Forum Index Duelist [3.8] For Slayer / Champion - Ngamahu Cyclone / Consecrated Path / Tectonic Slam (All Content)

History



*** Guide is updated for 3.7 ***

"
Remember to read the FAQ. Many questions are answered in there.

"
If you are looking for Champion variant of the build, please refer to Elemental Overload section in post #2 below.

"
Looking for Uber Elder kill gears setup? Please check out @lagevogel's gears in this post.

Yes. This build is totally capable of killing Uber Elder.


This build was created in patch 2.5 based around Slayer's impressive 2H AOE skill set.

The following information should be enough for people who want to farm Uber lab all day long.

_____________________________________________________________________________

_____________________________________________________________________________


Complete Uber Lab By Level 75
Spoiler
"
Stats to aim for when you attempt Uber Lab for the very first time

- 4300 life
- 2500 armor


If you are experienced in Uber lab, you can certainly clear it with 3300 life.

Image shows level 78 but it is completely possible to achieve it at level 75. I did it at level 78 because I didn't realise I missed out 3 optional quests that reward Book of Skills only till much later.

Can Do Uber Lab Full Key Runs
Spoiler
"
Stats to aim for comfortable Uber Lab full key runs:

- 5500 life
- 3000 armor



Apex of Sacrifice - Regular Atziri is Cakewalk
Spoiler
This build cruise through the Apex with ease. You simply tank through all bosses without taking much damage and they (bosses) die within seconds.

T15+ Map Clears (All Guardians Down & Shaper down by @redviles)
Spoiler

T15 Abyss
Deathless run. Was really easy.



T15 Overgrown Ruin
Deathless run. No real risk. The warbands die pretty fast.



T16 Minotaur
2 deaths from stacked rocks. I would say clearing Minotaur is no issue with this build.



T16 Hydra
Deathless run. No real risk. Pretty much leech through.



T16 Phoenix
1 death due to a stupid mistake I made. Avoid his Firebomb attack. It pretty much 1 shot me. Otherwise you can tank through all his other attacks.


Do NOT use the following rings when you fight Phoenix:
Emberwake
Ruby Ring
Click to expand
  • +27% to Fire Resistance
  • 19% increased Fire Damage
  • 9% increased Cast Speed
  • 5% chance to Ignite
  • Ignited Enemies Burn 80% slower
  • Your Critical Strikes do not deal extra Damage
  • You can inflict an additional Ignite on an Enemy
  • Leave the world in flames behind you.

    The Taming
    Prismatic Ring
    Click to expand
  • +10% to all Elemental Resistances
  • 10% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
  • +15% to all Elemental Resistances
  • 15% increased Elemental Damage
  • 5% chance to Freeze, Shock and Ignite
  • 15% increased Elemental Damage with Attack Skills
  • "Moon after moon did Berek make fools

    Of the great and Untamed Three

    Until malice for a Brother

    Slew the hatred of the Other

    And Berek did hunt

    Alone and free."

    - Berek and the Untamed


    Phoenix is immune to ignite but vulnerable to fire damage.


    T16 Chimera
    2 deaths when he does his hide attack, hiding in his mist and I was not able locate him in time. Otherwise tank through all attacks. When he cast the circular aura, just leap out of it and you will be fine. His minions is a little scary though. Especially those snakes.



    Uber Atziri Down By @redviles
    Not a deathless run by @redviles and he does not recommend to run Uber Atziri with this build. You can find out more from his post here:




    Shaper By @redviles
    Deathless run by @redviles. You can find his post here:


    Gameplay Videos
    Spoiler

    Video by @Waeboo (Uber Lab Clear at Level 70)
    Spoiler

    https://www.youtube.com/watch?v=ArAg-dhVemg

    Gears used for his Uber lab clear:
    Ngamahu's Flame
    Abyssal Axe
    Click to expand
  • 20% chance to Trigger Level 16 Molten Burst on Melee Hit
  • 207% increased Physical Damage
  • 11% increased Attack Speed
  • 50% of Physical Damage Converted to Fire Damage
  • Damage Penetrates 20% Fire Resistance
  • "The Karui savages claim the weapon was forged by their fire god.

    I'm rather inclined to believe them."

    - Fairgraves, Renowned Explorer

    Goldrim
    Leather Cap
    Click to expand
  • +40 to Evasion Rating
  • 10% increased Rarity of Items found
  • +35% to all Elemental Resistances
  • Reflects 4 Physical Damage to Melee Attackers
  • No metal slips as easily through the fingers as gold.

    Belly of the Beast
    Full Wyrmscale
    Click to expand
  • 181% increased Armour
  • 32% increased maximum Life
  • +14% to all Elemental Resistances
  • 50% increased Flask Life Recovery rate
  • Extra gore
  • There is no safer place

    Than the Belly of the Beast

    Carrion Hand
    Ancient Gauntlets
    Click to expand
  • Adds 1 to 2 Physical Damage to Attacks
  • +90 to Accuracy Rating
  • +52 to maximum Life
  • +30% to Cold Resistance
  • +35% to Lightning Resistance
  • 63% increased Armour
  • Ambush Pace
    Ancient Greaves
    Click to expand
  • 99% increased Armour
  • +55 to maximum Life
  • +37% to Fire Resistance
  • +28% to Cold Resistance
  • +30 to Intelligence
  • Meginord's Girdle
    Heavy Belt
    Click to expand
  • +32 to Strength
  • +25 to Strength
  • Adds 5 to 15 Physical Damage to Attacks
  • 10% increased maximum Life
  • +17% to Cold Resistance
  • 25% increased Flask Life Recovery rate
  • Kaom's strength was rivaled only by

    the great Meginord of the north.

    Berek's Pass
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Cold Resistances
  • 29% increased Fire Damage
  • Adds 25 to 49 Cold Damage to Spells and Attacks
  • +35 to maximum Energy Shield
  • 30% increased Damage while Ignited
  • +5000 to Armour while Frozen
  • "From Frost's ice-bound pass

    Berek taunted and jeered

    Until furious Flame scaled the mountain

    Berek escaped through the thaw

    And Frost's tortured moans."

    - Berek and the Untamed

    Le Heup of All
    Iron Ring
    Click to expand
  • Adds 1 to 4 Physical Damage to Attacks
  • +17 to all Attributes
  • 18% increased Damage
  • 12% increased Rarity of Items found
  • +16% to all Elemental Resistances
  • Existence is infinite

    A weave of the living and dead

    Beyond the understanding

    Of the many mortal threads

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +25 to Strength
  • 10% increased maximum Life
  • +38% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.


    Divine Life Flask of Fending
    -
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Seething Divine Life Flask of Animation
    -
    Click to expand
  • 66% reduced Amount Recovered
  • Instant Recovery
  • Grants 58% of Life Recovery to Minions
  • Quicksilver Flask of Steadiness
    -
    Click to expand
  • 57% increased Block and Stun Recovery during Flask effect
  • Quicksilver Flask of Adrenaline
    -
    Click to expand
  • 23% increased Movement Speed during Flask effect
  • Sanctified Mana Flask
    -
    Click to expand

    Videos by @Bymen (Includes Deathless Shaper Run)
    Spoiler
    Big shout out to @Bymen for uploading videos on his gameplay. You can find his comments on each fight below the video link.

    Do note that almost all of the boss fights shown in the videos were attempted for the very first time.

    Video on Domain of ESH
    "
    Pretty easy fight. I just played it a little too recklessly which dropped me very low at one point.

    Video on Domain of Xoph
    "
    Easy fight for this build.

    Video on Domain of Tul
    "
    Also pretty easy. I did not even dodge his most deadly attack properly and was still fine.

    Video on Domain of Uul-Netol
    "
    Almost as easy as Xoph. Really not too much to worry about with this build. I probably didn't even have to refresh my flasks there.

    Video on Domain of Chayula
    "
    This fight is pretty hard with -60% chaos resist. Even though I did manage to kill him without dying, I would not recommend doing him on HC with this build/flasks setup/chaos resistances. :)

    Video on Chimera
    "
    Overall very easy to handle. The only time you actually lose life is when he goes into his smoke cloud phase, where it took me a little longer than necessary to find him, because I wasn't quick enough due to my lack of experience. Although it should be mentioned that I ran this as a white map, because I simply forgot to roll it. :)

    Video on Hydra
    "
    Also very easy in my opinion. Even though I think I do a pretty good job of dodging her abilites, I think that you can even play this fight a lot more sloppy and still be fine. The map has 40% Extra Elemental Resistance mod so it takes a bit longer to kill her.

    Video on Phoenix
    "
    I think that Phoenix and Minotaur are significantly harder for this build than the other two guardians simply because of their one shot potential. You can see that I was a little bit too slow one time and it almost killed me. As a cyclone build you do not have control over your character 100% of the time and those few milliseconds delay before you can react can actually matter. :)

    Video on Atziri
    "
    Shouldn't come as a surprise that this is very easy. Everything just dies way too quickly.

    Video on Uber Atziri
    "
    Uber Atziri is of course a different story. :)

    The Vaals went pretty smooth and I think that you can kill them like this pretty consistently every time. The trio is actually also not a big problem. I just forgot about the mechanic of the fire guy, that you cannot attack him when he is buffed. Doh! :)

    Atziri herself I actually played pretty bad. But yeah, the fact remains that you can die if you only screw up once (I even got lucky a few times when I got hit by a flameblast and survived). I have a different strategy in mind which I will try and let you know how it went. It is certainly doable deathless but other builds are far more suited for this fight. :)

    Video on Shaper
    "
    Yeah well, what can I say. Considering the difficulty of this fight I didn't really expect to get far on my first attempt. Because of that I was pretty surprised how well it all went.

    But then I got to phase 3...

    Just watch for yourselves, I suck. :)

    *** New *** Video on Shaper (Deathless Run)
    "
    Managed to get a Deathless Shaper Kill yesterday.

    Without Vaal Pact ;)

    Video on Compilation of Shaper Deaths
    "
    I did 15 more Shaper runs and here are the results:

    Run 1: 1 Death
    Run 2: Deathless
    Run 3: 1 Death
    Run 4: 1 Death
    Run 5: Deathless
    Run 6: Deathless
    Run 7: 1 Death
    Run 8: 1 Death
    Run 9: Deathless
    Run 10: Deathless
    Run 11: 1 Death
    Run 12: Deathless
    Run 13: Deathless
    Run 14: 2 Deaths
    Run 15: Deathless

    So in total I got 8 deathless runs and 8 total deaths.

    So all in all i would say the build is absolutely viable for the highest end game content!
    I am looking forward to playing it again next league. :)


    Video by @Overmedia (Face Tanking Shaper Slam Like A Boss)
    Spoiler
    @Overmedia has shown how it is possible for the build to face tank Shaper's 1 shot slam attack by popping Lion's Roar and Taste of Hate flask at the right time.

    "
    Watch his epic Face tanking Shaper's Slam video.

    And here is the POB Pastebin to his profile.

    His defense stats to achieve the face tank:
    Spoiler

    Required Gears
    Spoiler
    "
    Ngamahu's Flame
    Abyssal Axe
    Click to expand
  • 20% chance to Trigger Level 16 Molten Burst on Melee Hit
  • 225% increased Physical Damage
  • 12% increased Attack Speed
  • 50% of Physical Damage Converted to Fire Damage
  • Damage Penetrates 20% Fire Resistance
  • "The Karui savages claim the weapon was forged by their fire god.

    I'm rather inclined to believe them."

    - Fairgraves, Renowned Explorer


    Free Molten Burst that does impressive damage with huge AOE granting high clear speed. Requires 0 link. You just want to pop support gems into this weapon to buff Molten Burst.

    Recommended Gears
    Spoiler

    "
    Setup 1: Xoph's Blood + Watcher's Eye (Most Damage Output)
    Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +39% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 4% increased maximum Energy Shield
  • 4% increased maximum Life
  • 6% increased maximum Mana
  • Gain 24% of Physical Damage as Extra Fire Damage while affected by Anger
  • Damage Penetrates 14% Fire Resistance while affected by Anger
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Tombfist
    Steelscale Gauntlets
    Click to expand
  • Curse Enemies with Level 11 Elemental Weakness on Hit
  • Has 1 Abyssal Socket
  • 7% increased Attack Speed
  • 4% increased maximum Life
  • With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
  • With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
  • "Ever watched a man crush another man's skull?

    Hard to feel hope after that."

    Enlighten Support
    -
    Click to expand
  • Level 4 (Max)
  • Quality +20%
  • This Gem gains 100% increased Experience
  • Herald of Ash
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Base duration is 4.00 seconds
  • Gain 15% of your Physical Damage as Extra Fire Damage
  • 17% increased Fire Damage
  • 38% more Burning Damage
  • 12% more Spell Fire Damage
  • Base Burning Damage is 25% of Overkill Damage
  • Anger
    -
    Click to expand
  • Level 16
  • Quality +13%
  • +15 to radius
  • 26% increased Area of Effect
  • You and nearby allies deal 82 to 116 additional Fire Damage with Attacks
  • You and nearby allies deal 75 to 105 additional Fire Damage with Spells

  • Detail Explanation
    Xoph's Blood 20% increased fire damage taken, mob slowed by 20%, health, more strength = more life. End game amulet for this build.

    Watcher's Eye provides very good damage boost to the build when you run Anger aura.

    Tombfist with Curse Enemies with Level 10 - 12 Elemental Weakness On Hit allows you to drop Flammability curse.

    NOTE: Watcher's Eye is optional.

