I would like to point out that Blast Rain (as well as other skills that require line of sight or what-have-you, ex Blink Arrow) aren't really reliable when obstacles are encountered.
In my following examples, the Green zones allow for Blast Rain / Blink Arrow. The Red zones do not.
I also posted this in the Blink Arrow feedback.
Thanks for reading this.
|Jan 18, 2016 02:25:53 AM|
Why make this skill so blatantly better than Rain Of Arrows? There wasn't exactly a RoA meta.
|Jan 18, 2016 06:39:31 AM|
Is the tooltip dps for blast rain assuming only 1 projectile per attack hitting the target or all 4 projectiles per attack hitting the target?
|Jan 20, 2016 06:45:48 AM|
"wrote:Is the tooltip dps for blast rain assuming only 1 projectile per attack hitting the target or all 4 projectiles per attack hitting the target?
It's for 1 hit, you should multiply it by 4.
|Jan 24, 2016 13:23:37 PM|
"wrote:EVEN if all 4 shots overlap andf hit one target its still 20% less than no skill at all single target.
They always overlap at target point, it's written in skill's description even.
Oh, and show me a single-target skill that deal 160% base damage at level 1 and 190% at level 20, that also can be supported by Concentrated Effect (40-59% more damage)...
Because i see none.
Exvept for Barrage which is useful only at close range.
|Jan 24, 2016 14:04:17 PM|
Just a bit of feedback on this skill.
It has its downsides when it comes to kiting but overall it is downright overpowered for single target dps. For AoE it is also quite decent.
For reference when I do uber atziri runs Tornado shot or Split arrow sometimes take some time to kill the champion packs. With Blast Rain they just melt away.
I think a nerf would be appropriate. For instance 4 x 30% dmg or 3 x 40%. Maybe a total of a 25% dmg nerf is a bit over the top. I find it hard to judge since the damage right now is bunkers. It stacks with conc effect which makes it tricky to balance compared to other single target skills.
All in all: Way to powerful at the moment.
|Feb 22, 2016 15:49:47 PM|
Can someone from GGG tell me how this skill works with some of the new ascendancy passives?
Deadeye-Far shot: Will being farther from a target gain the bonus?
Deadeye-Sharp and Venomous: Will the 4 hits have a chance to proc individually or is it per attack?
|Feb 29, 2016 05:07:02 AM|
1. Yes. Similarly, Point Blank also applies (but combining them is a bad idea :P )
2. On-hit modifiers are always checked per-hit. It's really good if you land multiple hits per attack.
|Feb 29, 2016 11:25:52 AM|
hey man, do you know if the "more" damage on pierce affects blast rain? i tested it on my char and the tooltip for blast rain didn't seem to change when i added pierce. but i thought it should work
|Mar 17, 2016 07:49:19 AM|
Blast Rain doesn't link up with Pierce at all because it cannot Pierce.
|Mar 17, 2016 16:10:09 PM|