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So all it takes is a missing "." to bring your state of mind out of balance? ;)

It's under a screenshot, showing the defensive stats without any flask.
I added the evasion rating with the buff i get from the jade flask only in addition, since evasion rating is a thing in this build.

And to answer your final question. There have been a couple quite aggressive people that don't like to read a guide or think at all and instantly blame me/ the guide, calling me liar, faker etc. when they struggled building a wander. That's the reason why i added that line.
It's a statement to make sure that the reader should take his time and read the guide.

I have no problem to help people, i just got tired answering the same questions over and over again, which are answered in the guide.

about the 3.8 changes.. well.. the tree.. changed but it's only a slight loss of life and dps.

Will make a youtube video soon about that.

Toma_Hawk
Sep 06, 2019 14:32:45 PM

3.8 Changes!
Build is almost the same in terms of dps/ defense.


Good luck guys!

3.8 Changes Videos

3.8 Pastebin
https://pastebin.com/hPiEkP9q

3.8 Passive Tree


Just took a closer look at raider(thanks to Aucky) and did some testing.

To make sure nothing is interfering, i removed anything that is either reseting onslaught, consuming frenzy charges and reducing the flask uptime.

Raider looks a lot stronger now than pathfinder in POB.
Taking rapid assault, way of poacher and avatar of veil.

In terms of dps, frenzy charges, onslaught, exposure through phasing are pushing the dps above pathfinder(similar to deadeye).

But also giving you elemental status immunity, additional chance to evade, giving enemies additional less chance to hit and chance to dodge spells. So i would prefer raider over deadeye.

However the reduced flask uptime is really giving the raider variant a hard time against high hp enemies and low density maps, which is either getting you killed or slowing the clearing hard.

If you want to give raider a try, here is the pastbin. You could propably improve the flask uptime by investing into flask duration, might test that in the future.

3.8 Raider Pastebin
https://pastebin.com/jd5dkZ9X

Toma_Hawk
Sep 06, 2019 18:43:52 PM

Dusk Gnarl
Imbued Wand
Click to expand
  • 37% increased Spell Damage
  • Socketed Gems are Supported by Level 20 Faster Attacks
  • 12% increased Attack Speed
  • 38% increased Critical Strike Chance
  • Gain 20% of Elemental Damage as Extra Chaos Damage
  • 60% increased Elemental Damage
  • Attacks with this Weapon Penetrate 20% Elemental Resistances
  • 7% chance to deal Double Damage
  • Rune Needle
    Imbued Wand
    Click to expand
  • 37% increased Spell Damage
  • Socketed Gems are Supported by Level 20 Increased Critical Strikes
  • Socketed Gems are Supported by Level 20 Faster Attacks
  • Socketed Gems are supported by Level 20 Elemental Damage with Attacks
  • 12% increased Attack Speed
  • 29% increased Critical Strike Chance
  • Gain 20% of Elemental Damage as Extra Chaos Damage
  • 60% increased Elemental Damage
  • 36% increased Elemental Damage with Attack Skills
  • 5% chance to deal Double Damage
  • dual wand :D

    RicTran
    Sep 09, 2019 01:57:17 AM

    "
    Toma_Hawk wrote:
    3.8 Changes!
    Build is almost the same in terms of dps/ defense.


    Good luck guys!

    3.8 Changes Videos

    3.8 Pastebin
    https://pastebin.com/hPiEkP9q

    3.8 Passive Tree


    Just took a closer look at raider(thanks to Aucky) and did some testing.

    To make sure nothing is interfering, i removed anything that is either reseting onslaught, consuming frenzy charges and reducing the flask uptime.

    Raider looks a lot stronger now than pathfinder in POB.
    Taking rapid assault, way of poacher and avatar of veil.

    In terms of dps, frenzy charges, onslaught, exposure through phasing are pushing the dps above pathfinder(similar to deadeye).

    But also giving you elemental status immunity, additional chance to evade, giving enemies additional less chance to hit and chance to dodge spells. So i would prefer raider over deadeye.

    However the reduced flask uptime is really giving the raider variant a hard time against high hp enemies and low density maps, which is either getting you killed or slowing the clearing hard.