    "
    Setup 2: Impresence + Watcher's Eye

    If you are not able to afford Xoph's Blood, the following amulets are great alternative:

    Impresence
    Onyx Amulet
    Click to expand
  • +14 to all Attributes
  • Adds 23 to 35 Fire Damage
  • +68 to maximum Life
  • +22% to Fire Resistance
  • Regenerate 1% of Life per second
  • Flammability has 100% reduced Mana Reservation
  • Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
  • Though its body was locked in stone,

    its essence wandered the infinite,

    learning, and preparing.

    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 4% increased maximum Energy Shield
  • 4% increased maximum Life
  • 6% increased maximum Mana
  • Gain 24% of Physical Damage as Extra Fire Damage while affected by Anger
  • Damage Penetrates 14% Fire Resistance while affected by Anger
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.

    Flammability
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Base duration is 11.00 seconds
  • +10 to radius
  • Cursed enemies have -45% to Fire Resistance
  • Cursed enemies have +14% chance to be Ignited by Fire Damage
  • Ignite on Cursed enemies has 10% increased Duration
  • Blasphemy Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Effect of Supported Curses
  • Supported Curses are Cast as Auras
  • Using Supported Skills is Instant
  • 76% increased Area of Effect of Supported Curse Skills
  • Herald of Ash
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Base duration is 4.00 seconds
  • Gain 15% of your Physical Damage as Extra Fire Damage
  • 17% increased Fire Damage
  • 38% more Burning Damage
  • 12% more Spell Fire Damage
  • Base Burning Damage is 25% of Overkill Damage
  • Anger
    -
    Click to expand
  • Level 16
  • Quality +13%
  • +15 to radius
  • 26% increased Area of Effect
  • You and nearby allies deal 82 to 116 additional Fire Damage with Attacks
  • You and nearby allies deal 75 to 105 additional Fire Damage with Spells

  • Detail Explanation
    Impresence 0% mana reservation enabling you to use another aura (i.e. Anger) and pick Without Xoph's Blood skill tree listed in Leveling Skill Trees section.

    Watcher's Eye provides very good damage boost to the build when you run Anger aura.

    NOTE:
    - You can kill Shaper even without Xoph's Blood!
    - Watcher's Eye is optional.


    "
    Watcher's Eye
    Prismatic Jewel
    Click to expand
  • 4% increased maximum Energy Shield
  • 4% increased maximum Life
  • 6% increased maximum Mana
  • Gain 24% of Physical Damage as Extra Fire Damage while affected by Anger
  • Damage Penetrates 14% Fire Resistance while affected by Anger
  • One by one, they stood their ground against a creature

    they had no hope of understanding, let alone defeating,

    and one by one, they became a part of it.


    Provides very good damage boost to the build when you run Anger aura.

    If you are not able to obtain the above stats, prioritize "Gain #% physical damage as extra fire damage while affected by Anger".

    "
    Devoto's Devotion
    Nightmare Bascinet
    Click to expand
  • +64 to Dexterity
  • 10% reduced Global Physical Damage
  • 16% increased Attack Speed
  • 187% increased Armour and Evasion
  • +21% to Chaos Resistance
  • 20% increased Movement Speed
  • Mercury Footprints
  • Swift as thought are the actions of Man

    when borne on wings of divine providence.


    Provides attack speed, movement speed, dexterity and chaos resistance.

    "
    Bronn's Lithe
    Cutthroat's Garb
    Click to expand
  • +2 to Level of Socketed Movement Gems
  • 10% increased Attack Speed
  • 44% increased Damage with Movement Skills
  • 228% increased Evasion Rating
  • 10% increased Movement Speed
  • 15% increased Attack and Cast Speed if you've used a Movement Skill Recently
  • Forget your kite shield. Just put the biggest man

    in the field between you and the archers.


    Up to 50% increased Cyclone damage, 25% increased attack speed, 10% increased movement speed. You can run with 5L. Main drawback is the lack of defense stats.

    Bronn's Lithe provides great damage buff to the build. Thanks to @Lunartuna for testing it out.

    "
    Shroud of the Lightless
    Carnal Armour
    Click to expand
  • +24 to maximum Mana
  • Has 1 Abyssal Socket
  • Socketed Gems are Supported by Level 20 Elemental Penetration
  • 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
  • 180% increased Evasion and Energy Shield
  • 10% increased maximum Life
  • 12% increased maximum Mana
  • 1% increased Maximum Life per Abyss Jewel affecting you
  • 1% increased Maximum Mana per Abyss Jewel affecting you
  • Look to the darkness for nourishment and you will never go hungry.


    Shrouding is the perfect chest if you are running Cremation + Cast on Melee Kill setup.

    E.g.:
    Cyclone
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Deals 54% of Base Damage
  • 28 to 42 Added Attack Physical Damage
  • 10% increased Area of Effect
  • 8% increased Area of Effect per 1 additional Melee range
  • 30% less Movement Speed
  • First Hit deals 50% less Damage
  • Gains 1 Stage every 0.2 seconds while Channelling
  • Maximum 6 Stages
  • +1 to radius per Stage
  • Lose 1 Stage every 0.3 seconds while not Channelling
  • Cremation
    -
    Click to expand
  • Level 2
  • Deals 59 to 89 Fire Damage
  • Base duration is 8.00 seconds
  • Maximum of 3 Geysers at a time
  • Fires 3 additional Projectiles
  • Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life
  • Cast on Melee Kill Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Spells have 38% more Spell Damage
  • Supported Melee Attacks will Trigger a Supported Spell on Kill
  • You cannot Cast Supported Triggerable Spells directly
  • Supported Skills deal 10% increased Attack Damage
  • Supported Skills deal 10% increased Spell Damage
  • Fire Penetration Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills Penetrate 36% Fire Resistance
  • Supported Skills deal 10% increased Fire Damage
  • Elemental Focus Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Elemental Damage
  • Supported Skills cannot inflict Elemental Ailments
  • Supported Skills deal 10% increased Elemental Damage

  • "
    Carcass Jack
    Varnished Coat
    Click to expand
  • 136% increased Evasion and Energy Shield
  • +64 to maximum Life
  • +11% to all Elemental Resistances
  • 20% increased Area of Effect
  • 12% increased Area Damage
  • Extra gore
  • "...The discomfort shown by the others is amusing, but none

    can deny that my work has made quite the splash..."

    - Maligaro's Journal


    20% more AOE radius, great clear speed, comes with all resist and decent life. You can run with 5L.

    "
    Belly of the Beast
    Full Wyrmscale
    Click to expand
  • 194% increased Armour
  • 39% increased maximum Life
  • +14% to all Elemental Resistances
  • 50% increased Flask Life Recovery rate
  • Extra gore
  • There is no safer place

    Than the Belly of the Beast

    Windscream
    Reinforced Greaves
    Click to expand
  • 59% increased Armour
  • +14% to all Elemental Resistances
  • 15% increased Movement Speed
  • 18% increased Elemental Damage
  • You can apply an additional Curse
  • The mocking wind, a shielding spell,

    The haunting screams, a maddening hell.


    Belly's large life pool couple with Windscream's +1 curse (for Enfeeble), you can easily reach effective life pool of 8300. Great setup when you are focused on leveling.

    Cons: You have to skip hexproof maps as curse do not work on the mobs.

    "
    Cospri's Will
    Assassin's Garb
    Click to expand
  • 3% increased Movement Speed
  • 130% increased Evasion Rating
  • +23% to Chaos Resistance
  • You can apply an additional Curse
  • Your Curses can apply to Hexproof Enemies
  • Poison Cursed Enemies on hit
  • Curse their vile Council,

    They cast me aside as if I am some bastard child.

    If they only knew the power I possess.


    Similar to Belly + Windscream, Cospri's Will with Enfeeble works great for leveling and your curses work in hexproof maps too.

    Cons: Lower effective life pool as compared to Belly + Windscream combo

    "
    The Red Dream
    Crimson Jewel
    Click to expand
  • Gain 5% of Fire Damage as Extra Chaos Damage
  • Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill
  • We flow like blood into Chayula's open mouth,

    and spill into the land we have watched forever.

    {This item can be transformed with a Blessing of Chayula}


    29% chance to gain endurance charge on kill (with Diamond Skin). A lazy man approach to gain endurance charges without self casting Enduring Cry.

    This jewel is pure luxury.

    You socket the jewel near Barbarism node as shown:


    Recommended Rares
    Spoiler
    Gloves - Titan Gauntlets Preferred
    "
    - At least 75 life (can roll over 100 life in patch 3.0)
    - At least 10% Attack Speed
    - At least 30% Fire / Cold / Lightning Resist (or any number that can get resistance capped)
    - Intelligence (optional. if you need it to equip gears)

    Belt - Stygian (preferred), Rustic or Vanguard Belt
    "
    - At least 75 life
    - At least 30% Fire / Cold / Lightning Resist
    - At least 20% Elemental Damage With Attacks
    - At least 300 armor (optional but highly recommended)

    Rings - Opal or Steel Rings Preferred
    "
    - At least 40 life (60+ preferred)
    - At least 30% Fire / Cold / Lightning Resist (or any number that can get resistance capped)
    - At least 20% Fire damage (optional, can be crafted using Essence of Anger)
    - At least 20% Elemental Damage With Attacks (optional but highly recommended)
    - Flat physical damage roll (optional but recommended)

    Boots - Titan Greaves Preferred
    "
    - At least 75 life (can roll over 100 life in patch 3.0)
    - At least 30% Fire / Cold / Lightning Resist (or any number that can get resistance capped)
    - At least 15% movement


    My Gears Used In Shaper Kill
    Spoiler
    Ngamahu's Flame
    Abyssal Axe
    Click to expand
  • 20% chance to Trigger Level 16 Molten Burst on Melee Hit
  • 227% increased Physical Damage
  • 11% increased Attack Speed
  • 50% of Physical Damage Converted to Fire Damage
  • Damage Penetrates 20% Fire Resistance
  • "The Karui savages claim the weapon was forged by their fire god.

    I'm rather inclined to believe them."

    - Fairgraves, Renowned Explorer

    Devoto's Devotion
    Nightmare Bascinet
    Click to expand
  • +64 to Dexterity
  • 10% reduced Global Physical Damage
  • 16% increased Attack Speed
  • 187% increased Armour and Evasion
  • +21% to Chaos Resistance
  • 20% increased Movement Speed
  • Mercury Footprints
  • Swift as thought are the actions of Man

    when borne on wings of divine providence.

    Bronn's Lithe
    Cutthroat's Garb
    Click to expand
  • +2 to Level of Socketed Movement Gems
  • 10% increased Attack Speed
  • 44% increased Damage with Movement Skills
  • 228% increased Evasion Rating
  • 10% increased Movement Speed
  • 15% increased Attack and Cast Speed if you've used a Movement Skill Recently
  • Forget your kite shield. Just put the biggest man

    in the field between you and the archers.

    Rift Knuckle
    Titan Gauntlets
    Click to expand
  • Adds 5 to 8 Fire Damage to Attacks
  • Adds 6 to 16 Cold Damage to Attacks
  • +74 to maximum Life
  • +45% to Fire Resistance
  • +21% to Cold Resistance
  • 12% increased Attack Speed
  • Dusk Dash
    Titan Greaves
    Click to expand
  • 91% increased Armour
  • +73 to maximum Life
  • +30% to Cold Resistance
  • +40% to Lightning Resistance
  • 10% increased Movement Speed
  • +30% to Fire Resistance
  • Hypnotic Clasp
    Vanguard Belt
    Click to expand
  • +315 to Armour and Evasion Rating
  • +78 to maximum Life
  • Regenerate 6.4 Life per second
  • +41% to Cold Resistance
  • +38% to Lightning Resistance
  • 20% increased Elemental Damage with Attack Skills
  • Gloom Grasp
    Opal Ring
    Click to expand
  • 23% increased Elemental Damage
  • +47 to Strength
  • +27 to Dexterity
  • +33 to Intelligence
  • Adds 6 to 11 Physical Damage to Attacks
  • +72 to maximum Life
  • +67 to maximum Mana
  • Entropy Grip
    Opal Ring
    Click to expand
  • 23% increased Elemental Damage
  • Adds 10 to 16 Fire Damage to Attacks
  • 22% increased Mana Regeneration Rate
  • +7% to all Elemental Resistances
  • +21% to Lightning Resistance
  • 24% increased Elemental Damage with Attack Skills
  • +43 to maximum Life
  • Xoph's Blood
    Amber Amulet
    Click to expand
  • +29 to Strength
  • 10% increased maximum Life
  • +31% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.



    Flask setup 1:
    "
    Bubbling Divine Life Flask of Heat
    -
    Click to expand
  • 50% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Dying Sun
    Ruby Flask
    Click to expand
  • 9% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 30% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Taste of Hate
    Sapphire Flask
    Click to expand
  • 20% of Physical Damage from Hits taken as Cold Damage during Flask effect
  • Gain 28% of Physical Damage as Extra Cold Damage during effect
  • 30% chance to Avoid being Chilled during Flask effect
  • 30% chance to Avoid being Frozen during Flask effect
  • A sip will freeze your lips,

    A swig will chill your heart,

    A glass will still your soul.

    Perpetual Quicksilver Flask of Warding
    -
    Click to expand
  • 39% increased Charge Recovery
  • Immune to Curses during Flask effect Removes Curses on use

  • Flask setup 2:
    "
    Bubbling Divine Life Flask of Grounding
    -
    Click to expand
  • 50% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Immunity to Shock during Flask effect Removes Shock on use
  • The Overflowing Chalice
    Sulphur Flask
    Click to expand
  • Creates Consecrated Ground on Use
  • 100% increased Charge Recovery
  • 20% increased Duration
  • Gains no Charges during Effect of any Overflowing Chalice Flask
  • 100% increased Charges gained by Other Flasks during Flask Effect
  • Empty cup, full of promise.

