial Community PvP Balance (eHLD and eLLD)

History

Yo~
Multiple trap banned~

aliac123
May 29, 2018 20:25:46 PM

"
trashs1 wrote:
wow,

i canot say, im not impressed...


its getting closer to the old duelliga / AoW / Euro-pvp league from diablo 2 and that was one of the best times of my gaming experience.

im now for 4 weaks on vacation but im definately in when im back. i m going to give this a sereous try


Yeah good old times^^

I can´t even imagine to balance it in the same way as we did there though:)

PT´s head would explode then:)))

edit:
I have watched a bit from tour video and I think there´s no surprise overlapping/trap skills are dominating.

I wonder how melee character would have any real chance to win vs that shit.

Number of projectiles/damage should be limited in some way.
Limiting the most powerful projectile skills to 3 link would be maybe a good start.
I know there´s problem with recovery mechanics and such well it´s not an easy task.

Btw what´s bad with cremation?

Rakiii
May 31, 2018 21:05:13 PM

"
Rakiii wrote:
"
trashs1 wrote:
wow,

i canot say, im not impressed...


its getting closer to the old duelliga / AoW / Euro-pvp league from diablo 2 and that was one of the best times of my gaming experience.

im now for 4 weaks on vacation but im definately in when im back. i m going to give this a sereous try


Yeah good old times^^

I can´t even imagine to balance it in the same way as we did there though:)

PT´s head would explode then:)))

edit:
I have watched a bit from tour video and I think there´s no surprise overlapping/trap skills are dominating.

I wonder how melee character would have any real chance to win vs that shit.

Number of projectiles/damage should be limited in some way.
Limiting the most powerful projectile skills to 3 link would be maybe a good start.
I know there´s problem with recovery mechanics and such well it´s not an easy task.

Btw what´s bad with cremation?


Reason for the tournament was to implement some bans before the 3.3 patches. There was a healthy mix of builds throughout but changes still need to be made to give melee a place and punish offscreening more, keep in mind a few bans were added to adjust the dominate builds already.

Cremation simply has too large of denail areas with very very poor graphics for where the damage actually is. You are able to cremate half the mpa, then put frostwall on the cremation and you cannot move closer without dying. we ran into tons of rounds were cremation 1v3ed skilled players

Jun 01, 2018 00:35:30 AM

RIP trap builds lol.... No cooldown 100+ mana cost skill lol GOOD LUCK TRAPPERS.
Oh yeah no sunblast lol.

Why not just take out traps and mines.

Fire_Stick_2000
Jun 01, 2018 01:10:01 AM

"
RIP trap builds lol.... No cooldown 100+ mana cost skill lol GOOD LUCK TRAPPERS.
Oh yeah no sunblast lol.

Why not just take out traps and mines.



Trapper still viable w/o cluster trap, multiple trap, sunblast.

aliac123
Jun 01, 2018 08:21:02 AM

xDDDD

Ryphe
Jun 01, 2018 08:39:14 AM

Lol ProjectPT is back disgunabegood.jpg

https://www.reddit.com/r/pathofexile/comments/8nn50w/33_unofficial_season_3_pvp/

monkuar
Jun 01, 2018 10:20:29 AM

With those kinds of rules why not just limit it to premade characters?

p0t
Jun 01, 2018 15:17:58 PM

"
p0t wrote:
With those kinds of rules why not just limit it to premade characters?



That takes away a lot of creativity and focuses more on skill only. Its good to have a bit of both even if it makes it hard to balance.

DreamScythe
Jun 02, 2018 21:19:32 PM

We should discuss about ban whole trap or at leat clever construction

aliac123
Jun 03, 2018 16:07:27 PM
  • Prev
  • 1
  • 2
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • Next