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So what does 5% less damage per volley means. When you cast spell there are 5 quick volleys of blades falling, does it means you get less damage per each volley. Like one volley 5% less damage second volley 10% less damage third volley 15% less damage fourth volley 20% less damage fifth volley 25% less damage .
Is the reduced damage considered a more less damage where it divides your total damage or just less damage and is subtracted from your total damage gain.

Hukas
Dec 22, 2015 21:43:50 PM

It still needs to be dex/int gem not dex only.

Orbitalx
Dec 24, 2015 20:00:10 PM

I LOVE this ability. I leveled my Marauder SloxRF using BladeFall. My gear was Tabula, 2x Spell damage wands, Goldrim and whatever rares would give me the dex / res I needed to play. I took only nodes for my build (with the exception of Dex/Int nodes so I can level gems) and I felt incredibly strong. My 6 link setup was something like

BladeFall
Added Fire Damage
Controlled Destruction
Spell Echo
Blood Magic
Conc Effect / Faster Casting

I can't remember which was my 6th link. I'd have to look at my gems when I get home. Regardless I felt really strong. Admittedly, a 6L will do that but I remember playing with a 3-4 link on another character and I still felt really strong. I have to say this is probably one of the best leveling skills and one of the most enjoyable to use for me. It is way better than the rest of the skills I have tried / used. I really like the idea of strong leveling skills and hope it doesn't get hit with the nerf bat.

What I like most about it is it requires no investment in points to be useful as you level. I couldn't imagine the damage if I invested in spell damage in my tree. All of my points were allocated to health, regen and stats. I had a ton of fun using it. Would definitely recommend anyone who is leveling to use this skill.

RawrSlox
Dec 31, 2015 09:59:23 AM

The damage effectiveness is way too high for a skill so adept at hitting enemies multiple times.

The Less damage effect to the following waves are also too lenient.
I feel that each wave should deal at least 10% less.

How about this.
Take the damage effectiveness on Bladefall, and take damage effectiveness on Ethereal Knives
Swap them.

IlluminaBlade
Jan 07, 2016 07:48:13 AM

the only thing i could think for bladefall is this

"
I think either removing the shotgunning or a 30-50% damage nerf would be totally reasonable.


1: removing the shotgunning
2: 30-50% damage nerf (early bladefall damage needs to be readjusted)
or
3: 30-50% damage buff but doubles the cast time

xrook
Jan 07, 2016 14:55:04 PM

Man, a spell that's actually not crap self cast and you want it to be brutally nerfed? It's been so long since I've seen so many people actually use self cast spells. 2.1 was the day casters returned.

I no longer see Reave, Crit bow and CoC everywhere. I actually see spell caster builds.

idiocyincarnate
Jan 09, 2016 05:23:55 AM

"
Man, a spell that's actually not crap self cast and you want it to be brutally nerfed? It's been so long since I've seen so many people actually use self cast spells. 2.1 was the day casters returned.

I no longer see Reave, Crit bow and CoC everywhere. I actually see spell caster builds.

Enjoy it while it lasts, hah.

Because it wont. Everyone knows how GGG handles these sorts of things.

XaoG
Jan 10, 2016 02:55:35 AM

Yes, totally looking forward to returning to Reave, Crit bow and CoC. Was so much fun the first 2 years, surely it'll be just as fun for 2 more.

idiocyincarnate
Jan 10, 2016 03:27:23 AM

I have a level 87 bladefall character now doing T8-10 maps. It feels indeed very powerful

Mind i have an iron will build, so it's not a common build

At level 19 my bladefall has 26K dps with 5600 physical damage per volley on top of the 2.5k cold and 1.2k fire

Almost any pack dies after one selfcast with spell echo, rares take 2-3 casts or 4-5 if high hp mobs like golems

on top of that, i have 6900 life and 12k armor, so i'm even very survivable

All of this with 3 supports: Iron will (lvl 30 from Doon) + spell echo + conc effect

With a 5 link i could get to 31-32k DPS easily, but it's fairly useless since 26k is already an overkill

My tree:

https://www.pathofexile.com/passive-skill-tree/AAAAAwAAAdwB5wSzCGcNzRQgFE0YPBhWGJEZLho4G_ocziHDJd8nLyftKS4rUC2oMZ41kjboOtg64TwFPQ9Bh0d-SshN41BHValVtVcNV-FYr18_ZU1oZWjyagFuqm87cql2rHfjeA18u331ggeDCYTZhymQVZDWkzqXtJo7ns2f36IApBmmV6cwqW6tja9sr6exkLXytiy3PrfWvJ-9J702voC-p8AawGbBBMS4xPbFis9-0iHVptX42L3ZYdl821ntPO8O73zwH_Gs8kHyRfOb-WX56PxL_gr-VP6P?accountName=Mahesys&characterName=WhirlingHolocaust

Still can't speak for T10+ maps, since i'm getting bored and making another char :)

Mahesys
Jan 10, 2016 14:16:52 PM

this skill is so broken, first time I ever made it to lvl 90 was with this skill. With 33.8k dps and poison support on top of that I have only ever had an issue killing malformation piety and that is because my chars complete lack of phys mitigation.


Its one and only downside is it will rek you on a phys reflect map and with good phys mitigation that might not even be an issue. But other than that I can not think of any other downsides.

Need to take that damage effectiveness down from 120 to probably 95 to balance it out a bit.

ampdecay
Jan 25, 2016 22:08:22 PM
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