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Lion's Roar
    Granite Flask
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Knocks Back Enemies in an Area when you use a Flask
  • 75% chance to cause Enemies to Flee on use
  • 33% more Melee Physical Damage during effect
  • A sprinkle of hunger, a spoonful of menace

    and three generous cups of Might.

    Perpetual Quicksilver Flask of Heat
    -
    Click to expand
  • 27% increased Charge Recovery
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use


  • Jewels:
    Dragon Vessel
    Crimson Jewel
    Click to expand
  • 14% increased Global Physical Damage
  • 6% increased maximum Life
  • +11% to Fire and Cold Resistances
  • Viper Vessel
    Crimson Jewel
    Click to expand
  • 7% increased maximum Life
  • +8 to Dexterity and Intelligence
  • +11% to Fire and Cold Resistances
  • Cataclysm Splinter
    Crimson Jewel
    Click to expand
  • 14% increased Global Physical Damage
  • 15% increased Fire Damage
  • 4% increased Attack and Cast Speed
  • Chimeric Stone
    Cobalt Jewel
    Click to expand
  • 14% increased Global Physical Damage
  • 7% increased maximum Life
  • 11% increased Projectile Damage


  • Cyclone Damage (Herald of Ash + Lightning Golem Only)

    Molten Burst Damage (Herald of Ash + Lightning Golem Only)

    Defence Stats

    How do you know if you are ready to kill Shaper? The best way I found to gauge if you have enough damage is whether you can keep Zana alive during the phase which requires her to close the portal with monsters streaming out.

    If you can keep Zana alive, you have enough damage to kill Shaper.

    My Gears Used In Uber Atziri Kill
    Spoiler
    Gear and jewels are exactly the same as Shaper. Only difference is the flask setup.

    Flask setup 1:
    "
    Bubbling Divine Life Flask of Grounding
    -
    Click to expand
  • 50% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Immunity to Shock during Flask effect Removes Shock on use
  • Experimenter's Ruby Flask of Warding
    -
    Click to expand
  • Immune to Curses during Flask effect Removes Curses on use
  • 36% increased Duration
  • The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Taste of Hate
    Sapphire Flask
    Click to expand
  • 20% of Physical Damage from Hits taken as Cold Damage during Flask effect
  • Gain 28% of Physical Damage as Extra Cold Damage during effect
  • 30% chance to Avoid being Chilled during Flask effect
  • 30% chance to Avoid being Frozen during Flask effect
  • A sip will freeze your lips,

    A swig will chill your heart,

    A glass will still your soul.

    Perpetual Quicksilver Flask of Heat
    -
    Click to expand
  • 27% increased Charge Recovery
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use

  • Ruby Flask of Warding for Uber Atziri fight (she reflects your curse).

    Quicksilver Flask of Heat for anti-freeze.

    Flask setup 2:
    "
    Bubbling Divine Life Flask of Heat
    -
    Click to expand
  • 50% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • Dying Sun
    Ruby Flask
    Click to expand
  • 9% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 30% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Taste of Hate
    Sapphire Flask
    Click to expand
  • 20% of Physical Damage from Hits taken as Cold Damage during Flask effect
  • Gain 28% of Physical Damage as Extra Cold Damage during effect
  • 30% chance to Avoid being Chilled during Flask effect
  • 30% chance to Avoid being Frozen during Flask effect
  • A sip will freeze your lips,

    A swig will chill your heart,

    A glass will still your soul.

    Perpetual Quicksilver Flask of Warding
    -
    Click to expand
  • 39% increased Charge Recovery
  • Immune to Curses during Flask effect Removes Curses on use

  • Divine Life flask of Heat for anti-freeze.

    Quicksilver Flask of Warding for Uber Atziri fight (she reflects your curse).

    How do you know if you are ready to kill Uber Atziri? If you can kill Shaper, you will be able to kill the queen without much issue.

    Skill Trees: Cyclone / Consecrated Path / Tectonic Slam
    Spoiler

    "

    IMPORTANT: Consecrated Path and Tectonic Slam DO NOT use Xoph's Blood but you will still follow Xoph's Blood skill tree.

    The build does not require Vaal Pact but if you feel that the leech is lacking in patch 3.1, you can simply pick up Vaal Pact (above Vitality Void) which is 1 to 2 skill nodes away.

    Resolute Technique

    Skill Tree - Level 25: poeplanner.com

    Skill Tree - Level 55: poeplanner.com

    With Xoph's Blood
    "
    Skill Tree - Level 75: poeplanner.com

    Skill Tree - Level 95: poeplanner.com

    Running Without Xoph's Blood - Picking Avatar of Fire from Skill Tree
    "
    If you do not own Xoph's Blood amulet, you can consider running the following skill tree:

    Skill Tree Level 64: poeplanner.com

    Skill Tree Level 90: poeplanner.com

    Skill Tree Level 95: poeplanner.com

    You can refund the skill points later when you obtain Xoph's Blood and switch back to the regular tree.


    Elemental Overload

    "
    You are recommended to follow Resolute Technique skill tree (above) for leveling.

    To switch to Elemental Overload, you need at least 900 accuracy on rings / jewels.

    Skill Tree Level 95: poeplanner.com

    For ascendancy points, you can go for either:
    "
    More survival
    Headsman + Bane of Legends + Endless Hunger + Brutal Fervour

    or
    "
    More AOE
    Headsman + Bane of Legends + Endless Hunger + Impact


    Crit. Version

    Skill Tree Level 100: poeplanner.com

    For ascendancy points, you will go for:
    "
    Headsman + Bane of Legends + Overwhelm + Impact


    Gems Setup
    Spoiler

    Ngamahu's Flame (Do NOT require 6L)
    Spoiler

    Concentrated Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 54% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 11% increased Area Damage
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 19
  • Quality +12%
  • 6% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 53% more Elemental Damage
  • Vicious Projectiles Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills deal 10% increased Physical Damage
  • Supported Skills deal 58% more Chaos Damage over Time
  • Supported Skills deal 58% more Physical Damage over Time
  • Supported Skills deal 58% more Physical Projectile Attack Damage
  • Supported Skills have 10% less Projectile Attack Speed
  • Greater Multiple Projectiles Support
    -
    Click to expand
  • Level 19
  • Supported Skills deal 26% less Projectile Damage
  • Supported Skills fire 4 additional Projectiles
  • Fire Penetration Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills Penetrate 36% Fire Resistance
  • Supported Skills deal 10% increased Fire Damage
  • Combustion Support
    -
    Click to expand
  • Level 18
  • Quality +16%
  • Supported Skills deal 27% more Fire Damage
  • Supported Skills have 47% chance to Ignite
  • Supported Skills deal 8% increased Fire Damage
  • Enemies Ignited by Supported Skills have -18% to Fire Resistance

  • "
    Combustion reduces monster fire resistance which will make Cyclone do more damage.

    4L Helm / Gloves / Boots
    Spoiler

    "
    Ancestral Warchief
    -
    Click to expand
  • Level 20 (Max)
  • Quality +21%
  • 21% increased Totem Damage
  • Summons a Totem which uses the Supported Skill
  • Totem lasts 12 seconds
  • Deals 133% of Base Damage
  • 18% more Melee Damage while Totem is Active
  • 50% increased Totem Placement speed
  • +10 to Melee range
  • Culling Strike Support
    -
    Click to expand
  • Level 1
  • Quality +16%
  • Kill Enemies that have 10% Life or lower when Hit by Supported Skills
  • Supported Skills have 8% increased Attack Speed
  • Supported Skills have 8% increased Cast Speed
  • Faster Attacks Support
    -
    Click to expand
  • Level 17
  • Supported Skills have 41% increased Attack Speed
  • Leap Slam
    -
    Click to expand
  • Level 20 (Max)
  • 39% increased Stun Duration against Enemies that are on Full Life
  • Deals 120% of Base Damage
  • +0.55 seconds to Attack Time
  • Damaging Hits always Stun Enemies that are on Full Life

  • "
    Ancestral Protector
    -
    Click to expand
  • Level 17
  • Quality +20%
  • 20% increased Totem Damage
  • Summons a Totem which uses the Supported Skill
  • Totem lasts 12 seconds
  • Deals 135.5% of Base Damage
  • 18% more Attack Speed while Totem is Active
  • 50% increased Totem Placement speed
  • +18 to Melee range

  • You can replace Warchief with Protector for stationary boss (e.g. Shaper) fight.

    If you picked Bane of Legends, you will drop Culling Strike for Faster Attack. Culling Strike is for players who drop Bane of Legends for Impact.

    "
    Immortal Call
    -
    Click to expand
  • Level 3
  • Quality +6%
  • Base duration is 1.00 seconds
  • 6% increased Skill Effect Duration
  • 20% increased Buff Duration per Endurance Charge removed
  • This Skill's Cooldown does not recover during its effect
  • 26% less Elemental Damage taken
  • 26% less Physical Damage taken
  • 15.0% less Physical Damage taken per Endurance Charge removed
  • Cast when Damage Taken Support
    -
    Click to expand
  • Level 1
  • This Gem can only Support Skill Gems requiring Level 38 or lower
  • Supported Skills deal 70% less Damage
  • You cannot Cast Supported Triggerable Spells directly
  • Trigger Supported Spells when you take a total of 528 Damage
  • Steelskin
    -
    Click to expand
  • Level 20 (Max)
  • Base duration is 1.50 seconds
  • This Skill's Cooldown does not recover during its effect
  • 70% of Damage from Hits is taken from the Buff before Life or Energy Shield Buff can take 2209 Damage
  • Wave of Conviction
    -
    Click to expand
  • Level 7
  • Deals 142 to 212 Physical Damage
  • 25% of Physical Damage Converted to Fire Damage
  • Base duration is 0.50 seconds
  • Base secondary duration is 4.00 seconds
  • 12% increased Skill Effect Duration
  • 25% of Physical Damage Converted to Lightning Damage
  • Exposure applies -25% to Elemental Resistance matching highest Damage taken


  • Recommended Gem Level For:
    "
    Cast When Damage Taken: 1
    Immortal Call: 3
    Wave of Conviction: 7
    Steelskin: 20 (self cast when in combat)


    "
    Flammability
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Base duration is 11.00 seconds
  • +10 to radius
  • Cursed enemies have -45% to Fire Resistance
  • Cursed enemies have +14% chance to be Ignited by Fire Damage
  • Ignite on Cursed enemies has 10% increased Duration
  • Herald of Ash
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Base duration is 4.00 seconds
  • Gain 15% of your Physical Damage as Extra Fire Damage
  • 17% increased Fire Damage
  • 38% more Burning Damage
  • 12% more Spell Fire Damage
  • Base Burning Damage is 25% of Overkill Damage
  • Blasphemy Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Effect of Supported Curses
  • Supported Curses are Cast as Auras
  • Using Supported Skills is Instant
  • 76% increased Area of Effect of Supported Curse Skills
  • Blood and Sand
    -
    Click to expand
  • Level 5
  • Melee Skills deal 14% more Area Damage while in Blood Stance
  • Melee Skills have 5% less Area of Effect while in Blood Stance
  • Melee Skills have 14% more Area of Effect while in Sand Stance
  • Melee Skills deal 5% less Area Damage while in Sand Stance
  • 40% increased Cooldown Recovery Speed

  • You can swap Flammability with Enfeeble (level 13) for leveling.

    Use Sand stance for mapping, Blood stance for bossing.

    Flesh and Stone
    -
    Click to expand
  • Level 19
  • Nearby Enemies are Blinded while in Sand Stance You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance Nearby Enemies are Maimed while in Blood Stance
  • 47% increased Cooldown Recovery Speed
  • Enemies Maimed by this Skill take 16% increased Physical Damage

  • You can also replace Blasphemy + Flammability (Enfeeble) curse setup with Flesh and Stone and run Sand stance with it for more survivability.

    4/5/6L Setup For: Cyclone
    Spoiler
    NOTE: Craft -8 mana on your rings and you will never run out of mana!

    2R 2B 2G - Bossing Setup
    Spoiler
    4L
    "
    Cyclone
    -
    Click to expand
  • Level 19
  • Quality +8%
  • Deals 53.5% of Base Damage
  • 26 to 39 Added Attack Physical Damage
  • 4% increased Area of Effect
  • 8% increased Area of Effect per 1 additional Melee range
  • 30% less Movement Speed
  • First Hit deals 50% less Damage
  • Gains 1 Stage every 0.2 seconds while Channelling
  • Maximum 6 Stages
  • +1 to radius per Stage
  • Lose 1 Stage every 0.3 seconds while not Channelling
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage
  • Fortify Support
    -
    Click to expand
  • Level 19
  • Supported Skills grant Fortify on Melee hit
  • Supported Skills have 33% increased Fortify duration
  • Supported Skills deal 33% more Damage with Ailments caused by Melee Hits
  • Supported Skills deal 33% more Melee Damage
  • Infused Channelling Support
    -
    Click to expand
  • Level 18
  • Totems cannot gain Infusion
  • Infusion lasts 6 seconds after you finish Channelling
  • Gain Infusion after Channelling a Supported Skill for 1 second
  • Supported Skills deal 37% more Damage
  • Infusion grants 10% more Damage of Types matching Supported Skill Gem's tags
  • While Channelling a Supported Skill, take 8% less Damage from Hits of types matching the Skill Gem's Tags

  • 5L
    "
    Close Combat Support
    -
    Click to expand
  • Level 19
  • Supported Skills grant Combat Rush on Hit Combat Rush lasts 2 seconds or until you use a Travel Skill
  • Combat Rush grants 24% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
  • Supported Skills deal up to 58% more Melee Damage to Enemies, based on proximity
  • Supported Skills can only be used with Axes and Swords

  • 6L
    "
    Concentrated Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 54% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 11% increased Area Damage

  • 4R 1B 1G - Mapping Setup
    Spoiler
    You have higher chance to hit this color setup on Bronn when you use 3R on crafting bench.