    If you want to give raider a try, here is the pastbin. You could propably improve the flask uptime by investing into flask duration, might test that in the future.

    3.8 Raider Pastebin
    https://pastebin.com/jd5dkZ9X

    What do you think of the new affix + 12% attack speed during flask effect, sounds like its very good

    EchecTorturé
    Sep 11, 2019 06:49:20 AM

    "
    Toma_Hawk wrote:
    3.8 Changes!
    Build is almost the same in terms of dps/ defense.


    Good luck guys!

    3.8 Changes Videos

    3.8 Pastebin
    https://pastebin.com/hPiEkP9q

    3.8 Passive Tree


    3.8 Raider Pastebin
    https://pastebin.com/jd5dkZ9X


    Planning to play this soon. What do you think about annointing Profane Chemistry? That'll take 10int, 10str, 20dex, 6%hp and jewel slot from us but will give 8 skill points. Could take like 20int, 2 jewel slots, 10% life with that.

    za6i9ka
    Sep 15, 2019 14:59:11 PM

    Great Guide! You really helped the community a lot, especially the ones enjoying kinetic blast, arguable the best clearing skill in poe.

    Unfortunately, I could not afford legacy Vinktar. So I resort to legacy acuity for the survivability.
    I am currently mapping around T11-T14 and have been through some really tough boss fights.

    The character has around 4.7K life and 31es (for es leech)

    I wonder if it would be better for me to switch to tombfist for more damage or stick with acuity for instant leech. Any other sugguestions would be greatly appreciated.

    Thanks.

    Spoiler
    Brimstone Charm
    Imbued Wand
    Click to expand
  • 37% increased Spell Damage
  • Gain 18% of Elemental Damage as Extra Chaos Damage
  • Can have multiple Crafted Modifiers
  • Adds 8 to 109 Lightning Damage
  • 12% increased Attack Speed
  • 27% increased Critical Strike Chance
  • Attacks with this Weapon Penetrate 15% Elemental Resistances
  • Rat's Nest
    Ursine Pelt
    Click to expand
  • 15% increased Attack Speed
  • 74% increased Global Critical Strike Chance
  • 150% increased Evasion Rating
  • 21% increased Rarity of Items found
  • 10% increased Movement Speed
  • 10% reduced Character Size
  • A lad with no fear of the pest

    Let rats fill his helmet in jest

    When they picked his skull clean

    Where his head should have been

    Was naught but a vermin-filled nest!

    Armageddon Badge
    Imperial Buckler
    Click to expand
  • 6% increased Movement Speed
  • +195 to Accuracy Rating
  • +307 to Evasion Rating
  • +134 to maximum Life
  • +30% to Cold Resistance
  • 16% increased Stun and Block Recovery
  • Queen of the Forest
    Destiny Leather
    Click to expand
  • 237% increased Evasion Rating
  • +60 to maximum Life
  • +8% to Fire Resistance
  • +35% to Cold Resistance
  • +25% to Lightning Resistance
  • 25% reduced Movement Speed
  • 1% increased Movement Speed per 450 Evasion Rating, up to 75%
  • -48 Physical Damage taken from Hits by Animals
  • Shedding away her regal past,

    she forged a new destiny.

    Sacrificing the ephemeral joys of man,

    she embraced the eternal grasp of nature.

    Seizing her one true wish,

    she found peace at last.

    Atziri's Acuity
    Vaal Gauntlets
    Click to expand
  • +74 to Intelligence
  • 29% increased Global Critical Strike Chance
  • 201% increased Armour
  • +70 to maximum Life
  • Life and Mana Leech from Critical Strikes are instant
  • "The heart is the herald.

    It will tell me when it is best to strike."

    - Atziri, Queen of the Vaal

    Rapture Clasp
    Stygian Vise
    Click to expand
  • Has 1 Abyssal Socket
  • +24 to maximum Energy Shield
  • +68 to maximum Life
  • +45% to Fire Resistance
  • +30% to Cold Resistance
  • +35% to Lightning Resistance
  • 27% increased Elemental Damage with Attack Skills
  • Atziri's Step
    Slink Boots
    Click to expand
  • 180% increased Evasion Rating
  • +75 to maximum Life
  • 30% increased Movement Speed
  • 16% chance to Dodge Spell Hits
  • "Those who dance are considered insane

    by those who cannot hear the music."