    4L
    "
    Cyclone
    -
    Click to expand
  • Level 19
  • Quality +8%
  • Deals 53.5% of Base Damage
  • 26 to 39 Added Attack Physical Damage
  • 4% increased Area of Effect
  • 8% increased Area of Effect per 1 additional Melee range
  • 30% less Movement Speed
  • First Hit deals 50% less Damage
  • Gains 1 Stage every 0.2 seconds while Channelling
  • Maximum 6 Stages
  • +1 to radius per Stage
  • Lose 1 Stage every 0.3 seconds while not Channelling
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage
  • Fortify Support
    -
    Click to expand
  • Level 19
  • Supported Skills grant Fortify on Melee hit
  • Supported Skills have 33% increased Fortify duration
  • Supported Skills deal 33% more Damage with Ailments caused by Melee Hits
  • Supported Skills deal 33% more Melee Damage
  • Infused Channelling Support
    -
    Click to expand
  • Level 18
  • Totems cannot gain Infusion
  • Infusion lasts 6 seconds after you finish Channelling
  • Gain Infusion after Channelling a Supported Skill for 1 second
  • Supported Skills deal 37% more Damage
  • Infusion grants 10% more Damage of Types matching Supported Skill Gem's tags
  • While Channelling a Supported Skill, take 8% less Damage from Hits of types matching the Skill Gem's Tags

  • 5L
    "
    Pulverise Support
    -
    Click to expand
  • Level 19
  • Supported Skills have 34% increased Area of Effect
  • Supported Skills have 15% less Attack Speed
  • Supported Skills deal 58% more Melee Area Damage

  • 6L
    "
    Rage Support
    -
    Click to expand
  • Level 19
  • Supported Attacks deal 4 to 7 added Physical Damage with Weapons per 10 Rage
  • Supported Attacks deal 35 to 66 added Physical Damage with Weapons while you have at least 10 Rage
  • Supported Skills grant 1 Rage on Melee Hit, no more than once every 0.4 seconds

  • Replace an optional gem in Leap Slam setup with
    Berserk
    -
    Click to expand
  • Level 19
  • Quality +9%
  • Lose 5 Rage per second
  • At least 5 Rage required to start Berserking
  • 20% more Damage with Attacks
  • 19% more Attack Speed
  • 30% more Movement Speed
  • 19% less Damage taken
  • Each second, 20% more Rage loss Rate
  • 9% increased Attack Damage
  • This Skill's Cooldown does not recover during its effect

  • And you can use Berserk during boss fight.

    How do you gem swap between Bossing and Mapping setup?
    Spoiler
    You will color your chest with 2R 2B 2G and get Vorici to tier 3 in Research safehouse. Pray you get 2 or 3 white sockets at the right spots. If it fails, you have to re-attempt.

    E.g.
    Carcass Jack
    Varnished Coat
    Click to expand
  • 129% increased Evasion and Energy Shield
  • +63 to maximum Life
  • +10% to all Elemental Resistances
  • 50% increased Area of Effect
  • 40% increased Area Damage
  • Extra gore
  • "...The discomfort shown by the others is amusing, but none

    can deny that my work has made quite the splash..."

    - Maligaro's Journal



    4/5/6L Setup For: Consecrated Path
    Spoiler
    4L
    "
    Consecrated Path
    -
    Click to expand
  • Level 18
  • Quality +14%
  • 50% of Physical Damage Converted to Fire Damage
  • Deals 180.6% of Base Damage
  • Base duration is 4.00 seconds
  • 7% increased Area of Effect
  • Deals up to 20% more Damage to closer targets
  • Faster Attacks Support
    -
    Click to expand
  • Level 17
  • Supported Skills have 41% increased Attack Speed
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage
  • Elemental Focus Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Elemental Damage
  • Supported Skills cannot inflict Elemental Ailments
  • Supported Skills deal 10% increased Elemental Damage

  • You can replace Elemental Focus with Combustion for mapping.

    5L
    "
    Concentrated Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 54% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 11% increased Area Damage

  • You can replace Concentrated with Ignite Proliferation for mapping.

    6L
    "
    Melee Physical Damage Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Melee Physical Damage
  • Supported Skills deal 49% more Damage with Bleeding and Poison caused by Melee Hits
  • Supported Skills deal 10% increased Melee Physical Damage

  • Replace with Fortify for more toughness.


    4/5/6L Setup For: Tectonic Slam
    Spoiler

    4L
    "
    Tectonic Slam
    -
    Click to expand
  • Level 4
  • Quality +20%
  • 60% of Physical Damage Converted to Fire Damage
  • Deals 174.7% of Base Damage
  • 10% increased Area of Effect
  • Charged Slam Deals 60% more Damage
  • 35% chance to consume an Endurance Charge to create a Charged Slam
  • Multistrike Support
    -
    Click to expand
  • Level 1
  • Supported Skills Repeat 2 additional times
  • Supported Skills have 35% more Melee Attack Speed
  • Supported Skills deal 20% less Attack Damage
  • First Repeat of Supported Skills deals 22% more Damage
  • Second Repeat of Supported Skills deals 44% more Damage
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage
  • Elemental Focus Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Elemental Damage
  • Supported Skills cannot inflict Elemental Ailments
  • Supported Skills deal 10% increased Elemental Damage

  • You can replace Elemental Focus with Combustion for mapping.

    "
    Concentrated Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 54% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 11% increased Area Damage

  • You can replace Concentrated with Ignite Proliferation for mapping.

    6L
    "
    Melee Physical Damage Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Melee Physical Damage
  • Supported Skills deal 49% more Damage with Bleeding and Poison caused by Melee Hits
  • Supported Skills deal 10% increased Melee Physical Damage

  • Replace with Fortify for more toughness.



    Flasks Setup (IMPORTANT)
    Spoiler
    Recommended Flask Setup
    "

    Bubbling Divine Life Flask of Heat
    -
    Click to expand
  • 50% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • The Writhing Jar
    Hallowed Hybrid Flask
    Click to expand
  • 67% reduced Amount Recovered
  • Instant Recovery
  • 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit
  • 20% reduced Charges used
  • To achieve godhood, they would cast off all that god has gifted us.

    Mortality, compassion, even the sanctity of flesh.

    - High Templar Voll

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Taste of Hate
    Sapphire Flask
    Click to expand
  • 20% of Physical Damage from Hits taken as Cold Damage during Flask effect
  • Gain 28% of Physical Damage as Extra Cold Damage during effect
  • 30% chance to Avoid being Chilled during Flask effect
  • 30% chance to Avoid being Frozen during Flask effect
  • A sip will freeze your lips,

    A swig will chill your heart,

    A glass will still your soul.

    Lion's Roar
    Granite Flask
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Knocks Back Enemies in an Area when you use a Flask
  • 75% chance to cause Enemies to Flee on use
  • 33% more Melee Physical Damage during effect
  • A sprinkle of hunger, a spoonful of menace

    and three generous cups of Might.


    Anti-freeze for life flask.

    IMPORTANT: To run this setup, ensure your overcapped fire resistance is at least 50% higher than overcapped cold resistance and highest among all resistances.

    E.g. Fire Resist: 159, Cold Resist: 109, Lightning Resist: 109

    "
    Bubbling Divine Life Flask of Grounding
    -
    Click to expand
  • 50% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Immunity to Shock during Flask effect Removes Shock on use
  • The Writhing Jar
    Hallowed Hybrid Flask
    Click to expand
  • 67% reduced Amount Recovered
  • Instant Recovery
  • 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit
  • 20% reduced Charges used
  • To achieve godhood, they would cast off all that god has gifted us.

    Mortality, compassion, even the sanctity of flesh.

    - High Templar Voll

    Experimenter's Quicksilver Flask of Heat
    -
    Click to expand
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • 37% increased Duration
  • Taste of Hate
    Sapphire Flask
    Click to expand
  • 20% of Physical Damage from Hits taken as Cold Damage during Flask effect
  • Gain 28% of Physical Damage as Extra Cold Damage during effect
  • 30% chance to Avoid being Chilled during Flask effect
  • 30% chance to Avoid being Frozen during Flask effect
  • A sip will freeze your lips,

    A swig will chill your heart,

    A glass will still your soul.

    Lion's Roar
    Granite Flask
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • Knocks Back Enemies in an Area when you use a Flask
  • 75% chance to cause Enemies to Flee on use
  • 33% more Melee Physical Damage during effect
  • A sprinkle of hunger, a spoonful of menace

    and three generous cups of Might.


    Anti-shock for life flask.
    Anti-freeze for Quick Silver flask.


    Budget Flask Setup (Great For Uber Lab Too)
    "

    The Writhing Jar
    Hallowed Hybrid Flask
    Click to expand
  • 67% reduced Amount Recovered
  • Instant Recovery
  • 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit
  • 20% reduced Charges used
  • To achieve godhood, they would cast off all that god has gifted us.

    Mortality, compassion, even the sanctity of flesh.

    - High Templar Voll

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Perpetual Granite Flask of Warding
    -
    Click to expand
  • 39% increased Charge Recovery
  • Immune to Curses during Flask effect Removes Curses on use
  • Experimenter's Basalt Flask of Fending
    -
    Click to expand
  • Adds Knockback to Melee Attacks during Flask effect
  • 31% increased Duration
  • Experimenter's Quicksilver Flask of Heat
    -
    Click to expand
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use
  • 37% increased Duration

  • Anti-curse for Granite flask.
    Add Knockback for Basalt flask (to fight Argus in Uber lab).
    Anti-freeze for Quick Silver flask.


    For Uber Lab, you can replace Writhing Jar or Wise Oak with Anti-bleed life flask as shown below.

    With the changes to Brutal Fervour in patch 3.1, the amount of life recovered per second has been reduced and thus for handling of traps in Uber lab and trials, an anti-bleed life flask is recommended.
    Bubbling Divine Life Flask of Staunching
    -
    Click to expand
  • 50% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Immunity to Bleeding during Flask effect Removes Bleeding on use


  • If you run into mana issues (e.g. no mana regen maps), you can replace quick silver with mana pot:
    Catalysed Eternal Mana Flask of Heat
    -
    Click to expand
  • 50% increased Recovery rate
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use


  • IMPORTANT: Back before patch 3.1, Dying Sun is huge addition to the build because of single elemental reflect mob. With changes made to single elemental reflect mod in 3.1, Dying Sun is no longer critical to the build.
    Dying Sun
    Ruby Flask
    Click to expand
  • 9% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 30% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.


    When Do We Use Dying Sun?
    Spoiler
    - Fighting Uber Atziri. She does fire damage and a ruby flask will help. An anti-burn Ruby flask will probably be better though.

    - Running maps with Elemental Reflect mod (requires Sibyl + Soul of Yugul + Primeval Force)

    - A 6L chest swap for Molten Strike single target setup vs end game boss fights and using Dying Sun to buff the damage.

    6L Gems Molten Strike Setup on Chest:
    Molten Strike
    -
    Click to expand
  • Level 11
  • Quality +19%
  • 60% of Physical Damage Converted to Fire Damage
  • Deals 125.3% of Base Damage
  • Fires 2 additional Projectiles
  • 20 to 30 Added Attack Fire Damage
  • 19% increased Fire Damage
  • +4 to Melee range
  • Projectiles deal 50% less Damage
  • Damage Over Time caused by Projectiles deals 50% less Damage
  • Multistrike Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills Repeat 2 additional times
  • Supported Skills have 44% more Melee Attack Speed
  • Supported Skills deal 10% less Attack Damage
  • Supported Skills deal 10% increased Melee Physical Damage
  • First Repeat of Supported Skills deals 22% more Damage
  • Second Repeat of Supported Skills deals 44% more Damage
  • Ancestral Call Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills deal 1% less Damage
  • Supported Skills have 10% increased Attack Speed
  • Supported Strike Skills target 2 additional nearby Enemies
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 53% more Elemental Damage
  • Elemental Focus Support
    -
    Click to expand
  • Level 18
  • Quality +20%
  • Supported Skills deal 47% more Elemental Damage
  • Supported Skills cannot inflict Elemental Ailments
  • Supported Skills deal 10% increased Elemental Damage
  • Concentrated Effect Support
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • Supported Skills deal 55% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 10% increased Area Damage


  • Special Thanks
    Spoiler

    To @Extremo_X for highlighting Writhing Jar in Harbinger league and @_Tiem for emphasizing the replacement of Dying Sun with Writhing Jar (he could have just said "Flasks section is outdated. Dying Sun is no longer useful in 3.1.") in Abyss league.

    P.S. Writhing Jar is to proc Headsman.

    Alternatively, Vaal Breach is great for proc-ing Headsman too:
    Vaal Breach
    -
    Click to expand
  • Level 1 (Max)

  • Abyssal Jewels (Patch 3.1)
    Spoiler
    Stats to look out for:
    "
    - 25 to 50 flat life (prefix)
    - Add 7 to 12 flat physical damage to axe (prefix)
    - Add 15 to 40 flat fire damage (suffix)
    - Add 4 to 8 flat physical damage (suffix)
    - 2% elemental resistance penetration if you have not kill recently (suffix)
    - #% increased damage against abyssal monsters (suffix)

    For highest damage output (all situation):
    "
    - 25 to 50 flat life (prefix)
    - Add 7 to 12 flat physical damage to axe (prefix)
    - Add 15 to 40 flat fire damage (suffix)
    - 2% elemental resistance penetration if you have not kill recently (suffix)

    For highest damage output (for abyss):
    "
    - 25 to 50 flat life (prefix)
    - Add 7 to 12 flat physical damage to axe (prefix)
    - Add 15 to 40 flat fire damage (suffix)
    - #% increased damage against abyssal monsters (suffix)

    Jewels Setup
    Spoiler
    Stats to look out for:

    - Increased attack speed %
    - Physical damage %
    - Fire damage %
    - Area damage %
    - Increased projectile damage %
    - Max life %
    - Damage over time % (ignite skill tree only)
    - Chance to ignite % (ignite skill tree only)
    - Critical strike chance % (Acuity version only)
    - Resistance (if you are missing)
    - Intelligence (if you are missing)

    Samples:
    Entropy Solace
    Crimson Jewel
    Click to expand
  • 10% increased Damage over Time
  • 14% increased Damage with Axes
  • 7% increased maximum Life
  • +10% to all Elemental Resistances
  • Oblivion Splinter
    Crimson Jewel
    Click to expand
  • 16% increased Damage with Axes
  • 15% increased Fire Damage
  • 12% increased Melee Damage
  • Glyph Wound
    Viridian Jewel
    Click to expand
  • 16% increased Fire Damage
  • +8% to all Elemental Resistances
  • 10% increased Projectile Damage
  • Kraken Spark
    Crimson Jewel
    Click to expand
  • +8 to all Attributes
  • 16% increased Global Physical Damage
  • 6% increased Attack Speed with Axes


  • Acuity version only:
    Carrion Thirst
    Crimson Jewel
    Click to expand
  • 15% increased Fire Damage
  • 8% increased Attack Speed with Axes
  • 14% increased Melee Critical Strike Chance
  • +11% to Fire and Lightning Resistances

  • Pastebin Links For Path Of Building Import
    Spoiler
    Below, you can find Pastebin links for players who uses PathOfBuilding (offline tool, download required) to simulate the build.

    https://pastebin.com/UCP8sRNG

    Ascendancy
    Spoiler
    Endless Hunger -> Brutal Fervour -> Headsman -> Bane of Legends

    NOTE: You will use Culling Strike Gem with Warchief Totem before clearing Uber Lab.

    Pantheon System
    Spoiler
    The powers provided by the major and minor gods are situation based. You can switch them in your hideout before engaging boss of certain map.

    For general mapping:
    "
    Soul of Lunaris (Major God) - Up to 8% physical damage reduction when there are 8 enemies around you

    Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds

    For Uber Lab:
    "
    Soul of Solaris (Major God) - 20% chance to take 50% less area damage

    Soul of Garukhan (Minor God) - 5% chance to evade attack and more movement speed

    or

    Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds

    For Shaper:
    "
    Soul of Brine King (Major God) - 50% reduced chill effect. Also great for maps with chilling ground effect

    Soul of Yugul (Minor God) - 5% reduced cold damage taken if you have been hit recently

    For Uber Atziri
    "
    Soul of Solaris (Major God) - 20% chance to take 50% less area damage, 8% reduced Elemental Damage taken if you haven't been Hit Recently

    Soul of Abberath (Minor God) - 5% reduced fire damage taken while moving

    For Minotaur Guardian
    "
    Soul of Solaris (Major God) - 20% chance to take 50% less area damage

    Soul of Gruthkul (Minor God) - Up to 5% physical damage reduction

    or

    Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds

    For Phoenix Guardian
    "
    Soul of Solaris (Major God) - 20% chance to take 50% less area damage, 8% reduced Elemental Damage taken if you haven't been Hit Recently

    Soul of Abberath (Minor God) - 5% reduced fire damage taken while moving

    For Hydra Guardian
    "
    Soul of Brine King (Major God) - 50% reduced chill effect. Also great for maps with chilling ground effect

    Soul of Garukhan (Minor God) - 5% chance to evade attack and more movement speed

    For Chimera Guardian
    "
    Soul of Arakaali (Major God) - 5% reduction to damage over time taken and more chaos resistance

    Soul of Ralakesh (Minor God) - 25% reduced physical damage over time taken while moving

    or

    Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds


    Lab Enchantments
    Spoiler
    Priority listed is top (best) down (worse).

    Helm
    - 15% increased Cyclone Attack Speed
    - 40% increased Cyclone Damage (Preferred. Attack speed can be obtained from other slots)
    - Blood Rage grants additional 12% increased attack speed
    - 30% Increased Flammability Curse Effect (thanks to @khoi14021993 for the highlight)
    - 15% reduced Anger Mana Reservation
    - 30% reduced Herald of Ash Mana Reservation

    Gloves
    - Attack with Commandment of Fury on Hit

    Boots
    - Damage Penetrates 10% of Enemy Elemental Resistances if you haven't Killed Recently
    - 16% increased Attack and Cast Speed if you've Killed Recently
    - 0.6% of Damage Leeched as Life and Mana if you've Killed Recently
    - Adds 45 to 68 Fire Damage if you've Killed Recently
    - 120% increased Critical Strike Chance if you haven't Crit Recently (only for Elemental Overload skill tree)

    Bandits
    Spoiler
    Kill All for 2 Passives

    Magic Finding!
    Spoiler
    Yes. You can mix some magic finding gears into this build without taking a hit on damage:
    Ventor's Gamble
    Gold Ring
    Click to expand
  • 14% increased Rarity of Items found
  • +8 to maximum Life
  • 8% increased Quantity of Items found
  • 35% increased Rarity of Items found
  • +5% to Fire Resistance
  • +44% to Cold Resistance
  • +8% to Lightning Resistance
  • In a blaze of glory,

    An anomaly defying all odds

    The "unkillable" beast met the divine

    And Ventor met his latest trophy.

    Ventor's Gamble
    Gold Ring
    Click to expand
  • 14% increased Rarity of Items found
  • +39 to maximum Life
  • 8% increased Quantity of Items found
  • 40% increased Rarity of Items found
  • +5% to Fire Resistance
  • +10% to Cold Resistance
  • +49% to Lightning Resistance
  • In a blaze of glory,

    An anomaly defying all odds

    The "unkillable" beast met the divine

    And Ventor met his latest trophy.

    Aurseize
    Steelscale Gauntlets
    Click to expand
  • 52% increased Armour and Evasion
  • 46% increased Rarity of Items found
  • +15% to all Elemental Resistances
  • 5% reduced Movement Speed
  • Wealth is not to be borne lightly.



    Instead of Aurseize gloves, you can replace it with a pair of rare gloves that provide more toughness and stats with okay magic find.
    Victory Hold
    Titan Gauntlets
    Click to expand
  • 11% increased Attack Speed
  • 112% increased Armour
  • +73 to maximum Life
  • 13% increased Rarity of Items found
  • +10 Life gained on Kill
  • +70 to Armour


  • Even with just 2 x Ventor rings, you will have great drops running maps. Especially in breaches.

    Crafting
    Spoiler
    Thanks to @areukiddingme for raising the question on crafting.

    You can find various crafting options below (displayed in order of importance, top being most important, bottom being least important):

    Gloves: Titan Gauntlets (preferred for lab enchantment), Spiked Gloves
    "
    Essence of Zeal - Add attack speed
    Essence of Loathing - Critical strike chance (for EO skill tree)
    Essence of Spite - more intelligence (if you needed it)

    Rings: Steel, Opal, Two Stone / Prismatic (for more resist), Diamond (for EO skill tree)
    "
    Essence of Hysteria - 10% physical as extra fire damage
    Essence of Zeal - Add attack speed
    Essence of Anger - #% increased fire damage
    Essence of Contempt - Add # - # physical damage
    Essence of Loathing - Critical strike chance (for EO skill tree)
    Essence of Spite - more intelligence (if you needed it)

    Belt: Stygian, Vanguard, Rustic, Leather, Heavy
    "
    Essence of Dread - More armour
    Essence of Hysteria - 5% elemental penetration on flask
    Essence of Spite - more intelligence (if you needed it)

    Leveling to 55
    Spoiler
    Weapons that you can use to get to level 55:
    Limbsplit
    Woodsplitter
    Click to expand
  • +1 to Level of Socketed Strength Gems
  • +20 to Strength
  • 90% increased Physical Damage
  • Adds 5 to 10 Physical Damage
  • Culling Strike
  • Swinging through the air, it sings

    of sundered, severed, missing things.

    Reaper's Pursuit
    Shadow Axe
    Click to expand
  • 108% increased Physical Damage
  • 30% increased Rarity of Items found
  • +10 Life gained on Kill
  • 15% increased Movement Speed when on Full Life
  • Culling Strike
  • Hits can't be Evaded
  • Accept your fate, or lie, pretend.

    Death collects you in the end.

    The Blood Reaper
    Headsman Axe
    Click to expand
  • 106% increased Physical Damage
  • +100 to maximum Life
  • Regenerate 10 Life per second
  • 1% of Physical Attack Damage Leeched as Life
  • 50% increased Mana Cost of Skills
  • 50% chance to cause Bleeding on Hit
  • To cease the flow of blood is to

    choke the rain in the very clouds.

    Both life and land feel the thirst.



    From Level 1 to Level 12
    "
    Molten Strike
    -
    Click to expand
  • Level 1
  • 60% of Physical Damage Converted to Fire Damage
  • Deals 120% of Base Damage
  • Fires 2 additional Projectiles
  • 2 to 3 Added Attack Fire Damage
  • +2 to Melee range
  • Projectiles deal 50% less Damage
  • Damage Over Time caused by Projectiles deals 50% less Damage
  • Onslaught Support
    -
    Click to expand
  • Level 4
  • Supported Skills have 10% chance to grant Onslaught for 3 seconds when you Hit a Unique Enemy
  • Supported Skills have 28% chance to grant Onslaught for 8 seconds on dealing a Killing Blow
  • Lesser Poison Support
    -
    Click to expand
  • Level 4
  • Quality +16%
  • Supported Skills have 40% chance to Poison on Hit
  • Supported Skills deal 8% increased Damage with Poison
  • Supported Skills have 2 to 4 added Chaos Damage

  • At Level 12
    "
    You can switch Molten Strike to
    Sunder
    -
    Click to expand
  • Level 1
  • Deals 175% of Base Damage
  • Shockwaves deal 60% less Damage

  • From Level 18 to 38
    "
    Sunder
    -
    Click to expand
  • Level 1
  • Deals 175% of Base Damage
  • Shockwaves deal 60% less Damage
  • Faster Attacks Support
    -
    Click to expand
  • Level 1
  • Supported Skills have 25% increased Attack Speed
  • Melee Physical Damage Support
    -
    Click to expand
  • Level 1
  • Supported Skills deal 30% more Melee Physical Damage
  • Supported Skills deal 30% more Damage with Bleeding and Poison caused by Melee Hits
  • Physical to Lightning Support
    -
    Click to expand
  • Level 1
  • Supported Skills gain 10% of Physical Damage as Extra Lightning Damage
  • Supported Skills have 50% of Physical Damage Converted to Lightning Damage

  • From Level 38 to 55
    "
    Sunder
    -
    Click to expand
  • Level 1
  • Deals 175% of Base Damage
  • Shockwaves deal 60% less Damage
  • Multistrike Support
    -
    Click to expand
  • Level 1
  • Supported Skills Repeat 2 additional times
  • Supported Skills have 35% more Melee Attack Speed
  • Supported Skills deal 20% less Attack Damage
  • First Repeat of Supported Skills deals 22% more Damage
  • Second Repeat of Supported Skills deals 44% more Damage
  • Melee Physical Damage Support
    -
    Click to expand
  • Level 1
  • Supported Skills deal 30% more Melee Physical Damage
  • Supported Skills deal 30% more Damage with Bleeding and Poison caused by Melee Hits
  • Physical to Lightning Support
    -
    Click to expand
  • Level 1
  • Supported Skills gain 10% of Physical Damage as Extra Lightning Damage
  • Supported Skills have 50% of Physical Damage Converted to Lightning Damage

  • At level 28, you can start using Ancestral Warchief:
    "
    Faster Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills have 54% increased Attack Speed
  • Ancestral Warchief
    -
    Click to expand
  • Level 21 (Max)
  • Quality +20%
  • 20% increased Totem Damage
  • Summons a Totem which uses the Supported Skill
  • Totem lasts 12 seconds
  • Deals 134.2% of Base Damage
  • 18% more Melee Damage while Totem is Active
  • 50% increased Totem Placement speed
  • +10 to Melee range
  • Physical to Lightning Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 11% increased Lightning Damage
  • Supported Skills deal 11% increased Physical Damage
  • Supported Skills gain 29% of Physical Damage as Extra Lightning Damage
  • Supported Skills have 50% of Physical Damage Converted to Lightning Damage
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 18
  • Quality +11%
  • 5% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 52% more Elemental Damage


  • Remember to socket Cyclone gem into alternate weapon and level it at the same time when you reach level 28.

    Jewelries you can use to manage your mana:
    Praxis
    Paua Ring
    Click to expand
  • +21 to maximum Mana
  • +56 to maximum Mana
  • Regenerate 3.7 Mana per second
  • -8 to Total Mana Cost of Skills
  • 8% of Damage taken gained as Mana over 4 seconds when Hit
  • The Thaumaturgical masters of the Eternal Empire,

    as unpredictable and varied as they were,

    all understood one thing:

    Free thinking leads to free action.