    - Atziri, Queen of the Vaal

    Havoc Knot
    Opal Ring
    Click to expand
  • 24% increased Elemental Damage
  • Adds 2 to 42 Lightning Damage to Attacks
  • +304 to Accuracy Rating
  • +63 to maximum Life
  • +21% to Fire Resistance
  • +31% to Lightning Resistance
  • 22% increased Elemental Damage with Attack Skills
  • Corruption Circle
    Coral Ring
    Click to expand
  • +30 to maximum Life
  • Adds 13 to 57 Lightning Damage to Spells and Attacks
  • 57% increased Mana Regeneration Rate
  • +42% to Cold Resistance
  • 41% increased Elemental Damage with Attack Skills
  • +53 to maximum Life
  • Hypnotic Charm
    Agate Amulet
    Click to expand
  • +20 to Strength and Intelligence
  • Adds 2 to 47 Lightning Damage to Attacks
  • 35% increased Global Critical Strike Chance
  • +32% to Global Critical Strike Multiplier
  • 27% increased Elemental Damage with Attack Skills
  • +53 to maximum Life
  • Tombfist
    Steelscale Gauntlets
    Click to expand
  • Has 2 Abyssal Sockets
  • 4% increased maximum Life
  • With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
  • With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
  • "Ever watched a man crush another man's skull?

    Hard to feel hope after that."

    hk3807
    Sep 16, 2019 04:30:48 AM

    @RicTran

    Nice wands :)

    @EchecTorturé

    Always nice to have options, note that this will also scale with flask effect. With let's say 50% flask effect, 12% would be 18%.

    @za6i9ka

    Since we only go up there to get the 50% flask effect threshold, yeah absolutely an option, more jewels are always nice for any build.

    @hk3807

    Thank you for the kind words, i really appreciate that!
    Honestly the Legacy Vinktar is the 1st flask i removed against uber elder.
    So i would test a tombfists setup, 10% more damage through intimidate, unless you have another source for that.
    You will most likely have to stick to a one socket tombfist, since 2 socket tombfist will remove enlighten from your aura setup and reduce tha mana pool quite a lot.

    Toma_Hawk
    Sep 16, 2019 17:13:27 PM

    Sup,

    i see no mention of elegant hubris timeless jewel, at least in the starting post, why is that?

    I do quite a different variation of KB wander for deep delving, but i've found that elegant hubris is worth it for the 10% chance to gain a frenzy charge on hit notable alone. There is a PCoC notable too.


    I mean thats your frenzy/power charge generation solved completely (including bosses).

    Also pretty sure that a GG roll will easily outdo a single abyss jewel, when you can get stuff like 40% crit multi/80% proj damage/15%AS for spending 1-2 skill points on the tree (best-case scenario)

    vtepezh
    Sep 23, 2019 09:49:54 AM

    @vtepezh

    Hey there,

    you caught me completely off guard at the beginning, i totally forgot about those jewels. :)

    Yet when i threw some of them on to my tree and threw 30ish divines on them, well i kind of remembered why i haven't touched them since release.

    Having a good source of generating frenzy- and powercharges is nice and all the other juicy stats like you mentioned are really nice to have, however with those jewels you lose other things instead as they convert all nodes in the tree.

    I'm pretty sure that you can get same or better stats in total, yet this will require to adapt the tree to the jewel. I can mention those jewels but including but won't go far indepth.

    Toma_Hawk
    Sep 24, 2019 01:41:37 AM

    Yeah, just saying, that when you're min-maxing this build in std rolling an elegant hubris tailored to your build can be a chase end-game option

    (i've rolled a pretty damn nice one in about 15 divines)

    Sure, in a guide you cant really do more than mention these rolls, because of the nature of these jewels.

    With your tree the optimal location to be rolling for are jewel slots below and above the crackling speed cluster. The upper one only eliminates throatseeker, the lower one only eliminates crackling speed

    Also there is a 30% increased effect of shock notable, which i think can be pretty OP for a lightning-based build

    vtepezh
    Sep 24, 2019 10:47:45 AM
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