    Elreon's Turquoise Amulet
    -
    Click to expand
  • +23 to Dexterity and Intelligence
  • -8 to Total Mana Cost of Skills
  • Elreon's Diamond Ring
    -
    Click to expand
  • 28% increased Global Critical Strike Chance
  • -7 to Total Mana Cost of Skills


  • Skills you can use to manage your mana:
    Blasphemy Support
    -
    Click to expand
  • Level 18
  • Quality +9%
  • 4% increased Effect of Supported Curses
  • Supported Curses are Cast as Auras
  • Using Supported Skills is Instant
  • 68% increased Area of Effect of Supported Curse Skills
  • Warlord's Mark
    -
    Click to expand
  • Level 1
  • Base duration is 6.00 seconds
  • Cursed enemies grant 2% Life Leech when Hit by Attacks
  • Cursed enemies grant 2% Mana Leech when Hit by Attacks
  • Cursed enemies have a 21% chance to grant an Endurance Charge when slain
  • Cursed enemies have an additional 10% chance to be Stunned
  • Cursed enemies have 21% reduced Stun and Block Recovery

  • kira1414
    Jan 15, 2017 09:00:30 AM

    Frequently Asked Questions

    Spoiler

    Q: What are the pros/cons of Slayer vs Champion vs Scion vs Chieftain?
    "
    Slayer (requires Xoph's Blood or Avatar of Fire)
    "
    - Best Uber lab farmer
    - 20% Culling Strike makes a long fight end so much faster
    - Overleech makes Vaal Pact not necessary, and it greatly improve survivability if you do pick Vaal Pact

    Champion (requires Xoph's Blood or Avatar of Fire)
    "
    - Ability to run Elemental Overload skill tree without investing into accuracy
    - Permanent Fortify from Fortitude, allows running 5 x damage support gems for Cyclone
    - Free intimidate and adrenaline damage buff (if you drop Fortitude and pick First to Strike, Last to Fall)

    Scion (requires Xoph's Blood or Avatar of Fire)
    "
    - Benefit from Slayer's overleech and 10% culling strike
    - Potentially higher damage than Slayer and do not require "On kill" to achieve that
    - More jewel sockets and provide more flexibility in gearing choices

    Chieftain (Do not require Xoph's Blood nor Avatar of Fire)
    "
    - Cheapest to gear
    - Can be great Uber lab farmer (if you follow Uber lab skill tree and gem setup)
    - Most flexible when it comes to gearing choices (no elemental penalty from Avatar of Fire)
    - You achieve 100% fire conversion once you complete Cruel lab
    - Highest potential damage on end game gears

    Q: Why you do not need 6L for Ngamahu's Flame and only use support gems?
    "
    Support gems are applied directly to support Molten Burst skill on the axe. Thus no link is needed.

    Q: How much damage does Xoph's Blood add?
    "
    If you do not use Xoph's Blood and not running Avatar of Fire skill tree, equipping Xoph's Blood will give you 30% to 40% more damage.

    If you do not use Xoph's Blood but running Avatar of Fire skill tree, switching to Xoph's Blood will give you ~15% more damage.

    Q: I don't have enough intelligence to use the gems.
    "
    Get 2 rings with high intelligence roll (30+ on each) and you will have enough intelligence to use all gems listed in the guide. You can also get intelligence from jewels.

    If you are running Enfeeble curse, stop leveling the gem once it reach level 13.

    Q: I don't have enough mana after running Flammability + Enfeeble + Herald of Ash.
    "
    You will need Enlighten 4 to run all 3.

    Alternatively, you can drop Herald of Ash or swap Flammability with Enfeeble.

    Q: Is Impresence better than Xoph's Blood?
    "
    No. Xoph's Blood still provides more damage (covers in Ash) than Impresence but Impresene is a very good alternate amulet to Xoph's Blood.

    Q: I can't afford double anger rolled Watcher's Eye. Should I go for extra fire or fire penetration?
    "
    Based on POB simulation (shown below), definitely go for extra fire if you can only afford having 1 anger roll on Watcher's Eye.

    Shaper DPS Comparison For Watcher's Eye
    Shaper DPS with Double Anger Buff:


    Shaper DPS with Extra Fire Anger Buff:


    Shaper DPS with Fire Pen. Anger Buff:


    Here is the POB Pastebin that I have used to test the damage difference:

    https://pastebin.com/iMMWrHnw

    Select Watcher's Eye variant from item dropdown.

    Q: I managed to get 2R 2B 2G on Bronn. Should I change to 3R 2B 1G?
    "
    3R 2B 1G provide the most damage output but both setup have cleared Shaper so you can certainly go for the color combination that shows up first.

    Q: What is the easiest way to get 3R 2B 1G on Bronn?
    "
    If your Bronn is 6L, Vorici's bench with 2R 1B combination is your best bet.

    If your Bronn is NOT 6 linked, you can use jewelers method shown here:

    https://www.youtube.com/watch?v=79wOQQxXsu0

    Q: Iron Reflexes is just 1 node away, why is it not picked?
    "
    3000 armor is sufficient for the build. If you feel that Iron Reflexes allows you to survive better, you can definitely go for it.

    Q: What is the best helm enchant?
    "
    15% increased cyclone attack speed has slightly more damage than 40% increased cyclone against Shaper.

    However, I would recommend going for 40% Cyclone damage because you can get attack speed from rings, gloves, and jewels.

    Q: Do I buy Voidheart till I can afford Xoph's Blood?
    "
    Voidheart alternate setup is meant for players who already own the ring, and don't want to respec from Avatar of Fire skill tree.

    In terms of damage:

    Xoph's Blood > Avatar of Fire Skill Tree > Voidheart > Non Voidheart

    Q: Can this build do Hall of Grandmasters map?
    "
    The only map that this build can't clear is Hall of Grandmasters. Scorching Ray is your best bet.

    Q: What is so special about level 55?
    "
    You can equip Ngamahu's Flame at level 55.

    Q: What priority of gems should I focus on to get it to 20% quality?
    "
    Physical damage gems, concentrated gems gets the priority but eventually you will want all gems to be 20/20.

    Personally, when a gem hit level 20, I just vendor it with 1 gemcutter's prism for a level 1, 20% quality gem and level it all over again.

    @Hitoseijuro wrote a very comprehensive reply on the specific gems to GCP.

    Q: Why do we pick Point Blank from the skill tree?
    "
    Molten Burst from Ngamahu are projectiles and Point Blank will provide 50% more damage to the balls.

    As shown:


    Q: I am not able to handle Uber Izaro.
    "
    Check your flask setup. Ensure you are following the guide. Experienced players are able clear Uber Izaro with 3300 life but if you are new, at least 4500 life is recommended. To farm Uber lab comfortably, 5500 life is essential.

    Always pop Basalt and Granite flasks when Izaro pops up from his hole. Cyclone around him in circle so that he will miss his attacks on you. Do not cyclone forward and backward in a line when fighting Izaro or you will likely take a direct hit from him.

    Q: Can I use Wildfire jewel?
    "
    No you can't. Wildfire only works for Molten Strike.

    Q: Isn't switching from Brutal Fervour to Impact be a better choice as Impact provides more AOE?
    "
    Brutal Fervour is better because besides providing more leech rate, Brutal Fervour also provides stun and bleed immunity. Those are huge when it comes to survivability.

    Q: Opal rings or Steel rings?
    "
    Opal rings

    Q: Why are we not picking Rampart node when we have permanent fortify?
    "
    The points are better spent on damage or life % nodes.

    Q: What order of gear should I follow for upgrade?
    "
    5L chest > Writhing Jar (and) Wise Oak (and) Lion's Roar (if it is ~10 chaos) > 6L > Xoph's Blood > Taste of Hate

    Q: How do you sustain mana pool?
    "
    Mana will mainly be an issue before you equip Ngamahu. You can check out Leveling to 55 section for mana pool management. Once you reach level 55 and able to equip Ngamahu's Flame, you will no longer have mana issue.

    If you are still facing mana issues after equipping Ngamahu, try playing at a higher map tier. You are probably doing too much damage and the monsters do not have large mana pool for you to leech from.

    Q: I do not have Xoph's Blood but I am using Avatar of Fire skill tree. Why am I still using Physical to Lightning gem in the chest slot?
    "
    You don't use Physical to Lightning gem when you have Avatar of Fire. If you read carefully, the gems section indicated that Xoph's Blood and Avatar of Fire skill tree shares the same gem setup.

    Q: Chimera aides phase is killing me. How do I handle them?
    "
    Chimera aides do huge DOT and have been well known to be more deadly than Chimera himself.

    I find the following strategy against them to work best for me:



    "
    - Place totem at (1), between the 2 gates at the right side of the room. Totem will block incoming damage from (5)

    - Cyclone near the gate at (2)

    - Ensure totem is always up at (1) as you take out the mobs at (2) and (1)

    - Once all mobs from (1) and (2) are cleared (you will know this when the rare mob at (2) shows up), place totem at (3), near center of room

    - Cyclone near the totem at (4)

    - Keep totem up while you take out the mobs

    Also, you can run Enfeeble curse when you fight Chimera, you will still have enough damage to down him and take less damage from the adds.

    Q: I am confused as to what aura to run if I am using Xoph's Blood or Impresence.
    "
    Hopefully this flowchart makes it clearer:


    Q: I read that Molten Burst does close to nothing at top tier gears. Is that true?
    "
    No. It isn't true.

    Though it is true that as a player gears up his character, Cyclone will account for more total damage than Molten Burst but Molten Burst is definitely not close to nothing in damage contribution.

    A more realistic figure for Cyclone damage will be between 60% to 70% of total damage while Molten Burst account for the other 30% to 40%.

    For a more comprehensive stat comparison, you can check out this reply that I have made to another fellow player.

    Q: I was told Dying Sun is not worth it. Is that true?
    "
    Dying Sun is more for players who want to push for min/max gears.

    It is not mandatory and you can check out the link above for a comprehensive damage comparison between having and not having Dying Sun and decide for yourself.

    Outdated - No longer apply
    Q: Why am I randomly dying to 1 shot when I am mapping?
    "
    You are likely dying to single elemental reflect that pops up in the map at random occurrence. You can identify them by the aura they emit (a swirling ring with 3 color balls circulating along the ring):

    .

    I strongly recommend you to equip Sibyl's Lament in the left ring slot when you are focusing on leveling.

    Alternatively, Soul of Yugul + Primeval Force = 35% reduced elemental reflect which should be sufficient to handle single elemental reflect with Ruby flask popped too.


    Change Logs
    Spoiler
    EDIT 1: Removed Atziri's Acuity from recommended gears, added Endless Hunger as new pointer under Pros
    EDIT 2: Added 4L gem setup for various slots
    EDIT 3: Added Bandits
    EDIT 4: Added alternate skill tree utilizing Atziri's Acuity gloves + Elemental Overload (thanks to @HenkCCAA for his input)
    EDIT 5: Updated gem setup for 6L Carcass Jack
    EDIT 6: Added gem setup for 5L Carcass Jack
    EDIT 7: Added screenshot of T16 Minotaur map clear
    EDIT 8: Update a 4L gem setup to use Flammability + Blasphemy instead
    EDIT 9: Added an alternate 4L setup that uses Purity of Fire
    EDIT 10: Added magic finding into tank build (you can also use it for the alternate skill tree)
    EDIT 11: Updated alternate skill tree for various levels (93, 96, 100) + new rings combo
    EDIT 12: Added screenshot of T16 Hydra clear
    EDIT 13: Added screenshot of T16 Phoenix clear
    EDIT 14: Added screenshot of T16 Chimera clear
    EDIT 15: Updated 5L/6L setup for Carcass Jack (courtesy to @Lemmji)
    EDIT 16: Updated 4L setup for Ancestral Warchief and 6L setup for Ngamahu's Flame (courtesy of @redviles)
    EDIT 17: Included screenshot of Deathless Shaper run by @redviles
    EDIT 18: Included screenshot of Uber Atziri run by @redviles
    EDIT 19: Updated skill tree to reflect patch 2.6 changes
    EDIT 20: Updated recommended skill tree for alt tank version (thanks to @mrpetrov for his input on Elemental Focus penalty)
    EDIT 21: Updated gems setup to make it more readable, with various skill tree setup for Ngamahu's Flame, and for Cyclone setup with(or without) Xoph's Blood
    EDIT 22: Added jewels section
    EDIT 23: Replaced Acuity's skill tree. Kudos to @mrpetrov for coming up with this new tree.
    EDIT 24: Updated Acuity's skill tree by merging my former skill tree with @mrpetrov's skill tree. The merged skill tree now provide more toughness and 1 more jewel sockets while retaining the same damage output.
    EDIT 25: Added Cospri's Will setup into alternate Elemental Overload skill tree.
    EDIT 26: Added lab enchantments
    EDIT 27: Added Hardcore section
    EDIT 28: Added 30% Flammability curse effect to lab enchantment section (thanks to @khoi14021993 for the highlight)
    EDIT 29: Added @Bymen's HC experience into HC section of the guide.
    EDIT 30: Added crafting information
    EDIT 31: Included Bronn's Lithe as recommended chest piece (thanks to @Lunartuna for testing it out). Added new section: Leveling to 55. Display essence crafting in order of importance.
    EDIT 32: Included @haenic's venture into Cospri's Will section.
    EDIT 33: Added gameplay videos section featuring gameplay of @Bymen on various boss fights.
    EDIT 34: Updated skill trees that uses Primeval Force cluster for more elemental damage and attack speed (at the expense of dropping Executioner, Versatility, and 10 intelligence points).
    EDIT 35: Added new Uber Lab gameplay video by @Waeboo and updated @Bymen gameplay video to include stats for his 15 Shaper runs.
    EDIT 36: Added new Voidheart Bleed section for people who are running the build without Xoph's Blood
    EDIT 37: Added Molten Strike section for single target damage gem swap on chest piece
    EDIT 38: Added Avatar of File Skill trees into the guide (for people running the build without Xoph's Blood)
    EDIT 39: Showcasing @Lunartuna 344K Cyclone & 18.9K Molten Burst
    EDIT 40: Updated current, required and recommended gears. Updated 6L setup for chest
    EDIT 41: Updated 4L gems setup plus my Shaper & Uber Atziri Kill Setup for your reference
    EDIT 42: Updated bandits reward for 3.0
    EDIT 43: Shuffled and removed some content for better readability. Added Pastebin Section
    EDIT 44: Added Pantheon System into the guide
    EDIT 45: Updated Hardcore section with new skill tree by @Bymen
    EDIT 46: Updated flask section to now have recommended and budget setup.
    EDIT 47: Inspired by @Kitaen, revived EO section, updated the skill trees and added DPS comparison chart
    EDIT 48: Added FAQ section
    EDIT 49: Added Recommended Rares section
    EDIT 50: Added @Overmedia's gameplay video on how he face tanked Shaper's slam attack
    EDIT 51: Updated Level to 55 section
    EDIT 52: Added @Extremo_X's level 82 Shaper kill EO gears and pastebin into EO guide, and added his Enhance 4 4L setup into the main guide.
    EDIT 53: Included Cremation + Cast on Melee Kill setup shared by @Anbokr
    EDIT 54: Added Shrouding of Lightless into recommended gears section.
    EDIT 55: Added Impresence amulet as the recommended Xoph's Blood alternative. Added Watcher's Eye into recommended gears section. Updated flask section. Special thanks to @sm0ke52 for providing the links to these items.
    EDIT 56: Added @JrFryta's input on Elemental Weakness corruption gloves to combo with Watcher's Eye setup with Xoph's Blood.
    EDIT 57: Updated preferred roll for Watcher's Eye into guide. Reshuffle and removed some redundant content from the guide to make it more readable (special thanks to @HeHeBunny for highlighting that the guide is a little overwhelming to new players of poe).
    EDIT 58: Updated flasks and gems section (axe, special thanks to @_Tiem for suggesting Chance to Ignite gem swap)
    EDIT 59: Updated flasks section.
    EDIT 60: Updated gems section. Also included 2R3B1G Cyclone setup highlighted by @Djangooo. Special thanks to him for highlighting it!
    EDIT 61: Included Champion version of the build under Elemental Overload section.
    EDIT 62: Added Consecrated Path into gems section.
    EDIT 63: Updated skill trees to patch 3.6.
    EDIT 64: Updated skill trees to patch 3.7.
    ______________________________________________________________________________

    ALTERNATE SKILLTREE - MIN/MAX SETUP - ELEMENTAL OVERLOAD
    ______________________________________________________________________________

    Thanks to @HenkCCAA on his input on Acuity + Elemental Overload, the following is the alternate skill tree that relies on Atziri's Acuity Gloves and Elemental Overload for more damage (at the expense of losing 2 endurance charges)

    "
    EO is very harder to gear and damage consistency loses out to Resolute Technique skill trees (listed in main post) if you are not fully optimized for it.

    If you are the type who want to push this build to extreme, this will be your final form.

    Fully EO Optimized Slayer Gears For Your Reference:
    Spoiler

    Provided by @Kitaen:
    "
    Ngamahu's Flame
    Abyssal Axe
    Click to expand
  • 20% chance to Trigger Level 16 Molten Burst on Melee Hit
  • 230% increased Physical Damage
  • 12% increased Attack Speed
  • 50% of Physical Damage Converted to Fire Damage
  • Damage Penetrates 20% Fire Resistance
  • "The Karui savages claim the weapon was forged by their fire god.

    I'm rather inclined to believe them."

    - Fairgraves, Renowned Explorer

    Devoto's Devotion
    Nightmare Bascinet
    Click to expand
  • +59 to Dexterity
  • 10% reduced Global Physical Damage
  • 16% increased Attack Speed
  • 194% increased Armour and Evasion
  • +18% to Chaos Resistance
  • 20% increased Movement Speed
  • Mercury Footprints
  • Swift as thought are the actions of Man

    when borne on wings of divine providence.

    Bronn's Lithe
    Cutthroat's Garb
    Click to expand
  • +2 to Level of Socketed Movement Gems
  • 10% increased Attack Speed
  • 48% increased Damage with Movement Skills
  • 244% increased Evasion Rating
  • 10% increased Movement Speed
  • 15% increased Attack and Cast Speed if you've used a Movement Skill Recently
  • Forget your kite shield. Just put the biggest man

    in the field between you and the archers.

    Xoph's Blood
    Amber Amulet
    Click to expand
  • +25 to Strength
  • 10% increased maximum Life
  • +22% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    Eagle Gyre
    Ruby Ring
    Click to expand
  • +29% to Fire Resistance
  • +298 to Accuracy Rating
  • +64 to maximum Life
  • +34% to Fire Resistance
  • +30% to Chaos Resistance
  • 36% increased Elemental Damage with Attack Skills
  • Adds 12 to 24 Fire Damage to Attacks
  • Dire Spiral
    Sapphire Ring
    Click to expand
  • +30% to Cold Resistance
  • +18 to Dexterity
  • Adds 5 to 12 Physical Damage to Attacks
  • +282 to Accuracy Rating
  • +68 to maximum Life
  • 27% increased Elemental Damage with Attack Skills
  • +12% to Cold and Lightning Resistances
  • Tempest Palm
    Steelscale Gauntlets
    Click to expand
  • Adds 3 to 6 Physical Damage to Attacks
  • +394 to Accuracy Rating
  • +37 to Evasion Rating
  • +100 to maximum Life
  • +44% to Lightning Resistance
  • 12% increased Attack Speed
  • Morbid Track
    Wyrmscale Boots
    Click to expand
  • +15 to Armour
  • +95 to maximum Life
  • +43% to Cold Resistance
  • +42% to Lightning Resistance
  • 30% increased Movement Speed
  • +29 to Intelligence
  • Tempest Lash
    Rustic Sash
    Click to expand
  • 23% increased Global Physical Damage
  • +112 to Armour
  • +98 to maximum Life
  • +45% to Fire Resistance
  • +44% to Cold Resistance
  • +22% to Lightning Resistance
  • 17% increased Elemental Damage with Attack Skills

  • Offence and Defence Stats

    Big thank you to @Kitaen for providing his fully optimized gear setup for EO reference! It was also him who made me decided to revive EO section.


    Acuity Setup That Killed Shaper At Level 82 (Provided by @Extremo_X):
    "
    Ngamahu's Flame
    Abyssal Axe
    Click to expand
  • Adds 9 to 20 Chaos Damage
  • 20% chance to Trigger Level 16 Molten Burst on Melee Hit
  • 227% increased Physical Damage
  • 12% increased Attack Speed
  • 50% of Physical Damage Converted to Fire Damage
  • Damage Penetrates 20% Fire Resistance
  • "The Karui savages claim the weapon was forged by their fire god.

    I'm rather inclined to believe them."

    - Fairgraves, Renowned Explorer

    Starkonja's Head
    Silken Hood
    Click to expand
  • +56 to Dexterity
  • 50% reduced Damage when on Low Life
  • 10% increased Attack Speed
  • 25% increased Global Critical Strike Chance
  • 104% increased Evasion Rating
  • +96 to maximum Life
  • 150% increased Global Evasion Rating when on Low Life
  • There was no hero made out of Starkonja's death,

    but merely a long sleep made eternal.

    Belly of the Beast
    Full Wyrmscale
    Click to expand
  • 174% increased Armour
  • 39% increased maximum Life
  • +10% to all Elemental Resistances
  • 50% increased Flask Life Recovery rate
  • Extra gore
  • There is no safer place

    Than the Belly of the Beast

    Torment Dash
    Shagreen Boots
    Click to expand
  • +30 to Evasion Rating
  • +28 to maximum Life
  • +32% to Fire Resistance
  • +24% to Cold Resistance
  • +35% to Lightning Resistance
  • 30% increased Movement Speed
  • +62 to maximum Life
  • Atziri's Acuity
    Vaal Gauntlets
    Click to expand
  • +63 to Intelligence
  • 35% increased Global Critical Strike Chance
  • 215% increased Armour
  • +71 to maximum Life
  • Life and Mana Leech from Critical Strikes are instant
  • "The heart is the herald.

    It will tell me when it is best to strike."

    - Atziri, Queen of the Vaal

    Honour Circle
    Opal Ring
    Click to expand
  • 20% increased Elemental Damage
  • Adds 11 to 16 Cold Damage to Attacks
  • +358 to Accuracy Rating
  • +17 to maximum Mana
  • +40% to Cold Resistance
  • +43% to Lightning Resistance
  • +41 to maximum Life
  • Miracle Whorl
    Diamond Ring
    Click to expand
  • 29% increased Global Critical Strike Chance
  • Adds 1 to 23 Lightning Damage to Attacks
  • +371 to Accuracy Rating
  • +35% to Lightning Resistance
  • 40% increased Elemental Damage with Attack Skills
  • +42 to maximum Life
  • Xoph's Blood
    Amber Amulet
    Click to expand
  • +30 to Strength
  • 10% increased maximum Life
  • +40% to Fire Resistance
  • 10% increased Strength
  • Damage Penetrates 10% Fire Resistance
  • Cover Enemies in Ash when they Hit you
  • Avatar of Fire
  • We are his blood.

    Through us he carries his burning message.

    The Writhing Jar
    Hallowed Hybrid Flask
    Click to expand
  • 67% reduced Amount Recovered
  • Instant Recovery
  • 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit
  • 20% reduced Charges used
  • To achieve godhood, they would cast off all that god has gifted us.

    Mortality, compassion, even the sanctity of flesh.

    - High Templar Voll

    Dying Sun
    Ruby Flask
    Click to expand
  • 6% reduced Charges used
  • Skills fire 2 additional Projectiles during Flask Effect
  • 18% increased Area of Effect during Flask Effect
  • All things must die.

    Whether you burn out or explode is up to you.

    The Wise Oak
    Bismuth Flask
    Click to expand
  • During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
  • During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest
  • The summer sun dries the soil and burns the leaves.

    The autumn rain extinguishes the flames.

    The spring bloom shades the wet earth.

    Nature is an eternal tug of war.

    Taste of Hate
    Sapphire Flask
    Click to expand
  • 20% of Physical Damage from Hits taken as Cold Damage during Flask effect
  • Gain 20% of Physical Damage as Extra Cold Damage during effect
  • 30% chance to Avoid being Chilled during Flask effect
  • 30% chance to Avoid being Frozen during Flask effect
  • A sip will freeze your lips,

    A swig will chill your heart,

    A glass will still your soul.

    Ample Quicksilver Flask of Heat
    -
    Click to expand
  • +12 to Maximum Charges
  • Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use


  • POB Pastebin provided by @Extremo_X for his character at level 90.

    NOTE: Writhing Jar is used to proc Headsman which is activated on-kill.


    Pros & Cons
    Spoiler
    Pros
    - Huge damage boost from Elemental Overload

    Cons
    - Without popping Ruby flask, you can easily 1 shot yourself against elemental reflect
    - Less tanky as you lose 2 endurance charges and 2 seconds of endurance duration
    - If you are playing Slayer, you will need at least 300 accuracy on gears to get your chance to hit above 80%, for optimal chance to hit, you need at least 900 to get it to 90% (important)

    Effective DPS: Elemental Overload Vs Non Elemental Overload
    Spoiler
    Cyclone Effective DPS Without EO (From PoB: 467355.4 Damage)



    Cyclone Effect DPS With EO (From PoB: 566234.0 Damage)



    Recommended Gears
    Spoiler
    "
    IMPORTANT: Please ignore the gems show in the gears below as they are not used for the build. I am just linking the items for easy reference.

    Huge intelligence supply to the build allowing you to drop intelligence roll on other slots (and jewels). Instant leech on critical strikes. Huge armour for more physical damage reduction. Large life pool.
    Atziri's Acuity
    Vaal Gauntlets
    Click to expand
  • +77 to Intelligence
  • 32% increased Global Critical Strike Chance
  • 217% increased Armour
  • +64 to maximum Life
  • Life and Mana Leech from Critical Strikes are instant
  • "The heart is the herald.

    It will tell me when it is best to strike."

    - Atziri, Queen of the Vaal



    or
    Maligaro's Virtuosity
    Deerskin Gloves
    Click to expand
  • +26 to Dexterity
  • 5% increased Attack Speed
  • 50% increased Global Critical Strike Chance
  • +35% to Global Critical Strike Multiplier
  • 76% increased Evasion Rating
  • Maligaro operated effortlessly,

    with great speed and terrible consequences.



    Helm: Attack speed and crit strike chance are lovely mod for this tree.
    Rat's Nest
    Ursine Pelt
    Click to expand
  • 15% increased Attack Speed
  • 75% increased Global Critical Strike Chance
  • 150% increased Evasion Rating
  • 22% increased Rarity of Items found
  • 10% increased Movement Speed
  • 10% reduced Character Size
  • A lad with no fear of the pest

    Let rats fill his helmet in jest

    When they picked his skull clean

    Where his head should have been

    Was naught but a vermin-filled nest!

    Starkonja's Head
    Silken Hood
    Click to expand
  • +44 to Dexterity
  • 50% reduced Damage when on Low Life
  • 10% increased Attack Speed
  • 25% increased Global Critical Strike Chance
  • +100 to maximum Life
  • 50% increased Global Evasion Rating when on Low Life
  • There was no hero made out of Starkonja's death,

    but merely a long sleep made eternal.


    Draw back for using the above helm: Your armour rating will take a big hit.

    Rings (Slayer Only): Accuracy rings to push Chance to Hit above 80%. 90% is optimal.
    Blight Spiral
    Two-Stone Ring
    Click to expand
  • +16% to Fire and Lightning Resistances
  • +366 to Accuracy Rating
  • +125 to Evasion Rating
  • +77 to maximum Life
  • +36% to Cold Resistance
  • 5% increased Light Radius
  • 16% increased Elemental Damage with Attack Skills
  • Hypnotic Grasp
    Amethyst Ring
    Click to expand
  • +12% to Chaos Resistance
  • +320 to Accuracy Rating
  • +58 to maximum Life
  • +41% to Cold Resistance
  • +43% to Lightning Resistance
  • Adds 3 to 7 Physical Damage to Attacks


  • Elemental Overload Skill Tree - Champion
    Spoiler

    Ascendancy

    Conqueror -> Worthy Foe -> First to Strike, Last to Fall -> Unstoppable Hero
    or
    Conqueror -> Worthy Foe -> First to Strike, Last to Fall -> Inspirational

    "
    You can use a Quick Silver flask of Adrenaline to proc Adrenaline.

    For reliable uptime of Adrenaline, you can have the following gems linked in your alternate weapon (weapon swap):

    "
    Purity of Element + Blood Magic (level 18)

    When Adrenaline expires, you will do this:
    "
    - go to a safe spot
    - hit X to weapon swap to your alternate weapon
    - cast Purity of Element to proc Adrenaline (your life will drop to 30% low life mode)
    - hit X to weapon swap back
    - hit healing pot and you can go back into the fight


    Skill Tree Level 90: poeplanner.com

    Skill Tree Level 95: poeplanner.com


    ______________________________________________________________________________

    ALTERNATE SETUP
    ______________________________________________________________________________

    Single Target with Molten Strike as Main Attack - 5/6L Setup For Chest Piece
    Spoiler
    Wildfire
    Crimson Jewel
    Click to expand
  • 12% increased Fire Damage
  • With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles
  • With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect
  • News of Kaom's victory in the south spread quickly.

    Those in support of the coming rebellion bided their time.

    The rest fled like rats from a fire.


    With 2 x Wildfire gems, Molten Strike provides a very good source for single target damage. If you are looking into using Molten Strike for single target damage, you can perform the following gem swap on your chest piece:

    Gem Swap for Chest Piece
    Chest with R R R B G G setup:
    "
    "
    Molten Strike
    -
    Click to expand
  • Level 8
  • Quality +20%
  • 60% of Physical Damage Converted to Fire Damage
  • Deals 123.7% of Base Damage
  • Fires 2 additional Projectiles
  • 11 to 17 Added Attack Fire Damage
  • 20% increased Fire Damage
  • +4 to Melee range
  • Projectiles deal 50% less Damage
  • Damage Over Time caused by Projectiles deals 50% less Damage
  • Fortify Support
    -
    Click to expand
  • Level 19
  • Supported Skills grant Fortify on Melee hit
  • Supported Skills have 33% increased Fortify duration
  • Supported Skills deal 33% more Damage with Ailments caused by Melee Hits
  • Supported Skills deal 33% more Melee Damage
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage
  • Concentrated Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 54% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 11% increased Area Damage
  • Vicious Projectiles Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills deal 10% increased Physical Damage
  • Supported Skills deal 58% more Chaos Damage over Time
  • Supported Skills deal 58% more Physical Damage over Time
  • Supported Skills deal 58% more Physical Projectile Attack Damage
  • Supported Skills have 10% less Projectile Attack Speed
  • Faster Attacks Support
    -
    Click to expand
  • Level 17
  • Supported Skills have 41% increased Attack Speed

  • Fortify for more toughness
    or
    "
    Molten Strike
    -
    Click to expand
  • Level 8
  • Quality +20%
  • 60% of Physical Damage Converted to Fire Damage
  • Deals 123.7% of Base Damage
  • Fires 2 additional Projectiles
  • 11 to 17 Added Attack Fire Damage
  • 20% increased Fire Damage
  • +4 to Melee range
  • Projectiles deal 50% less Damage
  • Damage Over Time caused by Projectiles deals 50% less Damage
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage
  • Melee Physical Damage Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Melee Physical Damage
  • Supported Skills deal 49% more Damage with Bleeding and Poison caused by Melee Hits
  • Supported Skills deal 10% increased Melee Physical Damage
  • Concentrated Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 54% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 11% increased Area Damage
  • Vicious Projectiles Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills deal 10% increased Physical Damage
  • Supported Skills deal 58% more Chaos Damage over Time
  • Supported Skills deal 58% more Physical Damage over Time
  • Supported Skills deal 58% more Physical Projectile Attack Damage
  • Supported Skills have 10% less Projectile Attack Speed
  • Faster Attacks Support
    -
    Click to expand
  • Level 17
  • Supported Skills have 41% increased Attack Speed

  • Melee Physical for more damage
    or

    Chest with R R B B G G setup:
    "
    "
    Molten Strike
    -
    Click to expand
  • Level 8
  • Quality +20%
  • 60% of Physical Damage Converted to Fire Damage
  • Deals 123.7% of Base Damage
  • Fires 2 additional Projectiles
  • 11 to 17 Added Attack Fire Damage
  • 20% increased Fire Damage
  • +4 to Melee range
  • Projectiles deal 50% less Damage
  • Damage Over Time caused by Projectiles deals 50% less Damage
  • Fortify Support
    -
    Click to expand
  • Level 19
  • Supported Skills grant Fortify on Melee hit
  • Supported Skills have 33% increased Fortify duration
  • Supported Skills deal 33% more Damage with Ailments caused by Melee Hits
  • Supported Skills deal 33% more Melee Damage
  • Concentrated Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 54% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 11% increased Area Damage
  • Elemental Focus Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Elemental Damage
  • Supported Skills cannot inflict Elemental Ailments
  • Supported Skills deal 10% increased Elemental Damage
  • Vicious Projectiles Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills deal 10% increased Physical Damage
  • Supported Skills deal 58% more Chaos Damage over Time
  • Supported Skills deal 58% more Physical Damage over Time
  • Supported Skills deal 58% more Physical Projectile Attack Damage
  • Supported Skills have 10% less Projectile Attack Speed
  • Faster Attacks Support
    -
    Click to expand
  • Level 17
  • Supported Skills have 41% increased Attack Speed

  • Fortify for more toughness
    or
    "
    Molten Strike
    -
    Click to expand
  • Level 8
  • Quality +20%
  • 60% of Physical Damage Converted to Fire Damage
  • Deals 123.7% of Base Damage
  • Fires 2 additional Projectiles
  • 11 to 17 Added Attack Fire Damage
  • 20% increased Fire Damage
  • +4 to Melee range
  • Projectiles deal 50% less Damage
  • Damage Over Time caused by Projectiles deals 50% less Damage
  • Elemental Damage with Attacks Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • 10% increased Elemental Damage with Attack Skills
  • Supported Attack Skills deal 54% more Elemental Damage
  • Concentrated Effect Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +23%
  • Supported Skills deal 54% more Area Damage
  • Supported Skills have 30% less Area of Effect
  • Supported Skills deal 11% increased Area Damage
  • Elemental Focus Support
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Supported Skills deal 49% more Elemental Damage
  • Supported Skills cannot inflict Elemental Ailments
  • Supported Skills deal 10% increased Elemental Damage
  • Vicious Projectiles Support
    -
    Click to expand
  • Level 19
  • Quality +20%
  • Supported Skills deal 10% increased Physical Damage
  • Supported Skills deal 58% more Chaos Damage over Time
  • Supported Skills deal 58% more Physical Damage over Time
  • Supported Skills deal 58% more Physical Projectile Attack Damage
  • Supported Skills have 10% less Projectile Attack Speed
  • Faster Attacks Support
    -
    Click to expand
  • Level 17
  • Supported Skills have 41% increased Attack Speed

  • Melee Physical for more damage

    Playing The Build In HARDCORE
    Spoiler
    You can take a look at HC game play experience shared by @zelihood.

    Also, do take a look at @Bymen's HC experience . His HC character has reached level 94 using the build!

    For hardcore, you will want to focus on getting more toughness from the tree so that you can survive the ordeal.

    Skill Tree

    Referencing @Bymen's easeMahu hardcore guy in Harbinger league.

    Skill Tree Level 95 (256% life + 38% armour)

    Gears To Consider

    "
    40% reflect damage reduction from the ring + Soul of Yugul + Ruby flask pretty much makes you immune to elemental reflect.
    Sibyl's Lament
    Coral Ring
    Click to expand
  • +26 to maximum Life
  • Adds 12 to 27 Fire Damage to Attacks
  • 12% reduced Rarity of Items found
  • Left ring slot: 30% reduced Reflected Elemental Damage taken
  • Right ring slot: 30% reduced Reflected Physical Damage taken
  • 30% increased Elemental Damage with Attack Skills
  • The portrait reflected his pain,

    a pain that she could never see.



    "
    Belly is the choice if you want more life.
    Belly of the Beast
    Full Wyrmscale
    Click to expand
  • 163% increased Armour
  • 34% increased maximum Life
  • +11% to all Elemental Resistances
  • 50% increased Flask Life Recovery rate
  • Extra gore
  • There is no safer place

    Than the Belly of the Beast



    "
    +1 Endurance Charge belt is a nice addition, allowing you to have +6 charges. Very good for Immortal Call + Cast When Damage Taken (or even self cast to handle physical traps in Uber lab)
    Empyrean Bond
    Studded Belt
    Click to expand
  • +1 to Maximum Endurance Charges
  • +20 to maximum Energy Shield
  • +81 to maximum Life
  • +33% to Cold Resistance
  • +30% to Lightning Resistance
  • 13% increased Stun and Block Recovery


  • Gems
    Consider replacing Flammability for Enfeeble for more toughness

    Enfeeble
    -
    Click to expand
  • Level 1
  • Quality +14%
  • Base duration is 9.00 seconds
  • Cursed enemies have 12% reduced Accuracy Rating
  • Cursed enemies have -21% to Critical Strike Multiplier
  • Cursed enemies have 32% reduced Critical Strike Chance
  • Cursed Normal or Magic enemies deal 21% less Damage
  • Cursed Rare or Unique enemies deal 10% less Damage
  • Enduring Cry
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Base duration is 0.75 seconds
  • 60% increased Area of Effect
  • 36 Endurance Charges granted per one hundred nearby enemies
  • Regenerate 394 Life per second
  • Herald of Ash
    -
    Click to expand
  • Level 20 (Max)
  • Quality +20%
  • Base duration is 4.00 seconds
  • Gain 15% of your Physical Damage as Extra Fire Damage
  • 15% increased Fire Damage
  • 38% more Burning Damage
  • 12% more Spell Fire Damage
  • Base Burning Damage is 25% of Overkill Damage
  • Blasphemy Support
    -
    Click to expand
  • Level 15
  • Quality +9%
  • 4% increased Effect of Supported Curses
  • Supported Curses are Cast as Auras
  • Using Supported Skills is Instant
  • 56% increased Area of Effect of Supported Curse Skills

  • kira1414
    Jan 15, 2017 09:00:42 AM

    I like the idea with the atziri gloves but you need to unspec resolute technique for them to work and get some crit chance. There is also the elemental overload keystone in the witch area that would be very nice if you use these gloves.

    HenkCCAA
    Jan 15, 2017 13:08:30 PM

    "
    HenkCCAA wrote:
    I like the idea with the atziri gloves but you need to unspec resolute technique for them to work and get some crit chance. There is also the elemental overload keystone in the witch area that would be very nice if you use these gloves.


    You are right on the Atziri gloves. My health pool is always at max and that gives me the impression that Atziri is in effect. I totally forgot that you need to crit in order to get the instant leech.

    I guess it is "Endless Hunger" in effect that is causing this mislead impression. I will update the guide to remove Atziri as recommended gloves and just keeping Dying Sun.

    Thanks for the input. :)

    kira1414
    Jan 15, 2017 13:26:00 PM

    Bandits?

    Comrade_Ventie
    Jan 16, 2017 13:34:11 PM

    "
    Bandits?

    You will go for:

    Kill all (+2 passives)

    No longer valid
    Oh my bad. I missed that out.

    You will go for:
    Help Oak ( 40 life ) -> Help Kraityn ( 8% IAS ) -> Kill all ( passive )

    EDIT: For clarity. Players are still referring to this reply that was made in Jan 2017 which is no longer valid since GGG has changed the way bandit rewards.

    kira1414
    Jan 16, 2017 14:09:06 PM

    "
    kira1414 wrote:
    "
    Bandits?

    Oh my bad. I missed that out.

    You will go for:

    Help Oak ( 40 life ) -> Help Kraityn ( 8% IAS ) -> Kill all ( passive )

    np, thank you very much^^

    Comrade_Ventie
    Jan 16, 2017 14:13:07 PM

    What do you think about Hematopfagy? +20% damage while leeching

    Comrade_Ventie
    Jan 17, 2017 07:17:47 AM

    "
    What do you think about Hematopfagy? +20% damage while leeching

    Not worth it in my opinion because you need 3 skill points and only gain that 20% damage. This build don't benefit from the physical damage leech because it only deals fire damage.

    kira1414
    Jan 17, 2017 08:08:07 AM

    Added an alternate skill tree using Atziri's Acuity gloves (post #2) thanks to @HenkCCAA input regarding Acuity + Elemental Overload.

    kira1414
    Jan 17, 2017 14:50:08 PM
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